mirror of
https://github.com/Maschell/controller_patcher.git
synced 2024-11-25 05:26:53 +01:00
1160 lines
89 KiB
C++
1160 lines
89 KiB
C++
/****************************************************************************
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* Copyright (C) 2016,2017 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "ControllerPatcherIncludes.hpp"
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#include <malloc.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <vector>
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#include <utils/logger.h>
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#include <dynamic_libs/sys_functions.h>
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#include <dynamic_libs/syshid_functions.h>
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#include <dynamic_libs/socket_functions.h>
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#include <dynamic_libs/padscore_functions.h>
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// This stores the holded buttons for the gamepad after the button remapping.
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static u32 buttonRemapping_lastButtonsHold = 0;
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/* To set the controls of an Pro Controler, we first get the result for an Gamepad and convert them later. This way both can share the same functions.*/
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// This arrays stores the last hold buttons of the Pro Controllers. One u32 for each channel of the controllers
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static u32 last_button_hold[4] = {0,0,0,0};
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// This arrays stores the VPADDATA that will be used to get the HID Data for the Pro Controllers. One for each channel.
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static VPADData myVPADBuffer[4];
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void ControllerPatcher::InitButtonMapping(){
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Init called \n"); }
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if(!gButtonRemappingConfigDone){
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Remapping is running! \n"); }
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gButtonRemappingConfigDone = 1;
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memset(gGamePadValues,0,sizeof(gGamePadValues)); // Init / Invalid everything
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gGamePadValues[CONTRPS_VPAD_BUTTON_A] = VPAD_BUTTON_A;
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gGamePadValues[CONTRPS_VPAD_BUTTON_B] = VPAD_BUTTON_B;
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gGamePadValues[CONTRPS_VPAD_BUTTON_X] = VPAD_BUTTON_X;
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gGamePadValues[CONTRPS_VPAD_BUTTON_Y] = VPAD_BUTTON_Y;
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gGamePadValues[CONTRPS_VPAD_BUTTON_LEFT] = VPAD_BUTTON_LEFT;
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gGamePadValues[CONTRPS_VPAD_BUTTON_RIGHT] = VPAD_BUTTON_RIGHT;
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gGamePadValues[CONTRPS_VPAD_BUTTON_UP] = VPAD_BUTTON_UP;
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gGamePadValues[CONTRPS_VPAD_BUTTON_DOWN] = VPAD_BUTTON_DOWN;
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gGamePadValues[CONTRPS_VPAD_BUTTON_ZL] = VPAD_BUTTON_ZL;
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gGamePadValues[CONTRPS_VPAD_BUTTON_ZR] = VPAD_BUTTON_ZR;
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gGamePadValues[CONTRPS_VPAD_BUTTON_L] = VPAD_BUTTON_L;
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gGamePadValues[CONTRPS_VPAD_BUTTON_R] = VPAD_BUTTON_R;
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gGamePadValues[CONTRPS_VPAD_BUTTON_PLUS] = VPAD_BUTTON_PLUS;
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gGamePadValues[CONTRPS_VPAD_BUTTON_MINUS] = VPAD_BUTTON_MINUS;
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gGamePadValues[CONTRPS_VPAD_BUTTON_HOME] = VPAD_BUTTON_HOME;
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gGamePadValues[CONTRPS_VPAD_BUTTON_SYNC] = VPAD_BUTTON_SYNC;
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gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_R] = VPAD_BUTTON_STICK_R;
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gGamePadValues[CONTRPS_VPAD_BUTTON_STICK_L] = VPAD_BUTTON_STICK_L;
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gGamePadValues[CONTRPS_VPAD_BUTTON_TV] = VPAD_BUTTON_TV;
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gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_LEFT] = VPAD_STICK_R_EMULATION_LEFT;
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gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_RIGHT] = VPAD_STICK_R_EMULATION_RIGHT;
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gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_UP] = VPAD_STICK_R_EMULATION_UP;
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gGamePadValues[CONTRPS_VPAD_STICK_R_EMULATION_DOWN] = VPAD_STICK_R_EMULATION_DOWN;
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gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_LEFT] = VPAD_STICK_L_EMULATION_LEFT;
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gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_RIGHT] = VPAD_STICK_L_EMULATION_RIGHT;
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gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_UP] = VPAD_STICK_L_EMULATION_UP;
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gGamePadValues[CONTRPS_VPAD_STICK_L_EMULATION_DOWN] = VPAD_STICK_L_EMULATION_DOWN;
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}
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}
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void ControllerPatcher::ResetConfig(){
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memset(&gControllerMapping,0,sizeof(gControllerMapping));
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disableControllerMapping();
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memset(config_controller,CONTROLLER_PATCHER_INVALIDVALUE,sizeof(config_controller)); // Init / Invalid everything
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memset(config_controller_hidmask,0,sizeof(config_controller_hidmask)); // Init / Invalid everything
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memset(gNetworkController,0,sizeof(gNetworkController)); // Init / Invalid everything
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memset(gHID_Devices,0,sizeof(gHID_Devices)); // Init / Invalid everything
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memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
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memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
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memset(gExtensionCallback,0,sizeof(gExtensionCallback));
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gCallbackCooldown = 0;
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gHID_Mouse_Mode = HID_MOUSE_MODE_AIM;
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gHID_LIST_GC = 0;
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gHID_LIST_DS3 = 0;
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gHID_LIST_DS4 = 0;
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gHID_LIST_KEYBOARD = 0;
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gHID_LIST_MOUSE = 0;
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gGamePadSlot = 0;
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gHID_SLOT_GC = 0;
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gHID_SLOT_KEYBOARD = 0;
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gMouseSlot = 0;
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HIDSlotData slotdata;
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gHIDRegisteredDevices = 0;
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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gGamePadSlot = slotdata.deviceslot;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register Gamepad-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(slotdata.hidmask),gGamePadSlot); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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gMouseSlot = slotdata.deviceslot;
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gHID_LIST_MOUSE = slotdata.hidmask;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register Mouse-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_MOUSE),gMouseSlot); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 keyboard_slot = slotdata.deviceslot;
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u32 keyboard_hid = slotdata.hidmask;
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gHID_LIST_KEYBOARD = keyboard_hid;
