From 2a78306327276322ee026b7160765aecc079de59 Mon Sep 17 00:00:00 2001 From: Maschell Date: Sun, 17 Jun 2018 20:33:39 +0200 Subject: [PATCH] First commit of the wut branch. --- .gitignore | 2 +- .travis.yml | 20 +- CMakeLists.txt | 27 ++ Makefile | 143 -------- README.md | 17 +- .../controller_patcher/ControllerPatcher.hpp | 247 +++++++++++++ .../ControllerPatcherDefs.h | 3 +- source/ConfigReader.cpp | 1 - source/ControllerPatcher.cpp | 97 +++-- source/ControllerPatcher.hpp | 4 +- source/ControllerPatcherIncludes.hpp | 13 +- source/network/CPTCPServer.cpp | 2 +- source/network/CPTCPServer.hpp | 5 +- source/network/UDPClient.hpp | 2 - source/network/UDPServer.cpp | 3 +- source/patcher/ControllerPatcherHID.cpp | 17 +- source/patcher/ControllerPatcherHID.hpp | 11 +- source/patcher/ControllerPatcherUtils.cpp | 338 +++++++++--------- source/patcher/ControllerPatcherUtils.hpp | 56 +-- source/utils/CPRetainVars.hpp | 5 +- source/utils/PadConst.cpp | 243 ++++++------- source/utils/PadConst.hpp | 244 ++++++------- 22 files changed, 813 insertions(+), 687 deletions(-) create mode 100644 CMakeLists.txt delete mode 100644 Makefile create mode 100644 include/controller_patcher/ControllerPatcher.hpp rename {source => include/controller_patcher}/ControllerPatcherDefs.h (99%) diff --git a/.gitignore b/.gitignore index ba5f6af..e863b80 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,3 @@ -release/* +build/* libcontrollerpatcher.cbp libcontrollerpatcher.depend \ No newline at end of file diff --git a/.travis.yml b/.travis.yml index 68f053f..9045a72 100644 --- a/.travis.yml +++ b/.travis.yml @@ -6,14 +6,14 @@ dist: trusty env: global: - - DEVKITPRO=/opt/devkitpro + - DEVKITPRO=/opt/devkitpro + - WUT_ROOT=/opt/devkitpro/wut - DEVKITPPC=/opt/devkitpro/devkitPPC - PORTLIBREPOS=$HOME/portlibrepos cache: directories: - "$HOME/.local" - - "$PORTLIBREPOS" - "$DEVKITPRO" addons: @@ -27,16 +27,22 @@ before_install: - if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then wget https://github.com/devkitPro/pacman/releases/download/devkitpro-pacman-1.0.1/devkitpro-pacman.deb -O /tmp/devkitpro-pacman.deb; fi - if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then sudo dpkg -i /tmp/devkitpro-pacman.deb; fi - yes | sudo dkp-pacman -Syu devkitPPC --needed + - wget $(curl -s https://api.github.com/repos/decaf-emu/wut/releases/latest | grep 'browser_' | grep 'linux' | cut -d\" -f4 install: + - 7z x -y $(ls | grep "linux") -o${WUT_ROOT} + - cd $PORTLIBREPOS + - git clone https://github.com/Maschell/libutils.git -b wut + - cd libutils + - mkdir build && cd build + - cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$WUT_ROOT ../ + - make install - cd $PORTLIBREPOS - - ((git clone https://github.com/Maschell/dynamic_libs.git -b lib && (7z x -y ./dynamic_libs/libs/portlibs.zip -o${DEVKITPRO})) || (cd dynamic_libs && git pull)) - - (git clone https://github.com/Maschell/libutils.git || (cd libutils && git pull)) - - (cd dynamic_libs && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) - - (cd libutils && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) before_script: - cd $TRAVIS_BUILD_DIR/ script: - - make && make install \ No newline at end of file + - mkdir build && cd build + - cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$WUT_ROOT ../ + - make install \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 0000000..560f1bf --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,27 @@ +cmake_minimum_required(VERSION 3.2) +project(controllerpatcherwut) +include("${WUT_ROOT}/share/wut.cmake" REQUIRED) + +file(GLOB_RECURSE SOURCE_FILES *.c *.cpp) +file(GLOB_RECURSE HEADER_FILES *.h) + +add_library(controllerpatcherwut STATIC ${SOURCE_FILES} ${HEADER_FILES}) + +target_link_libraries(controllerpatcherwut + utilswut) + +target_include_directories(controllerpatcherwut PUBLIC "include") +target_include_directories(controllerpatcherwut PRIVATE "src") + +include_directories("${WUT_ROOT}/include/libutils" REQUIRED) + +wut_enable_stdcpp(controllerpatcherwut) +wut_default_malloc(controllerpatcherwut) + +target_include_directories(controllerpatcherwut PUBLIC "include") + +install(TARGETS controllerpatcherwut + ARCHIVE DESTINATION "${CMAKE_INSTALL_PREFIX}/lib") +install(DIRECTORY ${PROJECT_SOURCE_DIR}/include/ + DESTINATION "${CMAKE_INSTALL_PREFIX}/include" + FILES_MATCHING PATTERN "*.h*") \ No newline at end of file diff --git a/Makefile b/Makefile deleted file mode 100644 index 7d7668a..0000000 --- a/Makefile +++ /dev/null @@ -1,143 +0,0 @@ -DO_LOGGING := 1 - -#--------------------------------------------------------------------------------- -.SUFFIXES: -#--------------------------------------------------------------------------------- -ifeq ($(strip $(DEVKITPPC)),) -$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC) -endif -ifeq ($(strip $(DEVKITPRO)),) -$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=devkitPRO") -endif - -export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH) -export PORTLIBS := $(DEVKITPRO)/portlibs/ppc - -PREFIX := powerpc-eabi- - -export AS := $(PREFIX)as -export CC := $(PREFIX)gcc -export CXX := $(PREFIX)g++ -export AR := $(PREFIX)ar -export OBJCOPY := $(PREFIX)objcopy - -include $(DEVKITPPC)/base_rules - -#--------------------------------------------------------------------------------- -# BUILD is the directory where object files & intermediate files will be placed -# SOURCES is a list of directories containing source code -# INCLUDES is a list of directories containing extra header files -# DATA is a list of directories containing binary files -# LIBDIR is where the built library will be placed -# all directories are relative to this makefile -#--------------------------------------------------------------------------------- -BUILD ?= release -SOURCES := source \ - source/utils \ - source/network \ - source/patcher \ - source/config \ -INCLUDES := include -DATA := -LIB := lib - -#--------------------------------------------------------------------------------- -# options for code generation -#--------------------------------------------------------------------------------- -CFLAGS = -g -O2 -Wall -D__wiiu__ $(MACHDEP) $(INCLUDE) -CXXFLAGS = $(CFLAGS) -D_GNU_SOURCE - -ifeq ($(DO_LOGGING), 1) - CFLAGS += -D__LOGGING__ - CXXFLAGS += -D__LOGGING__ -endif - -ASFLAGS := -g - -export WIIUBIN := $(LIB)/libcontrollerpatcher.a - -#--------------------------------------------------------------------------------- -# any extra libraries we wish to link with the project -#--------------------------------------------------------------------------------- -LIBS := -ldynamiclibs -lutils - -#--------------------------------------------------------------------------------- -# list of directories containing libraries, this must be the top level containing -# include and lib -#--------------------------------------------------------------------------------- -LIBDIRS := - -#--------------------------------------------------------------------------------- -# no real need to edit anything past this point unless you need to add additional -# rules for different file extensions -#--------------------------------------------------------------------------------- -ifneq ($(BUILD),$(notdir $(CURDIR))) -#--------------------------------------------------------------------------------- - -export TOPDIR ?= $(CURDIR)/.. - -export DEPSDIR := $(CURDIR)/$(BUILD) - -export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ - $(foreach dir,$(DATA),$(CURDIR)/$(dir)) - -CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) -CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) -SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) -BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) - - -export OFILES := $(addsuffix .o,$(BINFILES)) \ - $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) - -export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ - $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ - $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ - -I$(CURDIR)/$(BUILD) -I$(PORTLIBS)/include -I$(PORTLIBS)/include/libutils - - - -export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) $(PORTLIBS)/lib - -.PHONY: $(BUILD) clean - -#--------------------------------------------------------------------------------- -$(BUILD): - @[ -d $@ ] || mkdir -p $@ - @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile - -#--------------------------------------------------------------------------------- -clean: - @echo clean ... - @rm -fr debug release bin obj $(LIB) include - -all: $(WIIUBIN) - -install: - @cp $(BUILD)/lib/libcontrollerpatcher.a $(PORTLIBS)/lib - @mkdir -p $(PORTLIBS)/include/controller_patcher - @cp source/ControllerPatcher.hpp $(PORTLIBS)/include/controller_patcher - @cp source/ControllerPatcherDefs.h $(PORTLIBS)/include/controller_patcher - -#--------------------------------------------------------------------------------- -else - -DEPENDS := $(OFILES:.o=.d) - -#--------------------------------------------------------------------------------- -# main targets -#--------------------------------------------------------------------------------- -$(WIIUBIN) : $(OFILES) $(LIB) - @rm -f "$(WIIUBIN)" - @$(AR) rcs "$(WIIUBIN)" $(OFILES) - @echo built ... $(notdir $@) - -$(LIB): - mkdir $(LIB) - --include $(DEPENDS) - -#--------------------------------------------------------------------------------------- -endif -#--------------------------------------------------------------------------------------- - diff --git a/README.md b/README.md index 15e9f00..c5b3e04 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -[![Build Status](https://travis-ci.org/Maschell/controller_patcher.svg?branch=master)](https://travis-ci.org/Maschell/controller_patcher) +[![Build Status](https://travis-ci.org/Maschell/controller_patcher.svg?branch=wut)](https://travis-ci.org/Maschell/controller_patcher) # What is in this controller_patcher repository These files are the magic behind tools like HID to VPAD and can used to use your USB HID Device on your WiiU console. @@ -15,28 +15,29 @@ To able to use the logging change the "DO_LOGGING" parameter in the Makefile. # Compiling You need to install all dependencies first! -Install this static library into your portlibs folder via: +Install this static library into your wut folder via: ``` -make && make install +mkdir build && cd build +cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$WUT_ROOT ../ +make install ``` Link the application with ``` --lutils -ldynamiclibs -lcontrollerpatcher +-lutilswut -lcontrollerpatcherwut ``` You also need to add the include path to your Makefile. Example: ``` -export INCLUDE := [...] -I$(PORTLIBS)/include +export INCLUDE := [...] -I$(WUT_ROOT)/include ``` # Dependencies -- Application needs to be loaded from the [homebrew_launcher](https://github.com/dimok789/homebrew_launcher) -- [libutils](https://github.com/Maschell/libutils) for common functions. -- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions. +- [libutils](https://github.com/Maschell/libutils/tree/wut) (WUT branch) for common functions. +- [wut](https://github.com/decaf-emu/wut) (WUT branch) for common functions. # Example implementation diff --git a/include/controller_patcher/ControllerPatcher.hpp b/include/controller_patcher/ControllerPatcher.hpp new file mode 100644 index 0000000..64aea77 --- /dev/null +++ b/include/controller_patcher/ControllerPatcher.hpp @@ -0,0 +1,247 @@ +/**************************************************************************** + * Copyright (C) 2016,2017 Maschell + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + ****************************************************************************/ + + /** + * @file ControllerPatcher.hpp + * @author Maschell + * @date 30 Mar 2017 + * \brief This files contain all public accessible functions of the controller patcher engine + * + * @see https://github.com/Maschell/controller_patcher + */ + +#ifndef _CONTROLLER_PATCHER_H_ +#define _CONTROLLER_PATCHER_H_ + +#include + +#include "ControllerPatcherDefs.h" + +class ControllerPatcher{ + public: + /*----------------------------------------------------------------------------------------------------------------------------------- + * Initialization + *----------------------------------------------------------------------------------------------------------------------------------*/ + /** + \brief Resets the data thats used by the controller configuration + **/ + static void ResetConfig(); + /** + \brief Initializes the libraries, functions, values and arrays. Need to be called on each start of an Application. Returns false on errors. + @param pathToConfig: The path of the directory containing the configuration files. The path needs already to be mounted and accessible via the + devoptabs! If no configuration should be loaded from the SD Card, set this parameter to NULL. + **/ + + static bool Init(const char * pathToConfig); + + /** + \brief De-Initialises the controller_patcher + **/ + static void DeInit(); + /** + Initialises the button remapping + **/ + static void InitButtonMapping(); + + /** + Starts the network server + **/ + static void startNetworkServer(); + + /** + Stops the network server + **/ + static void stopNetworkServer(); + + /*----------------------------------------------------------------------------------------------------------------------------------- + * Initialization + *----------------------------------------------------------------------------------------------------------------------------------*/ + + /** + Sets the data in a given data from HID Devices. The information about which HID Device will be used is stored in the gControllerMapping array int slot 1-4 (counting starts at 0, which is the gamepad). The \p + chan provides the information of the channel from which the data will be used. The mode sets the type of the buffer. + + @param buffer: A pointer to the struct where the result will be stored. + @param chan: Indicates the channel from which slot the information about the mapped HID Device will be used. + @param mode: Sets the type of the buffer. PRO_CONTROLLER_MODE_KPADDATA or PRO_CONTROLLER_MODE_WPADReadData + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setProControllerDataFromHID(void * data,s32 chan,s32 mode = PRO_CONTROLLER_MODE_KPADDATA); + + + /** + Sets the data in a given VPADStatus from HID Devices. The information about which HID Device will be used is stored in the gControllerMapping array in slot 0. + + @param buffer: A pointer to an KPADData struct where the result will be stored. + @param chan: Indicates the channel from which slot the information about the mapped HID Device will be used. