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https://github.com/cemu-project/cemu_graphic_packs.git
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f3e9672233
Add graphic packs for Vicious Engine titles+several others, update existing graphic packs, re-add gamepad rules to all graphic packs.
83 lines
1.8 KiB
Plaintext
83 lines
1.8 KiB
Plaintext
[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 1800p (3K)"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 3200
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overwriteHeight = 1800
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1600
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overwriteHeight = 900
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 800
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overwriteHeight = 450
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1600
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overwriteHeight = 1800
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 800
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overwriteHeight = 900
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 400
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overwriteHeight = 450
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2400
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overwriteHeight = 1350
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 2400
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overwriteHeight = 1340
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1200
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overwriteHeight = 670
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080 |