controller_patcher/network/UDPServer.hpp
2017-05-07 14:44:09 +02:00

58 lines
1.8 KiB
C++

/****************************************************************************
* Copyright (C) 2016,2017 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _UDPSERVER_WINDOW_H_
#define _UDPSERVER_WINDOW_H_
#include "../ControllerPatcher.hpp"
#define DEFAULT_UDP_PORT 8113
#define WIIU_CP_UDP_CONTROLLER_READ_DATA 0x03
class UDPServer{
friend class ControllerPatcher;
private:
static UDPServer *getInstance() {
if(instance == NULL)
instance = new UDPServer(DEFAULT_UDP_PORT);
return instance;
}
static void destroyInstance() {
if(instance != NULL){
delete instance;
instance = NULL;
}
}
UDPServer(s32 port);
~UDPServer();
void StartUDPThread(UDPServer * server);
static void DoUDPThread(ControllerPatcherThread *thread, void *arg);
void DoUDPThreadInternal();
bool cpyIncrementBufferOffset(void * target, void * source, s32 * offset, s32 typesize, s32 maximum);
volatile s32 sockfd = -1;
volatile s32 exitThread = 0;
static UDPServer *instance;
static ControllerPatcherThread *pThread;
};
#endif //_UDPSERVER_WINDOW_H_