controller_patcher/source/network/net.c

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2020-12-16 01:59:00 +01:00
#include <network/net.h>
#include <nsysnet/socket.h>
#include <coreinit/systeminfo.h>
#include <coreinit/thread.h>
#include <nn/ac/ac_c.h>
static uint32_t hostIpAddress __attribute__((section(".data"))) = 0;
static volatile int socket_lock __attribute__((section(".data"))) = 0;
void initNetwork(){
}
int32_t recvwait(int32_t sock, void *buffer, int32_t len) {
while(socket_lock) {
OSSleepTicks(OSMicrosecondsToTicks(1000));
}
int32_t ret;
while (len > 0) {
ret = recv(sock, buffer, len, 0);
if(ret < 0) {
socket_lock = 0;
return ret;
}
len -= ret;
buffer = (void *)(((char *) buffer) + ret);
}
socket_lock = 0;
return 0;
}
uint8_t recvbyte(int32_t sock) {
unsigned char buffer[1];
int32_t ret;
ret = recvwait(sock, buffer, 1);
if (ret < 0) return ret;
return buffer[0];
}
uint32_t recvword(int32_t sock) {
uint32_t result;
int32_t ret;
ret = recvwait(sock, &result, 4);
if (ret < 0) return ret;
return result;
}
int32_t checkbyte(int32_t sock) {
while(socket_lock) {
OSSleepTicks(OSMicrosecondsToTicks(1000));
}
unsigned char buffer[1];
int32_t ret;
ret = recv(sock, buffer, 1, MSG_DONTWAIT);
socket_lock = 0;
if (ret < 0) return ret;
if (ret == 0) return -1;
return buffer[0];
}
int32_t sendwait(int32_t sock, const void *buffer, int32_t len) {
while(socket_lock) {
OSSleepTicks(OSMicrosecondsToTicks(1000));
}
int32_t ret;
while (len > 0) {
// For some reason the send blocks/crashes if the buffer is too big..
int cur_length = len <= 0x30 ? len : 0x30;
ret = send(sock, buffer, cur_length, 0);
if(ret < 0) {
socket_lock = 0;
return ret;
}
len -= ret;
buffer = (void *)(((char *) buffer) + ret);
}
socket_lock = 0;
return 0;
}
int32_t sendbyte(int32_t sock, unsigned char byte) {
unsigned char buffer[1];
buffer[0] = byte;
return sendwait(sock, buffer, 1);
}