controller_patcher/network/UDPServer.hpp

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/****************************************************************************
* Copyright (C) 2016,2017 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _UDPSERVER_WINDOW_H_
#define _UDPSERVER_WINDOW_H_
#include "../utils/ControllerPatcherThread.hpp"
#include "dynamic_libs/socket_functions.h"
#include "utils/logger.h"
#define DEFAULT_UDP_PORT 8113
class UDPServer{
friend class ControllerPatcher;
private:
static UDPServer *getInstance() {
if(instance == NULL)
instance = new UDPServer(DEFAULT_UDP_PORT);
return instance;
}
static void destroyInstance() {
if(instance != NULL){
delete instance;
instance = NULL;
}
}
UDPServer(int port);
~UDPServer();
void StartUDPThread(UDPServer * server);
static void DoUDPThread(ControllerPatcherThread *thread, void *arg);
void DoUDPThreadInternal();
bool cpyIncrementBufferOffset(void * target, void * source, int * offset, int typesize, int maximum);
volatile int sockfd = -1;
volatile int exitThread = 0;
static UDPServer *instance;
static ControllerPatcherThread *pThread;
};
#endif //_UDPSERVER_WINDOW_H_