/**************************************************************************** * Copyright (C) 2016,2017 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "ControllerPatcherIncludes.hpp" #include #include #include #include #include #include #include #include // This stores the holded buttons for the gamepad after the button remapping. static uint32_t buttonRemapping_lastButtonsHold = 0; /* To set the controls of an Pro Controler, we first get the result for an Gamepad and convert them later. This way both can share the same functions.*/ // This arrays stores the last hold buttons of the Pro Controllers. One uint32_t for each channel of the controllers static uint32_t last_button_hold[4] = {0, 0, 0, 0}; // This arrays stores the VPADStatus that will be used to get the HID Data for the Pro Controllers. One for each channel. static VPADStatus myVPADBuffer[4]; void ControllerPatcher::InitButtonMapping() { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Init called "); } if (!gButtonRemappingConfigDone) { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Remapping is running! "); } gButtonRemappingConfigDone = 1; memset(gGamePadValues, 0, sizeof(gGamePadValues)); // Init / Invalid everything gGamePadValues[CONTRPS_VPAD_BUTTON_A] = VPAD_BUTTON_A; gGamePadValues[CONTRPS_VPAD_BUTTON_B] = VPAD_BUTTON_B; gGamePadValues[CONTRPS_VPAD_BUTTON_X] = VPAD_BUTTON_X; gGamePadValues[CONTRPS_VPAD_BUTTON_Y] = VPAD_BUTTON_Y; gGamePadValues[CONTRPS_VPAD_BUTTON_LEFT] = VPAD_BUTTON_LEFT; gGamePadValues[CONTRPS_VPAD_BUTTON_RIGHT] = VPAD_BUTTON_RIGHT; gGamePadValues[CONTRPS_VPAD_BUTTON_UP] = VPAD_BUTTON_UP; gGamePadValues[CONTRPS_VPAD_BUTTON_DOWN] = VPAD_BUTTON_DOWN; gGamePadValues[CONTRPS_VPAD_BUTTON_ZL] = VPAD_BUTTON_ZL; gGamePadValues[CONTRPS_VPAD_BUTTON_ZR] = VPAD_BUTTON_ZR; gGamePadValues[CONTRPS_VPAD_BUTTON_L] = VPAD_BUTTON_L; gGamePadValues[CONTRPS_VPAD_BUTTON_R] = VPAD_BUTTON_R; gGamePadValues[CONTRPS_VPAD_BUTTON_PLUS] = VPAD_BUTTON_PLUS; gGamePadValues[CONTRPS_VPAD_BUTTON_MINUS] = VPAD_BUTTON_MINUS; gGamePadValues[CONTRPS_VPAD_BUTTON_HOME] = VPAD_BUTTON_HOME; gGamePadValues[CONTRPS_VPAD_BUTTON_SYNC] = VPAD_BUTTON_SYNC; gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_R] = VPAD_BUTTON_STICK_R; gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_L] = VPAD_BUTTON_STICK_L; gGamePadValues[CONTRPS_VPAD_BUTTON_TV] = VPAD_BUTTON_TV; gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_LEFT] = VPAD_STICK_R_EMULATION_LEFT; gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_RIGHT] = VPAD_STICK_R_EMULATION_RIGHT; gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_UP] = VPAD_STICK_R_EMULATION_UP; gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_DOWN] = VPAD_STICK_R_EMULATION_DOWN; gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_LEFT] = VPAD_STICK_L_EMULATION_LEFT; gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_RIGHT] = VPAD_STICK_L_EMULATION_RIGHT; gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_UP] = VPAD_STICK_L_EMULATION_UP; gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_DOWN] = VPAD_STICK_L_EMULATION_DOWN; } } void ControllerPatcher::ResetConfig() { memset(&gControllerMapping, 0, sizeof(gControllerMapping)); disableControllerMapping(); memset(config_controller, CONTROLLER_PATCHER_INVALIDVALUE, sizeof(config_controller)); // Init / Invalid everything memset(config_controller_hidmask, 0, sizeof(config_controller_hidmask)); // Init / Invalid everything memset(gNetworkController, 0, sizeof(gNetworkController)); // Init / Invalid everything memset(gHID_Devices, 0, sizeof(gHID_Devices)); // Init / Invalid everything memset(gWPADConnectCallback, 0, sizeof(gWPADConnectCallback)); memset(gKPADConnectCallback, 0, sizeof(gKPADConnectCallback)); memset(gExtensionCallback, 0, sizeof(gExtensionCallback)); gCallbackCooldown = 0; gHID_Mouse_Mode = HID_MOUSE_MODE_AIM; gHID_LIST_GC = 0; gHID_LIST_DS3 = 0; gHID_LIST_DS4 = 0; gHID_LIST_KEYBOARD = 0; gHID_LIST_MOUSE = 0; gGamePadSlot = 0; gHID_SLOT_GC = 0; gHID_SLOT_KEYBOARD = 0; gMouseSlot = 0; HIDSlotData slotdata; gHIDRegisteredDevices = 0; ControllerPatcherUtils::getNextSlotData(&slotdata); gGamePadSlot = slotdata.deviceslot; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register Gamepad-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(slotdata.hidmask), gGamePadSlot); } ControllerPatcherUtils::getNextSlotData(&slotdata); gMouseSlot = slotdata.deviceslot; gHID_LIST_MOUSE = slotdata.hidmask; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register Mouse-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(gHID_LIST_MOUSE), gMouseSlot); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t keyboard_slot = slotdata.deviceslot; uint32_t keyboard_hid = slotdata.hidmask; gHID_LIST_KEYBOARD = keyboard_hid; gHID_SLOT_KEYBOARD = keyboard_slot; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register Keyboard-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(gHID_LIST_KEYBOARD), gHID_SLOT_KEYBOARD); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t gc_slot = slotdata.deviceslot; uint32_t gc_hid = slotdata.hidmask; gHID_LIST_GC = gc_hid; gHID_SLOT_GC = gc_slot; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register GC-Adapter-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(gHID_LIST_GC), gHID_SLOT_GC); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t ds3_slot = slotdata.deviceslot; uint32_t ds3_hid = slotdata.hidmask; gHID_LIST_DS3 = ds3_hid; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register DS3-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(gHID_LIST_DS3), ds3_slot); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t ds4_slot = slotdata.deviceslot; uint32_t ds4_hid = slotdata.hidmask; gHID_LIST_DS4 = ds4_hid; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register DS4-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(ds4_hid), ds4_slot); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t xinput_slot = slotdata.deviceslot; uint32_t xinput_hid = slotdata.hidmask; if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Register XInput-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(xinput_hid), xinput_slot); } ControllerPatcherUtils::getNextSlotData(&slotdata); uint32_t switch_pro_slot = slotdata.deviceslot; gHID_LIST_SWITCH_PRO = slotdata.hidmask; DEBUG_FUNCTION_LINE("Register Switch-Pro-Config. HID-Mask %s Device-Slot: %d", StringTools::byte_to_binary(gHID_LIST_SWITCH_PRO), switch_pro_slot); config_controller_hidmask[gc_slot] = gHID_LIST_GC; config_controller_hidmask[ds3_slot] = gHID_LIST_DS3; config_controller_hidmask[keyboard_slot] = gHID_LIST_KEYBOARD; config_controller_hidmask[gMouseSlot] = gHID_LIST_MOUSE; config_controller_hidmask[ds4_slot] = gHID_LIST_DS4; config_controller_hidmask[xinput_slot] = xinput_hid; config_controller_hidmask[switch_pro_slot] = gHID_LIST_SWITCH_PRO; /* We need to give the GamePad, Mouse and Keyboard a unique VID/PID to find the right slots.