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setControllerDataFromHID(VPADStatus * buffer); + + /*----------------------------------------------------------------------------------------------------------------------------------- + * Useful functions + *----------------------------------------------------------------------------------------------------------------------------------*/ + + /** + Enable the Controller mapping. + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR enableControllerMapping(); + + /** + Disbale the Controller mapping. Afterwards all connected controllers will be used for the gamepad. + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR disableControllerMapping(); + + /** + Disables the energy settings for the WiiU. Settings can be restored via restoreWiiUEnergySetting. + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR disableWiiUEnergySetting(); + + /** + Restores the WiiU Energy Settings. + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR restoreWiiUEnergySetting(); + + /** + Resets the controller mapping for a given controller type. + + @param type: The type of the controller. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR resetControllerMapping(UController_Type type); + + + /** + Adds a controller mapping + + @param type: The type of the controller. + @param config: information about the added controller. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR addControllerMapping(UController_Type type,ControllerMappingPADInfo config); + + + /** + + @return The first active mapping slot for the given controller type will be returned. If the controller type is not set active, -1 will be returned. + **/ + static s32 getActiveMappingSlot(UController_Type type); + + /** + @param type: The type of the controller. + @param mapping_slot: information about the added controller. + @return When the functions failed result < 0 is returned. Otherwise a pointer to a ControllerMappingPADInfo is returned. + **/ + static ControllerMappingPADInfo * getControllerMappingInfo(UController_Type type,s32 mapping_slot); + + /** + Checks if a emulated controller is connected for the given controller type / mapping slot. + + @param type: The type of the controller. + @param mapping_slot: Slot of the controller mapped to this controller type (usually 0) + + @return + **/ + static bool isControllerConnectedAndActive(UController_Type type,s32 mapping_slot = 0); + + /** + Search for a connected mouse and returns a pointer to it's data. + @return A pointer to the first connected mouse that is found. NULL if no mouse is connected. + **/ + static HID_Mouse_Data * getMouseData(); + + /** + Sets a rumble status for a controller. + + @param type: The type of the controller. + @param status: status of the rumble. 0 for off, 1 for on. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR setRumble(UController_Type type,u32 status); + + /** + Reads the input of all connected HID devices. Each attached controller will write his date into given array until it's full. + + @param output: A pointer to an InputData array where the result will be stored. (Make sure to reset the array before using this function). + @param array_size: Size of the given InputData array. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. If the result is > 0 the number of stored sets in the array is returned. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR gettingInputAllDevices(InputData * output,s32 array_size); + + /** + Remaps the buttons in the given \p VPADStatus pointer. InitButtonMapping() needs to be called before calling this. The information about the remapping is stored in the config_controller array. + One easy way to set it is using the a config file on the SD Card. + + @param buffer: A pointer to the buffer where the input will be read from and the result will be stored. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR buttonRemapping(VPADStatus * buffer, s32 buffer_count); + + /** + Prints the current pressed down buttons of the given \p VPADStatus pointer. Uses the utils/logger.c UDP logger.. + + @param buffer: A pointer to the buffer where the input will be read from. + + @return When the functions failed result < 0 is returned. If the result is == 0 the function was successful. + **/ + static CONTROLLER_PATCHER_RESULT_OR_ERROR printVPADButtons(VPADStatus * buffer); + + static std::string getIdentifierByVIDPID(u16 vid,u16 pid); + + static void destroyConfigHelper(); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR doSamplingForDeviceSlot(u16 device_slot); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setRumbleActivated(bool value); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setNetworkControllerActivated(bool value); + + static bool isRumbleActivated(); + + static bool isButtonRemappingDone(); + + static bool isKeyboardConnected(); + + static bool areControllersConnected(); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR sampleKeyboardData(); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR resetCallbackData(); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setKPADConnectedCallback(s32 chan, wpad_connect_callback_t callback); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setKPADExtensionCallback(s32 chan, wpad_connect_callback_t callback); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR setWPADConnectCallback(s32 chan, wpad_connect_callback_t callback); + + static CONTROLLER_PATCHER_RESULT_OR_ERROR handleCallbackData(bool button_pressed); +}; + +#endif /* _CONTROLLER_PATCHER_H_ */ diff --git a/source/ControllerPatcherDefs.h b/include/controller_patcher/ControllerPatcherDefs.h similarity index 99% rename from source/ControllerPatcherDefs.h rename to include/controller_patcher/ControllerPatcherDefs.h index 7b6434b..5603ee8 100644 --- a/source/ControllerPatcherDefs.h +++ b/include/controller_patcher/ControllerPatcherDefs.h @@ -27,8 +27,7 @@ #ifndef _CONTROLLER_PATCHER_DEFS_H_ #define _CONTROLLER_PATCHER_DEFS_H_ -#include - +#include #define FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK 0x9421FFB8 diff --git a/source/ConfigReader.cpp b/source/ConfigReader.cpp index 80e9bbd..b938601 100644 --- a/source/ConfigReader.cpp +++ b/source/ConfigReader.cpp @@ -29,7 +29,6 @@ #include -#include #include s32 ConfigReader::numberValidFiles = 0; diff --git a/source/ControllerPatcher.cpp b/source/ControllerPatcher.cpp index de54c7d..0e0b151 100644 --- a/source/ControllerPatcher.cpp +++ b/source/ControllerPatcher.cpp @@ -21,14 +21,10 @@ #include #include #include +#include #include -#include -#include -#include -#include - // This stores the holded buttons for the gamepad after the button remapping. static u32 buttonRemapping_lastButtonsHold = 0; @@ -36,8 +32,8 @@ static u32 buttonRemapping_lastButtonsHold = 0; // This arrays stores the last hold buttons of the Pro Controllers. One u32 for each channel of the controllers static u32 last_button_hold[4] = {0,0,0,0}; -// This arrays stores the VPADDATA that will be used to get the HID Data for the Pro Controllers. One for each channel. -static VPADData myVPADBuffer[4]; +// This arrays stores the VPADStatus that will be used to get the HID Data for the Pro Controllers. One for each channel. +static VPADStatus myVPADBuffer[4]; void ControllerPatcher::InitButtonMapping(){ if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Init called \n"); } @@ -471,12 +467,6 @@ void ControllerPatcher::ResetConfig(){ } bool ControllerPatcher::Init(const char * pathToConfig){ - InitOSFunctionPointers(); - InitSocketFunctionPointers(); - InitSysHIDFunctionPointers(); - InitVPadFunctionPointers(); - InitPadScoreFunctionPointers(); - gSamplingCallback = (wpad_sampling_callback_t)((u32)KPADRead + 0x1F0); if(*(u32*)gSamplingCallback != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK){ //In Firmware <= 5.1.2 the offset changes @@ -490,11 +480,6 @@ bool ControllerPatcher::Init(const char * pathToConfig){ if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Init called! \n"); } - if(syshid_handle == 0){ - DEBUG_FUNCTION_LINE("Failed to load the HID API \n"); - return false; - } - if(gConfig_done == HID_INIT_NOT_DONE){ if(HID_DEBUG){ DEBUG_FUNCTION_LINE("First time calling the Init\n"); } gConfig_done = HID_INIT_DONE; @@ -759,8 +744,8 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumble(UController_Type CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::gettingInputAllDevices(InputData * output,s32 array_size){ s32 hid = gHIDCurrentDevice; HID_Data * data_cur; - VPADData pad_buffer; - VPADData * buffer = &pad_buffer; + VPADStatus pad_buffer; + VPADStatus * buffer = &pad_buffer; s32 result = CONTROLLER_PATCHER_ERROR_NONE; for(s32 i = 0;i< gHIDMaxDevices;i++){ if((hid & (1 << i)) != 0){ @@ -851,7 +836,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHI if(chan < 0 || chan > 3) return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; //if(gControllerMapping.proController[chan].enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED; - VPADData * vpad_buffer = &myVPADBuffer[chan]; + VPADStatus * vpad_buffer = &myVPADBuffer[chan]; memset(vpad_buffer,0,sizeof(*vpad_buffer)); std::vector data_list; @@ -894,7 +879,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHI //a bit hacky? if(mode == PRO_CONTROLLER_MODE_KPADDATA){ - KPADData * pro_buffer = (KPADData *) data; + KPADStatus * pro_buffer = (KPADStatus *) data; if((res = ControllerPatcherUtils::translateToPro(vpad_buffer,pro_buffer,&last_button_hold[chan])) < 0 ) return res; }else if(mode == PRO_CONTROLLER_MODE_WPADReadData){ WPADReadData * pro_buffer = (WPADReadData *) data; @@ -908,7 +893,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHI return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(VPADData * buffer){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(VPADStatus * buffer){ if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; //if(gControllerMapping.gamepad.enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED; @@ -960,52 +945,52 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(V return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::printVPADButtons(VPADData * buffer){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::printVPADButtons(VPADStatus * buffer){ return CONTROLLER_PATCHER_ERROR_NONE; /* BROKEN on transitions.*/ if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; - if(buffer->btns_d != 0x00000000){ + if(buffer->trigger != 0x00000000){ char output[250]; output[0] = 0; //null terminate it. just in case. - if((buffer->btns_d & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output,"A "); - if((buffer->btns_d & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output,"B "); - if((buffer->btns_d & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output,"X "); - if((buffer->btns_d & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output,"Y "); - if((buffer->btns_d & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output,"L "); - if((buffer->btns_d & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output,"R "); - if((buffer->btns_d & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output,"ZR "); - if((buffer->btns_d & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output,"ZL "); - if((buffer->btns_d & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output,"Left "); - if((buffer->btns_d & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output,"Right "); - if((buffer->btns_d & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output,"Up "); - if((buffer->btns_d & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output,"Down "); - if((buffer->btns_d & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output,"+ "); - if((buffer->btns_d & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output,"- "); - if((buffer->btns_d & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output,"TV "); - if((buffer->btns_d & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output,"HOME "); - if((buffer->btns_d & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output,"SL "); - if((buffer->btns_d & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output,"SR "); - if((buffer->btns_d & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output,"RE_Left "); - if((buffer->btns_d & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output,"RE_Right "); - if((buffer->btns_d & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output,"RE_Up "); - if((buffer->btns_d & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output,"RE_Down "); - if((buffer->btns_d & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output,"LE_Left "); - if((buffer->btns_d & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output,"LE_Right "); - if((buffer->btns_d & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output,"LE_Up "); - if((buffer->btns_d & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output,"LE_Down "); + if((buffer->trigger & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output,"A "); + if((buffer->trigger & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output,"B "); + if((buffer->trigger & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output,"X "); + if((buffer->trigger & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output,"Y "); + if((buffer->trigger & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output,"L "); + if((buffer->trigger & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output,"R "); + if((buffer->trigger & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output,"ZR "); + if((buffer->trigger & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output,"ZL "); + if((buffer->trigger & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output,"Left "); + if((buffer->trigger & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output,"Right "); + if((buffer->trigger & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output,"Up "); + if((buffer->trigger & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output,"Down "); + if((buffer->trigger & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output,"+ "); + if((buffer->trigger & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output,"- "); + if((buffer->trigger & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output,"TV "); + if((buffer->trigger & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output,"HOME "); + if((buffer->trigger & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output,"SL "); + if((buffer->trigger & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output,"SR "); + if((buffer->trigger & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output,"RE_Left "); + if((buffer->trigger & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output,"RE_Right "); + if((buffer->trigger & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output,"RE_Up "); + if((buffer->trigger & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output,"RE_Down "); + if((buffer->trigger & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output,"LE_Left "); + if((buffer->trigger & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output,"LE_Right "); + if((buffer->trigger & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output,"LE_Up "); + if((buffer->trigger & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output,"LE_Down "); DEBUG_FUNCTION_LINE("%spressed Sticks: LX %f LY %f RX %f RY %f\n",output,buffer->lstick.x,buffer->lstick.y,buffer->rstick.x,buffer->rstick.y); } return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADData * buffer,s32 buffer_count){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADStatus * buffer,s32 buffer_count){ if(!gButtonRemappingConfigDone) return CONTROLLER_PATCHER_ERROR_CONFIG_NOT_DONE; if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; for(s32 i = 0;i < buffer_count;i++){ - VPADData new_data; + VPADStatus new_data; memset(&new_data,0,sizeof(new_data)); ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_A, CONTRPS_VPAD_BUTTON_A); @@ -1049,9 +1034,9 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADData * ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_UP, VPAD_STICK_R_EMULATION_UP); ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_DOWN, VPAD_STICK_R_EMULATION_DOWN); - buffer[i].btns_h = new_data.btns_h; - buffer[i].btns_d = new_data.btns_d; - buffer[i].btns_r = new_data.btns_r; + buffer[i].hold = new_data.hold; + buffer[i].trigger = new_data.trigger; + buffer[i].release = new_data.release; } return CONTROLLER_PATCHER_ERROR_NONE; } diff --git a/source/ControllerPatcher.hpp b/source/ControllerPatcher.hpp index d3b2f11..87ff2c2 100644 --- a/source/ControllerPatcher.hpp +++ b/source/ControllerPatcher.hpp @@ -29,8 +29,8 @@ #include -#include -#include +#include + #include "ControllerPatcherDefs.h" class ControllerPatcher{ diff --git a/source/ControllerPatcherIncludes.hpp b/source/ControllerPatcherIncludes.hpp index dbee272..74d8c36 100644 --- a/source/ControllerPatcherIncludes.hpp +++ b/source/ControllerPatcherIncludes.hpp @@ -20,10 +20,19 @@ #define HID_DEBUG 0 -#include +#include + +extern int32_t * (* __gh_errno_ptr)(void); + +#include +#include +#include +#include +#include #include "./ConfigReader.hpp" -#include "./ControllerPatcher.hpp" +#include + #include #include "./utils/CPRetainVars.hpp" diff --git a/source/network/CPTCPServer.cpp b/source/network/CPTCPServer.cpp index 5e0a8ea..b092264 100644 --- a/source/network/CPTCPServer.cpp +++ b/source/network/CPTCPServer.cpp @@ -86,7 +86,7 @@ bool CPTCPServer::whileLoop() { if(wiiu_errno != 6) { return false; } - os_usleep(1000); + OSSleepTicks(OSMillisecondsToTicks(1000)); continue; } //DEBUG_FUNCTION_LINE("got byte from tcp! %01X\n",ret); diff --git a/source/network/CPTCPServer.hpp b/source/network/CPTCPServer.hpp index 1d9aafb..54fe774 100644 --- a/source/network/CPTCPServer.hpp +++ b/source/network/CPTCPServer.hpp @@ -19,10 +19,9 @@ #include "../ControllerPatcherIncludes.hpp" -#include -#include #include -#include +#include +#include #define WIIU_CP_TCP_HANDSHAKE WIIU_CP_TCP_HANDSHAKE_VERSION_3 diff --git a/source/network/UDPClient.hpp b/source/network/UDPClient.hpp index c0d0fef..6363037 100644 --- a/source/network/UDPClient.hpp +++ b/source/network/UDPClient.hpp @@ -19,8 +19,6 @@ #include "../ControllerPatcherIncludes.hpp" -#include - #define DEFAULT_UDP_CLIENT_PORT 8114 class UDPClient{ diff --git a/source/network/UDPServer.cpp b/source/network/UDPServer.cpp index ee4b07c..c7a50d3 100644 --- a/source/network/UDPServer.cpp +++ b/source/network/UDPServer.cpp @@ -19,7 +19,6 @@ #include #include -#include #include #define MAX_UDP_SIZE 0x578 @@ -105,7 +104,7 @@ void UDPServer::DoUDPThreadInternal(){ n = recv(sockfd,buffer,MAX_UDP_SIZE,0); if (n < 0){ s32 errno_ = wiiu_errno; - os_usleep(2000); + OSSleepTicks(OSMillisecondsToTicks(2000)); if(errno_ != 11 && errno_ != 9){ break; } diff --git a/source/patcher/ControllerPatcherHID.cpp b/source/patcher/ControllerPatcherHID.cpp index 6f5e5f9..4acb710 100644 --- a/source/patcher/ControllerPatcherHID.cpp +++ b/source/patcher/ControllerPatcherHID.cpp @@ -20,9 +20,6 @@ #include #include - -#include - #include /*---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- @@ -102,7 +99,7 @@ void ControllerPatcherHID::myHIDReadCallback(u32 handle, s32 error, unsigned cha HIDReadCallback(handle,buf,bytes_transfered,usr); if(usr->slotdata.hidmask == gHID_LIST_DS4){ - os_usleep(1000*2); //DS4 is way tooo fast. sleeping to reduce lag. (need to check the other pads) + OSSleepTicks(OSMillisecondsToTicks(2000)); //DS4 is way tooo fast. sleeping to reduce lag. (need to check the other pads) } HIDRead(handle, usr->buf, bytes_transfered, myHIDReadCallback, usr); } @@ -482,7 +479,7 @@ void ControllerPatcherHID::HIDReadCallback(u32 handle, unsigned char *buf, u32 b * Other functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherHID::setVPADControllerData(VPADData * buffer,std::vector& data){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherHID::setVPADControllerData(VPADStatus * buffer,std::vector& data){ if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; HID_Data * data_cur; @@ -526,9 +523,9 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherHID::setVPADControllerData(V u32 last_emulate_stick = (data_cur->last_buttons) & VPAD_MASK_EMULATED_STICKS; // We should only need the emulated stick data. s32 last_realbuttons = (data_cur->last_buttons) & VPAD_MASK_BUTTONS; - buffer->btns_h |= buttons_hold; - buffer->btns_d |= (buttons_hold & (~last_realbuttons)); - buffer->btns_r |= (last_realbuttons & (~buttons_hold)); + buffer->hold |= buttons_hold; + buffer->trigger |= (buttons_hold & (~last_realbuttons)); + buffer->release |= (last_realbuttons & (~buttons_hold)); ControllerPatcherUtils::convertAnalogSticks(data_cur,buffer); @@ -544,8 +541,8 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherHID::setVPADControllerData(V // Caculates a valid stick position if(data.size() > 0){ - ControllerPatcherUtils::normalizeStickValues(&buffer->lstick); - ControllerPatcherUtils::normalizeStickValues(&buffer->rstick); + ControllerPatcherUtils::normalizeStickValues(&buffer->leftStick); + ControllerPatcherUtils::normalizeStickValues(&buffer->rightStick); } return CONTROLLER_PATCHER_ERROR_NONE; diff --git a/source/patcher/ControllerPatcherHID.hpp b/source/patcher/ControllerPatcherHID.hpp index 5555f53..fb3a8d7 100644 --- a/source/patcher/ControllerPatcherHID.hpp +++ b/source/patcher/ControllerPatcherHID.hpp @@ -29,11 +29,14 @@ #include -#include -#include - #include "../ControllerPatcherIncludes.hpp" +//! Own definitions +#define VPAD_BUTTON_TOUCH 0x00080000 +#define VPAD_MASK_EMULATED_STICKS 0x7F800000 +#define VPAD_MASK_BUTTONS ~VPAD_MASK_EMULATED_STICKS + + #define SWAP16(x) ((x>>8) | ((x&0xFF)<<8)) #define SWAP8(x) ((x>>4) | ((x&0xF)<<4)) @@ -45,7 +48,7 @@ class ControllerPatcherHID{ static void externHIDReadCallback(u32 handle, unsigned char *buf, u32 bytes_transfered, my_cb_user * usr); private: - static CONTROLLER_PATCHER_RESULT_OR_ERROR setVPADControllerData(VPADData * buffer,std::vector& data); + static CONTROLLER_PATCHER_RESULT_OR_ERROR setVPADControllerData(VPADStatus * buffer,std::vector& data); static std::vector getHIDDataAll(); static CONTROLLER_PATCHER_RESULT_OR_ERROR getHIDData(u32 hidmask, s32 pad, HID_Data ** data); diff --git a/source/patcher/ControllerPatcherUtils.cpp b/source/patcher/ControllerPatcherUtils.cpp index e898ca8..1f0929c 100644 --- a/source/patcher/ControllerPatcherUtils.cpp +++ b/source/patcher/ControllerPatcherUtils.cpp @@ -260,7 +260,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::isInKeyboardData(unsi * Utils for setting the Button data *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setButtonRemappingData(VPADData * old_buffer, VPADData * new_buffer,u32 VPADButton, s32 CONTRPS_SLOT){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setButtonRemappingData(VPADStatus * old_buffer, VPADStatus * new_buffer,u32 VPADButton, s32 CONTRPS_SLOT){ if(old_buffer == NULL || new_buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; u32 new_value = VPADButton; @@ -272,16 +272,16 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setButtonRemappingDat return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setButtonData(VPADData * old_buffer, VPADData * new_buffer,u32 oldVPADButton,u32 newVPADButton){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setButtonData(VPADStatus * old_buffer, VPADStatus * new_buffer,u32 oldVPADButton,u32 newVPADButton){ if(old_buffer == NULL || new_buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; - if((old_buffer->btns_h & oldVPADButton) == oldVPADButton){ - new_buffer->btns_h |= newVPADButton; + if((old_buffer->hold & oldVPADButton) == oldVPADButton){ + new_buffer->hold |= newVPADButton; } - if((old_buffer->btns_r & oldVPADButton) == oldVPADButton){ - new_buffer->btns_r |= newVPADButton; + if((old_buffer->release & oldVPADButton) == oldVPADButton){ + new_buffer->release |= newVPADButton; } - if((old_buffer->btns_d & oldVPADButton) == oldVPADButton){ - new_buffer->btns_d |= newVPADButton; + if((old_buffer->trigger & oldVPADButton) == oldVPADButton){ + new_buffer->trigger |= newVPADButton; } return CONTROLLER_PATCHER_ERROR_NONE; @@ -324,7 +324,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::getActivePad(u32 hidm * Stick functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::normalizeStickValues(Vec2D * stick){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::normalizeStickValues(VPADVec2D * stick){ if(stick == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; f32 max_val = 0.0f; @@ -370,8 +370,8 @@ f32 ControllerPatcherUtils::convertAnalogValue(u8 value, u8 default_val, u8 min, } } -Vec2D ControllerPatcherUtils::getAnalogValueByButtons(u8 stick_values){ - Vec2D stick; +VPADVec2D ControllerPatcherUtils::getAnalogValueByButtons(u8 stick_values){ + VPADVec2D stick; stick.x = 0.0f; stick.y = 0.0f; @@ -413,7 +413,7 @@ Vec2D ControllerPatcherUtils::getAnalogValueByButtons(u8 stick_values){ return stick; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(HID_Data * data, VPADData * buffer){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(HID_Data * data, VPADStatus * buffer){ if(buffer == NULL || data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; s32 deviceslot = data->slotdata.deviceslot; @@ -427,14 +427,14 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H if(config_controller[deviceslot][CONTRPS_MOUSE_STICK][0] != CONTROLLER_PATCHER_INVALIDVALUE){ if(config_controller[deviceslot][CONTRPS_MOUSE_STICK][1] == DEF_L_STICK){ - buffer->lstick.x += x_value; - buffer->lstick.y += y_value; + buffer->leftStick.x += x_value; + buffer->leftStick.y += y_value; return CONTROLLER_PATCHER_ERROR_NONE; } } - buffer->rstick.x += x_value; - buffer->rstick.y += y_value; + buffer->rightStick.x += x_value; + buffer->rightStick.y += y_value; } }else{ u8 * cur_data = &data->data_union.controller.cur_hid_data[0]; @@ -447,7 +447,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H deadzone = config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE][1]; } - buffer->lstick.x += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X][0]], + buffer->leftStick.x += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X][0]], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X][1], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX][0], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX][1], @@ -460,7 +460,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H if(config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE][0] == CONTROLLER_PATCHER_VALUE_SET){ deadzone = config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE][1]; } - buffer->lstick.y += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y][0]], + buffer->leftStick.y += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y][0]], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y][1], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX][0], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX][1], @@ -474,7 +474,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H deadzone = config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE][1]; } - buffer->rstick.x += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X][0]], + buffer->rightStick.x += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X][0]], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X][1], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX][0], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX][1], @@ -488,7 +488,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H deadzone = config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE][1]; } - buffer->rstick.y += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y][0]], + buffer->rightStick.y += convertAnalogValue(cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y][0]], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y][1], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX][0], config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX][1], @@ -504,9 +504,9 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H if(isValueSet(data,CONTRPS_VPAD_BUTTON_L_STICK_RIGHT)){ stick_values |= STICK_VALUE_RIGHT; } if(stick_values > 0 ){ - Vec2D stick = getAnalogValueByButtons(stick_values); - buffer->lstick.x += stick.x; - buffer->lstick.y += stick.y; + VPADVec2D stick = getAnalogValueByButtons(stick_values); + buffer->leftStick.x += stick.x; + buffer->leftStick.y += stick.y; } stick_values = 0; @@ -516,24 +516,24 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H if(isValueSet(data,CONTRPS_VPAD_BUTTON_R_STICK_RIGHT)){ stick_values |= STICK_VALUE_RIGHT; } if(stick_values > 0 ){ - Vec2D stick = getAnalogValueByButtons(stick_values); - buffer->rstick.x += stick.x; - buffer->rstick.y += stick.y; + VPADVec2D stick = getAnalogValueByButtons(stick_values); + buffer->rightStick.x += stick.x; + buffer->rightStick.y += stick.y; } if(config_controller[deviceslot][CONTRPS_VPAD_STICK_L_COPY_DPAD][0] != CONTROLLER_PATCHER_INVALIDVALUE){ if(config_controller[deviceslot][CONTRPS_VPAD_STICK_L_COPY_DPAD][0] == 1){ u8 stick_values = 0; - if(buffer->btns_h & VPAD_BUTTON_UP){ stick_values |= STICK_VALUE_UP; } - if(buffer->btns_h & VPAD_BUTTON_DOWN){ stick_values |= STICK_VALUE_DOWN; } - if(buffer->btns_h & VPAD_BUTTON_LEFT){ stick_values |= STICK_VALUE_LEFT; } - if(buffer->btns_h & VPAD_BUTTON_RIGHT){ stick_values |= STICK_VALUE_RIGHT; } + if(buffer->hold & VPAD_BUTTON_UP){ stick_values |= STICK_VALUE_UP; } + if(buffer->hold & VPAD_BUTTON_DOWN){ stick_values |= STICK_VALUE_DOWN; } + if(buffer->hold & VPAD_BUTTON_LEFT){ stick_values |= STICK_VALUE_LEFT; } + if(buffer->hold & VPAD_BUTTON_RIGHT){ stick_values |= STICK_VALUE_RIGHT; } if(stick_values > 0 ){ - Vec2D stick = getAnalogValueByButtons(stick_values); - buffer->lstick.x += stick.x; - buffer->lstick.y += stick.y; + VPADVec2D stick = getAnalogValueByButtons(stick_values); + buffer->leftStick.x += stick.x; + buffer->leftStick.y += stick.y; } } } @@ -541,68 +541,68 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::convertAnalogSticks(H if(config_controller[deviceslot][CONTRPS_VPAD_STICK_R_COPY_DPAD][0] == 1){ u8 stick_values = 0; - if(buffer->btns_h & VPAD_BUTTON_UP){ stick_values |= STICK_VALUE_UP; } - if(buffer->btns_h & VPAD_BUTTON_DOWN){ stick_values |= STICK_VALUE_DOWN; } - if(buffer->btns_h & VPAD_BUTTON_LEFT){ stick_values |= STICK_VALUE_LEFT; } - if(buffer->btns_h & VPAD_BUTTON_RIGHT){ stick_values |= STICK_VALUE_RIGHT; } + if(buffer->hold & VPAD_BUTTON_UP){ stick_values |= STICK_VALUE_UP; } + if(buffer->hold & VPAD_BUTTON_DOWN){ stick_values |= STICK_VALUE_DOWN; } + if(buffer->hold & VPAD_BUTTON_LEFT){ stick_values |= STICK_VALUE_LEFT; } + if(buffer->hold & VPAD_BUTTON_RIGHT){ stick_values |= STICK_VALUE_RIGHT; } if(stick_values > 0 ){ - Vec2D stick = getAnalogValueByButtons(stick_values); - buffer->rstick.x += stick.x; - buffer->rstick.y += stick.y; + VPADVec2D stick = getAnalogValueByButtons(stick_values); + buffer->rightStick.x += stick.x; + buffer->rightStick.y += stick.y; } } } - /*log_printf("LX %f(%02X) LY %f(%02X) RX %f(%02X) RY %f(%02X)\n",buffer->lstick.x,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X][0]], - buffer->lstick.y,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y][0]], - buffer->rstick.x,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X][0]], - buffer->rstick.y,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y][0]]);*/ + /*log_printf("LX %f(%02X) LY %f(%02X) RX %f(%02X) RY %f(%02X)\n",buffer->leftStick.x,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_X][0]], + buffer->leftStick.y,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_L_STICK_Y][0]], + buffer->rightStick.x,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_X][0]], + buffer->rightStick.y,cur_data[config_controller[deviceslot][CONTRPS_VPAD_BUTTON_R_STICK_Y][0]]);*/ } return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setEmulatedSticks(VPADData * buffer, u32 * last_emulatedSticks){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setEmulatedSticks(VPADStatus * buffer, u32 * last_emulatedSticks){ if(buffer == NULL || last_emulatedSticks == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; u32 emulatedSticks = 0; - s32 l_x_full = (buffer->lstick.x > 0.5f || buffer->lstick.x < -0.5f)? 1:0; - s32 l_y_full = (buffer->lstick.y > 0.5f || buffer->lstick.y < -0.5f)? 1:0; - s32 r_x_full = (buffer->rstick.x > 0.5f || buffer->rstick.x < -0.5f)? 1:0; - s32 r_y_full = (buffer->rstick.y > 0.5f || buffer->rstick.y < -0.5f)? 1:0; + s32 l_x_full = (buffer->leftStick.x > 0.5f || buffer->leftStick.x < -0.5f)? 1:0; + s32 l_y_full = (buffer->leftStick.y > 0.5f || buffer->leftStick.y < -0.5f)? 1:0; + s32 r_x_full = (buffer->rightStick.x > 0.5f || buffer->rightStick.x < -0.5f)? 1:0; + s32 r_y_full = (buffer->rightStick.y > 0.5f || buffer->rightStick.y < -0.5f)? 1:0; - if((buffer->lstick.x > 0.5f) || (buffer->lstick.x > 0.1f && !l_y_full)){ + if((buffer->leftStick.x > 0.5f) || (buffer->leftStick.x > 0.1f && !l_y_full)){ emulatedSticks |= VPAD_STICK_L_EMULATION_RIGHT; } - if((buffer->lstick.x < -0.5f) || (buffer->lstick.x < -0.1f && !l_y_full)){ + if((buffer->leftStick.x < -0.5f) || (buffer->leftStick.x < -0.1f && !l_y_full)){ emulatedSticks |= VPAD_STICK_L_EMULATION_LEFT; } - if((buffer->lstick.y > 0.5f) || (buffer->lstick.y > 0.1f && !l_x_full)){ + if((buffer->leftStick.y > 0.5f) || (buffer->leftStick.y > 0.1f && !l_x_full)){ emulatedSticks |= VPAD_STICK_L_EMULATION_UP; } - if((buffer->lstick.y < -0.5f) || (buffer->lstick.y < -0.1f && !l_x_full)){ + if((buffer->leftStick.y < -0.5f) || (buffer->leftStick.y < -0.1f && !l_x_full)){ emulatedSticks |= VPAD_STICK_L_EMULATION_DOWN; } - if((buffer->rstick.x > 0.5f) || (buffer->rstick.x > 0.1f && !r_y_full)){ + if((buffer->rightStick.x > 0.5f) || (buffer->rightStick.x > 0.1f && !r_y_full)){ emulatedSticks |= VPAD_STICK_R_EMULATION_RIGHT; } - if((buffer->rstick.x < -0.5f) || (buffer->rstick.x < -0.1f && !r_y_full)){ + if((buffer->rightStick.x < -0.5f) || (buffer->rightStick.x < -0.1f && !r_y_full)){ emulatedSticks |= VPAD_STICK_R_EMULATION_LEFT; } - if((buffer->rstick.y > 0.5f) || (buffer->rstick.y > 0.1f && !r_x_full)){ + if((buffer->rightStick.y > 0.5f) || (buffer->rightStick.y > 0.1f && !r_x_full)){ emulatedSticks |= VPAD_STICK_R_EMULATION_UP; } - if((buffer->rstick.y < -0.5f) || (buffer->rstick.y < -0.1f && !r_x_full)){ + if((buffer->rightStick.y < -0.5f) || (buffer->rightStick.y < -0.1f && !r_x_full)){ emulatedSticks |= VPAD_STICK_R_EMULATION_DOWN; } //Setting the emulated sticks - buffer->btns_h |= emulatedSticks; - buffer->btns_d |= (emulatedSticks & (~*last_emulatedSticks)); - buffer->btns_r |= (*last_emulatedSticks & (~emulatedSticks)); + buffer->hold |= emulatedSticks; + buffer->trigger |= (emulatedSticks & (~*last_emulatedSticks)); + buffer->release |= (*last_emulatedSticks & (~emulatedSticks)); *last_emulatedSticks = emulatedSticks; @@ -613,7 +613,7 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setEmulatedSticks(VPA * Touch functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setTouch(HID_Data * data,VPADData * buffer){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setTouch(HID_Data * data,VPADStatus * buffer){ if(buffer == NULL || data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; if(data->type == DEVICE_TYPE_MOUSE && gHID_Mouse_Mode == HID_MOUSE_MODE_TOUCH){ s32 buttons_hold; @@ -622,18 +622,18 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::setTouch(HID_Data * d if(ms_data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; s32 x_mouse = 80 + ((int)(((ms_data->X)*1.0f/1280.0)*3890.0f)); s32 y_mouse = 3910 - ((int)(((ms_data->Y)*1.0f/720.0)*3760.0f)); - buffer->tpdata.x = x_mouse; - buffer->tpdata.y = y_mouse; - buffer->tpdata.touched = 1; - buffer->tpdata.invalid = 0; - buffer->tpdata1.x = x_mouse; - buffer->tpdata1.y = y_mouse; - buffer->tpdata1.touched = 1; - buffer->tpdata1.invalid = 0; - buffer->tpdata2.x = x_mouse; - buffer->tpdata2.y = y_mouse; - buffer->tpdata2.touched = 1; - buffer->tpdata2.invalid = 0; + buffer->tpNormal.x = x_mouse; + buffer->tpNormal.y = y_mouse; + buffer->tpNormal.touched = 1; + buffer->tpNormal.validity = 0; + buffer->tpFiltered1.x = x_mouse; + buffer->tpFiltered1.y = y_mouse; + buffer->tpFiltered1.touched = 1; + buffer->tpFiltered1.validity = 0; + buffer->tpFiltered2.x = x_mouse; + buffer->tpFiltered2.y = y_mouse; + buffer->tpFiltered2.touched = 1; + buffer->tpFiltered2.validity = 0; } } return CONTROLLER_PATCHER_ERROR_NONE; @@ -666,48 +666,48 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::checkAndSetMouseMode( * Other functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToPro(VPADData * vpad_buffer,KPADData * pro_buffer,u32 * lastButtonsPressesPRO){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToPro(VPADStatus * vpad_buffer,KPADStatus * pro_buffer,u32 * lastButtonsPressesPRO){ if(vpad_buffer == NULL || pro_buffer == NULL || lastButtonsPressesPRO == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; s32 buttons_hold = 0; - if(vpad_buffer->btns_h & VPAD_BUTTON_A) buttons_hold |= WPAD_PRO_BUTTON_A; - if(vpad_buffer->btns_h & VPAD_BUTTON_B) buttons_hold |= WPAD_PRO_BUTTON_B; - if(vpad_buffer->btns_h & VPAD_BUTTON_X) buttons_hold |= WPAD_PRO_BUTTON_X; - if(vpad_buffer->btns_h & VPAD_BUTTON_Y) buttons_hold |= WPAD_PRO_BUTTON_Y; + if(vpad_buffer->hold & VPAD_BUTTON_A) buttons_hold |= WPAD_PRO_BUTTON_A; + if(vpad_buffer->hold & VPAD_BUTTON_B) buttons_hold |= WPAD_PRO_BUTTON_B; + if(vpad_buffer->hold & VPAD_BUTTON_X) buttons_hold |= WPAD_PRO_BUTTON_X; + if(vpad_buffer->hold & VPAD_BUTTON_Y) buttons_hold |= WPAD_PRO_BUTTON_Y; - if(vpad_buffer->btns_h & VPAD_BUTTON_PLUS) buttons_hold |= WPAD_PRO_BUTTON_PLUS; - if(vpad_buffer->btns_h & VPAD_BUTTON_MINUS) buttons_hold |= WPAD_PRO_BUTTON_MINUS; - if(vpad_buffer->btns_h & VPAD_BUTTON_HOME) buttons_hold |= WPAD_PRO_BUTTON_HOME; + if(vpad_buffer->hold & VPAD_BUTTON_PLUS) buttons_hold |= WPAD_PRO_BUTTON_PLUS; + if(vpad_buffer->hold & VPAD_BUTTON_MINUS) buttons_hold |= WPAD_PRO_BUTTON_MINUS; + if(vpad_buffer->hold & VPAD_BUTTON_HOME) buttons_hold |= WPAD_PRO_BUTTON_HOME; - if(vpad_buffer->btns_h & VPAD_BUTTON_LEFT) buttons_hold |= WPAD_PRO_BUTTON_LEFT; - if(vpad_buffer->btns_h & VPAD_BUTTON_RIGHT) buttons_hold |= WPAD_PRO_BUTTON_RIGHT; - if(vpad_buffer->btns_h & VPAD_BUTTON_UP) buttons_hold |= WPAD_PRO_BUTTON_UP; - if(vpad_buffer->btns_h & VPAD_BUTTON_DOWN) buttons_hold |= WPAD_PRO_BUTTON_DOWN; + if(vpad_buffer->hold & VPAD_BUTTON_LEFT) buttons_hold |= WPAD_PRO_BUTTON_LEFT; + if(vpad_buffer->hold & VPAD_BUTTON_RIGHT) buttons_hold |= WPAD_PRO_BUTTON_RIGHT; + if(vpad_buffer->hold & VPAD_BUTTON_UP) buttons_hold |= WPAD_PRO_BUTTON_UP; + if(vpad_buffer->hold & VPAD_BUTTON_DOWN) buttons_hold |= WPAD_PRO_BUTTON_DOWN; - if(vpad_buffer->btns_h & VPAD_BUTTON_L) buttons_hold |= WPAD_PRO_TRIGGER_L; - if(vpad_buffer->btns_h & VPAD_BUTTON_ZL) buttons_hold |= WPAD_PRO_TRIGGER_ZL; + if(vpad_buffer->hold & VPAD_BUTTON_L) buttons_hold |= WPAD_PRO_TRIGGER_L; + if(vpad_buffer->hold & VPAD_BUTTON_ZL) buttons_hold |= WPAD_PRO_TRIGGER_ZL; - if(vpad_buffer->btns_h & VPAD_BUTTON_R) buttons_hold |= WPAD_PRO_TRIGGER_R; - if(vpad_buffer->btns_h & VPAD_BUTTON_ZR) buttons_hold |= WPAD_PRO_TRIGGER_ZR; + if(vpad_buffer->hold & VPAD_BUTTON_R) buttons_hold |= WPAD_PRO_TRIGGER_R; + if(vpad_buffer->hold & VPAD_BUTTON_ZR) buttons_hold |= WPAD_PRO_TRIGGER_ZR; - if(vpad_buffer->btns_h & VPAD_BUTTON_STICK_L) buttons_hold |= WPAD_PRO_BUTTON_STICK_L; - if(vpad_buffer->btns_h & VPAD_BUTTON_STICK_R) buttons_hold |= WPAD_PRO_BUTTON_STICK_R; + if(vpad_buffer->hold & VPAD_BUTTON_STICK_L) buttons_hold |= WPAD_PRO_BUTTON_STICK_L; + if(vpad_buffer->hold & VPAD_BUTTON_STICK_R) buttons_hold |= WPAD_PRO_BUTTON_STICK_R; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_LEFT; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_RIGHT; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_UP; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_DOWN; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_LEFT; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_RIGHT; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_UP; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_DOWN; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_LEFT; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_RIGHT; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_UP; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_DOWN; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_LEFT; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_RIGHT; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_UP; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_DOWN; - pro_buffer->pro.lstick_x = vpad_buffer->lstick.x; - pro_buffer->pro.lstick_y = vpad_buffer->lstick.y; - pro_buffer->pro.rstick_x = vpad_buffer->rstick.x; - pro_buffer->pro.rstick_y = vpad_buffer->rstick.y; + pro_buffer->pro.leftStick.x = vpad_buffer->leftStick.x; + pro_buffer->pro.leftStick.y = vpad_buffer->leftStick.y; + pro_buffer->pro.rightStick.x = vpad_buffer->rightStick.x; + pro_buffer->pro.rightStick.y = vpad_buffer->rightStick.y; /* pro_buffer->unused_1[1] = 0xBF800000; @@ -719,9 +719,9 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToPro(VPADDa pro_buffer->unused_7[1] = 