controller_patcher/source/ControllerPatcher.cpp

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/****************************************************************************
* Copyright (C) 2016,2017 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
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#include "ControllerPatcherIncludes.hpp"
#include <malloc.h>
#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
#include <vector>
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#include <coreinit/energysaver.h>
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#include <coreinit/dynload.h>
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#include <utils/logger.h>
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// This stores the holded buttons for the gamepad after the button remapping.
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static uint32_t buttonRemapping_lastButtonsHold = 0;
/* To set the controls of an Pro Controler, we first get the result for an Gamepad and convert them later. This way both can share the same functions.*/
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// This arrays stores the last hold buttons of the Pro Controllers. One uint32_t for each channel of the controllers
static uint32_t last_button_hold[4] = {0,0,0,0};
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// This arrays stores the VPADStatus that will be used to get the HID Data for the Pro Controllers. One for each channel.
static VPADStatus myVPADBuffer[4];
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void ControllerPatcher::InitButtonMapping() {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Init called \n");
}
if(!gButtonRemappingConfigDone) {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Remapping is running! \n");
}
gButtonRemappingConfigDone = 1;
memset(gGamePadValues,0,sizeof(gGamePadValues)); // Init / Invalid everything
gGamePadValues[CONTRPS_VPAD_BUTTON_A] = VPAD_BUTTON_A;
gGamePadValues[CONTRPS_VPAD_BUTTON_B] = VPAD_BUTTON_B;
gGamePadValues[CONTRPS_VPAD_BUTTON_X] = VPAD_BUTTON_X;
gGamePadValues[CONTRPS_VPAD_BUTTON_Y] = VPAD_BUTTON_Y;
gGamePadValues[CONTRPS_VPAD_BUTTON_LEFT] = VPAD_BUTTON_LEFT;
gGamePadValues[CONTRPS_VPAD_BUTTON_RIGHT] = VPAD_BUTTON_RIGHT;
gGamePadValues[CONTRPS_VPAD_BUTTON_UP] = VPAD_BUTTON_UP;
gGamePadValues[CONTRPS_VPAD_BUTTON_DOWN] = VPAD_BUTTON_DOWN;
gGamePadValues[CONTRPS_VPAD_BUTTON_ZL] = VPAD_BUTTON_ZL;
gGamePadValues[CONTRPS_VPAD_BUTTON_ZR] = VPAD_BUTTON_ZR;
gGamePadValues[CONTRPS_VPAD_BUTTON_L] = VPAD_BUTTON_L;
gGamePadValues[CONTRPS_VPAD_BUTTON_R] = VPAD_BUTTON_R;
gGamePadValues[CONTRPS_VPAD_BUTTON_PLUS] = VPAD_BUTTON_PLUS;
gGamePadValues[CONTRPS_VPAD_BUTTON_MINUS] = VPAD_BUTTON_MINUS;
gGamePadValues[CONTRPS_VPAD_BUTTON_HOME] = VPAD_BUTTON_HOME;
gGamePadValues[CONTRPS_VPAD_BUTTON_SYNC] = VPAD_BUTTON_SYNC;
gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_R] = VPAD_BUTTON_STICK_R;
gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_L] = VPAD_BUTTON_STICK_L;
gGamePadValues[CONTRPS_VPAD_BUTTON_TV] = VPAD_BUTTON_TV;
gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_LEFT] = VPAD_STICK_R_EMULATION_LEFT;
gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_RIGHT] = VPAD_STICK_R_EMULATION_RIGHT;
gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_UP] = VPAD_STICK_R_EMULATION_UP;
gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_DOWN] = VPAD_STICK_R_EMULATION_DOWN;
gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_LEFT] = VPAD_STICK_L_EMULATION_LEFT;
gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_RIGHT] = VPAD_STICK_L_EMULATION_RIGHT;
gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_UP] = VPAD_STICK_L_EMULATION_UP;
gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_DOWN] = VPAD_STICK_L_EMULATION_DOWN;
}
}
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void ControllerPatcher::ResetConfig() {
memset(&gControllerMapping,0,sizeof(gControllerMapping));
disableControllerMapping();
memset(config_controller,CONTROLLER_PATCHER_INVALIDVALUE,sizeof(config_controller)); // Init / Invalid everything
memset(config_controller_hidmask,0,sizeof(config_controller_hidmask)); // Init / Invalid everything
memset(gNetworkController,0,sizeof(gNetworkController)); // Init / Invalid everything
memset(gHID_Devices,0,sizeof(gHID_Devices)); // Init / Invalid everything
memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
memset(gExtensionCallback,0,sizeof(gExtensionCallback));
gCallbackCooldown = 0;
gHID_Mouse_Mode = HID_MOUSE_MODE_AIM;
gHID_LIST_GC = 0;
gHID_LIST_DS3 = 0;
gHID_LIST_DS4 = 0;
gHID_LIST_KEYBOARD = 0;
gHID_LIST_MOUSE = 0;
gGamePadSlot = 0;
gHID_SLOT_GC = 0;
gHID_SLOT_KEYBOARD = 0;
gMouseSlot = 0;
HIDSlotData slotdata;
gHIDRegisteredDevices = 0;
ControllerPatcherUtils::getNextSlotData(&slotdata);
gGamePadSlot = slotdata.deviceslot;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register Gamepad-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(slotdata.hidmask),gGamePadSlot);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
gMouseSlot = slotdata.deviceslot;
gHID_LIST_MOUSE = slotdata.hidmask;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register Mouse-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_MOUSE),gMouseSlot);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t keyboard_slot = slotdata.deviceslot;
uint32_t keyboard_hid = slotdata.hidmask;
gHID_LIST_KEYBOARD = keyboard_hid;
gHID_SLOT_KEYBOARD = keyboard_slot;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register Keyboard-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_KEYBOARD),gHID_SLOT_KEYBOARD);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t gc_slot = slotdata.deviceslot;
uint32_t gc_hid = slotdata.hidmask;
gHID_LIST_GC = gc_hid;
gHID_SLOT_GC = gc_slot;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register GC-Adapter-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_GC),gHID_SLOT_GC);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t ds3_slot = slotdata.deviceslot;
uint32_t ds3_hid = slotdata.hidmask;
gHID_LIST_DS3 = ds3_hid;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register DS3-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_DS3),ds3_slot);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t ds4_slot = slotdata.deviceslot;
uint32_t ds4_hid = slotdata.hidmask;
gHID_LIST_DS4 = ds4_hid;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register DS4-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(ds4_hid),ds4_slot);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t xinput_slot = slotdata.deviceslot;