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gHID_SLOT_KEYBOARD = keyboard_slot;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register Keyboard-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_KEYBOARD),gHID_SLOT_KEYBOARD); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 gc_slot = slotdata.deviceslot;
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u32 gc_hid = slotdata.hidmask;
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gHID_LIST_GC = gc_hid;
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gHID_SLOT_GC = gc_slot;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register GC-Adapter-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_GC),gHID_SLOT_GC); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 ds3_slot = slotdata.deviceslot;
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u32 ds3_hid = slotdata.hidmask;
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gHID_LIST_DS3 = ds3_hid;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register DS3-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_DS3),ds3_slot); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 ds4_slot = slotdata.deviceslot;
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u32 ds4_hid = slotdata.hidmask;
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gHID_LIST_DS4 = ds4_hid;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register DS4-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(ds4_hid),ds4_slot); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 xinput_slot = slotdata.deviceslot;
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u32 xinput_hid = slotdata.hidmask;
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if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Register XInput-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(xinput_hid),xinput_slot); }
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ControllerPatcherUtils::getNextSlotData(&slotdata);
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u32 switch_pro_slot = slotdata.deviceslot;
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gHID_LIST_SWITCH_PRO = slotdata.hidmask;
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DEBUG_FUNCTION_LINE("Register Switch-Pro-Config. HID-Mask %s Device-Slot: %d\n",StringTools::byte_to_binary(gHID_LIST_SWITCH_PRO),switch_pro_slot);
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config_controller_hidmask[gc_slot] = gHID_LIST_GC;
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config_controller_hidmask[ds3_slot] = gHID_LIST_DS3;
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config_controller_hidmask[keyboard_slot] = gHID_LIST_KEYBOARD;
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config_controller_hidmask[gMouseSlot] = gHID_LIST_MOUSE;
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config_controller_hidmask[ds4_slot] = gHID_LIST_DS4;
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config_controller_hidmask[xinput_slot] = xinput_hid;
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config_controller_hidmask[switch_pro_slot] = gHID_LIST_SWITCH_PRO;
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/* We need to give the GamePad, Mouse and Keyboard a unique VID/PID to find the right slots.*/
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! GamePad
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gGamePadSlot][CONTRPS_VID], 0xAF,0xFE);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gGamePadSlot][CONTRPS_PID], 0xAA,0xAA);
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! Switch Pro Controller
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VID], (HID_SWITCH_PRO_VID>>8)&0xFF, HID_SWITCH_PRO_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_PID], (HID_SWITCH_PRO_PID>>8)&0xFF, HID_SWITCH_PRO_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_A], HID_SWITCH_PRO_BT_BUTTON_A[0], HID_SWITCH_PRO_BT_BUTTON_A[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_B], HID_SWITCH_PRO_BT_BUTTON_B[0], HID_SWITCH_PRO_BT_BUTTON_B[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_X], HID_SWITCH_PRO_BT_BUTTON_X[0], HID_SWITCH_PRO_BT_BUTTON_X[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_Y], HID_SWITCH_PRO_BT_BUTTON_Y[0], HID_SWITCH_PRO_BT_BUTTON_Y[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_N[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_E[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_S[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_SW[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_W[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NW[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[0], HID_SWITCH_PRO_BT_BUTTON_DPAD_NEUTRAL[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_SWITCH_PRO_BT_BUTTON_PLUS[0], HID_SWITCH_PRO_BT_BUTTON_PLUS[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_SWITCH_PRO_BT_BUTTON_MINUS[0], HID_SWITCH_PRO_BT_BUTTON_MINUS[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L], HID_SWITCH_PRO_BT_BUTTON_L[0], HID_SWITCH_PRO_BT_BUTTON_L[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R], HID_SWITCH_PRO_BT_BUTTON_R[0], HID_SWITCH_PRO_BT_BUTTON_R[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZL], HID_SWITCH_PRO_BT_BUTTON_ZL[0], HID_SWITCH_PRO_BT_BUTTON_ZL[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_ZR], HID_SWITCH_PRO_BT_BUTTON_ZR[0], HID_SWITCH_PRO_BT_BUTTON_ZR[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_SWITCH_PRO_BT_BUTTON_STICK_L[0], HID_SWITCH_PRO_BT_BUTTON_STICK_L[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_SWITCH_PRO_BT_BUTTON_STICK_R[0], HID_SWITCH_PRO_BT_BUTTON_STICK_R[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_HOME], HID_SWITCH_PRO_BT_BUTTON_HOME[0], HID_SWITCH_PRO_BT_BUTTON_HOME[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_PAD_COUNT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_X[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_L_Y[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_X[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_BYTE], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MIN], HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[switch_pro_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_SWITCH_PRO_BT_STICK_R_Y[STICK_CONF_INVERT]);
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! Mouse
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gMouseSlot][CONTRPS_VID], (HID_MOUSE_VID>>8)&0xFF, HID_MOUSE_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gMouseSlot][CONTRPS_PID], (HID_MOUSE_PID>>8)&0xFF, HID_MOUSE_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_LEFT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gMouseSlot][CONTRPS_VPAD_BUTTON_RIGHT], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gMouseSlot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_MOUSE_PAD_COUNT);
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! Keyboard
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//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VID], (HID_KEYBOARD_VID>>8)&0xFF, HID_KEYBOARD_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PID], (HID_KEYBOARD_PID>>8)&0xFF, HID_KEYBOARD_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_A], 0x00, HID_KEYBOARD_BUTTON_E);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_B], 0x00, HID_KEYBOARD_BUTTON_Q);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_X], 0x00, HID_KEYBOARD_BUTTON_SPACEBAR);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_Y], 0x00, HID_KEYBOARD_BUTTON_R);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET,CONTRPDM_Normal);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_LEFT], 0x00, HID_KEYBOARD_BUTTON_LEFT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_RIGHT], 0x00, HID_KEYBOARD_BUTTON_RIGHT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_DOWN], 0x00, HID_KEYBOARD_BUTTON_DOWN);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_UP], 0x00, HID_KEYBOARD_BUTTON_UP);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_PLUS], 0x00, HID_KEYBOARD_BUTTON_RETURN);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_MINUS], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_MINUS);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L], 0x00, HID_KEYBOARD_BUTTON_V);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R], 0x00, HID_KEYBOARD_BUTTON_B);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZL], 0x00, HID_KEYBOARD_BUTTON_SHIFT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_ZR], 0x00, HID_KEYBOARD_BUTTON_N);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_L], 0x00, HID_KEYBOARD_BUTTON_F);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_STICK_R], 0x00, HID_KEYBOARD_BUTTON_TAB);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_UP], 0x00, HID_KEYBOARD_BUTTON_W);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_DOWN], 0x00, HID_KEYBOARD_BUTTON_S);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_LEFT], 0x00, HID_KEYBOARD_BUTTON_A);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_L_STICK_RIGHT], 0x00, HID_KEYBOARD_BUTTON_D);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_UP], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_8);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_DOWN], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_2);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_LEFT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_4);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_VPAD_BUTTON_R_STICK_RIGHT], 0x00, HID_KEYBOARD_KEYPAD_BUTTON_6);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_KEYBOARD][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET,HID_KEYBOARD_PAD_COUNT);