0x3F800000; pro_buffer->unused_7[5] = 0x3F800000;*/ - pro_buffer->pro.btns_h = buttons_hold; - pro_buffer->pro.btns_d = (buttons_hold & (~*lastButtonsPressesPRO)); - pro_buffer->pro.btns_r = (*lastButtonsPressesPRO & (~buttons_hold)); + pro_buffer->pro.hold = buttons_hold; + pro_buffer->pro.trigger = (buttons_hold & (~*lastButtonsPressesPRO)); + pro_buffer->pro.release = (*lastButtonsPressesPRO & (~buttons_hold)); *lastButtonsPressesPRO = buttons_hold; @@ -734,48 +734,48 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToPro(VPADDa return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToProWPADRead(VPADData * vpad_buffer,WPADReadData * pro_buffer){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToProWPADRead(VPADStatus * vpad_buffer,WPADReadData * pro_buffer){ if(vpad_buffer == NULL || pro_buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; s32 buttons_hold = 0; - if(vpad_buffer->btns_h & VPAD_BUTTON_A) buttons_hold |= WPAD_PRO_BUTTON_A; - if(vpad_buffer->btns_h & VPAD_BUTTON_B) buttons_hold |= WPAD_PRO_BUTTON_B; - if(vpad_buffer->btns_h & VPAD_BUTTON_X) buttons_hold |= WPAD_PRO_BUTTON_X; - if(vpad_buffer->btns_h & VPAD_BUTTON_Y) buttons_hold |= WPAD_PRO_BUTTON_Y; + if(vpad_buffer->hold & VPAD_BUTTON_A) buttons_hold |= WPAD_PRO_BUTTON_A; + if(vpad_buffer->hold & VPAD_BUTTON_B) buttons_hold |= WPAD_PRO_BUTTON_B; + if(vpad_buffer->hold & VPAD_BUTTON_X) buttons_hold |= WPAD_PRO_BUTTON_X; + if(vpad_buffer->hold & VPAD_BUTTON_Y) buttons_hold |= WPAD_PRO_BUTTON_Y; - if(vpad_buffer->btns_h & VPAD_BUTTON_PLUS) buttons_hold |= WPAD_PRO_BUTTON_PLUS; - if(vpad_buffer->btns_h & VPAD_BUTTON_MINUS) buttons_hold |= WPAD_PRO_BUTTON_MINUS; - if(vpad_buffer->btns_h & VPAD_BUTTON_HOME) buttons_hold |= WPAD_PRO_BUTTON_HOME; + if(vpad_buffer->hold & VPAD_BUTTON_PLUS) buttons_hold |= WPAD_PRO_BUTTON_PLUS; + if(vpad_buffer->hold & VPAD_BUTTON_MINUS) buttons_hold |= WPAD_PRO_BUTTON_MINUS; + if(vpad_buffer->hold & VPAD_BUTTON_HOME) buttons_hold |= WPAD_PRO_BUTTON_HOME; - if(vpad_buffer->btns_h & VPAD_BUTTON_LEFT) buttons_hold |= WPAD_PRO_BUTTON_LEFT; - if(vpad_buffer->btns_h & VPAD_BUTTON_RIGHT) buttons_hold |= WPAD_PRO_BUTTON_RIGHT; - if(vpad_buffer->btns_h & VPAD_BUTTON_UP) buttons_hold |= WPAD_PRO_BUTTON_UP; - if(vpad_buffer->btns_h & VPAD_BUTTON_DOWN) buttons_hold |= WPAD_PRO_BUTTON_DOWN; + if(vpad_buffer->hold & VPAD_BUTTON_LEFT) buttons_hold |= WPAD_PRO_BUTTON_LEFT; + if(vpad_buffer->hold & VPAD_BUTTON_RIGHT) buttons_hold |= WPAD_PRO_BUTTON_RIGHT; + if(vpad_buffer->hold & VPAD_BUTTON_UP) buttons_hold |= WPAD_PRO_BUTTON_UP; + if(vpad_buffer->hold & VPAD_BUTTON_DOWN) buttons_hold |= WPAD_PRO_BUTTON_DOWN; - if(vpad_buffer->btns_h & VPAD_BUTTON_L) buttons_hold |= WPAD_PRO_TRIGGER_L; - if(vpad_buffer->btns_h & VPAD_BUTTON_ZL) buttons_hold |= WPAD_PRO_TRIGGER_ZL; + if(vpad_buffer->hold & VPAD_BUTTON_L) buttons_hold |= WPAD_PRO_TRIGGER_L; + if(vpad_buffer->hold & VPAD_BUTTON_ZL) buttons_hold |= WPAD_PRO_TRIGGER_ZL; - if(vpad_buffer->btns_h & VPAD_BUTTON_R) buttons_hold |= WPAD_PRO_TRIGGER_R; - if(vpad_buffer->btns_h & VPAD_BUTTON_ZR) buttons_hold |= WPAD_PRO_TRIGGER_ZR; + if(vpad_buffer->hold & VPAD_BUTTON_R) buttons_hold |= WPAD_PRO_TRIGGER_R; + if(vpad_buffer->hold & VPAD_BUTTON_ZR) buttons_hold |= WPAD_PRO_TRIGGER_ZR; - if(vpad_buffer->btns_h & VPAD_BUTTON_STICK_L) buttons_hold |= WPAD_PRO_BUTTON_STICK_L; - if(vpad_buffer->btns_h & VPAD_BUTTON_STICK_R) buttons_hold |= WPAD_PRO_BUTTON_STICK_R; + if(vpad_buffer->hold & VPAD_BUTTON_STICK_L) buttons_hold |= WPAD_PRO_BUTTON_STICK_L; + if(vpad_buffer->hold & VPAD_BUTTON_STICK_R) buttons_hold |= WPAD_PRO_BUTTON_STICK_R; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_LEFT; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_RIGHT; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_UP; - if(vpad_buffer->btns_h & VPAD_STICK_L_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_DOWN; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_LEFT; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_RIGHT; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_UP; + if(vpad_buffer->hold & VPAD_STICK_L_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_L_EMULATION_DOWN; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_LEFT; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_RIGHT; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_UP; - if(vpad_buffer->btns_h & VPAD_STICK_R_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_DOWN; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_LEFT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_LEFT; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_RIGHT) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_RIGHT; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_UP) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_UP; + if(vpad_buffer->hold & VPAD_STICK_R_EMULATION_DOWN) buttons_hold |= WPAD_PRO_STICK_R_EMULATION_DOWN; - pro_buffer->l_stick_x = (s16) (vpad_buffer->lstick.x * 950.0f); - pro_buffer->l_stick_y = (s16) (vpad_buffer->lstick.y * 950.0f); - pro_buffer->r_stick_x = (s16) (vpad_buffer->rstick.x * 950.0f); - pro_buffer->r_stick_y = (s16) (vpad_buffer->rstick.y * 950.0f); + pro_buffer->leftStick.x = (s16) (vpad_buffer->leftStick.x * 950.0f); + pro_buffer->leftStick.y = (s16) (vpad_buffer->leftStick.y * 950.0f); + pro_buffer->rightStick.x = (s16) (vpad_buffer->rightStick.x * 950.0f); + pro_buffer->rightStick.y = (s16) (vpad_buffer->rightStick.y * 950.0f); pro_buffer->buttons = buttons_hold; @@ -786,54 +786,54 @@ CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToProWPADRea return CONTROLLER_PATCHER_ERROR_NONE; } -CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToVPAD(VPADData * vpad_buffer,KPADData * pro_buffer,u32 * lastButtonsPressesVPAD){ +CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcherUtils::translateToVPAD(VPADStatus * vpad_buffer,KPADStatus * pro_buffer,u32 * lastButtonsPressesVPAD){ if(vpad_buffer == NULL || pro_buffer == NULL || lastButtonsPressesVPAD == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; s32 buttons_hold = 0; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_A) buttons_hold |= VPAD_BUTTON_A; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_A) buttons_hold |= VPAD_BUTTON_A; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_B) buttons_hold |= VPAD_BUTTON_B; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_X) buttons_hold |= VPAD_BUTTON_X; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_Y) buttons_hold |= VPAD_BUTTON_Y; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_B) buttons_hold |= VPAD_BUTTON_B; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_X) buttons_hold |= VPAD_BUTTON_X; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_Y) buttons_hold |= VPAD_BUTTON_Y; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_PLUS) buttons_hold |= VPAD_BUTTON_PLUS; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_MINUS) buttons_hold |= VPAD_BUTTON_MINUS; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_PLUS) buttons_hold |= VPAD_BUTTON_PLUS; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_MINUS) buttons_hold |= VPAD_BUTTON_MINUS; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_HOME) buttons_hold |= VPAD_BUTTON_HOME; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_HOME) buttons_hold |= VPAD_BUTTON_HOME; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_LEFT) buttons_hold |= VPAD_BUTTON_LEFT; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_RIGHT) buttons_hold |= VPAD_BUTTON_RIGHT; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_UP) buttons_hold |= VPAD_BUTTON_UP; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_DOWN) buttons_hold |= VPAD_BUTTON_DOWN; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_LEFT) buttons_hold |= VPAD_BUTTON_LEFT; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_RIGHT) buttons_hold |= VPAD_BUTTON_RIGHT; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_UP) buttons_hold |= VPAD_BUTTON_UP; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_DOWN) buttons_hold |= VPAD_BUTTON_DOWN; - if(pro_buffer->pro.btns_h & WPAD_PRO_TRIGGER_L) buttons_hold |= VPAD_BUTTON_L; - if(pro_buffer->pro.btns_h & WPAD_PRO_TRIGGER_ZL) buttons_hold |= VPAD_BUTTON_ZL; + if(pro_buffer->pro.hold & WPAD_PRO_TRIGGER_L) buttons_hold |= VPAD_BUTTON_L; + if(pro_buffer->pro.hold & WPAD_PRO_TRIGGER_ZL) buttons_hold |= VPAD_BUTTON_ZL; - if(pro_buffer->pro.btns_h & WPAD_PRO_TRIGGER_R) buttons_hold |= VPAD_BUTTON_R; - if(pro_buffer->pro.btns_h & WPAD_PRO_TRIGGER_ZR) buttons_hold |= VPAD_BUTTON_ZR; + if(pro_buffer->pro.hold & WPAD_PRO_TRIGGER_R) buttons_hold |= VPAD_BUTTON_R; + if(pro_buffer->pro.hold & WPAD_PRO_TRIGGER_ZR) buttons_hold |= VPAD_BUTTON_ZR; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_STICK_L) buttons_hold |= VPAD_BUTTON_STICK_L; - if(pro_buffer->pro.btns_h & WPAD_PRO_BUTTON_STICK_R) buttons_hold |= VPAD_BUTTON_STICK_R; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_STICK_L) buttons_hold |= VPAD_BUTTON_STICK_L; + if(pro_buffer->pro.hold & WPAD_PRO_BUTTON_STICK_R) buttons_hold |= VPAD_BUTTON_STICK_R; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_L_EMULATION_LEFT) buttons_hold |= VPAD_STICK_L_EMULATION_LEFT; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_L_EMULATION_RIGHT) buttons_hold |= VPAD_STICK_L_EMULATION_RIGHT; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_L_EMULATION_UP) buttons_hold |= VPAD_STICK_L_EMULATION_UP; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_L_EMULATION_DOWN) buttons_hold |= VPAD_STICK_L_EMULATION_DOWN; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_L_EMULATION_LEFT) buttons_hold |= VPAD_STICK_L_EMULATION_LEFT; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_L_EMULATION_RIGHT) buttons_hold |= VPAD_STICK_L_EMULATION_RIGHT; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_L_EMULATION_UP) buttons_hold |= VPAD_STICK_L_EMULATION_UP; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_L_EMULATION_DOWN) buttons_hold |= VPAD_STICK_L_EMULATION_DOWN; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_R_EMULATION_LEFT) buttons_hold |= VPAD_STICK_R_EMULATION_LEFT; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_R_EMULATION_RIGHT) buttons_hold |= VPAD_STICK_R_EMULATION_RIGHT; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_R_EMULATION_UP) buttons_hold |= VPAD_STICK_R_EMULATION_UP; - if(pro_buffer->pro.btns_h & WPAD_PRO_STICK_R_EMULATION_DOWN) buttons_hold |= VPAD_STICK_R_EMULATION_DOWN; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_R_EMULATION_LEFT) buttons_hold |= VPAD_STICK_R_EMULATION_LEFT; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_R_EMULATION_RIGHT) buttons_hold |= VPAD_STICK_R_EMULATION_RIGHT; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_R_EMULATION_UP) buttons_hold |= VPAD_STICK_R_EMULATION_UP; + if(pro_buffer->pro.hold & WPAD_PRO_STICK_R_EMULATION_DOWN) buttons_hold |= VPAD_STICK_R_EMULATION_DOWN; - vpad_buffer->lstick.x = pro_buffer->pro.lstick_x; - vpad_buffer->lstick.y = pro_buffer->pro.lstick_y; - vpad_buffer->rstick.x = pro_buffer->pro.rstick_x; - vpad_buffer->rstick.y = pro_buffer->pro.rstick_y; + vpad_buffer->leftStick.x = pro_buffer->pro.leftStick.x; + vpad_buffer->leftStick.y = pro_buffer->pro.leftStick.y; + vpad_buffer->rightStick.x = pro_buffer->pro.rightStick.x; + vpad_buffer->rightStick.y = pro_buffer->pro.rightStick.y; - vpad_buffer->btns_h |= buttons_hold; - vpad_buffer->btns_d |= (buttons_hold & (~*lastButtonsPressesVPAD)); - vpad_buffer->btns_r |= (*lastButtonsPressesVPAD & (~buttons_hold)); + vpad_buffer->hold |= buttons_hold; + vpad_buffer->trigger |= (buttons_hold & (~*lastButtonsPressesVPAD)); + vpad_buffer->release |= (*lastButtonsPressesVPAD & (~buttons_hold)); *lastButtonsPressesVPAD = buttons_hold; diff --git a/source/patcher/ControllerPatcherUtils.hpp b/source/patcher/ControllerPatcherUtils.hpp index eac3e26..7723674 100644 --- a/source/patcher/ControllerPatcherUtils.hpp +++ b/source/patcher/ControllerPatcherUtils.hpp @@ -27,8 +27,8 @@ #ifndef _CONTROLLER_PATCHER_UTIL_H_ #define _CONTROLLER_PATCHER_UTIL_H_ -#include -#include +#include +#include #include "../ControllerPatcherIncludes.hpp" @@ -70,13 +70,13 @@ class ControllerPatcherUtils{ /** \brief Set the VPAD data for a given KPAD data. * - * \param vpad_buffer VPADData* A pointer to the VPAD Data where the result will be stored. + * \param vpad_buffer VPADStatus* A pointer to the VPAD Data where the result will be stored. * \param pro_buffer KPADData* A pointer to the given KPADData data. * \param lastButtonsPressesPRO u32* A pointer to the button presses of the previous call. Will be updated while calling. * \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. * */ - static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToVPAD(VPADData * vpad_buffer,KPADData * pro_buffer,u32 * lastButtonsPressesVPAD); + static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToVPAD(VPADStatus * vpad_buffer,KPADStatus * pro_buffer,u32 * lastButtonsPressesVPAD); private: /*---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Analyse inputs @@ -119,27 +119,27 @@ class ControllerPatcherUtils{ /** \brief Checks if a @p VPADButton (VPAD_BUTTON_XXX) is set in the given @p CONTRPS_SLOT (usually the one for buttons remapping) of the GamePad. When its set it'll be * set for the corresponding Button (aka button remapping). When the @p CONTRPS_SLOT is not valid, the normal buttons layout will be used. * - * \param old_buffer A pointer to a VPADData struct from which will be read. - * \param new_buffer A pointer to a VPADData struct where the result will be written. + * \param old_buffer A pointer to a VPADStatus struct from which will be read. + * \param new_buffer A pointer to a VPADStatus struct where the result will be written. * \param VPADButton The buttons that will be may replaced * \param CONTRPS_SLOT The CONTRPS_SLOT where the VPAD_Buttons we want to use instead of the parameter "VPADButton" could be saved. * \return When the functions