uint32_t xinput_hid = slotdata.hidmask;
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Register XInput-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(xinput_hid),xinput_slot);
}
ControllerPatcherUtils::getNextSlotData(&slotdata);
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uint32_t switch_pro_slot = slotdata.deviceslot;
gHID_LIST_SWITCH_PRO = slotdata.hidmask;
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DEBUG_FUNCTION_LINE("Register Switch-Pro-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_SWITCH_PRO),switch_pro_slot);
config_controller_hidmask[gc_slot] = gHID_LIST_GC;
config_controller_hidmask[ds3_slot] = gHID_LIST_DS3;
config_controller_hidmask[keyboard_slot] = gHID_LIST_KEYBOARD;
config_controller_hidmask[gMouseSlot] = gHID_LIST_MOUSE;
config_controller_hidmask[ds4_slot] = gHID_LIST_DS4;
config_controller_hidmask[xinput_slot] = xinput_hid;
config_controller_hidmask[switch_pro_slot] = gHID_LIST_SWITCH_PRO;
/* We need to give the GamePad, Mouse and Keyboard a unique VID/PID to find the right slots.*/
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! GamePad
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gGamePadSlot][CONTRPS_VID], 0xAF,0xFE);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gGamePadSlot][CONTRPS_PID], 0xAA,0xAA);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Switch Pro Controller
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VID], (HID_SWITCH_PRO_VID>>8)&0xFF, HID_SWITCH_PRO_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_PID], (HID_SWITCH_PRO_PID>>8)&0xFF, HID_SWITCH_PRO_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_A], HID_SWITCH_PRO_BT_BUTTON_A[0], HID_SWITCH_PRO_BT_BUTTON_A[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_B], HID_SWITCH_PRO_BT_BUTTON_B[0], HID_SWITCH_PRO_BT_BUTTON_B[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_X], HID_SWITCH_PRO_BT_BUTTON_X[0], HID_SWITCH_PRO_BT_BUTTON_X[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_Y], HID_SWITCH_PRO_BT_BUTTON_Y[0], HID_SWITCH_PRO_BT_BUTTON_Y[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_SWITCH_PRO_BT_BUTTON_PLUS[0], HID_SWITCH_PRO_BT_BUTTON_PLUS[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_SWITCH_PRO_BT_BUTTON_MINUS[0], HID_SWITCH_PRO_BT_BUTTON_MINUS[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L], HID_SWITCH_PRO_BT_BUTTON_L[0], HID_SWITCH_PRO_BT_BUTTON_L[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R], HID_SWITCH_PRO_BT_BUTTON_R[0], HID_SWITCH_PRO_BT_BUTTON_R[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZL], HID_SWITCH_PRO_BT_BUTTON_ZL[0], HID_SWITCH_PRO_BT_BUTTON_ZL[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZR], HID_SWITCH_PRO_BT_BUTTON_ZR[0], HID_SWITCH_PRO_BT_BUTTON_ZR[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_SWITCH_PRO_BT_BUTTON_STICK_L[0], HID_SWITCH_PRO_BT_BUTTON_STICK_L[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_SWITCH_PRO_BT_BUTTON_STICK_R[0], HID_SWITCH_PRO_BT_BUTTON_STICK_R[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_HOME], HID_SWITCH_PRO_BT_BUTTON_HOME[0], HID_SWITCH_PRO_BT_BUTTON_HOME[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_PAD_COUNT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_INVERT]);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Mouse
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gMouseSlot][CONTRPS_VID], (HID_MOUSE_VID>>8)&0xFF, HID_MOUSE_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gMouseSlot][CONTRPS_PID], (HID_MOUSE_PID>>8)&0xFF, HID_MOUSE_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_LEFT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_RIGHT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gMouseSlot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_MOUSE_PAD_COUNT);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Keyboard
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VID], (HID_KEYBOARD_VID>>8)&0xFF, HID_KEYBOARD_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PID], (HID_KEYBOARD_PID>>8)&0xFF, HID_KEYBOARD_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_A], 0x00, HID_KEYBOARD_BUTTON_E);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_B], 0x00, HID_KEYBOARD_BUTTON_Q);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_X], 0x00, HID_KEYBOARD_BUTTON_SPACEBAR);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_Y], 0x00, HID_KEYBOARD_BUTTON_R);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET,CONTRPDM_Normal);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_LEFT], 0x00, HID_KEYBOARD_BUTTON_LEFT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_RIGHT], 0x00, HID_KEYBOARD_BUTTON_RIGHT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_DOWN], 0x00, HID_KEYBOARD_BUTTON_DOWN);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_UP], 0x00, HID_KEYBOARD_BUTTON_UP);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_PLUS], 0x00, HID_KEYBOARD_BUTTON_RETURN);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_MINUS], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_MINUS);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L], 0x00, HID_KEYBOARD_BUTTON_V);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R], 0x00, HID_KEYBOARD_BUTTON_B);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZL], 0x00, HID_KEYBOARD_BUTTON_SHIFT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZR], 0x00, HID_KEYBOARD_BUTTON_N);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_L], 0x00, HID_KEYBOARD_BUTTON_F);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_R], 0x00, HID_KEYBOARD_BUTTON_TAB);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_UP], 0x00, HID_KEYBOARD_BUTTON_W);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_DOWN], 0x00, HID_KEYBOARD_BUTTON_S);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_LEFT], 0x00, HID_KEYBOARD_BUTTON_A);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_RIGHT], 0x00, HID_KEYBOARD_BUTTON_D);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_UP], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_8);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_DOWN], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_2);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_LEFT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_4);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_RIGHT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_6);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET,HID_KEYBOARD_PAD_COUNT);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! GC-Adapter
