Updated How to create Graphic Packs (markdown)

Michele 2019-12-20 22:26:07 -08:00
parent 22047c89f0
commit 92342c874f

@ -96,7 +96,9 @@ There are the four sections: `[Definition]`, `[Preset]`, `[Control]` and `[Textu
| name | Name which appears in Cemu's "Graphic packs" window. Setting it to a short, identifiable name is recommended. (ex: Resolution) |
| path | Path which appears in Cemu's "Graphic packs" window. Setting it with the game's name is recommended, followed by it's category and name, all separated by slashes (ex: "The Legend of Zelda: Breath of the Wild/Graphics/Resolution") |
| description | The description of what the pack does. |
| version | Version 3 is used since Cemu 1.13.0 and must always be set. |
| vendorFilter | Limits the pack to a specific vendor. <amd/intel/mesa/nvidia> |
| rendererFilter | Limits the pack to a specific renderer. <opengl/vulkan> |
| version | Version 4 is used since Cemu 1.16.0 and must always be set. |
### [Preset]
| name | description |