failed result < 0 is returned. If the pad is active/connected, 1 is returned. * */ - static CONTROLLER_PATCHER_RESULT_OR_ERROR setButtonRemappingData(VPADData * old_buffer, VPADData * new_buffer,u32 VPADButton, s32 CONTRPS_SLOT); + static CONTROLLER_PATCHER_RESULT_OR_ERROR setButtonRemappingData(VPADStatus * old_buffer, VPADStatus * new_buffer,u32 VPADButton, s32 CONTRPS_SLOT); /** - \brief Checks if a given button (oldVPADButton) is set in a given VPADData struct (old_buffer). If its set, it will set an other - button (newVPADButton) to the second given VPADData struct (new_buffer) + \brief Checks if a given button (oldVPADButton) is set in a given VPADStatus struct (old_buffer). If its set, it will set an other + button (newVPADButton) to the second given VPADStatus struct (new_buffer) - \param old_buffer A pointer to a VPADData struct from which will be read. - \param new_buffer A pointer to a VPADData struct where the result will be written. - \param oldVPADButton The buttons that need to be set in the first VPADData - \param newVPADButton The buttons that will be set in the second VPADData, when the oldVPADButton is pressed in the first buffer. + \param old_buffer A pointer to a VPADStatus struct from which will be read. + \param new_buffer A pointer to a VPADStatus struct where the result will be written. + \param oldVPADButton The buttons that need to be set in the first VPADStatus + \param newVPADButton The buttons that will be set in the second VPADStatus, when the oldVPADButton is pressed in the first buffer. \return When the functions failed result < 0 is returned. If the pad is active/connected, 1 is returned. **/ - static CONTROLLER_PATCHER_RESULT_OR_ERROR setButtonData(VPADData * old_buffer, VPADData * new_buffer,u32 oldVPADButton,u32 newVPADButton); + static CONTROLLER_PATCHER_RESULT_OR_ERROR setButtonData(VPADStatus * old_buffer, VPADStatus * new_buffer,u32 oldVPADButton,u32 newVPADButton); /*---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Pad Status functions @@ -173,7 +173,7 @@ class ControllerPatcherUtils{ \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. **/ - static CONTROLLER_PATCHER_RESULT_OR_ERROR normalizeStickValues(Vec2D * stick); + static CONTROLLER_PATCHER_RESULT_OR_ERROR normalizeStickValues(VPADVec2D * stick); /** \brief Converts the digital absolute stick data into a float value. It also applies the deadzones, and can invert the result. @@ -190,37 +190,37 @@ class ControllerPatcherUtils{ static f32 convertAnalogValue(u8 value, u8 default_val, u8 min, u8 max, u8 invert,u8 deadzone); /** - \brief Calculates a the stick data (Vec2D) from given digital direction. + \brief Calculates a the stick data (VPADVec2D) from given digital direction. \param stick_values bits need to set for each direction. (STICK_VALUE_UP,STICK_VALUE_DOWN,STICK_VALUE_LEFT,STICK_VALUE_RIGHT) - \return The Vec2D with the set values. + \return The VPADVec2D with the set values. **/ - static Vec2D getAnalogValueByButtons(u8 stick_values); + static VPADVec2D getAnalogValueByButtons(u8 stick_values); /** - \brief Handles the analog-stick data of HID devices. The result will written in the VPADData buffer. + \brief Handles the analog-stick data of HID devices. The result will written in the VPADStatus buffer. \param data Pointer to the current data of the HID device - \param buffer Pointer to VPADData where the analog-stick data will be set. + \param buffer Pointer to VPADStatus where the analog-stick data will be set. \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. **/ - static CONTROLLER_PATCHER_RESULT_OR_ERROR convertAnalogSticks(HID_Data * data,VPADData * buffer); + static CONTROLLER_PATCHER_RESULT_OR_ERROR convertAnalogSticks(HID_Data * data,VPADStatus * buffer); /*---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Mouse functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ /** - \brief Set the touch data in the VPADData buffer. + \brief Set the touch data in the VPADStatus buffer. Currently its only possible to set the touch data from a Mouse \param data The current data of the HID device - \param buffer Pointer to VPADData where the touch data will be set. + \param buffer Pointer to VPADStatus where the touch data will be set. \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. **/ - static CONTROLLER_PATCHER_RESULT_OR_ERROR setTouch(HID_Data * data,VPADData * buffer); + static CONTROLLER_PATCHER_RESULT_OR_ERROR setTouch(HID_Data * data,VPADStatus * buffer); /** \brief Checks if the mouse mode needs to be changed. Sets it to the new mode if necessary. * Currently the incoming data needs to be from a keyboard. @@ -239,21 +239,21 @@ class ControllerPatcherUtils{ \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. **/ - static CONTROLLER_PATCHER_RESULT_OR_ERROR setEmulatedSticks(VPADData * buffer, u32 * last_emulatedSticks); + static CONTROLLER_PATCHER_RESULT_OR_ERROR setEmulatedSticks(VPADStatus * buffer, u32 * last_emulatedSticks); /*---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * Other functions *---------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/ /** \brief Set the Pro Controller for a given VPAD data. * - * \param vpad_buffer VPADData* A pointer to the given VPAD Data. + * \param vpad_buffer VPADStatus* A pointer to the given VPAD Data. * \param pro_buffer KPADData* A pointer to the KPADData where the result will be stored. * \param lastButtonsPressesPRO u32* A pointer to the button presses of the previous call. Will be updated while calling. * \return When the functions failed result < 0 is returned. If the result is >= 0 the function was successful. * */ - static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToPro(VPADData * vpad_buffer,KPADData * pro_buffer,u32 * lastButtonsPressesPRO); - static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToProWPADRead(VPADData * vpad_buffer,WPADReadData * pro_buffer); + static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToPro(VPADStatus * vpad_buffer, KPADStatus * pro_buffer, u32 * lastButtonsPressesPRO); + static CONTROLLER_PATCHER_RESULT_OR_ERROR translateToProWPADRead(VPADStatus * vpad_buffer,WPADReadData * pro_buffer); /** \brief Checks if the value at the given device + CONTRPS slot equals the expected value. diff --git a/source/utils/CPRetainVars.hpp b/source/utils/CPRetainVars.hpp index 212deea..666f0d2 100644 --- a/source/utils/CPRetainVars.hpp +++ b/source/utils/CPRetainVars.hpp @@ -17,9 +17,8 @@ #ifndef CP_RETAINS_VARS_H_ #define CP_RETAINS_VARS_H_ -#include -#include -#include "../ControllerPatcherDefs.h" +#include +#include extern ControllerMapping gControllerMapping; diff --git a/source/utils/PadConst.cpp b/source/utils/PadConst.cpp index a4c8858..efbcc9a 100644 --- a/source/utils/PadConst.cpp +++ b/source/utils/PadConst.cpp @@ -15,13 +15,14 @@ * along with this program. If not, see . ****************************************************************************/ #include "PadConst.hpp" +#include -const u8 DEF_R_STICK = 220; -const u8 DEF_L_STICK = 221; +const uint8_t DEF_R_STICK = 220; +const uint8_t DEF_L_STICK = 221; -const u8 DEF_STICK_OFFSET_INVERT = CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT - CONTRPS_VPAD_BUTTON_L_STICK_X; -const u8 DEF_STICK_OFFSET_DEADZONE = CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE - CONTRPS_VPAD_BUTTON_L_STICK_X; -const u8 DEF_STICK_OFFSET_MINMAX = CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX - CONTRPS_VPAD_BUTTON_L_STICK_X; +const uint8_t DEF_STICK_OFFSET_INVERT = CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT - CONTRPS_VPAD_BUTTON_L_STICK_X; +const uint8_t DEF_STICK_OFFSET_DEADZONE = CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE - CONTRPS_VPAD_BUTTON_L_STICK_X; +const uint8_t DEF_STICK_OFFSET_MINMAX = CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX - CONTRPS_VPAD_BUTTON_L_STICK_X; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Device names @@ -39,24 +40,24 @@ const char *HID_SWITCH_PRO_STRING = "Switch\nPro Controller"; //! GC-Adapter //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -const u8 HID_GC_BUTTON_A[] = { 0x01,HID_GC_BUTTON_A_VALUE}; -const u8 HID_GC_BUTTON_B[] = { 0x01,HID_GC_BUTTON_B_VALUE}; -const u8 HID_GC_BUTTON_X[] = { 0x01,HID_GC_BUTTON_X_VALUE}; -const u8 HID_GC_BUTTON_Y[] = { 0x01,HID_GC_BUTTON_Y_VALUE}; -const u8 HID_GC_BUTTON_LEFT[] = { 0x01,HID_GC_BUTTON_LEFT_VALUE}; -const u8 HID_GC_BUTTON_RIGHT[] = { 0x01,HID_GC_BUTTON_RIGHT_VALUE}; -const u8 HID_GC_BUTTON_DOWN[] = { 0x01,HID_GC_BUTTON_DOWN_VALUE}; -const u8 HID_GC_BUTTON_UP[] = { 0x01,HID_GC_BUTTON_UP_VALUE}; +const uint8_t HID_GC_BUTTON_A[] = { 0x01,HID_GC_BUTTON_A_VALUE}; +const uint8_t HID_GC_BUTTON_B[] = { 0x01,HID_GC_BUTTON_B_VALUE}; +const uint8_t HID_GC_BUTTON_X[] = { 0x01,HID_GC_BUTTON_X_VALUE}; +const uint8_t HID_GC_BUTTON_Y[] = { 0x01,HID_GC_BUTTON_Y_VALUE}; +const uint8_t HID_GC_BUTTON_LEFT[] = { 0x01,HID_GC_BUTTON_LEFT_VALUE}; +const uint8_t HID_GC_BUTTON_RIGHT[] = { 0x01,HID_GC_BUTTON_RIGHT_VALUE}; +const uint8_t HID_GC_BUTTON_DOWN[] = { 0x01,HID_GC_BUTTON_DOWN_VALUE}; +const uint8_t HID_GC_BUTTON_UP[] = { 0x01,HID_GC_BUTTON_UP_VALUE}; -const u8 HID_GC_BUTTON_START[] = { 0x02,HID_GC_BUTTON_START_VALUE}; -const u8 HID_GC_BUTTON_Z[] = { 0x02,HID_GC_BUTTON_Z_VALUE}; +const uint8_t HID_GC_BUTTON_START[] = { 0x02,HID_GC_BUTTON_START_VALUE}; +const uint8_t HID_GC_BUTTON_Z[] = { 0x02,HID_GC_BUTTON_Z_VALUE}; -const u8 HID_GC_BUTTON_L[] = { 0x07,HID_GC_BUTTON_L_VALUE}; -const u8 HID_GC_BUTTON_R[] = { 0x08,HID_GC_BUTTON_R_VALUE}; +const uint8_t HID_GC_BUTTON_L[] = { 0x07,HID_GC_BUTTON_L_VALUE}; +const uint8_t HID_GC_BUTTON_R[] = { 0x08,HID_GC_BUTTON_R_VALUE}; -const u8 HID_GC_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,0x00}; +const uint8_t HID_GC_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,0x00}; -const u8 HID_GC_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_GC_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x03, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x09, //STICK_CONF_DEADZONE, @@ -64,7 +65,7 @@ const u8 HID_GC_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x1A, //STICK_CONF_MIN, 0xE4};//STICK_CONF_MAX, -const u8 HID_GC_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_GC_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x04, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x09, //STICK_CONF_DEADZONE, @@ -72,7 +73,7 @@ const u8 HID_GC_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x11, //STICK_CONF_MIN, 0xE1};//STICK_CONF_MAX, -const u8 HID_GC_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_GC_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x05, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x09, //STICK_CONF_DEADZONE, @@ -80,7 +81,7 @@ const u8 HID_GC_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x2B, //STICK_CONF_MIN, 0xE2};//STICK_CONF_MAX, -const u8 HID_GC_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_GC_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x06, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x09, //STICK_CONF_DEADZONE, @@ -92,30 +93,30 @@ const u8 HID_GC_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL //! DS3 //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -const u8 HID_DS3_BUTTON_CROSS[] = { 0x03,HID_DS3_BUTTON_CROSS_VALUE}; -const u8 HID_DS3_BUTTON_CIRCLE[] = { 0x03,HID_DS3_BUTTON_CIRCLE_VALUE}; -const u8 HID_DS3_BUTTON_SQUARE [] = { 0x03,HID_DS3_BUTTON_SQUARE_VALUE}; -const u8 HID_DS3_BUTTON_TRIANGLE[] = { 0x03,HID_DS3_BUTTON_TRIANGLE_VALUE}; +const uint8_t HID_DS3_BUTTON_CROSS[] = { 0x03,HID_DS3_BUTTON_CROSS_VALUE}; +const uint8_t HID_DS3_BUTTON_CIRCLE[] = { 0x03,HID_DS3_BUTTON_CIRCLE_VALUE}; +const uint8_t HID_DS3_BUTTON_SQUARE [] = { 0x03,HID_DS3_BUTTON_SQUARE_VALUE}; +const uint8_t HID_DS3_BUTTON_TRIANGLE[] = { 0x03,HID_DS3_BUTTON_TRIANGLE_VALUE}; -const u8 HID_DS3_BUTTON_L1[] = { 0x03,HID_DS3_BUTTON_L1_VALUE}; -const u8 HID_DS3_BUTTON_L2[] = { 0x03,HID_DS3_BUTTON_L2_VALUE}; -const u8 HID_DS3_BUTTON_R1[] = { 0x03,HID_DS3_BUTTON_R1_VALUE}; -const u8 HID_DS3_BUTTON_R2[] = { 0x03,HID_DS3_BUTTON_R2_VALUE}; +const uint8_t HID_DS3_BUTTON_L1[] = { 0x03,HID_DS3_BUTTON_L1_VALUE}; +const uint8_t HID_DS3_BUTTON_L2[] = { 0x03,HID_DS3_BUTTON_L2_VALUE}; +const uint8_t HID_DS3_BUTTON_R1[] = { 0x03,HID_DS3_BUTTON_R1_VALUE}; +const uint8_t HID_DS3_BUTTON_R2[] = { 0x03,HID_DS3_BUTTON_R2_VALUE}; -const u8 HID_DS3_BUTTON_L3[] = { 0x02,HID_DS3_BUTTON_L3_VALUE}; -const u8 HID_DS3_BUTTON_R3[] = { 0x02,HID_DS3_BUTTON_R3_VALUE}; -const u8 HID_DS3_BUTTON_SELECT[] = { 0x02,HID_DS3_BUTTON_SELECT_VALUE}; -const u8 HID_DS3_BUTTON_START[] = { 0x02,HID_DS3_BUTTON_START_VALUE}; -const u8 HID_DS3_BUTTON_LEFT[] = { 0x02,HID_DS3_BUTTON_LEFT_VALUE}; -const u8 HID_DS3_BUTTON_RIGHT[] = { 0x02,HID_DS3_BUTTON_RIGHT_VALUE}; -const u8 HID_DS3_BUTTON_UP[] = { 0x02,HID_DS3_BUTTON_UP_VALUE}; -const u8 HID_DS3_BUTTON_DOWN[] = { 0x02,HID_DS3_BUTTON_DOWN_VALUE}; +const uint8_t HID_DS3_BUTTON_L3[] = { 0x02,HID_DS3_BUTTON_L3_VALUE}; +const uint8_t HID_DS3_BUTTON_R3[] = { 0x02,HID_DS3_BUTTON_R3_VALUE}; +const uint8_t HID_DS3_BUTTON_SELECT[] = { 0x02,HID_DS3_BUTTON_SELECT_VALUE}; +const uint8_t HID_DS3_BUTTON_START[] = { 0x02,HID_DS3_BUTTON_START_VALUE}; +const uint8_t HID_DS3_BUTTON_LEFT[] = { 0x02,HID_DS3_BUTTON_LEFT_VALUE}; +const uint8_t HID_DS3_BUTTON_RIGHT[] = { 0x02,HID_DS3_BUTTON_RIGHT_VALUE}; +const uint8_t HID_DS3_BUTTON_UP[] = { 0x02,HID_DS3_BUTTON_UP_VALUE}; +const uint8_t HID_DS3_BUTTON_DOWN[] = { 0x02,HID_DS3_BUTTON_DOWN_VALUE}; -const u8 HID_DS3_BUTTON_GUIDE[] = { 0x04,HID_DS3_BUTTON_GUIDE_VALUE}; +const uint8_t HID_DS3_BUTTON_GUIDE[] = { 0x04,HID_DS3_BUTTON_GUIDE_VALUE}; -const u8 HID_DS3_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,0x00}; +const uint8_t HID_DS3_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,0x00}; -const u8 HID_DS3_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS3_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x06, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -123,7 +124,7 @@ const u8 HID_DS3_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS3_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS3_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x07, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -131,7 +132,7 @@ const u8 HID_DS3_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS3_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS3_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x08, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -139,7 +140,7 @@ const u8 HID_DS3_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS3_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS3_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x09, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -151,38 +152,38 @@ const u8 HID_DS3_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL //! DS4 //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -const u8 HID_DS4_BUTTON_CROSS[] = { 0x05,HID_DS4_BUTTON_CROSS_VALUE}; -const u8 HID_DS4_BUTTON_CIRCLE[] = { 0x05,HID_DS4_BUTTON_CIRCLE_VALUE}; -const u8 HID_DS4_BUTTON_SQUARE [] = { 0x05,HID_DS4_BUTTON_SQUARE_VALUE}; -const u8 HID_DS4_BUTTON_TRIANGLE[] = { 0x05,HID_DS4_BUTTON_TRIANGLE_VALUE}; +const uint8_t HID_DS4_BUTTON_CROSS[] = { 0x05,HID_DS4_BUTTON_CROSS_VALUE}; +const uint8_t HID_DS4_BUTTON_CIRCLE[] = { 0x05,HID_DS4_BUTTON_CIRCLE_VALUE}; +const uint8_t HID_DS4_BUTTON_SQUARE [] = { 0x05,HID_DS4_BUTTON_SQUARE_VALUE}; +const uint8_t HID_DS4_BUTTON_TRIANGLE[] = { 0x05,HID_DS4_BUTTON_TRIANGLE_VALUE}; -const u8 HID_DS4_BUTTON_L1[] = { 0x06,HID_DS4_BUTTON_L1_VALUE}; -const u8 HID_DS4_BUTTON_L2[] = { 0x06,HID_DS4_BUTTON_L2_VALUE}; -const u8 HID_DS4_BUTTON_L3[] = { 0x06,HID_DS4_BUTTON_L3_VALUE}; +const uint8_t HID_DS4_BUTTON_L1[] = { 0x06,HID_DS4_BUTTON_L1_VALUE}; +const uint8_t HID_DS4_BUTTON_L2[] = { 0x06,HID_DS4_BUTTON_L2_VALUE}; +const uint8_t HID_DS4_BUTTON_L3[] = { 0x06,HID_DS4_BUTTON_L3_VALUE}; -const u8 HID_DS4_BUTTON_R1[] = { 0x06,HID_DS4_BUTTON_R1_VALUE}; -const u8 HID_DS4_BUTTON_R2[] = { 0x06,HID_DS4_BUTTON_R2_VALUE}; -const u8 HID_DS4_BUTTON_R3[] = { 0x06,HID_DS4_BUTTON_R3_VALUE}; +const uint8_t HID_DS4_BUTTON_R1[] = { 0x06,HID_DS4_BUTTON_R1_VALUE}; +const uint8_t HID_DS4_BUTTON_R2[] = { 0x06,HID_DS4_BUTTON_R2_VALUE}; +const uint8_t HID_DS4_BUTTON_R3[] = { 0x06,HID_DS4_BUTTON_R3_VALUE}; -const u8 HID_DS4_BUTTON_SHARE[] = { 0x06,HID_DS4_BUTTON_SHARE_VALUE}; -const u8 HID_DS4_BUTTON_OPTIONS[] = { 0x06,HID_DS4_BUTTON_OPTIONS_VALUE}; +const uint8_t HID_DS4_BUTTON_SHARE[] = { 0x06,HID_DS4_BUTTON_SHARE_VALUE}; +const uint8_t HID_DS4_BUTTON_OPTIONS[] = { 0x06,HID_DS4_BUTTON_OPTIONS_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_TYPE[] = { CONTRPDM_Hat,HID_DS4_BUTTON_DPAD_MASK_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_N[] = { 0x05,HID_DS4_BUTTON_DPAD_N_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_NE[] = { 0x05,HID_DS4_BUTTON_DPAD_NE_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_E[] = { 0x05,HID_DS4_BUTTON_DPAD_E_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_SE[] = { 0x05,HID_DS4_BUTTON_DPAD_SE_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_S[] = { 0x05,HID_DS4_BUTTON_DPAD_S_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_SW[] = { 0x05,HID_DS4_BUTTON_DPAD_SW_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_W[] = { 0x05,HID_DS4_BUTTON_DPAD_W_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_NW[] = { 0x05,HID_DS4_BUTTON_DPAD_NW_VALUE}; -const u8 HID_DS4_BUTTON_DPAD_NEUTRAL[] = { 0x05,HID_DS4_BUTTON_DPAD_NEUTRAL_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_TYPE[] = { CONTRPDM_Hat,HID_DS4_BUTTON_DPAD_MASK_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_N[] = { 0x05,HID_DS4_BUTTON_DPAD_N_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_NE[] = { 0x05,HID_DS4_BUTTON_DPAD_NE_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_E[] = { 0x05,HID_DS4_BUTTON_DPAD_E_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_SE[] = { 0x05,HID_DS4_BUTTON_DPAD_SE_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_S[] = { 0x05,HID_DS4_BUTTON_DPAD_S_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_SW[] = { 0x05,HID_DS4_BUTTON_DPAD_SW_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_W[] = { 0x05,HID_DS4_BUTTON_DPAD_W_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_NW[] = { 0x05,HID_DS4_BUTTON_DPAD_NW_VALUE}; +const uint8_t HID_DS4_BUTTON_DPAD_NEUTRAL[] = { 0x05,HID_DS4_BUTTON_DPAD_NEUTRAL_VALUE}; -const u8 HID_DS4_BUTTON_GUIDE[] = { 0x07,HID_DS4_BUTTON_GUIDE_VALUE}; -const u8 HID_DS4_BUTTON_T_PAD_CLICK[] = { 0x07,HID_DS4_BUTTON_T_PAD_CLICK_VALUE}; +const uint8_t HID_DS4_BUTTON_GUIDE[] = { 0x07,HID_DS4_BUTTON_GUIDE_VALUE}; +const uint8_t HID_DS4_BUTTON_T_PAD_CLICK[] = { 0x07,HID_DS4_BUTTON_T_PAD_CLICK_VALUE}; -const u8 HID_DS4_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS4_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x01, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -190,7 +191,7 @@ const u8 HID_DS4_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS4_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS4_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x02, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x05, //STICK_CONF_DEADZONE, @@ -198,7 +199,7 @@ const u8 HID_DS4_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS4_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS4_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x03, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x07, //STICK_CONF_DEADZONE, @@ -206,7 +207,7 @@ const u8 HID_DS4_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_DS4_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_DS4_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x04, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x09, //STICK_CONF_DEADZONE, @@ -218,30 +219,30 @@ const u8 HID_DS4_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VAL //! XInput //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -const u8 HID_XINPUT_BUTTON_A[] = { 0x07,HID_XINPUT_BUTTON_A_VALUE}; -const u8 HID_XINPUT_BUTTON_B[] = { 0x07,HID_XINPUT_BUTTON_B_VALUE}; -const u8 HID_XINPUT_BUTTON_X[] = { 0x07,HID_XINPUT_BUTTON_X_VALUE}; -const u8 HID_XINPUT_BUTTON_Y[] = { 0x07,HID_XINPUT_BUTTON_Y_VALUE}; +const uint8_t HID_XINPUT_BUTTON_A[] = { 0x07,HID_XINPUT_BUTTON_A_VALUE}; +const uint8_t HID_XINPUT_BUTTON_B[] = { 0x07,HID_XINPUT_BUTTON_B_VALUE}; +const uint8_t HID_XINPUT_BUTTON_X[] = { 0x07,HID_XINPUT_BUTTON_X_VALUE}; +const uint8_t HID_XINPUT_BUTTON_Y[] = { 0x07,HID_XINPUT_BUTTON_Y_VALUE}; -const u8 HID_XINPUT_BUTTON_LB[] = { 0x06,HID_XINPUT_BUTTON_LB_VALUE}; -const u8 HID_XINPUT_BUTTON_LT[] = { 0x04,HID_XINPUT_BUTTON_LT_VALUE}; -const u8 HID_XINPUT_BUTTON_L3[] = { 0x06,HID_XINPUT_BUTTON_L3_VALUE}; +const uint8_t HID_XINPUT_BUTTON_LB[] = { 0x06,HID_XINPUT_BUTTON_LB_VALUE}; +const uint8_t HID_XINPUT_BUTTON_LT[] = { 0x04,HID_XINPUT_BUTTON_LT_VALUE}; +const uint8_t HID_XINPUT_BUTTON_L3[] = { 0x06,HID_XINPUT_BUTTON_L3_VALUE}; -const u8 HID_XINPUT_BUTTON_RB[] = { 0x06,HID_XINPUT_BUTTON_RB_VALUE}; -const u8 HID_XINPUT_BUTTON_RT[] = { 0x05,HID_XINPUT_BUTTON_RT_VALUE}; -const u8 HID_XINPUT_BUTTON_R3[] = { 0x06,HID_XINPUT_BUTTON_R3_VALUE}; +const uint8_t HID_XINPUT_BUTTON_RB[] = { 0x06,HID_XINPUT_BUTTON_RB_VALUE}; +const uint8_t HID_XINPUT_BUTTON_RT[] = { 0x05,HID_XINPUT_BUTTON_RT_VALUE}; +const uint8_t HID_XINPUT_BUTTON_R3[] = { 0x06,HID_XINPUT_BUTTON_R3_VALUE}; -const u8 HID_XINPUT_BUTTON_START[] = { 0x06,HID_XINPUT_BUTTON_START_VALUE}; -const u8 HID_XINPUT_BUTTON_BACK[] = { 0x06,HID_XINPUT_BUTTON_BACK_VALUE}; -const u8 HID_XINPUT_BUTTON_GUIDE[] = { 0x06,HID_XINPUT_BUTTON_GUIDE_VALUE}; +const uint8_t HID_XINPUT_BUTTON_START[] = { 0x06,HID_XINPUT_BUTTON_START_VALUE}; +const uint8_t HID_XINPUT_BUTTON_BACK[] = { 0x06,HID_XINPUT_BUTTON_BACK_VALUE}; +const uint8_t HID_XINPUT_BUTTON_GUIDE[] = { 0x06,HID_XINPUT_BUTTON_GUIDE_VALUE}; -const u8 HID_XINPUT_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,HID_XINPUT_BUTTON_DPAD_MASK_VALUE}; -const u8 HID_XINPUT_BUTTON_LEFT[] = { 0x07,HID_XINPUT_BUTTON_LEFT_VALUE}; -const u8 HID_XINPUT_BUTTON_RIGHT[] = { 0x07,HID_XINPUT_BUTTON_RIGHT_VALUE}; -const u8 HID_XINPUT_BUTTON_DOWN[] = { 0x07,HID_XINPUT_BUTTON_DOWN_VALUE}; -const u8 HID_XINPUT_BUTTON_UP[] = { 0x07,HID_XINPUT_BUTTON_UP_VALUE}; +const uint8_t HID_XINPUT_BUTTON_DPAD_TYPE[] = { CONTRPDM_Normal,HID_XINPUT_BUTTON_DPAD_MASK_VALUE}; +const uint8_t HID_XINPUT_BUTTON_LEFT[] = { 0x07,HID_XINPUT_BUTTON_LEFT_VALUE}; +const uint8_t HID_XINPUT_BUTTON_RIGHT[] = { 0x07,HID_XINPUT_BUTTON_RIGHT_VALUE}; +const uint8_t HID_XINPUT_BUTTON_DOWN[] = { 0x07,HID_XINPUT_BUTTON_DOWN_VALUE}; +const uint8_t HID_XINPUT_BUTTON_UP[] = { 0x07,HID_XINPUT_BUTTON_UP_VALUE}; -const u8 HID_XINPUT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_XINPUT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x00, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x10, //STICK_CONF_DEADZONE, @@ -249,7 +250,7 @@ const u8 HID_XINPUT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_ 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_XINPUT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_XINPUT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x01, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x10, //STICK_CONF_DEADZONE, @@ -257,7 +258,7 @@ const u8 HID_XINPUT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_ 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_XINPUT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_XINPUT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x02, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x10, //STICK_CONF_DEADZONE, @@ -265,7 +266,7 @@ const u8 HID_XINPUT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_ 0x00, //STICK_CONF_MIN, 0xFF};//STICK_CONF_MAX, -const u8 HID_XINPUT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_XINPUT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x03, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x10, //STICK_CONF_DEADZONE, @@ -279,36 +280,36 @@ const u8 HID_XINPUT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_ //! Switch Pro Controller //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -const u8 HID_SWITCH_PRO_BT_BUTTON_A[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_A_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_B[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_B_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_X[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_X_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_Y[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_Y_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_A[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_A_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_B[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_B_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_X[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_X_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_Y[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_Y_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_L[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_L_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_ZL[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_ZL_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_STICK_L[] = { 0x01,(u8)((HID_SWITCH_PRO_BT_BUTTON_STICK_L_VALUE >> 16) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_L[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_L_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_ZL[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_ZL_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_STICK_L[] = { 0x01,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_STICK_L_VALUE >> 16) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_R[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_R_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_ZR[] = { 0x00,(u8)((HID_SWITCH_PRO_BT_BUTTON_ZR_VALUE >> 24) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_STICK_R[] = { 0x01,(u8)((HID_SWITCH_PRO_BT_BUTTON_STICK_R_VALUE >> 16) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_R[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_R_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_ZR[] = { 0x00,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_ZR_VALUE >> 24) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_STICK_R[] = { 0x01,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_STICK_R_VALUE >> 16) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_PLUS[] = { 0x01,(u8)((HID_SWITCH_PRO_BT_BUTTON_PLUS_VALUE >> 16) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_MINUS[] = { 0x01,(u8)((HID_SWITCH_PRO_BT_BUTTON_MINUS_VALUE >> 16) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_HOME[] = { 0x01,(u8)((HID_SWITCH_PRO_BT_BUTTON_HOME_VALUE >> 16) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_PLUS[] = { 0x01,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_PLUS_VALUE >> 16) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_MINUS[] = { 0x01,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_MINUS_VALUE >> 16) & 0xFF)}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_HOME[] = { 0x01,(uint8_t)((HID_SWITCH_PRO_BT_BUTTON_HOME_VALUE >> 16) & 