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VID], (HID_GC_VID>>8)&0xFF, HID_GC_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_PID], (HID_GC_PID>>8)&0xFF, HID_GC_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_A], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_B], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_X], HID_GC_BUTTON_X[0], HID_GC_BUTTON_X[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_Y], HID_GC_BUTTON_Y[0], HID_GC_BUTTON_Y[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_LEFT], HID_GC_BUTTON_LEFT[0], HID_GC_BUTTON_LEFT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_RIGHT], HID_GC_BUTTON_RIGHT[0], HID_GC_BUTTON_RIGHT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_DOWN], HID_GC_BUTTON_DOWN[0], HID_GC_BUTTON_DOWN[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_UP], HID_GC_BUTTON_UP[0], HID_GC_BUTTON_UP[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_MINUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_PLUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZL], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZR], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_L], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_R], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE], CONTROLLER_PATCHER_VALUE_SET, CONTROLLER_PATCHER_GC_DOUBLE_USE);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR], HID_GC_BUTTON_Z[0], HID_GC_BUTTON_Z[1]);
//Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is pressed
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_MINUS);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_L);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_L);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_R);
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//Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is released
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_PLUS);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZL);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_A);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_B);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_PAD_COUNT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_GC_STICK_L_X[STICK_CONF_BYTE],HID_GC_STICK_L_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_GC_STICK_L_X[STICK_CONF_MIN], HID_GC_STICK_L_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_GC_STICK_L_Y[STICK_CONF_BYTE],HID_GC_STICK_L_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_GC_STICK_L_Y[STICK_CONF_MIN], HID_GC_STICK_L_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_GC_STICK_R_X[STICK_CONF_BYTE],HID_GC_STICK_R_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_GC_STICK_R_X[STICK_CONF_MIN], HID_GC_STICK_R_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_GC_STICK_R_Y[STICK_CONF_BYTE],HID_GC_STICK_R_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_GC_STICK_R_Y[STICK_CONF_MIN], HID_GC_STICK_R_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_INVERT]);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! DS3
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VID], (HID_DS3_VID>>8)&0xFF, HID_DS3_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_PID], (HID_DS3_PID>>8)&0xFF, HID_DS3_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_A], HID_DS3_BUTTON_CIRCLE[0], HID_DS3_BUTTON_CIRCLE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_B], HID_DS3_BUTTON_CROSS[0], HID_DS3_BUTTON_CROSS[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_X], HID_DS3_BUTTON_TRIANGLE[0], HID_DS3_BUTTON_TRIANGLE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS3_BUTTON_SQUARE[0], HID_DS3_BUTTON_SQUARE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_DS3_BUTTON_LEFT[0], HID_DS3_BUTTON_LEFT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_DS3_BUTTON_RIGHT[0], HID_DS3_BUTTON_RIGHT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_DS3_BUTTON_DOWN[0], HID_DS3_BUTTON_DOWN[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_UP], HID_DS3_BUTTON_UP[0], HID_DS3_BUTTON_UP[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS3_BUTTON_START[0], HID_DS3_BUTTON_START[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS3_BUTTON_SELECT[0], HID_DS3_BUTTON_SELECT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L], HID_DS3_BUTTON_L1[0], HID_DS3_BUTTON_L1[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R], HID_DS3_BUTTON_R1[0], HID_DS3_BUTTON_R1[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS3_BUTTON_L2[0], HID_DS3_BUTTON_L2[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS3_BUTTON_R2[0], HID_DS3_BUTTON_R2[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS3_BUTTON_L3[0], HID_DS3_BUTTON_L3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS3_BUTTON_R3[0], HID_DS3_BUTTON_R3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS3_BUTTON_GUIDE[0], HID_DS3_BUTTON_GUIDE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_PAD_COUNT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS3_STICK_L_X[STICK_CONF_BYTE], HID_DS3_STICK_L_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS3_STICK_L_X[STICK_CONF_MIN], HID_DS3_STICK_L_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS3_STICK_L_Y[STICK_CONF_BYTE], HID_DS3_STICK_L_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS3_STICK_L_Y[STICK_CONF_MIN], HID_DS3_STICK_L_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS3_STICK_R_X[STICK_CONF_BYTE], HID_DS3_STICK_R_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS3_STICK_R_X[STICK_CONF_MIN], HID_DS3_STICK_R_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS3_STICK_R_Y[STICK_CONF_BYTE], HID_DS3_STICK_R_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS3_STICK_R_Y[STICK_CONF_MIN], HID_DS3_STICK_R_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_INVERT]);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! DS4
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2018-06-20 15:07:15 +02:00
