cemu_graphic_packs/Quality/TheWindWaker_2160p/rules.txt
Michael 19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00

32 lines
731 B
Plaintext

[Definition]# EUR, USA, JPN titles
titleIds = 0005000010143400,0005000010143600,0005000010143500 #
name = "The Wind Waker HD - 2160p (4K)"
version = 2
[TextureRedefine] # game rendering resolution. #Change this value
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
#[TextureRedefine] # Blur, bloom
#width = 960
#height = 540
#formatsExcluded =
#overwriteWidth = 1920
#overwriteHeight = 1080
#[TextureRedefine] # AO
#width = 240
#height = 135
#formatsExcluded =
#overwriteWidth = 480
#overwriteHeight = 270
#[TextureRedefine] # AO
#width = 480
#height = 240
#formatsExcluded =
#overwriteWidth = 960
#overwriteHeight = 480