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! GC-Adapter
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VID], (HID_GC_VID>>8)&0xFF, HID_GC_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_PID], (HID_GC_PID>>8)&0xFF, HID_GC_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_A], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_B], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_X], HID_GC_BUTTON_X[0], HID_GC_BUTTON_X[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_Y], HID_GC_BUTTON_Y[0], HID_GC_BUTTON_Y[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_GC_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_LEFT], HID_GC_BUTTON_LEFT[0], HID_GC_BUTTON_LEFT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_RIGHT], HID_GC_BUTTON_RIGHT[0], HID_GC_BUTTON_RIGHT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_DOWN], HID_GC_BUTTON_DOWN[0], HID_GC_BUTTON_DOWN[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_UP], HID_GC_BUTTON_UP[0], HID_GC_BUTTON_UP[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_MINUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_PLUS], HID_GC_BUTTON_START[0], HID_GC_BUTTON_START[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZL], HID_GC_BUTTON_L[0], HID_GC_BUTTON_L[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_ZR], HID_GC_BUTTON_R[0], HID_GC_BUTTON_R[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_L], HID_GC_BUTTON_A[0], HID_GC_BUTTON_A[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_STICK_R], HID_GC_BUTTON_B[0], HID_GC_BUTTON_B[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE], CONTROLLER_PATCHER_VALUE_SET, CONTROLLER_PATCHER_GC_DOUBLE_USE);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR], HID_GC_BUTTON_Z[0], HID_GC_BUTTON_Z[1]);
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//Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is pressed
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_MINUS);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_L);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_R);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_L);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_PRESSED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_STICK_R);
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//Buttons that will be ignored when the CONTRPS_DOUBLE_USE_BUTTON_ACTIVATOR is released
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_1_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_PLUS);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_2_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZL);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_3_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_ZR);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_4_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_A);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_DOUBLE_USE_BUTTON_5_RELEASED], CONTROLLER_PATCHER_VALUE_SET, CONTRPS_VPAD_BUTTON_B);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_PAD_COUNT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_GC_STICK_L_X[STICK_CONF_BYTE],HID_GC_STICK_L_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_GC_STICK_L_X[STICK_CONF_MIN], HID_GC_STICK_L_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_X[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_GC_STICK_L_Y[STICK_CONF_BYTE],HID_GC_STICK_L_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_GC_STICK_L_Y[STICK_CONF_MIN], HID_GC_STICK_L_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_L_Y[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_GC_STICK_R_X[STICK_CONF_BYTE],HID_GC_STICK_R_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_GC_STICK_R_X[STICK_CONF_MIN], HID_GC_STICK_R_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_X[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_GC_STICK_R_Y[STICK_CONF_BYTE],HID_GC_STICK_R_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_GC_STICK_R_Y[STICK_CONF_MIN], HID_GC_STICK_R_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[gHID_SLOT_GC][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_GC_STICK_R_Y[STICK_CONF_INVERT]);
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! DS3
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//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VID], (HID_DS3_VID>>8)&0xFF, HID_DS3_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_PID], (HID_DS3_PID>>8)&0xFF, HID_DS3_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_A], HID_DS3_BUTTON_CIRCLE[0], HID_DS3_BUTTON_CIRCLE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_B], HID_DS3_BUTTON_CROSS[0], HID_DS3_BUTTON_CROSS[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_X], HID_DS3_BUTTON_TRIANGLE[0], HID_DS3_BUTTON_TRIANGLE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS3_BUTTON_SQUARE[0], HID_DS3_BUTTON_SQUARE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_DS3_BUTTON_LEFT[0], HID_DS3_BUTTON_LEFT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_DS3_BUTTON_RIGHT[0], HID_DS3_BUTTON_RIGHT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_DS3_BUTTON_DOWN[0], HID_DS3_BUTTON_DOWN[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_UP], HID_DS3_BUTTON_UP[0], HID_DS3_BUTTON_UP[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS3_BUTTON_START[0], HID_DS3_BUTTON_START[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS3_BUTTON_SELECT[0], HID_DS3_BUTTON_SELECT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L], HID_DS3_BUTTON_L1[0], HID_DS3_BUTTON_L1[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R], HID_DS3_BUTTON_R1[0], HID_DS3_BUTTON_R1[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS3_BUTTON_L2[0], HID_DS3_BUTTON_L2[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS3_BUTTON_R2[0], HID_DS3_BUTTON_R2[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS3_BUTTON_L3[0], HID_DS3_BUTTON_L3[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS3_BUTTON_R3[0], HID_DS3_BUTTON_R3[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS3_BUTTON_GUIDE[0], HID_DS3_BUTTON_GUIDE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_PAD_COUNT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS3_STICK_L_X[STICK_CONF_BYTE], HID_DS3_STICK_L_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS3_STICK_L_X[STICK_CONF_MIN], HID_DS3_STICK_L_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_X[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS3_STICK_L_Y[STICK_CONF_BYTE], HID_DS3_STICK_L_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS3_STICK_L_Y[STICK_CONF_MIN], HID_DS3_STICK_L_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_L_Y[STICK_CONF_INVERT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS3_STICK_R_X[STICK_CONF_BYTE], HID_DS3_STICK_R_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS3_STICK_R_X[STICK_CONF_MIN], HID_DS3_STICK_R_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_X[STICK_CONF_INVERT]);
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|
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS3_STICK_R_Y[STICK_CONF_BYTE], HID_DS3_STICK_R_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS3_STICK_R_Y[STICK_CONF_MIN], HID_DS3_STICK_R_Y[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds3_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS3_STICK_R_Y[STICK_CONF_INVERT]);
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|
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|
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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|
//! DS4
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|
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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|