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VID], (HID_DS4_VID>>8)&0xFF, HID_DS4_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_PID], (HID_DS4_PID>>8)&0xFF, HID_DS4_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_A], HID_DS4_BUTTON_CIRCLE[0], HID_DS4_BUTTON_CIRCLE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_B], HID_DS4_BUTTON_CROSS[0], HID_DS4_BUTTON_CROSS[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_X], HID_DS4_BUTTON_TRIANGLE[0], HID_DS4_BUTTON_TRIANGLE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS4_BUTTON_SQUARE[0], HID_DS4_BUTTON_SQUARE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_DS4_BUTTON_DPAD_N[0], HID_DS4_BUTTON_DPAD_N[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_DS4_BUTTON_DPAD_NE[0], HID_DS4_BUTTON_DPAD_NE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_DS4_BUTTON_DPAD_E[0], HID_DS4_BUTTON_DPAD_E[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_DS4_BUTTON_DPAD_SE[0], HID_DS4_BUTTON_DPAD_SE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_DS4_BUTTON_DPAD_S[0], HID_DS4_BUTTON_DPAD_S[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_DS4_BUTTON_DPAD_SW[0], HID_DS4_BUTTON_DPAD_SW[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_DS4_BUTTON_DPAD_W[0], HID_DS4_BUTTON_DPAD_W[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_DS4_BUTTON_DPAD_NW[0], HID_DS4_BUTTON_DPAD_NW[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_DS4_BUTTON_DPAD_NEUTRAL[0], HID_DS4_BUTTON_DPAD_NEUTRAL[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS4_BUTTON_OPTIONS[0], HID_DS4_BUTTON_OPTIONS[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS4_BUTTON_SHARE[0], HID_DS4_BUTTON_SHARE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L], HID_DS4_BUTTON_L1[0], HID_DS4_BUTTON_L1[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R], HID_DS4_BUTTON_R1[0], HID_DS4_BUTTON_R1[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS4_BUTTON_L2[0], HID_DS4_BUTTON_L2[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS4_BUTTON_R2[0], HID_DS4_BUTTON_R2[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS4_BUTTON_L3[0], HID_DS4_BUTTON_L3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS4_BUTTON_R3[0], HID_DS4_BUTTON_R3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS4_BUTTON_GUIDE[0], HID_DS4_BUTTON_GUIDE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_PAD_COUNT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS4_STICK_L_X[STICK_CONF_BYTE], HID_DS4_STICK_L_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS4_STICK_L_X[STICK_CONF_MIN], HID_DS4_STICK_L_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS4_STICK_L_Y[STICK_CONF_BYTE], HID_DS4_STICK_L_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS4_STICK_L_Y[STICK_CONF_MIN], HID_DS4_STICK_L_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS4_STICK_R_X[STICK_CONF_BYTE], HID_DS4_STICK_R_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS4_STICK_R_X[STICK_CONF_MIN], HID_DS4_STICK_R_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS4_STICK_R_Y[STICK_CONF_BYTE], HID_DS4_STICK_R_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS4_STICK_R_Y[STICK_CONF_MIN], HID_DS4_STICK_R_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_INVERT]);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! XInput
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VID], (HID_XINPUT_VID>>8)&0xFF, HID_XINPUT_VID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_PID], (HID_XINPUT_PID>>8)&0xFF, HID_XINPUT_PID&0xFF);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_A], HID_XINPUT_BUTTON_B[0], HID_XINPUT_BUTTON_B[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_B], HID_XINPUT_BUTTON_A[0], HID_XINPUT_BUTTON_A[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_X], HID_XINPUT_BUTTON_Y[0], HID_XINPUT_BUTTON_Y[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_Y], HID_XINPUT_BUTTON_X[0], HID_XINPUT_BUTTON_X[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_UP], HID_XINPUT_BUTTON_UP[0], HID_XINPUT_BUTTON_UP[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_XINPUT_BUTTON_DOWN[0], HID_XINPUT_BUTTON_DOWN[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_XINPUT_BUTTON_LEFT[0], HID_XINPUT_BUTTON_LEFT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_XINPUT_BUTTON_RIGHT[0], HID_XINPUT_BUTTON_RIGHT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_XINPUT_BUTTON_START[0], HID_XINPUT_BUTTON_START[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_XINPUT_BUTTON_BACK[0], HID_XINPUT_BUTTON_BACK[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L], HID_XINPUT_BUTTON_LB[0], HID_XINPUT_BUTTON_LB[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R], HID_XINPUT_BUTTON_RB[0], HID_XINPUT_BUTTON_RB[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZL], HID_XINPUT_BUTTON_LT[0], HID_XINPUT_BUTTON_LT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZR], HID_XINPUT_BUTTON_RT[0], HID_XINPUT_BUTTON_RT[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_XINPUT_BUTTON_L3[0], HID_XINPUT_BUTTON_L3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_XINPUT_BUTTON_R3[0], HID_XINPUT_BUTTON_R3[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_HOME], HID_XINPUT_BUTTON_GUIDE[0], HID_XINPUT_BUTTON_GUIDE[1]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_PAD_COUNT);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_XINPUT_STICK_L_X[STICK_CONF_BYTE], HID_XINPUT_STICK_L_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_XINPUT_STICK_L_X[STICK_CONF_MIN], HID_XINPUT_STICK_L_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_XINPUT_STICK_L_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_L_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_XINPUT_STICK_L_Y[STICK_CONF_MIN], HID_XINPUT_STICK_L_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_XINPUT_STICK_R_X[STICK_CONF_BYTE], HID_XINPUT_STICK_R_X[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_XINPUT_STICK_R_X[STICK_CONF_MIN], HID_XINPUT_STICK_R_X[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_INVERT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_XINPUT_STICK_R_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_R_Y[STICK_CONF_DEFAULT]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_DEADZONE]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_XINPUT_STICK_R_Y[STICK_CONF_MIN], HID_XINPUT_STICK_R_Y[STICK_CONF_MAX]);
ControllerPatcherUtils::setConfigValue((uint8_t*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_INVERT]);
}
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BOOL ControllerPatcher::Init(const char * pathToConfig) {
OSDynLoad_Module handle;
void* kpad_ptr;
OSDynLoad_Acquire("padscore",&handle);
OSDynLoad_FindExport(handle, 0 ,"KPADRead",&kpad_ptr);
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gSamplingCallback = (WPADSamplingCallback)((uint32_t)kpad_ptr + 0x1F0);
if(*(uint32_t*)gSamplingCallback != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK) {
//In Firmware <= 5.1.2 the offset changes
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gSamplingCallback = (WPADSamplingCallback)((uint32_t)kpad_ptr + 0x1F8);
if(*(uint32_t*)gSamplingCallback != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK) {
//Should never happen. I looked into the padscore.rpl of ALL firmwares.
