cemu_graphic_packs/Resolutions/NewSuperMarioBrosU_Resolution
Crementif f3d35c75dc Convert a lot of graphic packs to V4 (#417)
Didn't update the docs (will do that tomorrow), but I manually checked (didn't verify things, but I basically checked if it contained "uf_windowSpaceToClipSpaceTransform" and if the shader was made after a certain Cemu change was made due to how they're left out) to see if any graphic pack in here was *probably* safe.

I also didn't convert 5 graphic packs since they contained signs that needed to be manually checked or at least examined more:
- \Enhancements\TwilightPrincessHD_Bicubic
- \Resolutions\DevilsThird_Resolution
- \Resolutions\TwilightPrincessHD_Resolution (this one just needs to be fully verified since it's popular enough and has like 27 shaders)
- \Resolutions\LegoStarWars_Resolution
- \Resolutions\TokyoMirage_Resolution (this one could also be manually verified)

I hope I didn't make too many mistakes with this one.
2020-01-17 20:31:42 -08:00
..
_03285368cf940e37_0000000000000079_ps.txt [NSMBU] Default to basic build / move custom shaders to Enhancements 2019-01-10 00:34:19 +01:00
8d638f35cebd14dc_00000000000007f9_ps.txt Convert a lot of graphic packs to V4 (#417) 2020-01-17 20:31:42 -08:00
50e29e8929cea348_00000000000003c9_ps.txt Convert a lot of graphic packs to V4 (#417) 2020-01-17 20:31:42 -08:00
70b82af4d17024d2_0000000000000000_vs.txt Convert a lot of graphic packs to V4 (#417) 2020-01-17 20:31:42 -08:00
ec4a85d51e778437_0000000000000000_vs.txt Convert a lot of graphic packs to V4 (#417) 2020-01-17 20:31:42 -08:00
rules.txt Convert a lot of graphic packs to V4 (#417) 2020-01-17 20:31:42 -08:00