controller_patcher/controller_patcher.h

414 lines
18 KiB
C

#ifndef _CONTROLLER_PATCHER_H_
#define _CONTROLLER_PATCHER_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "common/types.h"
#include "common/common.h"
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/syshid_functions.h"
#include "dynamic_libs/vpad_functions.h"
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Don't forget to change this data!
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
enum Controller_Patcher_Devices
{
CONTRPD_GC,
CONTRPD_DS3,
CONTRPD_DS4,
CONTRPD_SP2600,
CONTRPD_KEYBOARD,
CONTRPD_PS2,
CONTRPD_MAX_VALUE
};
#define HID_LIST_GC 0x01
#define HID_LIST_KEYBOARD 0x02
#define HID_LIST_MOUSE 0x04
#define HID_LIST_DS3 0x08
#define HID_LIST_DS4 0x10
#define HID_LIST_SP2600 0x20
#define HID_LIST_PS2 0x40
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! End
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_MAX_DATA_LENGTH_PER_PAD 10
#define HID_MAX_PADS_COUNT 4
typedef struct _HID_Data {
u8 rumbleActive;
u8 hid_data[HID_MAX_DATA_LENGTH_PER_PAD*2];
} HID_Data;
//! most data has the format: byte,value (byte starting at 0)
enum Controller_Patcher_Settings
{
CONTRPS_VID, //! pid: 0x451d would be 0x45,0x1d
CONTRPS_PID, //! vid: 0x488d would be 0x48,0x8d
CONTRPS_BUF_SIZE, //! To invert: CONTROLLER_PATCHER_VALUE_SET, BUF_SIZE (default is 64)
CONTRPS_VPAD_BUTTON_A,
CONTRPS_VPAD_BUTTON_B,
CONTRPS_VPAD_BUTTON_X,
CONTRPS_VPAD_BUTTON_Y,
CONTRPS_DPAD_MODE, //! To set mode: CONTROLLER_PATCHER_VALUE_SET, Controller_Patcher_DPAD_MODE (default is normal mode)
CONTRPS_DPAD_MASK, //! Mask needed for hat mode: CONTROLLER_PATCHER_VALUE_SET, mask
/* Normal DPAD */
CONTRPS_VPAD_BUTTON_LEFT,
CONTRPS_VPAD_BUTTON_RIGHT,
CONTRPS_VPAD_BUTTON_UP,
CONTRPS_VPAD_BUTTON_DOWN,
/* DPAD hat mode */
CONTRPS_VPAD_BUTTON_DPAD_N,
CONTRPS_VPAD_BUTTON_DPAD_NE,
CONTRPS_VPAD_BUTTON_DPAD_E,
CONTRPS_VPAD_BUTTON_DPAD_SE,
CONTRPS_VPAD_BUTTON_DPAD_S,
CONTRPS_VPAD_BUTTON_DPAD_SW,
CONTRPS_VPAD_BUTTON_DPAD_W,
CONTRPS_VPAD_BUTTON_DPAD_NW,
CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL,
/* */
CONTRPS_VPAD_BUTTON_ZL,
CONTRPS_VPAD_BUTTON_ZR,
CONTRPS_VPAD_BUTTON_L,
CONTRPS_VPAD_BUTTON_R,
CONTRPS_VPAD_BUTTON_PLUS,
CONTRPS_VPAD_BUTTON_MINUS,
CONTRPS_VPAD_BUTTON_HOME,
CONTRPS_VPAD_BUTTON_SYNC,
CONTRPS_VPAD_BUTTON_STICK_R,
CONTRPS_VPAD_BUTTON_STICK_L,
CONTRPS_VPAD_BUTTON_L_STICK_X, //! byte, default value
CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT, //! To invert: CONTROLLER_PATCHER_VALUE_SET, 0x01
CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE, //! Deadzone
CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX, //! min,max
CONTRPS_VPAD_BUTTON_L_STICK_Y, //! byte, default value
CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT, //! To invert: CONTROLLER_PATCHER_VALUE_SET, 0x01
CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE, //! Deadzone
CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX, //! min,max
CONTRPS_VPAD_BUTTON_R_STICK_X, //! byte, default value
CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT, //! To invert: CONTROLLER_PATCHER_VALUE_SET, 0x01
CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE, //! Deadzone
CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX, //! min,max
CONTRPS_VPAD_BUTTON_R_STICK_Y, //! byte, default value
CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT, //! To invert: CONTROLLER_PATCHER_VALUE_SET, 0x01
CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE, //! Deadzone
CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX, //! min,max
CONTRPS_VPAD_BUTTON_TV,
CONTRPS_DOUBLE_USE, //!When used: e.g. CONTROLLER_PATCHER_VALUE_SET, CONTROLLER_PATCHER_GC_DOUBLE_USE
CONTRPS_DOUBLE_USE_BUTTON,
CONTRPS_PAD_COUNT, //!