gSamplingCallback = NULL;
}
}
DEBUG_FUNCTION_LINE("Found the gSamplingCallback at %08X \n",gSamplingCallback);
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if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Init called! \n");
}
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if(gConfig_done == HID_INIT_NOT_DONE) {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("First time calling the Init\n");
}
gConfig_done = HID_INIT_DONE;
ControllerPatcher::ResetConfig();
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} else {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Config already done!\n");
}
}
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if(pathToConfig != NULL && gConfig_done != HID_SDCARD_READ) {
DEBUG_FUNCTION_LINE("Reading config files from SD Card\n");
DEBUG_FUNCTION_LINE("Reading config files from SD Card\n");
ConfigReader* reader = ConfigReader::getInstance();
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if(reader->ReadConfigs(pathToConfig)) {
DEBUG_FUNCTION_LINE("Done with reading config files from SD Card\n");
gConfig_done = HID_SDCARD_READ;
}
}
DEBUG_FUNCTION_LINE("Initializing the data for button remapping\n");
InitButtonMapping();
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if(!gHIDAttached) {
HIDAddClient(&gHIDClient, ControllerPatcherHID::myAttachDetachCallback);
}
return true;
}
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void ControllerPatcher::startNetworkServer() {
if(!gNetworkControllerActivated) return;
DEBUG_FUNCTION_LINE("statedNetworkServer! \n");
UDPServer::getInstance();
CPTCPServer::getInstance();
}
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void ControllerPatcher::stopNetworkServer() {
DEBUG_FUNCTION_LINE("called! \n");
UDPServer::destroyInstance();
UDPClient::destroyInstance();
CPTCPServer::destroyInstance();
}
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void ControllerPatcher::DeInit() {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("called! \n");
}
if(gHIDAttached) HIDDelClient(&gHIDClient);
//Resetting the state of the last pressed data.
buttonRemapping_lastButtonsHold = 0;
memset(last_button_hold,0,sizeof(last_button_hold));
memset(myVPADBuffer,0,sizeof(myVPADBuffer));
memset(&gControllerMapping,0,sizeof(gControllerMapping));
memset(&gHIDClient,0,sizeof(gHIDClient));
memset(gHID_Devices,0,sizeof(gHID_Devices));
memset(gGamePadValues,0,sizeof(gGamePadValues));
memset(config_controller,0,sizeof(config_controller));
memset(config_controller_hidmask,0,sizeof(config_controller_hidmask));
memset(gNetworkController,0,sizeof(gNetworkController));
memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
memset(gExtensionCallback,0,sizeof(gExtensionCallback));
gCallbackCooldown = 0;
gConfig_done = HID_INIT_NOT_DONE;
gButtonRemappingConfigDone = 0;
gHIDAttached = 0;
gHIDCurrentDevice = 0;
gHIDRegisteredDevices = 0;
gHID_Mouse_Mode = HID_MOUSE_MODE_TOUCH;
gHID_LIST_GC = 0;
gHID_LIST_DS3 = 0;
gHID_LIST_DS4 = 0;
gHID_LIST_KEYBOARD = 0;
gHID_LIST_MOUSE = 0;
gHID_LIST_SWITCH_PRO = 0;
gGamePadSlot = 0;
gHID_SLOT_GC = 0;
gHID_SLOT_KEYBOARD = 0;
gMouseSlot = 0;
gOriginalDimState = 0;
gOriginalAPDState = 0;
gHIDNetworkClientID = 0;
destroyConfigHelper();
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::enableControllerMapping() {
gControllerMapping.gamepad.useAll = 0;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableControllerMapping() {
gControllerMapping.gamepad.useAll = 1;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableWiiUEnergySetting() {
uint32_t res;
if(IMIsDimEnabled(&res) == 0) {
if(res == 1) {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Dim was orignally enabled!\n");
}
gOriginalDimState = 1;
}
}
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if(IMIsAPDEnabled(&res) == 0) {
if(res == 1) {
if(HID_DEBUG) {
DEBUG_FUNCTION_LINE("Auto power down was orignally enabled!\n");
}
gOriginalAPDState = 1;
}
}
IMDisableDim();
IMDisableAPD();
DEBUG_FUNCTION_LINE("Disable Energy savers\n");
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::restoreWiiUEnergySetting() {
//Check if we need to enable Auto Power down again on exiting
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if(gOriginalAPDState == 1) {
DEBUG_FUNCTION_LINE("Auto shutdown was on before using HID to VPAD. Setting it to on again.\n");
IMEnableAPD();
}
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if(gOriginalDimState == 1) {
DEBUG_FUNCTION_LINE("Burn-in reduction was on before using HID to VPAD. Setting it to on again.\n");
IMEnableDim();
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetControllerMapping(UController_Type type) {
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
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if(cm_map_pad == NULL) {
return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
}
memset(cm_map_pad,0,sizeof(*cm_map_pad));
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::addControllerMapping(UController_Type type,ControllerMappingPADInfo config) {
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
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int32_t result = 0;
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for(int32_t i=0; i<HID_MAX_DEVICES_PER_SLOT; i++) {
ControllerMappingPADInfo * info = &(cm_map_pad->pad_infos[i]);
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if(info != NULL && !info->active) {
info->active = 1;
info->pad = config.pad;
info->type = config.type;
info->vidpid.vid = config.vidpid.vid;
info->vidpid.pid = config.vidpid.pid;
result = 1;
break;
}
}
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if(result == 0) {
//No free slot.
