cemu_graphic_packs/Workaround/SonicLostWorld_BrightnessFix/rules.txt
Michael a541e5a868 separate brightness fix
need to figure out how to do it via vertex shaders and not pixel shaders
2017-12-06 21:05:28 -08:00

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[Definition]
titleIds = 0005000010135700,000500001012B100,0005000010128F00,0005000210128F01
name = "Sonic Lost World - Brightness Fix"
version = 2