mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 16:31:50 +01:00
07fc88a224
* correct title id Mario and Sonic Game Olympics demo was not released in USA. * padronize titleids Use full 16-digit hex number * padronize titleids Use full titleids with 16 hexadecimal digits * correct titleids 18 hexadecimal digits is too much * correct title id splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * splatoon japanese title id is wrong splatoon japanese title id is wrong * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids * removing unknown titleids removing unknown titleids
295 lines
7.0 KiB
Plaintext
295 lines
7.0 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 0005000010190300,00050000101E5300,00050000101E5400,0005000210190301,00050002101E5401
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name = "Mario & Sonic at the Rio 2016 Olympic Games - <?=$title?>"
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version = 2
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[TextureRedefine]
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width = 1280
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height = 720
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tileModesExcluded = 0x1
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formatsExcluded = 0x31
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 1200
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height = 100
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1200)?>
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overwriteHeight = <?=round($scaleFactorY*100)?>
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[TextureRedefine]
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width = 1040
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height = 60
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1040)?>
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overwriteHeight = <?=round($scaleFactorY*60)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 1024
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#height = 1024
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*1024)?>
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#overwriteHeight = <?=round($scaleFactorY*1024)?>
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[TextureRedefine]
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width = 880
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height = 226
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*880)?>
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overwriteHeight = <?=round($scaleFactorY*226)?>
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[TextureRedefine]
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width = 854
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 832
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height = 40
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*832)?>
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overwriteHeight = <?=round($scaleFactorY*40)?>
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[TextureRedefine]
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width = 784
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height = 130
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*784)?>
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overwriteHeight = <?=round($scaleFactorY*130)?>
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[TextureRedefine]
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width = 672
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height = 64
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*672)?>
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overwriteHeight = <?=round($scaleFactorY*64)?>
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[TextureRedefine]
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width = 656
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height = 46
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*656)?>
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overwriteHeight = <?=round($scaleFactorY*46)?>
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[TextureRedefine]
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width = 640
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height = 80
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*80)?>
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[TextureRedefine]
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width = 624
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height = 40
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*624)?>
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overwriteHeight = <?=round($scaleFactorY*40)?>
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[TextureRedefine]
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width = 608
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height = 624
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*608)?>
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overwriteHeight = <?=round($scaleFactorY*624)?>
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[TextureRedefine]
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width = 570
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height = 420
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*570)?>
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overwriteHeight = <?=round($scaleFactorY*420)?>
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[TextureRedefine]
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width = 544
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height = 160
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*544)?>
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overwriteHeight = <?=round($scaleFactorY*160)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 512
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#height = 512
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*512)?>
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#overwriteHeight = <?=round($scaleFactorY*512)?>
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[TextureRedefine]
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width = 512
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height = 34
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*512)?>
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overwriteHeight = <?=round($scaleFactorY*34)?>
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[TextureRedefine]
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width = 400
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height = 40
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*400)?>
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overwriteHeight = <?=round($scaleFactorY*40)?>
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[TextureRedefine]
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width = 336
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height = 60
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*336)?>
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overwriteHeight = <?=round($scaleFactorY*60)?>
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[TextureRedefine]
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width = 320
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height = 180
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine]
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width = 320
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height = 40
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*40)?>
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[TextureRedefine]
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width = 320
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height = 24
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*24)?>
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[TextureRedefine]
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width = 280
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height = 76
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*280)?>
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overwriteHeight = <?=round($scaleFactorY*76)?>
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[TextureRedefine]
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width = 272
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height = 50
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*272)?>
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overwriteHeight = <?=round($scaleFactorY*50)?>
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[TextureRedefine]
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width = 256
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height = 52
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*256)?>
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overwriteHeight = <?=round($scaleFactorY*52)?>
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[TextureRedefine]
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width = 224
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height = 52
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*224)?>
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overwriteHeight = <?=round($scaleFactorY*52)?>
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[TextureRedefine]
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width = 160
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height = 90
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine]
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width = 160
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height = 46
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*46)?>
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[TextureRedefine]
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width = 160
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height = 38
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*38)?>
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[TextureRedefine]
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width = 128
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height = 58
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*128)?>
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overwriteHeight = <?=round($scaleFactorY*58)?>
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[TextureRedefine]
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width = 80
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height = 45
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*45)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 64
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#height = 64
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*64)?>
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#overwriteHeight = <?=round($scaleFactorY*64)?>
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[TextureRedefine]
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width = 40
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height = 22
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*40)?>
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overwriteHeight = <?=round($scaleFactorY*22)?>
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[TextureRedefine]
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width = 20
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height = 11
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*20)?>
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overwriteHeight = <?=round($scaleFactorY*11)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 16
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#height = 16
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*16)?>
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#overwriteHeight = <?=round($scaleFactorY*16)?>
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[TextureRedefine]
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width = 10
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height = 5
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*10)?>
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overwriteHeight = <?=round($scaleFactorY*5)?>
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[TextureRedefine]
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width = 5
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height = 2
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*5)?>
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overwriteHeight = <?=round($scaleFactorY*2)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 4
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#height = 4
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*4)?>
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#overwriteHeight = <?=round($scaleFactorY*4)?>
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[TextureRedefine]
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width = 2
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height = 1
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*2)?>
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overwriteHeight = <?=round($scaleFactorY*1)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 1
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#height = 1
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*1)?>
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#overwriteHeight = <?=round($scaleFactorY*1)?>
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