Update README.md

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Maschell 2016-08-04 09:44:54 +02:00 committed by GitHub
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@ -48,11 +48,24 @@ Take a look at the [HID to VPAD](https://github.com/Maschell/hid_to_vpad) source
Once you set up everything correctly, you can use the "setControllerDataFromHID" method to fill a VPADData pointer. Example:
```
#include "controller_patcher/controller_patcher.h"
VPADData buffer;
setControllerDataFromHID(&buffer,HID_ALL_CONNECTED_DEVICES);
```
This example will add the input from ALL connected HID devices into the created VPADData.
To remap the gamepad buttons. Use something like this:
```
#include "controller_patcher/cp_retain_vars.h"
#include "controller_patcher/controller_patcher.h"
if(gButtonRemappingConfigDone && gConfig_done){
buttonRemapping(buffer);
}
```
The postion of the mouse cursor can be read from here:
```
#include "controller_patcher/cp_retain_vars.h"