return -1;
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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int32_t ControllerPatcher::getActiveMappingSlot(UController_Type type) {
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
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if(cm_map_pad == NULL) {
return -1;
}
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int32_t connected = -1;
for(int32_t i =0; i<HID_MAX_DEVICES_PER_SLOT; i++) {
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if(cm_map_pad->pad_infos[i].active || cm_map_pad->pad_infos[i].type == CM_Type_RealController) {
connected = i;
break;
}
}
return connected;
}
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BOOL ControllerPatcher::isControllerConnectedAndActive(UController_Type type,int32_t mapping_slot) {
ControllerMappingPADInfo * padinfo = getControllerMappingInfo(type,mapping_slot);
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if(!padinfo) {
return false;
}
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if(padinfo->active) {
DeviceInfo device_info;
memset(&device_info,0,sizeof(device_info));
device_info.vidpid = padinfo->vidpid;
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int32_t res;
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if((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0) {
return false;
}
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uint32_t hidmask = device_info.slotdata.hidmask;
uint32_t pad = padinfo->pad;
HID_Data * data_cur;
if((res = ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) < 0) {
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return false;
}
return true;
}
return false;
}
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ControllerMappingPADInfo * ControllerPatcher::getControllerMappingInfo(UController_Type type,int32_t mapping_slot) {
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
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if(cm_map_pad == NULL) {
return NULL;
}
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if(mapping_slot < 0 || mapping_slot > HID_MAX_DEVICES_PER_SLOT-1) {
return NULL;
}
return &(cm_map_pad->pad_infos[mapping_slot]);
}
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HID_Mouse_Data * ControllerPatcher::getMouseData() {
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if(gHID_Mouse_Mode != HID_MOUSE_MODE_TOUCH) return NULL;
ControllerMappingPAD * CMPAD = ControllerPatcherUtils::getControllerMappingByType(UController_Type_Gamepad);
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if(CMPAD == NULL) {
return NULL;
}
HID_Mouse_Data * result = NULL;
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for(int32_t i = 0; i<HID_MAX_DEVICES_PER_SLOT; i++) {
ControllerMappingPADInfo * padinfo = &(CMPAD->pad_infos[i]);
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if(!padinfo->active) {
break;
}
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if(padinfo->type == CM_Type_Mouse) {
result = &(gHID_Devices[gMouseSlot].pad_data[padinfo->pad].data_union.mouse.cur_mouse_data);
DCFlushRange(&result,sizeof(result));
DCInvalidateRange(&result,sizeof(result));
break;
}
}
return result;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumble(UController_Type type,uint32_t status) {
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
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if(cm_map_pad == NULL) {
return -1;
}
cm_map_pad->rumble = !!status; //to make sure it's only 0 or 1.
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::gettingInputAllDevices(InputData * output,int32_t array_size) {
int32_t hid = gHIDCurrentDevice;
HID_Data * data_cur;
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VPADStatus pad_buffer;
VPADStatus * buffer = &pad_buffer;
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int32_t result = CONTROLLER_PATCHER_ERROR_NONE;
for(int32_t i = 0; i< gHIDMaxDevices; i++) {
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if((hid & (1 << i)) != 0) {
memset(buffer,0,sizeof(*buffer));
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int32_t newhid = (1 << i);
int32_t deviceslot = ControllerPatcherUtils::getDeviceSlot(newhid);
if(deviceslot < 0) continue;
output[result].type = CM_Type_Controller;
DeviceInfo * deviceinfo = &(output[result].device_info);
InputButtonData * buttondata = output[result].button_data;
deviceinfo->slotdata.deviceslot = deviceslot;
deviceinfo->slotdata.hidmask = newhid;
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if(newhid == gHID_LIST_MOUSE) {
output[result].type = CM_Type_Mouse;
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} else if(newhid == gHID_LIST_KEYBOARD) {
output[result].type = CM_Type_Keyboard;
}
deviceinfo->vidpid.vid = config_controller[deviceslot][CONTRPS_VID][0] * 0x100 + config_controller[deviceslot][CONTRPS_VID][1];
deviceinfo->vidpid.pid = config_controller[deviceslot][CONTRPS_PID][0] * 0x100 + config_controller[deviceslot][CONTRPS_PID][1];
/* not needed
if(config_controller[deviceslot][CONTRPS_PAD_COUNT][0] != CONTROLLER_PATCHER_INVALIDVALUE){
deviceinfo->pad_count = config_controller[deviceslot][CONTRPS_PAD_COUNT][1];
}else{
deviceinfo->pad_count = HID_MAX_PADS_COUNT;
}*/
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int32_t buttons_hold = 0;
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for(int32_t pad = 0; pad<HID_MAX_PADS_COUNT; pad++) {
buttons_hold = 0;
buttondata[pad].btn_h = 0;
buttondata[pad].btn_d = 0;
buttondata[pad].btn_r = 0;
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int32_t res;
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if((res = ControllerPatcherHID::getHIDData(deviceinfo->slotdata.hidmask,pad,&data_cur)) < 0) {
continue;
}
res = ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_A);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_B);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_X);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_Y);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_LEFT);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_RIGHT);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_DOWN);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_UP);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_MINUS);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_L);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_R);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_PLUS);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_ZL);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_ZR);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_HOME);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_STICK_L);
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_STICK_R);
buttondata[pad].btn_h |= buttons_hold;
buttondata[pad].btn_d |= (buttons_hold & (~(data_cur->last_buttons)));
buttondata[pad].btn_r |= ((data_cur->last_buttons) & (~buttons_hold));
data_cur->last_buttons = buttons_hold;
}
result++;
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if(result >= array_size) {
break;
}
}
}
return result;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHID(void * data,int32_t chan, int32_t mode) {
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if(data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
if(chan < 0 || chan > 3) return CONTROLLER_PATCHER_ERROR_INVALID_CHAN;
//if(gControllerMapping.proController[chan].enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED;
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VPADStatus * vpad_buffer = &myVPADBuffer[chan];
memset(vpad_buffer,0,sizeof(*vpad_buffer));
std::vector<HID_Data *> data_list;
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for(int32_t i = 0; i<HID_MAX_DEVICES_PER_SLOT; i++) {
ControllerMappingPADInfo cm_map_pad_info = gControllerMapping.proController[chan].pad_infos[i];
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if(!cm_map_pad_info.active) {
continue;
}
DeviceInfo device_info;
memset(&device_info,0,sizeof(device_info));
device_info.vidpid = cm_map_pad_info.vidpid;
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int32_t res;
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if((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0) {
DEBUG_FUNCTION_LINE("ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) = %d\n",res);
continue;
}
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int32_t hidmask = device_info.slotdata.hidmask;
int32_t pad = cm_map_pad_info.pad;
HID_Data * data_cur;
if((res = ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) < 0) {
//DEBUG_FUNCTION_LINE("ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) = %d\n",res);
continue;
}
data_list.push_back(data_cur);
}
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if(data_list.empty()) {
return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
}
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int32_t res = 0;
if((res = ControllerPatcherHID::setVPADControllerData(vpad_buffer,data_list)) < 0) return res;
//make it configurable?