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VID], (HID_DS4_VID>>8)&0xFF, HID_DS4_VID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_PID], (HID_DS4_PID>>8)&0xFF, HID_DS4_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_A], HID_DS4_BUTTON_CIRCLE[0], HID_DS4_BUTTON_CIRCLE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_B], HID_DS4_BUTTON_CROSS[0], HID_DS4_BUTTON_CROSS[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_X], HID_DS4_BUTTON_TRIANGLE[0], HID_DS4_BUTTON_TRIANGLE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_Y], HID_DS4_BUTTON_SQUARE[0], HID_DS4_BUTTON_SQUARE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_N], HID_DS4_BUTTON_DPAD_N[0], HID_DS4_BUTTON_DPAD_N[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NE], HID_DS4_BUTTON_DPAD_NE[0], HID_DS4_BUTTON_DPAD_NE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_E], HID_DS4_BUTTON_DPAD_E[0], HID_DS4_BUTTON_DPAD_E[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SE], HID_DS4_BUTTON_DPAD_SE[0], HID_DS4_BUTTON_DPAD_SE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_S], HID_DS4_BUTTON_DPAD_S[0], HID_DS4_BUTTON_DPAD_S[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_SW], HID_DS4_BUTTON_DPAD_SW[0], HID_DS4_BUTTON_DPAD_SW[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_W], HID_DS4_BUTTON_DPAD_W[0], HID_DS4_BUTTON_DPAD_W[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NW], HID_DS4_BUTTON_DPAD_NW[0], HID_DS4_BUTTON_DPAD_NW[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_DPAD_NEUTRAL], HID_DS4_BUTTON_DPAD_NEUTRAL[0], HID_DS4_BUTTON_DPAD_NEUTRAL[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_DS4_BUTTON_OPTIONS[0], HID_DS4_BUTTON_OPTIONS[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_DS4_BUTTON_SHARE[0], HID_DS4_BUTTON_SHARE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L], HID_DS4_BUTTON_L1[0], HID_DS4_BUTTON_L1[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R], HID_DS4_BUTTON_R1[0], HID_DS4_BUTTON_R1[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZL], HID_DS4_BUTTON_L2[0], HID_DS4_BUTTON_L2[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_ZR], HID_DS4_BUTTON_R2[0], HID_DS4_BUTTON_R2[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_DS4_BUTTON_L3[0], HID_DS4_BUTTON_L3[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_DS4_BUTTON_R3[0], HID_DS4_BUTTON_R3[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_HOME], HID_DS4_BUTTON_GUIDE[0], HID_DS4_BUTTON_GUIDE[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_PAD_COUNT);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_DS4_STICK_L_X[STICK_CONF_BYTE], HID_DS4_STICK_L_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_DS4_STICK_L_X[STICK_CONF_MIN], HID_DS4_STICK_L_X[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_X[STICK_CONF_INVERT]);
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|
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_DS4_STICK_L_Y[STICK_CONF_BYTE], HID_DS4_STICK_L_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_DS4_STICK_L_Y[STICK_CONF_MIN], HID_DS4_STICK_L_Y[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_L_Y[STICK_CONF_INVERT]);
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|
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_DS4_STICK_R_X[STICK_CONF_BYTE], HID_DS4_STICK_R_X[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_DEADZONE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_DS4_STICK_R_X[STICK_CONF_MIN], HID_DS4_STICK_R_X[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_X[STICK_CONF_INVERT]);
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|
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_DS4_STICK_R_Y[STICK_CONF_BYTE], HID_DS4_STICK_R_Y[STICK_CONF_DEFAULT]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_DS4_STICK_R_Y[STICK_CONF_MIN], HID_DS4_STICK_R_Y[STICK_CONF_MAX]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[ds4_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_DS4_STICK_R_Y[STICK_CONF_INVERT]);
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|
|
|
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
//! XInput
|
|
//!---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VID], (HID_XINPUT_VID>>8)&0xFF, HID_XINPUT_VID&0xFF);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_PID], (HID_XINPUT_PID>>8)&0xFF, HID_XINPUT_PID&0xFF);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_BUF_SIZE], CONTROLLER_PATCHER_VALUE_SET, 128);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_A], HID_XINPUT_BUTTON_B[0], HID_XINPUT_BUTTON_B[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_B], HID_XINPUT_BUTTON_A[0], HID_XINPUT_BUTTON_A[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_X], HID_XINPUT_BUTTON_Y[0], HID_XINPUT_BUTTON_Y[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_Y], HID_XINPUT_BUTTON_X[0], HID_XINPUT_BUTTON_X[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_DPAD_MODE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MODE]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_DPAD_MASK], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_BUTTON_DPAD_TYPE[CONTRDPAD_MASK]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_UP], HID_XINPUT_BUTTON_UP[0], HID_XINPUT_BUTTON_UP[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_DOWN], HID_XINPUT_BUTTON_DOWN[0], HID_XINPUT_BUTTON_DOWN[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_LEFT], HID_XINPUT_BUTTON_LEFT[0], HID_XINPUT_BUTTON_LEFT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_RIGHT], HID_XINPUT_BUTTON_RIGHT[0], HID_XINPUT_BUTTON_RIGHT[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_PLUS], HID_XINPUT_BUTTON_START[0], HID_XINPUT_BUTTON_START[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_MINUS], HID_XINPUT_BUTTON_BACK[0], HID_XINPUT_BUTTON_BACK[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L], HID_XINPUT_BUTTON_LB[0], HID_XINPUT_BUTTON_LB[1]);
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ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R], HID_XINPUT_BUTTON_RB[0], HID_XINPUT_BUTTON_RB[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZL], HID_XINPUT_BUTTON_LT[0], HID_XINPUT_BUTTON_LT[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_ZR], HID_XINPUT_BUTTON_RT[0], HID_XINPUT_BUTTON_RT[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_L], HID_XINPUT_BUTTON_L3[0], HID_XINPUT_BUTTON_L3[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_STICK_R], HID_XINPUT_BUTTON_R3[0], HID_XINPUT_BUTTON_R3[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_HOME], HID_XINPUT_BUTTON_GUIDE[0], HID_XINPUT_BUTTON_GUIDE[1]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_PAD_COUNT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_PAD_COUNT);
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|
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X], HID_XINPUT_STICK_L_X[STICK_CONF_BYTE], HID_XINPUT_STICK_L_X[STICK_CONF_DEFAULT]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_MINMAX], HID_XINPUT_STICK_L_X[STICK_CONF_MIN], HID_XINPUT_STICK_L_X[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_X[STICK_CONF_INVERT]);
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|
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y], HID_XINPUT_STICK_L_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_L_Y[STICK_CONF_DEFAULT]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_DEADZONE]);
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_MINMAX], HID_XINPUT_STICK_L_Y[STICK_CONF_MIN], HID_XINPUT_STICK_L_Y[STICK_CONF_MAX]);
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_L_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_L_Y[STICK_CONF_INVERT]);
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|
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X], HID_XINPUT_STICK_R_X[STICK_CONF_BYTE], HID_XINPUT_STICK_R_X[STICK_CONF_DEFAULT]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_MINMAX], HID_XINPUT_STICK_R_X[STICK_CONF_MIN], HID_XINPUT_STICK_R_X[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_X_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_X[STICK_CONF_INVERT]);
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|
|
|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y], HID_XINPUT_STICK_R_Y[STICK_CONF_BYTE], HID_XINPUT_STICK_R_Y[STICK_CONF_DEFAULT]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_DEADZONE], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_DEADZONE]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_MINMAX], HID_XINPUT_STICK_R_Y[STICK_CONF_MIN], HID_XINPUT_STICK_R_Y[STICK_CONF_MAX]);
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|
ControllerPatcherUtils::setConfigValue((u8*)&config_controller[xinput_slot][CONTRPS_VPAD_BUTTON_R_STICK_Y_INVERT], CONTROLLER_PATCHER_VALUE_SET, HID_XINPUT_STICK_R_Y[STICK_CONF_INVERT]);
|
|
}
|
|
|
|
bool ControllerPatcher::Init(const char * pathToConfig){
|
|
InitOSFunctionPointers();
|
|
InitSocketFunctionPointers();
|
|
InitSysHIDFunctionPointers();
|
|
InitVPadFunctionPointers();
|
|
InitPadScoreFunctionPointers();
|
|
|
|
gSamplingCallback = (wpad_sampling_callback_t)((u32)KPADRead + 0x1F0);
|
|
if(*(u32*)gSamplingCallback != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK){
|
|
//In Firmware <= 5.1.2 the offset changes
|
|
gSamplingCallback = (wpad_sampling_callback_t)((u32)KPADRead + 0x1F8);
|
|
if(*(u32*)gSamplingCallback != FIRST_INSTRUCTION_IN_SAMPLING_CALLBACK){
|
|
//Should never happen. I looked into the padscore.rpl of ALL firmwares.