CONTRPS_MAX_VALUE
};
enum Controller_Patcher_DPAD_MODE
{
CONTRPDM_Normal,
CONTRPDM_Hat
};
#define CONTROLLER_PATCHER_VALUE_SET 0x01
#define CONTROLLER_PATCHER_GC_DOUBLE_USE 0x01
#define CONTROLLER_PATCHER_INVALIDVALUE 0xFF
typedef struct _my_cb_user{
unsigned char *buf;
unsigned int transfersize;
unsigned int rumblestatus[4];
unsigned int handle;
unsigned int hid;
unsigned int deviceSlot;
}my_cb_user;
typedef struct _HID_DEVICE_DATA {
my_cb_user * user_data;
HID_Data pad_data[HID_MAX_PADS_COUNT];
} HID_DEVICE_DATA;
typedef struct _HID_Data_Struct{
unsigned char *src;
int hid;
}HID_Data_Struct;
void setConfigValue(u8 * dest , u8 first, u8 second);
void init_config_controller();
void deinit_config_controller();
void setControllerReleasePressData(HID_Data_Struct data_cur, HID_Data_Struct data_last,VPADData * buffer,int VPADButton);
void setControllerDataFromHID(VPADData * buffer,int hid);
void checkMouseMode(HID_Data_Struct data, HID_Data_Struct data_last);
void my_read_cb(unsigned int handle, int error, unsigned char *buf, unsigned int bytes_transfered, void *p_user);
int wasInKeyboard(unsigned char * src,int key);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! GC-Adapter
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//A config would be cleaner, but no motivation atm :P
#define HID_GC_BUTTON_A 0x01
#define HID_GC_BUTTON_B 0x02
#define HID_GC_BUTTON_X 0x04
#define HID_GC_BUTTON_Y 0x08
#define HID_GC_BUTTON_LEFT 0x10
#define HID_GC_BUTTON_RIGHT 0x20
#define HID_GC_BUTTON_DOWN 0x40
#define HID_GC_BUTTON_UP 0x80
#define HID_GC_BUTTON_START 0x01
#define HID_GC_BUTTON_L 0x80
#define HID_GC_BUTTON_R 0x80
#define HID_GC_BUTTON_Z 0x02
#define HID_GC_PAD_COUNT 4
void HIDGCRumble(unsigned int handle,my_cb_user *usr,int rumble, u32 pad);
void my_gc_write_cb(unsigned int handle, int error, unsigned char *buf, unsigned int bytes_transfered, void *p_user);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! DS3
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define PS3_F4_REPORT_LEN 4
#define PS3_F5_REPORT_LEN 8
#define PS3_01_REPORT_LEN 48
#define HID_REPORT_FEATURE 3
#define HID_REPORT_OUTPUT 2
#define PS3_F4_REPORT_ID 0xF4
#define PS3_01_REPORT_ID 0x01
#define PS3_F5_REPORT_ID 0xF5
#define HID_DS3_BUTTON_CROSS 0x40 // 3
#define HID_DS3_BUTTON_CIRCLE 0x20 // 3
#define HID_DS3_BUTTON_SQUARE 0x80 // 3
#define HID_DS3_BUTTON_TRIANGLE 0x10 // 3
#define HID_DS3_BUTTON_L1 0x04 // 3
#define HID_DS3_BUTTON_L2 0x01 // 3
#define HID_DS3_BUTTON_R1 0x08 // 3
#define HID_DS3_BUTTON_R2 0x02 // 3
#define HID_DS3_BUTTON_L3 0x02 // 2
#define HID_DS3_BUTTON_R3 0x04 // 2
#define HID_DS3_BUTTON_SELECT 0x01 // 2
#define HID_DS3_BUTTON_START 0x08 // 2
#define HID_DS3_BUTTON_LEFT 0x80 // 2
#define HID_DS3_BUTTON_RIGHT 0x20 // 2
#define HID_DS3_BUTTON_UP 0x10 // 2
#define HID_DS3_BUTTON_DOWN 0x40 // 2
#define HID_DS3_BUTTON_GUIDE 0x01 // 4
#define HID_DS3_PAD_COUNT 1
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! DS4
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_DS4_BUTTON_CROSS 0x20 // 5
#define HID_DS4_BUTTON_CIRCLE 0x40 // 5
#define HID_DS4_BUTTON_SQUARE 0x10 // 5
#define HID_DS4_BUTTON_TRIANGLE 0x80 // 5