//ControllerPatcher::printVPADButtons(vpad_buffer); //Leads to random crashes on transitions.
//a bit hacky?
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if(mode == PRO_CONTROLLER_MODE_KPADDATA) {
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KPADStatus * pro_buffer = (KPADStatus *) data;
if((res = ControllerPatcherUtils::translateToPro(vpad_buffer,pro_buffer,&last_button_hold[chan])) < 0 ) return res;
} else if(mode == PRO_CONTROLLER_MODE_WPADReadData) {
WPADStatusProController * pro_buffer = (WPADStatusProController *) data;
if((res = ControllerPatcherUtils::translateToProWPADRead(vpad_buffer,pro_buffer)) < 0 ) return res;
}
for(std::vector<HID_Data *>::iterator it = data_list.begin(); it != data_list.end(); ++it) {
HID_Data * cur_ptr = *it;
cur_ptr->rumbleActive = !!gControllerMapping.proController[chan].rumble;
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(VPADStatus * buffer) {
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if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
//if(gControllerMapping.gamepad.enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED;
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int32_t hidmask = 0;
int32_t pad = 0;
ControllerMappingPAD cm_map_pad = gControllerMapping.gamepad;
std::vector<HID_Data *> data_list;
if (cm_map_pad.useAll == 1) {
data_list = ControllerPatcherHID::getHIDDataAll();
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} else {
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for(int32_t i = 0; i<HID_MAX_DEVICES_PER_SLOT; i++) {
ControllerMappingPADInfo cm_map_pad_info = cm_map_pad.pad_infos[i];
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if(cm_map_pad_info.active) {
DeviceInfo device_info;
memset(&device_info,0,sizeof(device_info));
device_info.vidpid = cm_map_pad_info.vidpid;
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if(ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) < 0) {
continue;
//return CONTROLLER_PATCHER_ERROR_UNKNOWN_VID_PID;
}
hidmask = device_info.slotdata.hidmask;
HID_Data * data;
pad = cm_map_pad_info.pad;
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int32_t res = ControllerPatcherHID::getHIDData(hidmask,pad,&data);
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if(res < 0) {
continue;
//return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
}
if(data != NULL) data_list.push_back(data);
}
}
}
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if(data_list.empty()) {
return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
}
ControllerPatcherHID::setVPADControllerData(buffer,data_list);
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for(uint32_t i = 0; i < data_list.size(); i++) {
data_list[i]->rumbleActive = !!gControllerMapping.gamepad.rumble;
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::printVPADButtons(VPADStatus * buffer) {
return CONTROLLER_PATCHER_ERROR_NONE;
/* BROKEN on transitions.*/
if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
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if(buffer->trigger != 0x00000000) {
char output[250];
output[0] = 0; //null terminate it. just in case.
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if((buffer->trigger & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output,"A ");
if((buffer->trigger & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output,"B ");
if((buffer->trigger & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output,"X ");
if((buffer->trigger & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output,"Y ");
if((buffer->trigger & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output,"L ");
if((buffer->trigger & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output,"R ");
if((buffer->trigger & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output,"ZR ");
if((buffer->trigger & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output,"ZL ");
if((buffer->trigger & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output,"Left ");
if((buffer->trigger & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output,"Right ");
if((buffer->trigger & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output,"Up ");
if((buffer->trigger & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output,"Down ");
if((buffer->trigger & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output,"+ ");
if((buffer->trigger & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output,"- ");
if((buffer->trigger & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output,"TV ");
if((buffer->trigger & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output,"HOME ");
if((buffer->trigger & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output,"SL ");
if((buffer->trigger & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output,"SR ");
if((buffer->trigger & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output,"RE_Left ");
if((buffer->trigger & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output,"RE_Right ");
if((buffer->trigger & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output,"RE_Up ");
if((buffer->trigger & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output,"RE_Down ");
if((buffer->trigger & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output,"LE_Left ");
if((buffer->trigger & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output,"LE_Right ");
if((buffer->trigger & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output,"LE_Up ");
if((buffer->trigger & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output,"LE_Down ");
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DEBUG_FUNCTION_LINE("%spressed Sticks: LX %f LY %f RX %f RY %f\n",output,buffer->leftStick.x,buffer->leftStick.y,buffer->rightStick.x,buffer->rightStick.y);
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADStatus * buffer,int32_t buffer_count) {
if(!gButtonRemappingConfigDone) return CONTROLLER_PATCHER_ERROR_CONFIG_NOT_DONE;
if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
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for(int32_t i = 0; i < buffer_count; i++) {
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VPADStatus new_data;
memset(&new_data,0,sizeof(new_data));
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_A, CONTRPS_VPAD_BUTTON_A);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_B, CONTRPS_VPAD_BUTTON_B);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_X, CONTRPS_VPAD_BUTTON_X);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_Y, CONTRPS_VPAD_BUTTON_Y);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_LEFT, CONTRPS_VPAD_BUTTON_LEFT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_RIGHT, CONTRPS_VPAD_BUTTON_RIGHT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_UP, CONTRPS_VPAD_BUTTON_UP);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_DOWN, CONTRPS_VPAD_BUTTON_DOWN);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_ZL, CONTRPS_VPAD_BUTTON_ZL);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_ZR, CONTRPS_VPAD_BUTTON_ZR);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_L, CONTRPS_VPAD_BUTTON_L);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_R, CONTRPS_VPAD_BUTTON_R);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_PLUS, CONTRPS_VPAD_BUTTON_PLUS);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_MINUS, CONTRPS_VPAD_BUTTON_MINUS);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_HOME, CONTRPS_VPAD_BUTTON_HOME);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_SYNC, CONTRPS_VPAD_BUTTON_SYNC);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_STICK_R, CONTRPS_VPAD_BUTTON_STICK_R);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_STICK_L, CONTRPS_VPAD_BUTTON_STICK_L);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_TV, CONTRPS_VPAD_BUTTON_TV);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_LEFT, CONTRPS_VPAD_STICK_R_EMULATION_LEFT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_RIGHT, CONTRPS_VPAD_STICK_R_EMULATION_RIGHT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_UP, CONTRPS_VPAD_STICK_R_EMULATION_UP);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_DOWN, CONTRPS_VPAD_STICK_R_EMULATION_DOWN);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_LEFT, CONTRPS_VPAD_STICK_L_EMULATION_LEFT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_RIGHT, CONTRPS_VPAD_STICK_L_EMULATION_RIGHT);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_UP, CONTRPS_VPAD_STICK_L_EMULATION_UP);
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_DOWN, CONTRPS_VPAD_STICK_L_EMULATION_DOWN);
//Even when you remap any Stick Emulation to a button, we still want to keep the emulated stick data. Some games like New Super Mario Bros. only work with the emulated stick data.
