controller_patcher/network/ControllerPatcherNet.hpp

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#ifndef _CONTROLLERPATCHERNET_H_
#define _CONTROLLERPATCHERNET_H_
class ControllerPatcherNet{
friend class TCPServer;
friend class UDPServer;
private:
static s32 recvwait(s32 sock, void *buffer, s32 len);
static u8 recvbyte(s32 sock);
static s32 checkbyte(s32 sock);
static s32 sendwait(s32 sock, const void *buffer, s32 len);
static s32 sendbyte(s32 sock, unsigned char byte);
};
#endif