mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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2bc2803549
The goal is to later add a readme.md file for each game, which would describe each mod.
40 lines
863 B
Plaintext
40 lines
863 B
Plaintext
[XCX_CHANGEWEATHER]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x10
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0x00000000 = .byte $wtr
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_weather = 0x00000000
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; cfs::CfWtrManager::setWeatherID((unsigned int, int))
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0x0229F0FC = bla _forceWeather
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_forceWeather = 0x00000004
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0x00000004 = lis r28, _weather@ha
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0x00000008 = lbz r28, _weather@l(r28)
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0x0000000C = blr
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; cfs::CfWtrManager::update((float))
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0x022B587C = nop
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[XCX_CHANGEWEATHER_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x10
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0x00000000 = .byte $wtr
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_weather = 0x00000000
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; cfs::CfWtrManager::setWeatherID((unsigned int, int))
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0x0229F08C = bla _forceWeather
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_forceWeather = 0x00000004
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0x00000004 = lis r28, _weather@ha
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0x00000008 = lbz r28, _weather@l(r28)
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0x0000000C = blr
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; cfs::CfWtrManager::update((float))
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0x022B580C = nop
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