*/ //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! GamePad //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gGamePadSlot][CONTRPS_VID], 0xAF, 0xFE); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gGamePadSlot][CONTRPS_PID], 0xAA, 0xAA); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Switch Pro Controller //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VID], (HID_SWITCH_PRO_VID >> 8) & 0xFF, HID_SWITCH_PRO_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_PID], (HID_SWITCH_PRO_PID >> 8) & 0xFF, HID_SWITCH_PRO_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_A], HID_SWITCH_PRO_BT_BUTTON_A[0], HID_SWITCH_PRO_BT_BUTTON_A[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_B], HID_SWITCH_PRO_BT_BUTTON_B[0], HID_SWITCH_PRO_BT_BUTTON_B[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_X], HID_SWITCH_PRO_BT_BUTTON_X[0], HID_SWITCH_PRO_BT_BUTTON_X[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_Y], HID_SWITCH_PRO_BT_BUTTON_Y[0], HID_SWITCH_PRO_BT_BUTTON_Y[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_SWITCH_PRO_BT_BUTTON_PLUS[0], HID_SWITCH_PRO_BT_BUTTON_PLUS[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_SWITCH_PRO_BT_BUTTON_MINUS[0], HID_SWITCH_PRO_BT_BUTTON_MINUS[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L], HID_SWITCH_PRO_BT_BUTTON_L[0], HID_SWITCH_PRO_BT_BUTTON_L[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R], HID_SWITCH_PRO_BT_BUTTON_R[0], HID_SWITCH_PRO_BT_BUTTON_R[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZL], HID_SWITCH_PRO_BT_BUTTON_ZL[0], HID_SWITCH_PRO_BT_BUTTON_ZL[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZR], HID_SWITCH_PRO_BT_BUTTON_ZR[0], HID_SWITCH_PRO_BT_BUTTON_ZR[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_SWITCH_PRO_BT_BUTTON_STICK_L[0], HID_SWITCH_PRO_BT_BUTTON_STICK_L[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_SWITCH_PRO_BT_BUTTON_STICK_R[0], HID_SWITCH_PRO_BT_BUTTON_STICK_R[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_HOME], HID_SWITCH_PRO_BT_BUTTON_HOME[0], HID_SWITCH_PRO_BT_BUTTON_HOME[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_PAD_COUNT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_INVERT]); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Mouse //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gMouseSlot][CONTRPS_VID], (HID_MOUSE_VID >> 8) & 0xFF, HID_MOUSE_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gMouseSlot][CONTRPS_PID], (HID_MOUSE_PID >> 8) & 0xFF, HID_MOUSE_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_LEFT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_RIGHT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gMouseSlot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_MOUSE_PAD_COUNT); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! Keyboard //!--------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VID], (HID_KEYBOARD_VID >> 8) & 0xFF, HID_KEYBOARD_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PID], (HID_KEYBOARD_PID >> 8) & 0xFF, HID_KEYBOARD_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_A], 0x00, HID_KEYBOARD_BUTTON_E); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_B], 0x00, HID_KEYBOARD_BUTTON_Q); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_X], 0x00, HID_KEYBOARD_BUTTON_SPACEBAR); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_Y], 0x00, HID_KEYBOARD_BUTTON_R); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, CONTRPDM_Normal); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_LEFT], 0x00, HID_KEYBOARD_BUTTON_LEFT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_RIGHT], 0x00, HID_KEYBOARD_BUTTON_RIGHT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_DOWN], 0x00, HID_KEYBOARD_BUTTON_DOWN); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_UP], 0x00, HID_KEYBOARD_BUTTON_UP); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_PLUS], 0x00, HID_KEYBOARD_BUTTON_RETURN); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_MINUS], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_MINUS); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L], 0x00, HID_KEYBOARD_BUTTON_V); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R], 0x00, HID_KEYBOARD_BUTTON_B); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZL], 0x00, HID_KEYBOARD_BUTTON_SHIFT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZR], 0x00, HID_KEYBOARD_BUTTON_N); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_L], 0x00, HID_KEYBOARD_BUTTON_F); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_R], 0x00, HID_KEYBOARD_BUTTON_TAB); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_UP], 0x00, HID_KEYBOARD_BUTTON_W); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_DOWN], 0x00, HID_KEYBOARD_BUTTON_S); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_LEFT], 0x00, HID_KEYBOARD_BUTTON_A); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_RIGHT], 0x00, HID_KEYBOARD_BUTTON_D); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_UP], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_8); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_DOWN], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_2); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_LEFT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_4); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_RIGHT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_6); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_KEYBOARD_PAD_COUNT); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! GC-Adapter //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VID], (HID_GC_VID >> 8) & 0xFF, HID_GC_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_PID], (HID_GC_PID >> 8) & 