mirror of
https://github.com/Maschell/controller_patcher.git
synced 2024-11-22 03:59:16 +01:00
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#include "ControllerPatcherNet.hpp"
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#include "wiiu/os.h"
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#include "sys/socket.h"
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s32 ControllerPatcherNet::recvwait(s32 sock, void *buffer, s32 len) {
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s32 ret;
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while (len > 0) {
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ret = recv(sock, buffer, len, 0);
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if(ret < 0) return ret;
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len -= ret;
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buffer = (void *)(((char *) buffer) + ret);
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}
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return 0;
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}
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u8 ControllerPatcherNet::recvbyte(s32 sock) {
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unsigned char buffer[1];
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s32 ret;
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ret = recvwait(sock, buffer, 1);
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if (ret < 0) return ret;
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return buffer[0];
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}
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s32 ControllerPatcherNet::checkbyte(s32 sock) {
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unsigned char buffer[1];
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s32 ret;
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ret = recv(sock, buffer, 1, MSG_DONTWAIT);
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if (ret < 0) return ret;
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if (ret == 0) return -1;
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return buffer[0];
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}
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s32 ControllerPatcherNet::sendwait(s32 sock, const void *buffer, s32 len) {
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s32 ret;
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while (len > 0) {
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ret = send(sock, buffer, len, 0);
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if(ret < 0) return ret;
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len -= ret;
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buffer = (void *)(((char *) buffer) + ret);
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}
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return 0;
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}
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s32 ControllerPatcherNet::sendbyte(s32 sock, unsigned char byte) {
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unsigned char buffer[1];
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buffer[0] = byte;
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return sendwait(sock, buffer, 1);
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}
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