/**************************************************************************** * Copyright (C) 2016,2017 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef _TCPSERVER_WINDOW_H_ #define _TCPSERVER_WINDOW_H_ #include "../utils/ControllerPatcherThread.hpp" #include "dynamic_libs/socket_functions.h" #include "utils/logger.h" #define WIIU_CP_TCP_HANDSHAKE WIIU_CP_TCP_HANDSHAKE_VERSION_2 #define WIIU_CP_TCP_HANDSHAKE_VERSION_MIN WIIU_CP_TCP_HANDSHAKE_VERSION_1 #define WIIU_CP_TCP_HANDSHAKE_VERSION_MAX WIIU_CP_TCP_HANDSHAKE_VERSION_2 #define WIIU_CP_TCP_HANDSHAKE_VERSION_1 0x12 #define WIIU_CP_TCP_HANDSHAKE_VERSION_2 0x13 #define WIIU_CP_TCP_HANDSHAKE_ABORT 0x30 #define ATTACH 0x01 #define DETACH 0x00 #define WIIU_CP_TCP_ATTACH 0x01 #define WIIU_CP_TCP_DETACH 0x02 #define WIIU_CP_TCP_PING 0xF0 #define WIIU_CP_TCP_PONG 0xF1 #define WIIU_CP_TCP_ATTACH_CONFIG_FOUND 0xE0 #define WIIU_CP_TCP_ATTACH_CONFIG_NOT_FOUND 0xE1 #define WIIU_CP_TCP_ATTACH_USER_DATA_OKAY 0xE8 #define WIIU_CP_TCP_ATTACH_USER_DATA_BAD 0xE9 #define DEFAULT_TCP_PORT 8112 class TCPServer{ friend class ControllerPatcher; private: static TCPServer *getInstance() { if(!instance) instance = new TCPServer(DEFAULT_TCP_PORT); return instance; } static void destroyInstance() { if(instance){ delete instance; instance = NULL; } } TCPServer(s32 port); ~TCPServer(); void CloseSockets(); void ErrorHandling(); void StartTCPThread(TCPServer * server); static void DoTCPThread(ControllerPatcherThread *thread, void *arg); void DoTCPThreadInternal(); static void DetachConnectedNetworkController(); static void AttachDetach(s32 attach); void DetachAndDelete(); static TCPServer *instance; s32 RunTCP(); struct sockaddr_in sock_addr; volatile s32 sockfd = -1; volatile s32 clientfd = -1; volatile s32 exitThread = 0; static ControllerPatcherThread *pThread; }; #endif //_TCPSERVER_WINDOW_H_