0xFF)}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[] = { CONTRPDM_Hat,HID_SWITCH_PRO_BT_BUTTON_DPAD_MASK_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_N[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_N_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NE_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_E[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_E_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_SE_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_S[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_S_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_SW_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_W[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_W_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NW_VALUE}; -const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[] = { CONTRPDM_Hat,HID_SWITCH_PRO_BT_BUTTON_DPAD_MASK_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_N[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_N_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NE_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_E[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_E_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_SE_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_S[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_S_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_SW_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_W[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_W_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NW_VALUE}; +const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[] = { 0x02,HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL_VALUE}; -const u8 HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x04, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x01, //STICK_CONF_DEADZONE, @@ -316,7 +317,7 @@ const u8 HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF 0x28, //STICK_CONF_MIN, 0xDF};//STICK_CONF_MAX, -const u8 HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x06, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x06, //STICK_CONF_DEADZONE, @@ -324,7 +325,7 @@ const u8 HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF 0x16, //STICK_CONF_MIN, 0xD7};//STICK_CONF_MAX, -const u8 HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x08, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x04, //STICK_CONF_DEADZONE, @@ -332,7 +333,7 @@ const u8 HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF 0x29, //STICK_CONF_MIN, 0xE2};//STICK_CONF_MAX, -const u8 HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION +const uint8_t HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE] = { STICK_CONF_MAGIC_VALUE, //STICK_CONF_MAGIC_VERSION 0x0A, //STICK_CONF_BYTE, 0x80, //STICK_CONF_DEFAULT, 0x08, //STICK_CONF_DEADZONE, diff --git a/source/utils/PadConst.hpp b/source/utils/PadConst.hpp index 7fd54c1..5c6fbdd 100644 --- a/source/utils/PadConst.hpp +++ b/source/utils/PadConst.hpp @@ -20,14 +20,14 @@ #include -#include "../ControllerPatcherDefs.h" +#include -extern const u8 DEF_R_STICK; -extern const u8 DEF_L_STICK; +extern const uint8_t DEF_R_STICK; +extern const uint8_t DEF_L_STICK; -extern const u8 DEF_STICK_OFFSET_INVERT; -extern const u8 DEF_STICK_OFFSET_DEADZONE; -extern const u8 DEF_STICK_OFFSET_MINMAX; +extern const uint8_t DEF_STICK_OFFSET_INVERT; +extern const uint8_t DEF_STICK_OFFSET_DEADZONE; +extern const uint8_t DEF_STICK_OFFSET_MINMAX; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Device names @@ -45,168 +45,168 @@ extern const char *HID_SWITCH_PRO_STRING; //! GC_Adapter //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -extern const u8 HID_GC_BUTTON_A[]; -extern const u8 HID_GC_BUTTON_B[]; -extern const u8 HID_GC_BUTTON_X[]; -extern const u8 HID_GC_BUTTON_Y[]; -extern const u8 HID_GC_BUTTON_LEFT[]; -extern const u8 HID_GC_BUTTON_RIGHT[]; -extern const u8 HID_GC_BUTTON_DOWN[]; -extern const u8 HID_GC_BUTTON_UP[]; +extern const uint8_t HID_GC_BUTTON_A[]; +extern const uint8_t HID_GC_BUTTON_B[]; +extern const uint8_t HID_GC_BUTTON_X[]; +extern const uint8_t HID_GC_BUTTON_Y[]; +extern const uint8_t HID_GC_BUTTON_LEFT[]; +extern const uint8_t HID_GC_BUTTON_RIGHT[]; +extern const uint8_t HID_GC_BUTTON_DOWN[]; +extern const uint8_t HID_GC_BUTTON_UP[]; -extern const u8 HID_GC_BUTTON_START[]; -extern const u8 HID_GC_BUTTON_Z[]; +extern const uint8_t HID_GC_BUTTON_START[]; +extern const uint8_t HID_GC_BUTTON_Z[]; -extern const u8 HID_GC_BUTTON_L[]; -extern const u8 HID_GC_BUTTON_R[]; +extern const uint8_t HID_GC_BUTTON_L[]; +extern const uint8_t HID_GC_BUTTON_R[]; -extern const u8 HID_GC_BUTTON_DPAD_TYPE[]; +extern const uint8_t HID_GC_BUTTON_DPAD_TYPE[]; -extern const u8 HID_GC_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_GC_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_GC_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_GC_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_GC_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_GC_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_GC_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_GC_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! DS3 //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -extern const u8 HID_DS3_BUTTON_CROSS[]; -extern const u8 HID_DS3_BUTTON_CIRCLE[]; -extern const u8 HID_DS3_BUTTON_SQUARE []; -extern const u8 HID_DS3_BUTTON_TRIANGLE[]; +extern const uint8_t HID_DS3_BUTTON_CROSS[]; +extern const uint8_t HID_DS3_BUTTON_CIRCLE[]; +extern const uint8_t HID_DS3_BUTTON_SQUARE []; +extern const uint8_t HID_DS3_BUTTON_TRIANGLE[]; -extern const u8 HID_DS3_BUTTON_L1[]; -extern const u8 HID_DS3_BUTTON_L2[]; -extern const u8 HID_DS3_BUTTON_R1[]; -extern const u8 HID_DS3_BUTTON_R2[]; +extern const uint8_t HID_DS3_BUTTON_L1[]; +extern const uint8_t HID_DS3_BUTTON_L2[]; +extern const uint8_t HID_DS3_BUTTON_R1[]; +extern const uint8_t HID_DS3_BUTTON_R2[]; -extern const u8 HID_DS3_BUTTON_L3[]; -extern const u8 HID_DS3_BUTTON_R3[]; -extern const u8 HID_DS3_BUTTON_SELECT[]; -extern const u8 HID_DS3_BUTTON_START[]; -extern const u8 HID_DS3_BUTTON_LEFT[]; -extern const u8 HID_DS3_BUTTON_RIGHT[]; -extern const u8 HID_DS3_BUTTON_UP[]; -extern const u8 HID_DS3_BUTTON_DOWN[]; +extern const uint8_t HID_DS3_BUTTON_L3[]; +extern const uint8_t HID_DS3_BUTTON_R3[]; +extern const uint8_t HID_DS3_BUTTON_SELECT[]; +extern const uint8_t HID_DS3_BUTTON_START[]; +extern const uint8_t HID_DS3_BUTTON_LEFT[]; +extern const uint8_t HID_DS3_BUTTON_RIGHT[]; +extern const uint8_t HID_DS3_BUTTON_UP[]; +extern const uint8_t HID_DS3_BUTTON_DOWN[]; -extern const u8 HID_DS3_BUTTON_GUIDE[]; +extern const uint8_t HID_DS3_BUTTON_GUIDE[]; -extern const u8 HID_DS3_BUTTON_DPAD_TYPE[]; +extern const uint8_t HID_DS3_BUTTON_DPAD_TYPE[]; -extern const u8 HID_DS3_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS3_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS3_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS3_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS3_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS3_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS3_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS3_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! DS4 //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -extern const u8 HID_DS4_BUTTON_CROSS[]; -extern const u8 HID_DS4_BUTTON_CIRCLE[]; -extern const u8 HID_DS4_BUTTON_SQUARE []; -extern const u8 HID_DS4_BUTTON_TRIANGLE[]; +extern const uint8_t HID_DS4_BUTTON_CROSS[]; +extern const uint8_t HID_DS4_BUTTON_CIRCLE[]; +extern const uint8_t HID_DS4_BUTTON_SQUARE []; +extern const uint8_t HID_DS4_BUTTON_TRIANGLE[]; -extern const u8 HID_DS4_BUTTON_L1[]; -extern const u8 HID_DS4_BUTTON_L2[]; -extern const u8 HID_DS4_BUTTON_L3[]; -extern const u8 HID_DS4_BUTTON_R1[]; -extern const u8 HID_DS4_BUTTON_R2[]; -extern const u8 HID_DS4_BUTTON_R3[]; +extern const uint8_t HID_DS4_BUTTON_L1[]; +extern const uint8_t HID_DS4_BUTTON_L2[]; +extern const uint8_t HID_DS4_BUTTON_L3[]; +extern const uint8_t HID_DS4_BUTTON_R1[]; +extern const uint8_t HID_DS4_BUTTON_R2[]; +extern const uint8_t HID_DS4_BUTTON_R3[]; -extern const u8 HID_DS4_BUTTON_SHARE[]; -extern const u8 HID_DS4_BUTTON_OPTIONS[]; +extern const uint8_t HID_DS4_BUTTON_SHARE[]; +extern const uint8_t HID_DS4_BUTTON_OPTIONS[]; -extern const u8 HID_DS4_BUTTON_DPAD_TYPE[]; -extern const u8 HID_DS4_BUTTON_DPAD_N[]; -extern const u8 HID_DS4_BUTTON_DPAD_NE[]; -extern const u8 HID_DS4_BUTTON_DPAD_E[]; -extern const u8 HID_DS4_BUTTON_DPAD_SE[]; -extern const u8 HID_DS4_BUTTON_DPAD_S[]; -extern const u8 HID_DS4_BUTTON_DPAD_SW[]; -extern const u8 HID_DS4_BUTTON_DPAD_W[]; -extern const u8 HID_DS4_BUTTON_DPAD_NW[]; -extern const u8 HID_DS4_BUTTON_DPAD_NEUTRAL[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_TYPE[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_N[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_NE[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_E[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_SE[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_S[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_SW[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_W[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_NW[]; +extern const uint8_t HID_DS4_BUTTON_DPAD_NEUTRAL[]; -extern const u8 HID_DS4_BUTTON_GUIDE[]; -extern const u8 HID_DS4_BUTTON_T_PAD_CLICK[]; +extern const uint8_t HID_DS4_BUTTON_GUIDE[]; +extern const uint8_t HID_DS4_BUTTON_T_PAD_CLICK[]; -extern const u8 HID_DS4_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS4_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS4_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_DS4_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS4_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS4_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS4_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_DS4_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! XInput //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -extern const u8 HID_XINPUT_BUTTON_A[]; -extern const u8 HID_XINPUT_BUTTON_B[]; -extern const u8 HID_XINPUT_BUTTON_X[]; -extern const u8 HID_XINPUT_BUTTON_Y[]; +extern const uint8_t HID_XINPUT_BUTTON_A[]; +extern const uint8_t HID_XINPUT_BUTTON_B[]; +extern const uint8_t HID_XINPUT_BUTTON_X[]; +extern const uint8_t HID_XINPUT_BUTTON_Y[]; -extern const u8 HID_XINPUT_BUTTON_LB[]; -extern const u8 HID_XINPUT_BUTTON_LT[]; -extern const u8 HID_XINPUT_BUTTON_L3[]; +extern const uint8_t HID_XINPUT_BUTTON_LB[]; +extern const uint8_t HID_XINPUT_BUTTON_LT[]; +extern const uint8_t HID_XINPUT_BUTTON_L3[]; -extern const u8 HID_XINPUT_BUTTON_RB[]; -extern const u8 HID_XINPUT_BUTTON_RT[]; -extern const u8 HID_XINPUT_BUTTON_R3[]; +extern const uint8_t HID_XINPUT_BUTTON_RB[]; +extern const uint8_t HID_XINPUT_BUTTON_RT[]; +extern const uint8_t HID_XINPUT_BUTTON_R3[]; -extern const u8 HID_XINPUT_BUTTON_START[]; -extern const u8 HID_XINPUT_BUTTON_BACK[]; -extern const u8 HID_XINPUT_BUTTON_GUIDE[]; +extern const uint8_t HID_XINPUT_BUTTON_START[]; +extern const uint8_t HID_XINPUT_BUTTON_BACK[]; +extern const uint8_t HID_XINPUT_BUTTON_GUIDE[]; -extern const u8 HID_XINPUT_BUTTON_DPAD_TYPE[]; -extern const u8 HID_XINPUT_BUTTON_LEFT[]; -extern const u8 HID_XINPUT_BUTTON_RIGHT[]; -extern const u8 HID_XINPUT_BUTTON_DOWN[]; -extern const u8 HID_XINPUT_BUTTON_UP[]; +extern const uint8_t HID_XINPUT_BUTTON_DPAD_TYPE[]; +extern const uint8_t HID_XINPUT_BUTTON_LEFT[]; +extern const uint8_t HID_XINPUT_BUTTON_RIGHT[]; +extern const uint8_t HID_XINPUT_BUTTON_DOWN[]; +extern const uint8_t HID_XINPUT_BUTTON_UP[]; -extern const u8 HID_XINPUT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_XINPUT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_XINPUT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_XINPUT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_XINPUT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_XINPUT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_XINPUT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_XINPUT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Switch Pro Controller //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -extern const u8 HID_SWITCH_PRO_BT_BUTTON_A[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_B[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_X[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_Y[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_A[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_B[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_X[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_Y[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_L[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_ZL[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_STICK_L[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_L[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_ZL[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_STICK_L[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_R[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_ZR[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_STICK_R[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_R[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_ZR[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_STICK_R[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_PLUS[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_MINUS[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_HOME[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_PLUS[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_MINUS[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_HOME[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_N[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_E[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_S[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_W[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[]; -extern const u8 HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_N[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_E[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_S[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_W[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[]; +extern const uint8_t HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[]; -extern const u8 HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; -extern const u8 HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_ENUM_MAXVALUE]; +extern const uint8_t HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_ENUM_MAXVALUE]; #endif /* _PAD_CONST_H_ */