#define HID_DS4_BUTTON_L1 0x01 // 6
#define HID_DS4_BUTTON_L2 0x04 // 6
#define HID_DS4_BUTTON_L3 0x40 // 6
#define HID_DS4_BUTTON_R1 0x02 // 6
#define HID_DS4_BUTTON_R2 0x08 // 6
#define HID_DS4_BUTTON_R3 0x80 // 6
#define HID_DS4_BUTTON_SHARE 0x10 // 6
#define HID_DS4_BUTTON_OPTIONS 0x20 // 6
#define HID_DS4_BUTTON_DPAD_N 0x00 // 5
#define HID_DS4_BUTTON_DPAD_NE 0x01 // 5
#define HID_DS4_BUTTON_DPAD_E 0x02 // 5
#define HID_DS4_BUTTON_DPAD_SE 0x03 // 5
#define HID_DS4_BUTTON_DPAD_S 0x04 // 5
#define HID_DS4_BUTTON_DPAD_SW 0x05 // 5
#define HID_DS4_BUTTON_DPAD_W 0x06 // 5
#define HID_DS4_BUTTON_DPAD_NW 0x07 // 5
#define HID_DS4_BUTTON_DPAD_NEUTRAL 0x08 // 5
#define HID_DS4_BUTTON_GUIDE 0x01 // 7
#define HID_DS4_BUTTON_T_PAD_CLICK 0x02 // 7
#define HID_DS4_PAD_COUNT 1
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! PS2
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_PS2_BUTTON_CROSS 0x40 // 5
#define HID_PS2_BUTTON_CIRCLE 0x20 // 5
#define HID_PS2_BUTTON_SQUARE 0x80 // 5
#define HID_PS2_BUTTON_TRIANGLE 0x10 // 5
#define HID_PS2_BUTTON_DPAD_N 0x00 // 5
#define HID_PS2_BUTTON_DPAD_NE 0x01 // 5
#define HID_PS2_BUTTON_DPAD_E 0x02 // 5
#define HID_PS2_BUTTON_DPAD_SE 0x03 // 5
#define HID_PS2_BUTTON_DPAD_S 0x04 // 5
#define HID_PS2_BUTTON_DPAD_SW 0x05 // 5
#define HID_PS2_BUTTON_DPAD_W 0x06 // 5
#define HID_PS2_BUTTON_DPAD_NW 0x07 // 5
#define HID_PS2_BUTTON_DPAD_NEUTRAL 0x0F // 5
#define HID_PS2_BUTTON_L1 0x04 // 6
#define HID_PS2_BUTTON_L2 0x01 // 6
#define HID_PS2_BUTTON_R1 0x08 // 6
#define HID_PS2_BUTTON_R2 0x02 // 6
#define HID_PS2_BUTTON_START 0x20 // 6
#define HID_PS2_BUTTON_SELECT 0x10 // 6
#define HID_PS2_PAD_COUNT 1
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Saitek P2600
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_SP2600_BUTTON_1 0x01 // 5
#define HID_SP2600_BUTTON_2 0x02 // 5
#define HID_SP2600_BUTTON_3 0x04 // 5
#define HID_SP2600_BUTTON_4 0x08 // 5
#define HID_SP2600_BUTTON_DPAD_N 0x00 // 5
#define HID_SP2600_BUTTON_DPAD_NE 0x10 // 5
#define HID_SP2600_BUTTON_DPAD_E 0x20 // 5
#define HID_SP2600_BUTTON_DPAD_SE 0x30 // 5
#define HID_SP2600_BUTTON_DPAD_S 0x40 // 5
#define HID_SP2600_BUTTON_DPAD_SW 0x50 // 5
#define HID_SP2600_BUTTON_DPAD_W 0x60 // 5
#define HID_SP2600_BUTTON_DPAD_NW 0x70 // 5
#define HID_SP2600_BUTTON_DPAD_NEUTRAL 0xF0 // 5
#define HID_SP2600_BUTTON_5 0x10 // 5 //L upper
#define HID_SP2600_BUTTON_6 0x20 // 5 //R upper
#define HID_SP2600_BUTTON_7 0x40 // 5 //L lower
#define HID_SP2600_BUTTON_8 0x80 // 5 //R lower
#define HID_SP2600_BUTTON_WHITE 0x01 // 6
#define HID_SP2600_BUTTON_BLACK 0x02 // 6
#define HID_SP2600_BUTTON_FPS 0x04 // 6
#define HID_SP2600_BUTTON_Analog 0x08 // 6
#define HID_SP2600_PAD_COUNT 1
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Keyboard
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_KEYBOARD_BUTTON_A 0x04
#define HID_KEYBOARD_BUTTON_B 0x05
#define HID_KEYBOARD_BUTTON_C 0x06
#define HID_KEYBOARD_BUTTON_D 0x07
#define HID_KEYBOARD_BUTTON_E 0x08
#define HID_KEYBOARD_BUTTON_F 0x09
#define HID_KEYBOARD_BUTTON_G 0x0A
#define HID_KEYBOARD_BUTTON_H 0x0B
#define HID_KEYBOARD_BUTTON_I 0x0C