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_LEFT, VPAD_STICK_L_EMULATION_LEFT);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_RIGHT, VPAD_STICK_L_EMULATION_RIGHT);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_UP, VPAD_STICK_L_EMULATION_UP);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_DOWN, VPAD_STICK_L_EMULATION_DOWN);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_LEFT, VPAD_STICK_R_EMULATION_LEFT);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_RIGHT, VPAD_STICK_R_EMULATION_RIGHT);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_UP, VPAD_STICK_R_EMULATION_UP);
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_DOWN, VPAD_STICK_R_EMULATION_DOWN);
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buffer[i].hold = new_data.hold;
buffer[i].trigger = new_data.trigger;
buffer[i].release = new_data.release;
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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std::string ControllerPatcher::getIdentifierByVIDPID(uint16_t vid,uint16_t pid) {
return ConfigValues::getStringByVIDPID(vid,pid);
}
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void ControllerPatcher::destroyConfigHelper() {
ConfigReader::destroyInstance();
ConfigValues::destroyInstance();
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::doSamplingForDeviceSlot(uint16_t device_slot) {
return ControllerPatcherUtils::doSampling(device_slot,0,true);
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumbleActivated(BOOL value) {
gGlobalRumbleActivated = value;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setNetworkControllerActivated(BOOL value) {
gNetworkControllerActivated = value;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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BOOL ControllerPatcher::isRumbleActivated() {
return gGlobalRumbleActivated;
}
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BOOL ControllerPatcher::isButtonRemappingDone() {
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return gButtonRemappingConfigDone;
}
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BOOL ControllerPatcher::isKeyboardConnected() {
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return (gHIDCurrentDevice & gHID_LIST_KEYBOARD) == gHID_LIST_KEYBOARD;
}
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BOOL ControllerPatcher::areControllersConnected() {
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return gHIDAttached > 0;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::sampleKeyboardData() {
if(ControllerPatcher::isKeyboardConnected()) {
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ControllerPatcher::doSamplingForDeviceSlot(gHID_SLOT_KEYBOARD);
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetCallbackData() {
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memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
memset(gExtensionCallback,0,sizeof(gExtensionCallback));
gSamplingCallback = 0;
gCallbackCooldown = 0;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADConnectedCallback(int32_t chan, WPADConnectCallback callback) {
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if(chan >= 4) {
return CONTROLLER_PATCHER_ERROR_INVALID_CHAN;
}
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gKPADConnectCallback[chan] = callback;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADExtensionCallback(int32_t chan, WPADConnectCallback callback) {
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if(chan >= 4) {
return CONTROLLER_PATCHER_ERROR_INVALID_CHAN;
}
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gExtensionCallback[chan] = callback;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setWPADConnectCallback(int32_t chan, WPADConnectCallback callback) {
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if(chan >= 4) {
return CONTROLLER_PATCHER_ERROR_INVALID_CHAN;
}
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gWPADConnectCallback[chan] = callback;
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::handleCallbackData(BOOL button_pressed) {
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if(button_pressed && gCallbackCooldown == 0) {
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gCallbackCooldown = 0xFF;
/*if(HID_DEBUG){ log_printf("my_VPADRead(line %d): Pressed the TV button. Maybe we can call the callbacks.!\n",__LINE__); }
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gExtensionCallback = %08X %08X %08X %08X\n",__LINE__,gExtensionCallback[0],gExtensionCallback[1],gExtensionCallback[2],gExtensionCallback[3]); }
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gWPADConnectCallback = %08X %08X %08X %08X\n",__LINE__,gWPADConnectCallback[0],gWPADConnectCallback[1],gWPADConnectCallback[2],gWPADConnectCallback[3]); }
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gKPADConnectCallback = %08X %08X %08X %08X\n",__LINE__,gKPADConnectCallback[0],gKPADConnectCallback[1],gKPADConnectCallback[2],gKPADConnectCallback[3]); }*/
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if(ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro1)) {
ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_0);
}
if(ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro2)) {
ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_1);
}
if(ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro3)) {
ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_2);
}
if(ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro4)) {
ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_3);
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}
}
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if(gCallbackCooldown > 0) {
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gCallbackCooldown--;
}
return CONTROLLER_PATCHER_ERROR_NONE;
}
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CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::handleCallbackDataInternal(WPADChan chan) {
if(gWPADConnectCallback[chan] != NULL) {
log_printf("Called WPAD connect callback for pro controller in slot %d!\n",chan + 1);
gWPADConnectCallback[chan](chan,0);
}
if(gKPADConnectCallback[chan] != NULL) {
log_printf("Called KPAD connect callback for pro controller in slot %d!\n",chan + 1);
gKPADConnectCallback[chan](chan,0);
}
if(gExtensionCallback[chan] != NULL) {
log_printf("Called extension callback for pro controller in slot %d!\n",chan + 1);
gExtensionCallback[chan](chan,WPAD_EXT_PRO_CONTROLLER);
}
return CONTROLLER_PATCHER_ERROR_NONE;
}