0xFF, HID_GC_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_A], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_B], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_X], HID_GC_BUTTON_X[0], HID_GC_BUTTON_X[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_Y], HID_GC_BUTTON_Y[0], HID_GC_BUTTON_Y[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_LEFT], HID_GC_BUTTON_LEFT[0], HID_GC_BUTTON_LEFT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_RIGHT], HID_GC_BUTTON_RIGHT[0], HID_GC_BUTTON_RIGHT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_DOWN], HID_GC_BUTTON_DOWN[0], HID_GC_BUTTON_DOWN[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_UP], HID_GC_BUTTON_UP[0], HID_GC_BUTTON_UP[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_MINUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_PLUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZL], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZR], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_L], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_R], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE], CONTROLLER_PATCHER_VALUE_SET, CONTROLLER_PATCHER_GC_DOUBLE_USE); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR], HID_GC_BUTTON_Z[0], HID_GC_BUTTON_Z[1]); //Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is pressed ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_MINUS); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_L); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_L); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_R); //Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is released ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_PLUS); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZL); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_A); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_B); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_PAD_COUNT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_GC_STICK_L_X[STICK_CONF_BYTE], HID_GC_STICK_L_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_GC_STICK_L_X[STICK_CONF_MIN], HID_GC_STICK_L_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_GC_STICK_L_Y[STICK_CONF_BYTE], HID_GC_STICK_L_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_GC_STICK_L_Y[STICK_CONF_MIN], HID_GC_STICK_L_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_GC_STICK_R_X[STICK_CONF_BYTE], HID_GC_STICK_R_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_GC_STICK_R_X[STICK_CONF_MIN], HID_GC_STICK_R_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_GC_STICK_R_Y[STICK_CONF_BYTE], HID_GC_STICK_R_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_GC_STICK_R_Y[STICK_CONF_MIN], HID_GC_STICK_R_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_INVERT]); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! DS3 //!--------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VID], (HID_DS3_VID >> 8) & 0xFF, HID_DS3_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_PID], (HID_DS3_PID >> 8) & 0xFF, HID_DS3_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_A], HID_DS3_BUTTON_CIRCLE[0], HID_DS3_BUTTON_CIRCLE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_B], HID_DS3_BUTTON_CROSS[0], HID_DS3_BUTTON_CROSS[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_X], HID_DS3_BUTTON_TRIANGLE[0], HID_DS3_BUTTON_TRIANGLE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS3_BUTTON_SQUARE[0], HID_DS3_BUTTON_SQUARE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_DS3_BUTTON_LEFT[0], HID_DS3_BUTTON_LEFT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_DS3_BUTTON_RIGHT[0], HID_DS3_BUTTON_RIGHT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_DS3_BUTTON_DOWN[0], HID_DS3_BUTTON_DOWN[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_UP], HID_DS3_BUTTON_UP[0], HID_DS3_BUTTON_UP[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS3_BUTTON_START[0], HID_DS3_BUTTON_START[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS3_BUTTON_SELECT[0], HID_DS3_BUTTON_SELECT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L], HID_DS3_BUTTON_L1[0], HID_DS3_BUTTON_L1[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R], HID_DS3_BUTTON_R1[0], HID_DS3_BUTTON_R1[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS3_BUTTON_L2[0], HID_DS3_BUTTON_L2[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS3_BUTTON_R2[0], HID_DS3_BUTTON_R2[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS3_BUTTON_L3[0], HID_DS3_BUTTON_L3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS3_BUTTON_R3[0], HID_DS3_BUTTON_R3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS3_BUTTON_GUIDE[0], HID_DS3_BUTTON_GUIDE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_PAD_COUNT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS3_STICK_L_X[STICK_CONF_BYTE], HID_DS3_STICK_L_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS3_STICK_L_X[STICK_CONF_MIN], HID_DS3_STICK_L_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS3_STICK_L_Y[STICK_CONF_BYTE], HID_DS3_STICK_L_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS3_STICK_L_Y[STICK_CONF_MIN], HID_DS3_STICK_L_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS3_STICK_R_X[STICK_CONF_BYTE], HID_DS3_STICK_R_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS3_STICK_R_X[STICK_CONF_MIN], HID_DS3_STICK_R_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS3_STICK_R_Y[STICK_CONF_BYTE], HID_DS3_STICK_R_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS3_STICK_R_Y[STICK_CONF_MIN], HID_DS3_STICK_R_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_INVERT]); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! DS4 //!