|
|
gSamplingCallback = NULL;
|
|
}
|
|
}
|
|
DEBUG_FUNCTION_LINE("Found the gSamplingCallback at %08X \n",gSamplingCallback);
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|
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Init called! \n"); }
|
|
|
|
if(syshid_handle == 0){
|
|
DEBUG_FUNCTION_LINE("Failed to load the HID API \n");
|
|
return false;
|
|
}
|
|
|
|
if(gConfig_done == HID_INIT_NOT_DONE){
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("First time calling the Init\n"); }
|
|
gConfig_done = HID_INIT_DONE;
|
|
ControllerPatcher::ResetConfig();
|
|
}else{
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Config already done!\n"); }
|
|
}
|
|
|
|
if(pathToConfig != NULL && gConfig_done != HID_SDCARD_READ){
|
|
DEBUG_FUNCTION_LINE("Reading config files from SD Card\n");
|
|
ConfigReader* reader = ConfigReader::getInstance();
|
|
|
|
if(reader->ReadConfigs(pathToConfig)){
|
|
DEBUG_FUNCTION_LINE("Done with reading config files from SD Card\n");
|
|
gConfig_done = HID_SDCARD_READ;
|
|
}
|
|
|
|
}
|
|
|
|
DEBUG_FUNCTION_LINE("Initializing the data for button remapping\n");
|
|
InitButtonMapping();
|
|
|
|
if(!gHIDAttached){
|
|
HIDAddClient(&gHIDClient, ControllerPatcherHID::myAttachDetachCallback);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ControllerPatcher::startNetworkServer(){
|
|
if(!gNetworkControllerActivated) return;
|
|
DEBUG_FUNCTION_LINE("statedNetworkServer! \n");
|
|
UDPServer::getInstance();
|
|
TCPServer::getInstance();
|
|
}
|
|
|
|
void ControllerPatcher::stopNetworkServer(){
|
|
DEBUG_FUNCTION_LINE("called! \n");
|
|
UDPServer::destroyInstance();
|
|
UDPClient::destroyInstance();
|
|
TCPServer::destroyInstance();
|
|
}
|
|
|
|
void ControllerPatcher::DeInit(){
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("called! \n"); }
|
|
|
|
if(gHIDAttached) HIDDelClient(&gHIDClient);
|
|
|
|
//Resetting the state of the last pressed data.
|
|
buttonRemapping_lastButtonsHold = 0;
|
|
memset(last_button_hold,0,sizeof(last_button_hold));
|
|
memset(myVPADBuffer,0,sizeof(myVPADBuffer));
|
|
memset(&gControllerMapping,0,sizeof(gControllerMapping));
|
|
memset(&gHIDClient,0,sizeof(gHIDClient));
|
|
memset(gHID_Devices,0,sizeof(gHID_Devices));
|
|
memset(gGamePadValues,0,sizeof(gGamePadValues));
|
|
memset(config_controller,0,sizeof(config_controller));
|
|
memset(config_controller_hidmask,0,sizeof(config_controller_hidmask));
|
|
memset(gNetworkController,0,sizeof(gNetworkController));
|
|
|
|
memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
|
|
memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
|
|
memset(gExtensionCallback,0,sizeof(gExtensionCallback));
|
|
gCallbackCooldown = 0;
|
|
|
|
gConfig_done = HID_INIT_NOT_DONE;
|
|
gButtonRemappingConfigDone = 0;
|
|
gHIDAttached = 0;
|
|
gHIDCurrentDevice = 0;
|
|
gHIDRegisteredDevices = 0;
|
|
gHID_Mouse_Mode = HID_MOUSE_MODE_TOUCH;
|
|
gHID_LIST_GC = 0;
|
|
gHID_LIST_DS3 = 0;
|
|
gHID_LIST_DS4 = 0;
|
|
gHID_LIST_KEYBOARD = 0;
|
|
gHID_LIST_MOUSE = 0;
|
|
gHID_LIST_SWITCH_PRO = 0;
|
|
|
|
gGamePadSlot = 0;
|
|
gHID_SLOT_GC = 0;
|
|
gHID_SLOT_KEYBOARD = 0;
|
|
gMouseSlot = 0;
|
|
|
|
gOriginalDimState = 0;
|
|
gOriginalAPDState = 0;
|
|
|
|
gHIDNetworkClientID = 0;
|
|
|
|
destroyConfigHelper();
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::enableControllerMapping(){
|
|
gControllerMapping.gamepad.useAll = 0;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableControllerMapping(){
|
|
gControllerMapping.gamepad.useAll = 1;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::disableWiiUEnergySetting(){
|
|
s32 res;
|
|
if(IMIsDimEnabled(&res) == 0){
|
|
if(res == 1){
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Dim was orignally enabled!\n"); }
|
|
gOriginalDimState = 1;
|
|
}
|
|
}
|
|
|
|
if(IMIsAPDEnabled(&res) == 0){
|
|
if(res == 1){
|
|
if(HID_DEBUG){ DEBUG_FUNCTION_LINE("Auto power down was orignally enabled!\n"); }
|
|
gOriginalAPDState = 1;
|
|
}
|
|
}
|
|
|
|
IMDisableDim();
|
|
IMDisableAPD();
|
|
DEBUG_FUNCTION_LINE("Disable Energy savers\n");
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::restoreWiiUEnergySetting(){
|
|
|
|
//Check if we need to enable Auto Power down again on exiting
|
|
if(gOriginalAPDState == 1){
|
|
DEBUG_FUNCTION_LINE("Auto shutdown was on before using HID to VPAD. Setting it to on again.\n");
|
|
IMEnableAPD();
|
|
}
|
|
if(gOriginalDimState == 1){
|
|
DEBUG_FUNCTION_LINE("Burn-in reduction was on before using HID to VPAD. Setting it to on again.\n");
|
|
IMEnableDim();
|
|
}
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetControllerMapping(UController_Type type){
|
|
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
|
|
|
|
if(cm_map_pad == NULL){return CONTROLLER_PATCHER_ERROR_NULL_POINTER;}
|
|
memset(cm_map_pad,0,sizeof(*cm_map_pad));
|
|
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::addControllerMapping(UController_Type type,ControllerMappingPADInfo config){
|
|
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
|
|
|
|
s32 result = 0;
|
|
|
|
for(s32 i=0;i<HID_MAX_DEVICES_PER_SLOT;i++){
|
|
ControllerMappingPADInfo * info = &(cm_map_pad->pad_infos[i]);
|
|
if(info != NULL && !info->active){
|
|
info->active = 1;
|
|
info->pad = config.pad;
|
|
info->type = config.type;
|
|
info->vidpid.vid = config.vidpid.vid;
|
|
info->vidpid.pid = config.vidpid.pid;
|
|
|
|
result = 1;
|
|
break;
|
|
}
|
|
}
|
|
if(result == 0){
|
|
//No free slot.
