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The goal is to later add a readme.md file for each game, which would describe each mod.
14 lines
498 B
Plaintext
14 lines
498 B
Plaintext
[XCX_ENEMIESTATS]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
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; ----------------------------------------------------------------------------
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; WHO : calcEnParam__3cfsFPQ2_3cfs7SChrPrmUiT2
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; WHAT : Apply modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion)
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; 100% = 0.001 - default value
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; 70% = 0.0007
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; 50% = 0.0005
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; 1% = 0.00001 ; GAME CRASH (enemis are too weak)
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0x1003206C = .float $mod
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