--------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VID], (HID_DS4_VID >> 8) & 0xFF, HID_DS4_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_PID], (HID_DS4_PID >> 8) & 0xFF, HID_DS4_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_A], HID_DS4_BUTTON_CIRCLE[0], HID_DS4_BUTTON_CIRCLE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_B], HID_DS4_BUTTON_CROSS[0], HID_DS4_BUTTON_CROSS[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_X], HID_DS4_BUTTON_TRIANGLE[0], HID_DS4_BUTTON_TRIANGLE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS4_BUTTON_SQUARE[0], HID_DS4_BUTTON_SQUARE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_DS4_BUTTON_DPAD_N[0], HID_DS4_BUTTON_DPAD_N[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_DS4_BUTTON_DPAD_NE[0], HID_DS4_BUTTON_DPAD_NE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_DS4_BUTTON_DPAD_E[0], HID_DS4_BUTTON_DPAD_E[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_DS4_BUTTON_DPAD_SE[0], HID_DS4_BUTTON_DPAD_SE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_DS4_BUTTON_DPAD_S[0], HID_DS4_BUTTON_DPAD_S[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_DS4_BUTTON_DPAD_SW[0], HID_DS4_BUTTON_DPAD_SW[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_DS4_BUTTON_DPAD_W[0], HID_DS4_BUTTON_DPAD_W[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_DS4_BUTTON_DPAD_NW[0], HID_DS4_BUTTON_DPAD_NW[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_DS4_BUTTON_DPAD_NEUTRAL[0], HID_DS4_BUTTON_DPAD_NEUTRAL[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS4_BUTTON_OPTIONS[0], HID_DS4_BUTTON_OPTIONS[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS4_BUTTON_SHARE[0], HID_DS4_BUTTON_SHARE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L], HID_DS4_BUTTON_L1[0], HID_DS4_BUTTON_L1[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R], HID_DS4_BUTTON_R1[0], HID_DS4_BUTTON_R1[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS4_BUTTON_L2[0], HID_DS4_BUTTON_L2[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS4_BUTTON_R2[0], HID_DS4_BUTTON_R2[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS4_BUTTON_L3[0], HID_DS4_BUTTON_L3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS4_BUTTON_R3[0], HID_DS4_BUTTON_R3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS4_BUTTON_GUIDE[0], HID_DS4_BUTTON_GUIDE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_PAD_COUNT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS4_STICK_L_X[STICK_CONF_BYTE], HID_DS4_STICK_L_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS4_STICK_L_X[STICK_CONF_MIN], HID_DS4_STICK_L_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS4_STICK_L_Y[STICK_CONF_BYTE], HID_DS4_STICK_L_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS4_STICK_L_Y[STICK_CONF_MIN], HID_DS4_STICK_L_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS4_STICK_R_X[STICK_CONF_BYTE], HID_DS4_STICK_R_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS4_STICK_R_X[STICK_CONF_MIN], HID_DS4_STICK_R_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS4_STICK_R_Y[STICK_CONF_BYTE], HID_DS4_STICK_R_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS4_STICK_R_Y[STICK_CONF_MIN], HID_DS4_STICK_R_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_INVERT]); //!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //! XInput //!--------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VID], (HID_XINPUT_VID >> 8) & 0xFF, HID_XINPUT_VID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_PID], (HID_XINPUT_PID >> 8) & 0xFF, HID_XINPUT_PID & 0xFF); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_A], HID_XINPUT_BUTTON_B[0], HID_XINPUT_BUTTON_B[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_B], HID_XINPUT_BUTTON_A[0], HID_XINPUT_BUTTON_A[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_X], HID_XINPUT_BUTTON_Y[0], HID_XINPUT_BUTTON_Y[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_Y], HID_XINPUT_BUTTON_X[0], HID_XINPUT_BUTTON_X[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_UP], HID_XINPUT_BUTTON_UP[0], HID_XINPUT_BUTTON_UP[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_XINPUT_BUTTON_DOWN[0], HID_XINPUT_BUTTON_DOWN[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_XINPUT_BUTTON_LEFT[0], HID_XINPUT_BUTTON_LEFT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_XINPUT_BUTTON_RIGHT[0], HID_XINPUT_BUTTON_RIGHT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_XINPUT_BUTTON_START[0], HID_XINPUT_BUTTON_START[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_XINPUT_BUTTON_BACK[0], HID_XINPUT_BUTTON_BACK[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L], HID_XINPUT_BUTTON_LB[0], HID_XINPUT_BUTTON_LB[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R], HID_XINPUT_BUTTON_RB[0], HID_XINPUT_BUTTON_RB[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZL], HID_XINPUT_BUTTON_LT[0], HID_XINPUT_BUTTON_LT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZR], HID_XINPUT_BUTTON_RT[0], HID_XINPUT_BUTTON_RT[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_XINPUT_BUTTON_L3[0], HID_XINPUT_BUTTON_L3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_XINPUT_BUTTON_R3[0], HID_XINPUT_BUTTON_R3[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_HOME], HID_XINPUT_BUTTON_GUIDE[0], HID_XINPUT_BUTTON_GUIDE[1]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_PAD_COUNT); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_XINPUT_STICK_L_X[STICK_CONF_BYTE], HID_XINPUT_STICK_L_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_XINPUT_STICK_L_X[STICK_CONF_MIN], HID_XINPUT_STICK_L_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_XINPUT_STICK_L_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_L_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_XINPUT_STICK_L_Y[STICK_CONF_MIN], HID_XINPUT_STICK_L_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_XINPUT_STICK_R_X[STICK_CONF_BYTE], HID_XINPUT_STICK_R_X[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_XINPUT_STICK_R_X[STICK_CONF_MIN], HID_XINPUT_STICK_R_X[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_INVERT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_XINPUT_STICK_R_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_R_Y[STICK_CONF_DEFAULT]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_DEADZONE]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_XINPUT_STICK_R_Y[STICK_CONF_MIN], HID_XINPUT_STICK_R_Y[STICK_CONF_MAX]); ControllerPatcherUtils::setConfigValue((uint8_t *) &config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_INVERT]); } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::UpdateSamplingFunctionAddress() { OSDynLoad_Module handle = nullptr; WPADSamplingCallback newAddr = nullptr; auto err = OSDynLoad_IsModuleLoaded("padscore", &handle); if (err == OS_DYNLOAD_OK && handle != nullptr) { void *kpad_ptr = nullptr; if (OSDynLoad_FindExport(handle, OS_DYNLOAD_EXPORT_FUNC, "KPADRead", &kpad_ptr) == OS_DYNLOAD_OK) { newAddr = (WPADSamplingCallback) ((uint32_t) kpad_ptr + 0x1F0); if (*(uint32_t *) newAddr != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK) { //In Firmware <= 5.1.2 the offset changes newAddr = (WPADSamplingCallback) ((uint32_t) kpad_ptr + 0x1F8); if (*(uint32_t *) newAddr != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK) { //Should never happen. I looked into the padscore.rpl of ALL firmwares. newAddr = nullptr; } } } } else { OSReport("Failed to update sampling addr\n"); } gSamplingCallback = newAddr; return CONTROLLER_PATCHER_ERROR_NONE; } BOOL ControllerPatcher::Init(const char *pathToConfig) { gSamplingCallback = nullptr; if (gSamplingCallback != nullptr) { DEBUG_FUNCTION_LINE("Found the gSamplingCallback at %08X ", gSamplingCallback); } if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Init called! "); } if (gConfig_done == HID_INIT_NOT_DONE) { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("First time calling the Init"); } gConfig_done = HID_INIT_DONE; ControllerPatcher::ResetConfig(); } else { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Config already done!"); } } if (pathToConfig != NULL && gConfig_done != HID_SDCARD_READ) { DEBUG_FUNCTION_LINE("Reading config files from SD Card"); ConfigReader *reader = ConfigReader::getInstance(); if (reader->ReadConfigs(pathToConfig)) { DEBUG_FUNCTION_LINE("Done with reading config files from SD Card"); gConfig_done = HID_SDCARD_READ; } } DEBUG_FUNCTION_LINE("Initializing the data for button remapping"); InitButtonMapping(); if (!gHIDAttached) { HIDAddClient(&gHIDClient, ControllerPatcherHID::myAttachDetachCallback); } return true; } void ControllerPatcher::startNetworkServer() { if (!gNetworkControllerActivated) return; DEBUG_FUNCTION_LINE("statedNetworkServer! "); UDPServer::getInstance(); CPTCPServer::getInstance(); } void ControllerPatcher::stopNetworkServer() { DEBUG_FUNCTION_LINE("called!!"); UDPServer::destroyInstance(); DEBUG_FUNCTION_LINE("called! "); UDPClient::destroyInstance(); DEBUG_FUNCTION_LINE("called! "); CPTCPServer::destroyInstance(); } void ControllerPatcher::DeInit() { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("called! "); } if (gHIDAttached) HIDDelClient(&gHIDClient); //Resetting the state of the last pressed data. buttonRemapping_lastButtonsHold = 0; memset(last_button_hold, 0, sizeof(last_button_hold)); memset(myVPADBuffer, 0, sizeof(myVPADBuffer)); memset(&gControllerMapping, 0, sizeof(gControllerMapping)); memset(&gHIDClient, 0, sizeof(gHIDClient)); memset(gHID_Devices, 0, sizeof(gHID_Devices)); memset(gGamePadValues, 0, sizeof(gGamePadValues)); memset(config_controller, 0, sizeof(config_controller)); memset(config_controller_hidmask, 0, sizeof(config_controller_hidmask)); memset(gNetworkController, 0, sizeof(gNetworkController)); memset(gWPADConnectCallback, 0, sizeof(gWPADConnectCallback)); memset(gKPADConnectCallback, 0, sizeof(gKPADConnectCallback)); memset(gExtensionCallback, 0, sizeof(gExtensionCallback)); gCallbackCooldown = 0; gConfig_done = HID_INIT_NOT_DONE; gButtonRemappingConfigDone = 0; gHIDAttached = 0; gHIDCurrentDevice = 0; gHIDRegisteredDevices = 0; gHID_Mouse_Mode = HID_MOUSE_MODE_TOUCH; gHID_LIST_GC = 0; gHID_LIST_DS3 = 0; gHID_LIST_DS4 = 0; gHID_LIST_KEYBOARD = 0; gHID_LIST_MOUSE = 0; gHID_LIST_SWITCH_PRO = 0; gGamePadSlot = 0; gHID_SLOT_GC = 0; gHID_SLOT_KEYBOARD = 0; gMouseSlot = 0; gOriginalDimState = 0; gOriginalAPDState = 0; gHIDNetworkClientID = 0; destroyConfigHelper(); } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::enableControllerMapping() { gControllerMapping.gamepad.useAll = 0; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableControllerMapping() { gControllerMapping.gamepad.useAll = 1; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableWiiUEnergySetting() { uint32_t res; if (IMIsDimEnabled(&res) == 0) { if (res == 1) { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Dim was orignally enabled!"); } gOriginalDimState = 1; } } if (IMIsAPDEnabled(&res) == 0) { if (res == 1) { if (HID_DEBUG) { DEBUG_FUNCTION_LINE("Auto power down was orignally enabled!"); } gOriginalAPDState = 1; } } IMDisableDim(); IMDisableAPD(); DEBUG_FUNCTION_LINE("Disable Energy savers"); return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::restoreWiiUEnergySetting() { //Check if we need to enable Auto Power down again on exiting if (gOriginalAPDState == 1) { DEBUG_FUNCTION_LINE("Auto shutdown was on before using HID to VPAD. Setting it to on again."); IMEnableAPD(); } if (gOriginalDimState == 1) { DEBUG_FUNCTION_LINE("Burn-in reduction was on before using HID to VPAD. Setting it to on again."); IMEnableDim(); } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetControllerMapping(UController_Type type) { ControllerMappingPAD *cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type); if (cm_map_pad == NULL) { return CONTROLLER_PATCHER_ERROR_NULL_POINTER; } memset(cm_map_pad, 0, sizeof(*cm_map_pad)); return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::addControllerMapping(UController_Type type, ControllerMappingPADInfo config) { ControllerMappingPAD *cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type); int32_t result = 0; for (int32_t i = 0; i < HID_MAX_DEVICES_PER_SLOT; i++) { ControllerMappingPADInfo *info = &(cm_map_pad->pad_infos[i]); if (info != NULL && !info->active) { info->active = 1; info->pad = config.pad; info->type = config.type; info->vidpid.vid = config.vidpid.vid; info->vidpid.pid = config.vidpid.pid; result = 1; break; } } if (result == 0) { //No free slot. return -1; } return CONTROLLER_PATCHER_ERROR_NONE; } int32_t ControllerPatcher::getActiveMappingSlot(UController_Type type) { ControllerMappingPAD *cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type); if (cm_map_pad == NULL) { return -1; } int32_t connected = -1; for (int32_t i = 0; i < HID_MAX_DEVICES_PER_SLOT; i++) { if (cm_map_pad->pad_infos[i].active || cm_map_pad->pad_infos[i].type == CM_Type_RealController) { connected = i; break; } } return connected; } BOOL ControllerPatcher::isControllerConnectedAndActive(UController_Type type, int32_t mapping_slot) { ControllerMappingPADInfo *padinfo = getControllerMappingInfo(type, mapping_slot); if (!padinfo) { return false; } if (padinfo->active) { DeviceInfo device_info; memset(&device_info, 0, sizeof(device_info)); device_info.vidpid = padinfo->vidpid; int32_t res; if ((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0) { return false; } uint32_t hidmask = device_info.slotdata.hidmask; uint32_t pad = padinfo->pad; HID_Data *data_cur; if ((res = ControllerPatcherHID::getHIDData(hidmask, pad, &data_cur)) < 0) { return false; } return true; } return false; } ControllerMappingPADInfo *ControllerPatcher::getControllerMappingInfo(UController_Type type, int32_t mapping_slot) { ControllerMappingPAD *cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type); if (cm_map_pad == NULL) { return NULL; } if (mapping_slot < 0 || mapping_slot > HID_MAX_DEVICES_PER_SLOT - 1) { return NULL; } return &(cm_map_pad->pad_infos[mapping_slot]); } HID_Mouse_Data *ControllerPatcher::getMouseData() { if (gHID_Mouse_Mode != HID_MOUSE_MODE_TOUCH) return NULL; ControllerMappingPAD *CMPAD = ControllerPatcherUtils::getControllerMappingByType(UController_Type_Gamepad); if (CMPAD == NULL) { return NULL; } HID_Mouse_Data *result = NULL; for (int32_t i = 0; i < HID_MAX_DEVICES_PER_SLOT; i++) { ControllerMappingPADInfo *padinfo = &(CMPAD->pad_infos[i]); if (!padinfo->active) { break; } if (padinfo->type == CM_Type_Mouse) { result = &(gHID_Devices[gMouseSlot].pad_data[padinfo->pad].data_union.mouse.cur_mouse_data); DCFlushRange(&result, sizeof(result)); DCInvalidateRange(&result, sizeof(result)); break; } } return result; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumble(UController_Type type, uint32_t status) { ControllerMappingPAD *cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type); if (cm_map_pad == NULL) { return -1; } cm_map_pad->rumble = !!status; //to make sure it's only 0 or 1. return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::gettingInputAllDevices(InputData *output, int32_t array_size) { int32_t hid = gHIDCurrentDevice; HID_Data *data_cur; VPADStatus pad_buffer; VPADStatus *buffer = &pad_buffer; int32_t result = CONTROLLER_PATCHER_ERROR_NONE; for (int32_t i = 0; i < gHIDMaxDevices; i++) { if ((hid & (1 << i)) != 0) { memset(buffer, 0, sizeof(*buffer)); uint32_t newhid = (1 << i); int32_t deviceslot = ControllerPatcherUtils::getDeviceSlot(newhid); if (deviceslot < 0) continue; output[result].type = CM_Type_Controller; DeviceInfo *deviceinfo = &(output[result].device_info); InputButtonData *buttondata = output[result].button_data; deviceinfo->slotdata.deviceslot = deviceslot; deviceinfo->slotdata.hidmask = newhid; if (newhid == gHID_LIST_MOUSE) { output[result].type = CM_Type_Mouse; } else if (newhid == gHID_LIST_KEYBOARD) { output[result].type = CM_Type_Keyboard; } deviceinfo->vidpid.vid = config_controller[deviceslot][CONTRPS_VID][0] * 0x100 + config_controller[deviceslot][CONTRPS_VID][1]; deviceinfo->vidpid.pid = config_controller[deviceslot][CONTRPS_PID][0] * 0x100 + config_controller[deviceslot][CONTRPS_PID][1]; /* not needed if(config_controller[deviceslot][CONTRPS_PAD_COUNT][0] != CONTROLLER_PATCHER_INVALIDVALUE){ deviceinfo->pad_count = config_controller[deviceslot][CONTRPS_PAD_COUNT][1]; }else{ deviceinfo->pad_count = HID_MAX_PADS_COUNT; }*/ int32_t buttons_hold = 0; for (int32_t pad = 0; pad < HID_MAX_PADS_COUNT; pad++) { buttons_hold = 0; buttondata[pad].btn_h = 0; buttondata[pad].btn_d = 0; buttondata[pad].btn_r = 0; int32_t res; if ((res = ControllerPatcherHID::getHIDData(deviceinfo->slotdata.hidmask, pad, &data_cur)) < 0) { continue; } res = ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_A); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_B); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_X); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_Y); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_LEFT); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_RIGHT); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_DOWN); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_UP); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_MINUS); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_L); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_R); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_PLUS); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_ZL); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_ZR); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_HOME); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_STICK_L); ControllerPatcherUtils::getButtonPressed(data_cur, &buttons_hold, VPAD_BUTTON_STICK_R); buttondata[pad].btn_h |= buttons_hold; buttondata[pad].btn_d |= (buttons_hold & (~(data_cur->last_buttons))); buttondata[pad].btn_r |= ((data_cur->last_buttons) & (~buttons_hold)); data_cur->last_buttons = buttons_hold; } result++; if (result >= array_size) { break; } } } return result; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHID(void *data, int32_t chan, int32_t mode) { if (data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; if (chan < 0 || chan > 3) return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; //if(gControllerMapping.proController[chan].enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED; VPADStatus *vpad_buffer = &myVPADBuffer[chan]; memset(vpad_buffer, 0, sizeof(*vpad_buffer)); std::vector data_list; for (int32_t i = 0; i < HID_MAX_DEVICES_PER_SLOT; i++) { ControllerMappingPADInfo cm_map_pad_info = gControllerMapping.proController[chan].pad_infos[i]; if (!cm_map_pad_info.active) { continue; } DeviceInfo device_info; memset(&device_info, 0, sizeof(device_info)); device_info.vidpid = cm_map_pad_info.vidpid; int32_t res; if ((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0) { DEBUG_FUNCTION_LINE("ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) = %d", res); continue; } int32_t hidmask = device_info.slotdata.hidmask; int32_t pad = cm_map_pad_info.pad; HID_Data *data_cur; if ((res = ControllerPatcherHID::getHIDData(hidmask, pad, &data_cur)) < 0) { //DEBUG_FUNCTION_LINE("ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) = %d",res); continue; } data_list.push_back(data_cur); } if (data_list.empty()) { return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA; } int32_t res = 0; if ((res = ControllerPatcherHID::setVPADControllerData(vpad_buffer, data_list)) < 0) return res; //make it configurable? //ControllerPatcher::printVPADButtons(vpad_buffer); //Leads to random crashes on transitions. //a bit hacky? if (mode == PRO_CONTROLLER_MODE_KPADDATA) { KPADStatus *pro_buffer = (KPADStatus *) data; if ((res = ControllerPatcherUtils::translateToPro(vpad_buffer, pro_buffer, &last_button_hold[chan])) < 0) return res; } else if (mode == PRO_CONTROLLER_MODE_WPADReadData) { WPADStatusProController *pro_buffer = (WPADStatusProController *) data; if ((res = ControllerPatcherUtils::translateToProWPADRead(vpad_buffer, pro_buffer)) < 0) return res; } for (std::vector::iterator it = data_list.begin(); it != data_list.end(); ++it) { HID_Data *cur_ptr = *it; cur_ptr->rumbleActive = !!gControllerMapping.proController[chan].rumble; } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(VPADStatus *buffer) { if (buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; //if(gControllerMapping.gamepad.enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED; int32_t hidmask = 0; int32_t pad = 0; ControllerMappingPAD cm_map_pad = gControllerMapping.gamepad; std::vector data_list; if (cm_map_pad.useAll == 1) { data_list = ControllerPatcherHID::getHIDDataAll(); } else { for (int32_t i = 0; i < HID_MAX_DEVICES_PER_SLOT; i++) { ControllerMappingPADInfo cm_map_pad_info = cm_map_pad.pad_infos[i]; if (cm_map_pad_info.active) { DeviceInfo device_info; memset(&device_info, 0, sizeof(device_info)); device_info.vidpid = cm_map_pad_info.vidpid; if (ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) < 0) { continue; //return CONTROLLER_PATCHER_ERROR_UNKNOWN_VID_PID; } hidmask = device_info.slotdata.hidmask; HID_Data *data; pad = cm_map_pad_info.pad; int32_t res = ControllerPatcherHID::getHIDData(hidmask, pad, &data); if (res < 0) { continue; //return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA; } if (data != NULL) data_list.push_back(data); } } } if (data_list.empty()) { return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA; } ControllerPatcherHID::setVPADControllerData(buffer, data_list); for (uint32_t i = 0; i < data_list.size(); i++) { data_list[i]->rumbleActive = !!gControllerMapping.gamepad.rumble; } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::printVPADButtons(VPADStatus *buffer) { return CONTROLLER_PATCHER_ERROR_NONE; /* BROKEN on transitions.*/ if (buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; if (buffer->trigger != 0x00000000) { char output[250]; output[0] = 0; //null terminate it. just in case. if ((buffer->trigger & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output, "A "); if ((buffer->trigger & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output, "B "); if ((buffer->trigger & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output, "X "); if ((buffer->trigger & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output, "Y "); if ((buffer->trigger & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output, "L "); if ((buffer->trigger & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output, "R "); if ((buffer->trigger & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output, "ZR "); if ((buffer->trigger & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output, "ZL "); if ((buffer->trigger & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output, "Left "); if ((buffer->trigger & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output, "Right "); if ((buffer->trigger & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output, "Up "); if ((buffer->trigger & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output, "Down "); if ((buffer->trigger & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output, "+ "); if ((buffer->trigger & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output, "- "); if ((buffer->trigger & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output, "TV "); if ((buffer->trigger & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output, "HOME "); if ((buffer->trigger & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output, "SL "); if ((buffer->trigger & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output, "SR "); if ((buffer->trigger & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output, "RE_Left "); if ((buffer->trigger & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output, "RE_Right "); if ((buffer->trigger & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output, "RE_Up "); if ((buffer->trigger & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output, "RE_Down "); if ((buffer->trigger & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output, "LE_Left "); if ((buffer->trigger & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output, "LE_Right "); if ((buffer->trigger & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output, "LE_Up "); if ((buffer->trigger & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output, "LE_Down "); DEBUG_FUNCTION_LINE("%spressed Sticks: LX %f LY %f RX %f RY %f", output, buffer->leftStick.x, buffer->leftStick.y, buffer->rightStick.x, buffer->rightStick.y); } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADStatus *buffer, int32_t buffer_count) { if (!gButtonRemappingConfigDone) return CONTROLLER_PATCHER_ERROR_CONFIG_NOT_DONE; if (buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER; for (int32_t i = 0; i < buffer_count; i++) { VPADStatus new_data; memset(&new_data, 0, sizeof(new_data)); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_A, CONTRPS_VPAD_BUTTON_A); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_B, CONTRPS_VPAD_BUTTON_B); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_X, CONTRPS_VPAD_BUTTON_X); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_Y, CONTRPS_VPAD_BUTTON_Y); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_LEFT, CONTRPS_VPAD_BUTTON_LEFT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_RIGHT, CONTRPS_VPAD_BUTTON_RIGHT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_UP, CONTRPS_VPAD_BUTTON_UP); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_DOWN, CONTRPS_VPAD_BUTTON_DOWN); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_ZL, CONTRPS_VPAD_BUTTON_ZL); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_ZR, CONTRPS_VPAD_BUTTON_ZR); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_L, CONTRPS_VPAD_BUTTON_L); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_R, CONTRPS_VPAD_BUTTON_R); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_PLUS, CONTRPS_VPAD_BUTTON_PLUS); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_MINUS, CONTRPS_VPAD_BUTTON_MINUS); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_HOME, CONTRPS_VPAD_BUTTON_HOME); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_SYNC, CONTRPS_VPAD_BUTTON_SYNC); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_STICK_R, CONTRPS_VPAD_BUTTON_STICK_R); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_STICK_L, CONTRPS_VPAD_BUTTON_STICK_L); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_BUTTON_TV, CONTRPS_VPAD_BUTTON_TV); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_LEFT, CONTRPS_VPAD_STICK_R_EMULATION_LEFT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_RIGHT, CONTRPS_VPAD_STICK_R_EMULATION_RIGHT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_UP, CONTRPS_VPAD_STICK_R_EMULATION_UP); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_DOWN, CONTRPS_VPAD_STICK_R_EMULATION_DOWN); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_LEFT, CONTRPS_VPAD_STICK_L_EMULATION_LEFT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_RIGHT, CONTRPS_VPAD_STICK_L_EMULATION_RIGHT); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_UP, CONTRPS_VPAD_STICK_L_EMULATION_UP); ControllerPatcherUtils::setButtonRemappingData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_DOWN, CONTRPS_VPAD_STICK_L_EMULATION_DOWN); //Even