|
|
return -1;
|
|
}
|
|
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
s32 ControllerPatcher::getActiveMappingSlot(UController_Type type){
|
|
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
|
|
|
|
if(cm_map_pad == NULL){return -1;}
|
|
|
|
s32 connected = -1;
|
|
for(s32 i =0;i<HID_MAX_DEVICES_PER_SLOT;i++){
|
|
if(cm_map_pad->pad_infos[i].active || cm_map_pad->pad_infos[i].type == CM_Type_RealController){
|
|
connected = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return connected;
|
|
}
|
|
|
|
bool ControllerPatcher::isControllerConnectedAndActive(UController_Type type,s32 mapping_slot){
|
|
ControllerMappingPADInfo * padinfo = getControllerMappingInfo(type,mapping_slot);
|
|
if(!padinfo){
|
|
return false;
|
|
}
|
|
if(padinfo->active){
|
|
DeviceInfo device_info;
|
|
|
|
memset(&device_info,0,sizeof(device_info));
|
|
|
|
device_info.vidpid = padinfo->vidpid;
|
|
|
|
s32 res;
|
|
if((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0){
|
|
return false;
|
|
}
|
|
|
|
u32 hidmask = device_info.slotdata.hidmask;
|
|
u32 pad = padinfo->pad;
|
|
|
|
HID_Data * data_cur;
|
|
|
|
if((res = ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) < 0) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ControllerMappingPADInfo * ControllerPatcher::getControllerMappingInfo(UController_Type type,s32 mapping_slot){
|
|
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
|
|
|
|
if(cm_map_pad == NULL){return NULL;}
|
|
|
|
if(mapping_slot < 0 || mapping_slot > HID_MAX_DEVICES_PER_SLOT-1){ return NULL;}
|
|
|
|
return &(cm_map_pad->pad_infos[mapping_slot]);
|
|
}
|
|
|
|
HID_Mouse_Data * ControllerPatcher::getMouseData(){
|
|
if(gHID_Mouse_Mode != HID_MOUSE_MODE_TOUCH) return NULL;
|
|
ControllerMappingPAD * CMPAD = ControllerPatcherUtils::getControllerMappingByType(UController_Type_Gamepad);
|
|
|
|
if(CMPAD == NULL){
|
|
return NULL;
|
|
}
|
|
|
|
HID_Mouse_Data * result = NULL;
|
|
|
|
for(s32 i;i<HID_MAX_DEVICES_PER_SLOT;i++){
|
|
ControllerMappingPADInfo * padinfo = &(CMPAD->pad_infos[i]);
|
|
if(!padinfo->active){
|
|
break;
|
|
}
|
|
if(padinfo->type == CM_Type_Mouse){
|
|
result = &(gHID_Devices[gMouseSlot].pad_data[padinfo->pad].data_union.mouse.cur_mouse_data);
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumble(UController_Type type,u32 status){
|
|
ControllerMappingPAD * cm_map_pad = ControllerPatcherUtils::getControllerMappingByType(type);
|
|
if(cm_map_pad == NULL){return -1;}
|
|
cm_map_pad->rumble = !!status; //to make sure it's only 0 or 1.
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::gettingInputAllDevices(InputData * output,s32 array_size){
|
|
s32 hid = gHIDCurrentDevice;
|
|
HID_Data * data_cur;
|
|
VPADData pad_buffer;
|
|
VPADData * buffer = &pad_buffer;
|
|
s32 result = CONTROLLER_PATCHER_ERROR_NONE;
|
|
for(s32 i = 0;i< gHIDMaxDevices;i++){
|
|
if((hid & (1 << i)) != 0){
|
|
memset(buffer,0,sizeof(*buffer));
|
|
|
|
s32 newhid = (1 << i);
|
|
s32 deviceslot = ControllerPatcherUtils::getDeviceSlot(newhid);
|
|
if(deviceslot < 0) continue;
|
|
DeviceInfo * deviceinfo = &(output[result].device_info);
|
|
InputButtonData * buttondata = output[result].button_data;
|
|
|
|
deviceinfo->slotdata.deviceslot = deviceslot;
|
|
deviceinfo->slotdata.hidmask = newhid;
|
|
|
|
deviceinfo->vidpid.vid = config_controller[deviceslot][CONTRPS_VID][0] * 0x100 + config_controller[deviceslot][CONTRPS_VID][1];
|
|
deviceinfo->vidpid.pid = config_controller[deviceslot][CONTRPS_PID][0] * 0x100 + config_controller[deviceslot][CONTRPS_PID][1];
|
|
|
|
/* not needed
|
|
if(config_controller[deviceslot][CONTRPS_PAD_COUNT][0] != CONTROLLER_PATCHER_INVALIDVALUE){
|
|
deviceinfo->pad_count = config_controller[deviceslot][CONTRPS_PAD_COUNT][1];
|
|
}else{
|
|
deviceinfo->pad_count = HID_MAX_PADS_COUNT;
|
|
}*/
|
|
|
|
s32 buttons_hold = 0;
|
|
|
|
for(s32 pad = 0;pad<HID_MAX_PADS_COUNT;pad++){
|
|
buttons_hold = 0;
|
|
buttondata[pad].btn_h = 0;
|
|
buttondata[pad].btn_d = 0;
|
|
buttondata[pad].btn_r = 0;
|
|
s32 res;
|
|
|
|
if((res = ControllerPatcherHID::getHIDData(deviceinfo->slotdata.hidmask,pad,&data_cur)) < 0){
|
|
continue;
|
|
}
|
|
|
|
res = ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_A);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_B);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_X);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_Y);
|
|
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_LEFT);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_RIGHT);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_DOWN);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_UP);
|
|
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_MINUS);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_L);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_R);
|
|
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_PLUS);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_ZL);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_ZR);
|
|
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_HOME);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_STICK_L);
|
|
ControllerPatcherUtils::getButtonPressed(data_cur,&buttons_hold,VPAD_BUTTON_STICK_R);
|
|
|
|
buttondata[pad].btn_h |= buttons_hold;
|
|
buttondata[pad].btn_d |= (buttons_hold & (~(data_cur->last_buttons)));
|
|
buttondata[pad].btn_r |= ((data_cur->last_buttons) & (~buttons_hold));
|
|
|
|
data_cur->last_buttons = buttons_hold;
|
|
}
|
|
result++;
|
|
|
|
if(result >= array_size){
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setProControllerDataFromHID(void * data,s32 chan, s32 mode){
|
|
if(data == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
|
|
if(chan < 0 || chan > 3) return CONTROLLER_PATCHER_ERROR_INVALID_CHAN;
|
|
//if(gControllerMapping.proController[chan].enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED;
|
|
|
|
VPADData * vpad_buffer = &myVPADBuffer[chan];
|
|
memset(vpad_buffer,0,sizeof(*vpad_buffer));
|
|
|
|
std::vector<HID_Data *> data_list;
|
|
|
|
for(s32 i = 0;i<HID_MAX_DEVICES_PER_SLOT;i++){
|
|
ControllerMappingPADInfo cm_map_pad_info = gControllerMapping.proController[chan].pad_infos[i];
|
|
if(!cm_map_pad_info.active){
|
|
continue;
|
|
}
|
|
DeviceInfo device_info;
|
|
memset(&device_info,0,sizeof(device_info));
|
|
|
|
device_info.vidpid = cm_map_pad_info.vidpid;
|
|
|
|
s32 res;
|
|
if((res = ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info)) < 0){
|
|
DEBUG_FUNCTION_LINE("ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) = %d\n",res);
|
|
continue;
|
|
}
|
|
|
|
s32 hidmask = device_info.slotdata.hidmask;
|
|
s32 pad = cm_map_pad_info.pad;
|
|
|
|
HID_Data * data_cur;
|
|
|
|
if((res = ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) < 0) {
|
|
//DEBUG_FUNCTION_LINE("ControllerPatcherHID::getHIDData(hidmask,pad,&data_cur)) = %d\n",res);
|
|
continue;
|
|
}
|
|
data_list.push_back(data_cur);
|
|
}
|
|
|
|
if(data_list.empty()){
|
|
return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
|
|
}
|
|
s32 res = 0;
|
|
if((res = ControllerPatcherHID::setVPADControllerData(vpad_buffer,data_list)) < 0) return res;
|
|
//make it configurable?
