mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 10:09:18 +01:00
fd67325c27
Yeah, please don't report any issues that come with this update. I'm sick of it. It'll all be fixed at a later date.
59 lines
1.1 KiB
Plaintext
59 lines
1.1 KiB
Plaintext
[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] #TV2
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width = 1280
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height = 608
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 4864
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[TextureRedefine] #half-res1
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] #half-res2
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width = 640
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height = 290
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overwriteWidth = 5120
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overwriteHeight = 2320
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[TextureRedefine] #half-res3
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width = 640
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height = 288
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overwriteWidth = 5120
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overwriteHeight = 2304
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[TextureRedefine] #q-res1
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width = 320
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height = 180
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] #q-res2
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width = 320
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height = 145
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overwriteWidth 2560
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overwriteHeight = 1160
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[TextureRedefine] #q-res3
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width = 320
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height = 144
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overwriteWidth = 2560
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overwriteHeight = 1152
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[TextureRedefine] #o-res1
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width = 160
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height = 90
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overwriteWidth = 1281
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overwriteHeight = 721 |