cemu_graphic_packs/Enhancement/BreathOfTheWild_Contrasty/rules.txt
NAVras-Z 129e8af0e8 [BotW] update contrasty, mainly add more tonemaps
Also move credits to rules.txt, they're too much

Game original tone mapping is fine (also I can't understand it xD), but it partially causes what ppl might say "washed out".
So added another two for toggling, one is simplified ACES Filmic, which over-saturates also gives a 'film look', another is from kiri, who ripped the one in SweetFX into Clarity pack.
2017-10-19 10:26:55 +08:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - Color Tweak + Adjustable Bloom"
version = 2
# Credit:
# getdls for contrasty
# bestminr for vibrance logic
# kiri, navras for tone mapping
# navras seperate contrasty from AARemoval
# approximate ACES Filmic ~ https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
# SweetFX Tone mapping by Christian Cann Schuldt Jensen ~ CeeJay.dk