|
|
//ControllerPatcher::printVPADButtons(vpad_buffer); //Leads to random crashes on transitions.
|
|
|
|
//a bit hacky?
|
|
if(mode == PRO_CONTROLLER_MODE_KPADDATA){
|
|
KPADData * pro_buffer = (KPADData *) data;
|
|
if((res = ControllerPatcherUtils::translateToPro(vpad_buffer,pro_buffer,&last_button_hold[chan])) < 0 ) return res;
|
|
}else if(mode == PRO_CONTROLLER_MODE_WPADReadData){
|
|
WPADReadData * pro_buffer = (WPADReadData *) data;
|
|
if((res = ControllerPatcherUtils::translateToProWPADRead(vpad_buffer,pro_buffer)) < 0 ) return res;
|
|
}
|
|
for(std::vector<HID_Data *>::iterator it = data_list.begin(); it != data_list.end(); ++it) {
|
|
HID_Data * cur_ptr = *it;
|
|
cur_ptr->rumbleActive = !!gControllerMapping.proController[chan].rumble;
|
|
}
|
|
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setControllerDataFromHID(VPADData * buffer){
|
|
if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
|
|
//if(gControllerMapping.gamepad.enabled == 0) return CONTROLLER_PATCHER_ERROR_MAPPING_DISABLED;
|
|
|
|
s32 hidmask = 0;
|
|
s32 pad = 0;
|
|
|
|
ControllerMappingPAD cm_map_pad = gControllerMapping.gamepad;
|
|
std::vector<HID_Data *> data_list;
|
|
|
|
if (cm_map_pad.useAll == 1) {
|
|
data_list = ControllerPatcherHID::getHIDDataAll();
|
|
}else{
|
|
for(s32 i = 0;i<HID_MAX_DEVICES_PER_SLOT;i++){
|
|
ControllerMappingPADInfo cm_map_pad_info = cm_map_pad.pad_infos[i];
|
|
if(cm_map_pad_info.active){
|
|
DeviceInfo device_info;
|
|
memset(&device_info,0,sizeof(device_info));
|
|
device_info.vidpid = cm_map_pad_info.vidpid;
|
|
|
|
if(ControllerPatcherUtils::getDeviceInfoFromVidPid(&device_info) < 0){
|
|
continue;
|
|
//return CONTROLLER_PATCHER_ERROR_UNKNOWN_VID_PID;
|
|
}
|
|
|
|
hidmask = device_info.slotdata.hidmask;
|
|
|
|
HID_Data * data;
|
|
|
|
pad = cm_map_pad_info.pad;
|
|
s32 res = ControllerPatcherHID::getHIDData(hidmask,pad,&data);
|
|
if(res < 0){
|
|
continue;
|
|
//return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
|
|
}
|
|
if(data != NULL) data_list.push_back(data);
|
|
}
|
|
}
|
|
}
|
|
if(data_list.empty()){
|
|
return CONTROLLER_PATCHER_ERROR_FAILED_TO_GET_HIDDATA;
|
|
}
|
|
|
|
ControllerPatcherHID::setVPADControllerData(buffer,data_list);
|
|
|
|
for(u32 i = 0; i < data_list.size();i++){
|
|
data_list[i]->rumbleActive = !!gControllerMapping.gamepad.rumble;
|
|
}
|
|
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::printVPADButtons(VPADData * buffer){
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
/* BROKEN on transitions.*/
|
|
if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
|
|
if(buffer->btns_d != 0x00000000){
|
|
char output[250];
|
|
|
|
output[0] = 0; //null terminate it. just in case.