#define HID_KEYBOARD_BUTTON_J 0x0D
#define HID_KEYBOARD_BUTTON_K 0x0E
#define HID_KEYBOARD_BUTTON_L 0x0F
#define HID_KEYBOARD_BUTTON_M 0x10
#define HID_KEYBOARD_BUTTON_N 0x11
#define HID_KEYBOARD_BUTTON_O 0x12
#define HID_KEYBOARD_BUTTON_P 0x13
#define HID_KEYBOARD_BUTTON_Q 0x14
#define HID_KEYBOARD_BUTTON_R 0x15
#define HID_KEYBOARD_BUTTON_S 0x16
#define HID_KEYBOARD_BUTTON_T 0x17
#define HID_KEYBOARD_BUTTON_U 0x18
#define HID_KEYBOARD_BUTTON_V 0x19
#define HID_KEYBOARD_BUTTON_W 0x1A
#define HID_KEYBOARD_BUTTON_X 0x1B
#define HID_KEYBOARD_BUTTON_Y 0x1C
#define HID_KEYBOARD_BUTTON_Z 0x1D
#define HID_KEYBOARD_BUTTON_F1 0x3A
#define HID_KEYBOARD_BUTTON_F2 0x3B
#define HID_KEYBOARD_BUTTON_F3 0x3C
#define HID_KEYBOARD_BUTTON_F4 0x3D
#define HID_KEYBOARD_BUTTON_F5 0x3E
#define HID_KEYBOARD_BUTTON_F6 0x3F
#define HID_KEYBOARD_BUTTON_F7 0x40
#define HID_KEYBOARD_BUTTON_F8 0x41
#define HID_KEYBOARD_BUTTON_F9 0x42
#define HID_KEYBOARD_BUTTON_F10 0x43
#define HID_KEYBOARD_BUTTON_F11 0x44
#define HID_KEYBOARD_BUTTON_F12 0x45
#define HID_KEYBOARD_BUTTON_LEFT 0x50
#define HID_KEYBOARD_BUTTON_RIGHT 0x4f
#define HID_KEYBOARD_BUTTON_DOWN 0x51
#define HID_KEYBOARD_BUTTON_UP 0x52
#define HID_KEYBOARD_BUTTON_ENTER 0x28
#define HID_KEYBOARD_BUTTON_MINUS 0x56
#define HID_KEYBOARD_BUTTON_PLUS 0x57
#define HID_KEYBOARD_BUTTON_SPACE 0x2C
#define HID_KEYBOARD_BUTTON_SHIFT 0x02
#define HID_KEYBOARD_PAD_COUNT 1
#define HID_KEYBOARD_DATA_LENGTH 8
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Mouse
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
#define HID_MOUSE_BUTTON_LEFTCLICK 0x04
#define HID_MOUSE_BUTTON_RIGHTCLICK 0x05
#define HID_MOUSE_PAD_COUNT 1
#define HID_MOUSE_MODE_AIM 0x01
#define HID_MOUSE_MODE_TOUCH 0x02
struct _HID_Mouse_Data {
u8 left_click;
u8 right_click;
s16 X;
s16 Y;
s16 deltaX;
s16 deltaY;
} __attribute__ ((packed));
typedef struct _HID_Mouse_Data HID_Mouse_Data;
typedef struct _HID_Mouse_Data_c {
HID_Mouse_Data data[2];
} HID_Mouse_Data_c;
typedef struct _HID_Mouse {
my_cb_user * user_data;
HID_Mouse_Data_c pad_data[HID_MOUSE_PAD_COUNT];
} HID_Mouse;
void my_ms_read_cb(unsigned int handle, int error, unsigned char *buf, unsigned int bytes_transfered, void *p_user);
void my_ms_write_cb(unsigned int handle, int error, unsigned char *buf, unsigned int bytes_transfered, void *p_user);
void my_ms_report_cb(unsigned int handle, int error, unsigned char *buf, unsigned int bytes_transfered, void *p_user);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Shared
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
int my_attach_cb(HIDClient *p_client, HIDDevice *p_device, unsigned int attach);
int getPadCount(int hid);
HID_Data_Struct * getLastData(HID_Data_Struct data);
int getButtonPressed(HID_Data_Struct data, int VPADButton);
void setLastData(HID_Data_Struct data,HID_Data_Struct data_last);
int getActivePad(int hid);
void setRumble(int hid,int rumble);
void convertAnalogSticks(HID_Data_Struct data,VPADData * buffer);
void setTouch(HID_Data_Struct data,VPADData * buffer);
HID_Data_Struct * getHIDDataAll(int hid,int * size);
#ifdef __cplusplus
}
#endif
#endif /* _CONTROLLER_PATCHER_H_ */