when you remap any Stick Emulation to a button, we still want to keep the emulated stick data. Some games like New Super Mario Bros. only work with the emulated stick data. ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_LEFT, VPAD_STICK_L_EMULATION_LEFT); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_RIGHT, VPAD_STICK_L_EMULATION_RIGHT); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_UP, VPAD_STICK_L_EMULATION_UP); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_L_EMULATION_DOWN, VPAD_STICK_L_EMULATION_DOWN); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_LEFT, VPAD_STICK_R_EMULATION_LEFT); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_RIGHT, VPAD_STICK_R_EMULATION_RIGHT); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_UP, VPAD_STICK_R_EMULATION_UP); ControllerPatcherUtils::setButtonData(&buffer[i], &new_data, VPAD_STICK_R_EMULATION_DOWN, VPAD_STICK_R_EMULATION_DOWN); buffer[i].hold = new_data.hold; buffer[i].trigger = new_data.trigger; buffer[i].release = new_data.release; } return CONTROLLER_PATCHER_ERROR_NONE; } std::string ControllerPatcher::getIdentifierByVIDPID(uint16_t vid, uint16_t pid) { return ConfigValues::getStringByVIDPID(vid, pid); } void ControllerPatcher::destroyConfigHelper() { ConfigReader::destroyInstance(); ConfigValues::destroyInstance(); } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::doSamplingForDeviceSlot(uint16_t device_slot) { return ControllerPatcherUtils::doSampling(device_slot, 0, true); } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumbleActivated(BOOL value) { gGlobalRumbleActivated = value; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setNetworkControllerActivated(BOOL value) { gNetworkControllerActivated = value; return CONTROLLER_PATCHER_ERROR_NONE; } BOOL ControllerPatcher::isRumbleActivated() { return gGlobalRumbleActivated; } BOOL ControllerPatcher::isButtonRemappingDone() { return gButtonRemappingConfigDone; } BOOL ControllerPatcher::isKeyboardConnected() { return (gHIDCurrentDevice & gHID_LIST_KEYBOARD) == gHID_LIST_KEYBOARD; } BOOL ControllerPatcher::areControllersConnected() { return gHIDAttached > 0; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::sampleKeyboardData() { if (ControllerPatcher::isKeyboardConnected()) { ControllerPatcher::doSamplingForDeviceSlot(gHID_SLOT_KEYBOARD); } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetCallbackData() { memset(gWPADConnectCallback, 0, sizeof(gWPADConnectCallback)); memset(gKPADConnectCallback, 0, sizeof(gKPADConnectCallback)); memset(gExtensionCallback, 0, sizeof(gExtensionCallback)); gSamplingCallback = nullptr; gCallbackCooldown = 0; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADConnectedCallback(int32_t chan, WPADConnectCallback callback) { if (chan >= 4) { return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; } gKPADConnectCallback[chan] = callback; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADExtensionCallback(int32_t chan, WPADConnectCallback callback) { if (chan >= 4) { return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; } gExtensionCallback[chan] = callback; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setWPADConnectCallback(int32_t chan, WPADConnectCallback callback) { if (chan >= 4) { return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; } gWPADConnectCallback[chan] = callback; return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::handleCallbackData(BOOL button_pressed) { if (button_pressed && gCallbackCooldown == 0) { gCallbackCooldown = 0xFF; /*if(HID_DEBUG){ log_printf("my_VPADRead(line %d): Pressed the TV button. Maybe we can call the callbacks.!",__LINE__); } if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gExtensionCallback = %08X %08X %08X %08X",__LINE__,gExtensionCallback[0],gExtensionCallback[1],gExtensionCallback[2],gExtensionCallback[3]); } if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gWPADConnectCallback = %08X %08X %08X %08X",__LINE__,gWPADConnectCallback[0],gWPADConnectCallback[1],gWPADConnectCallback[2],gWPADConnectCallback[3]); } if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gKPADConnectCallback = %08X %08X %08X %08X",__LINE__,gKPADConnectCallback[0],gKPADConnectCallback[1],gKPADConnectCallback[2],gKPADConnectCallback[3]); }*/ if (ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro1)) { ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_0); } if (ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro2)) { ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_1); } if (ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro3)) { ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_2); } if (ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro4)) { ControllerPatcher::handleCallbackDataInternal(WPAD_CHAN_3); } } if (gCallbackCooldown > 0) { gCallbackCooldown--; } return CONTROLLER_PATCHER_ERROR_NONE; } CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::handleCallbackDataInternal(WPADChan chan) { if (gWPADConnectCallback[chan] != NULL) { DEBUG_FUNCTION_LINE("Called WPAD connect callback for pro controller in slot %d!", chan + 1); gWPADConnectCallback[chan](chan, 0); } if (gKPADConnectCallback[chan] != NULL) { DEBUG_FUNCTION_LINE("Called KPAD connect callback for pro controller in slot %d!", chan + 1); gKPADConnectCallback[chan](chan, 0); } if (gExtensionCallback[chan] != NULL) { DEBUG_FUNCTION_LINE("Called extension callback for pro controller in slot %d!", chan + 1); gExtensionCallback[chan](chan, WPAD_EXT_PRO_CONTROLLER); } return CONTROLLER_PATCHER_ERROR_NONE; }