|
|
|
|
if((buffer->btns_d & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output,"A ");
|
|
if((buffer->btns_d & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output,"B ");
|
|
if((buffer->btns_d & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output,"X ");
|
|
if((buffer->btns_d & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output,"Y ");
|
|
if((buffer->btns_d & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output,"L ");
|
|
if((buffer->btns_d & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output,"R ");
|
|
if((buffer->btns_d & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output,"ZR ");
|
|
if((buffer->btns_d & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output,"ZL ");
|
|
if((buffer->btns_d & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output,"Left ");
|
|
if((buffer->btns_d & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output,"Right ");
|
|
if((buffer->btns_d & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output,"Up ");
|
|
if((buffer->btns_d & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output,"Down ");
|
|
if((buffer->btns_d & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output,"+ ");
|
|
if((buffer->btns_d & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output,"- ");
|
|
if((buffer->btns_d & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output,"TV ");
|
|
if((buffer->btns_d & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output,"HOME ");
|
|
if((buffer->btns_d & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output,"SL ");
|
|
if((buffer->btns_d & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output,"SR ");
|
|
if((buffer->btns_d & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output,"RE_Left ");
|
|
if((buffer->btns_d & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output,"RE_Right ");
|
|
if((buffer->btns_d & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output,"RE_Up ");
|
|
if((buffer->btns_d & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output,"RE_Down ");
|
|
if((buffer->btns_d & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output,"LE_Left ");
|
|
if((buffer->btns_d & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output,"LE_Right ");
|
|
if((buffer->btns_d & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output,"LE_Up ");
|
|
if((buffer->btns_d & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output,"LE_Down ");
|
|
|
|
DEBUG_FUNCTION_LINE("%spressed Sticks: LX %f LY %f RX %f RY %f\n",output,buffer->lstick.x,buffer->lstick.y,buffer->rstick.x,buffer->rstick.y);
|
|
}
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::buttonRemapping(VPADData * buffer,s32 buffer_count){
|
|
if(!gButtonRemappingConfigDone) return CONTROLLER_PATCHER_ERROR_CONFIG_NOT_DONE;
|
|
if(buffer == NULL) return CONTROLLER_PATCHER_ERROR_NULL_POINTER;
|
|
for(s32 i = 0;i < buffer_count;i++){
|
|
VPADData new_data;
|
|
memset(&new_data,0,sizeof(new_data));
|
|
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_A, CONTRPS_VPAD_BUTTON_A);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_B, CONTRPS_VPAD_BUTTON_B);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_X, CONTRPS_VPAD_BUTTON_X);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_Y, CONTRPS_VPAD_BUTTON_Y);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_LEFT, CONTRPS_VPAD_BUTTON_LEFT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_RIGHT, CONTRPS_VPAD_BUTTON_RIGHT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_UP, CONTRPS_VPAD_BUTTON_UP);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_DOWN, CONTRPS_VPAD_BUTTON_DOWN);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_ZL, CONTRPS_VPAD_BUTTON_ZL);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_ZR, CONTRPS_VPAD_BUTTON_ZR);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_L, CONTRPS_VPAD_BUTTON_L);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_R, CONTRPS_VPAD_BUTTON_R);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_PLUS, CONTRPS_VPAD_BUTTON_PLUS);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_MINUS, CONTRPS_VPAD_BUTTON_MINUS);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_HOME, CONTRPS_VPAD_BUTTON_HOME);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_SYNC, CONTRPS_VPAD_BUTTON_SYNC);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_STICK_R, CONTRPS_VPAD_BUTTON_STICK_R);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_STICK_L, CONTRPS_VPAD_BUTTON_STICK_L);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_BUTTON_TV, CONTRPS_VPAD_BUTTON_TV);
|
|
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_LEFT, CONTRPS_VPAD_STICK_R_EMULATION_LEFT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_RIGHT, CONTRPS_VPAD_STICK_R_EMULATION_RIGHT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_UP, CONTRPS_VPAD_STICK_R_EMULATION_UP);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_DOWN, CONTRPS_VPAD_STICK_R_EMULATION_DOWN);
|
|
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_LEFT, CONTRPS_VPAD_STICK_L_EMULATION_LEFT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_RIGHT, CONTRPS_VPAD_STICK_L_EMULATION_RIGHT);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_UP, CONTRPS_VPAD_STICK_L_EMULATION_UP);
|
|
ControllerPatcherUtils::setButtonRemappingData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_DOWN, CONTRPS_VPAD_STICK_L_EMULATION_DOWN);
|
|
|
|
//Even when you remap any Stick Emulation to a button, we still want to keep the emulated stick data. Some games like New Super Mario Bros. only work with the emulated stick data.
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_LEFT, VPAD_STICK_L_EMULATION_LEFT);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_RIGHT, VPAD_STICK_L_EMULATION_RIGHT);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_UP, VPAD_STICK_L_EMULATION_UP);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_L_EMULATION_DOWN, VPAD_STICK_L_EMULATION_DOWN);
|
|
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_LEFT, VPAD_STICK_R_EMULATION_LEFT);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_RIGHT, VPAD_STICK_R_EMULATION_RIGHT);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_UP, VPAD_STICK_R_EMULATION_UP);
|
|
ControllerPatcherUtils::setButtonData(&buffer[i],&new_data,VPAD_STICK_R_EMULATION_DOWN, VPAD_STICK_R_EMULATION_DOWN);
|
|
|
|
buffer[i].btns_h = new_data.btns_h;
|
|
buffer[i].btns_d = new_data.btns_d;
|
|
buffer[i].btns_r = new_data.btns_r;
|
|
}
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
std::string ControllerPatcher::getIdentifierByVIDPID(u16 vid,u16 pid){
|
|
return ConfigValues::getStringByVIDPID(vid,pid);
|
|
}
|
|
|
|
void ControllerPatcher::destroyConfigHelper(){
|
|
ConfigReader::destroyInstance();
|
|
ConfigValues::destroyInstance();
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::doSamplingForDeviceSlot(u16 device_slot){
|
|
return ControllerPatcherUtils::doSampling(device_slot,0,true);
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setRumbleActivated(bool value){
|
|
gGlobalRumbleActivated = value;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setNetworkControllerActivated(bool value){
|
|
gNetworkControllerActivated = value;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
bool ControllerPatcher::isRumbleActivated(){
|
|
return gGlobalRumbleActivated;
|
|
}
|
|
|
|
|
|
bool ControllerPatcher::isButtonRemappingDone(){
|
|
return gButtonRemappingConfigDone;
|
|
}
|
|
|
|
bool ControllerPatcher::isKeyboardConnected(){
|
|
return (gHIDCurrentDevice & gHID_LIST_KEYBOARD) == gHID_LIST_KEYBOARD;
|
|
}
|
|
|
|
bool ControllerPatcher::areControllersConnected(){
|
|
return gHIDAttached > 0;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::sampleKeyboardData(){
|
|
if(ControllerPatcher::isKeyboardConnected()){
|
|
ControllerPatcher::doSamplingForDeviceSlot(gHID_SLOT_KEYBOARD);
|
|
}
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::resetCallbackData(){
|
|
memset(gWPADConnectCallback,0,sizeof(gWPADConnectCallback));
|
|
memset(gKPADConnectCallback,0,sizeof(gKPADConnectCallback));
|
|
memset(gExtensionCallback,0,sizeof(gExtensionCallback));
|
|
gSamplingCallback = 0;
|
|
gCallbackCooldown = 0;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADConnectedCallback(s32 chan, wpad_connect_callback_t callback){
|
|
if(chan >= 4){ return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; }
|
|
gKPADConnectCallback[chan] = callback;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setKPADExtensionCallback(s32 chan, wpad_connect_callback_t callback){
|
|
if(chan >= 4){ return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; }
|
|
gExtensionCallback[chan] = callback;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::setWPADConnectCallback(s32 chan, wpad_connect_callback_t callback){
|
|
if(chan >= 4){ return CONTROLLER_PATCHER_ERROR_INVALID_CHAN; }
|
|
gWPADConnectCallback[chan] = callback;
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|
|
CONTROLLER_PATCHER_RESULT_OR_ERROR ControllerPatcher::handleCallbackData(bool button_pressed){
|
|
if(button_pressed && gCallbackCooldown == 0){
|
|
gCallbackCooldown = 0xFF;
|
|
|
|
/*if(HID_DEBUG){ log_printf("my_VPADRead(line %d): Pressed the TV button. Maybe we can call the callbacks.!\n",__LINE__); }
|
|
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gExtensionCallback = %08X %08X %08X %08X\n",__LINE__,gExtensionCallback[0],gExtensionCallback[1],gExtensionCallback[2],gExtensionCallback[3]); }
|
|
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gWPADConnectCallback = %08X %08X %08X %08X\n",__LINE__,gWPADConnectCallback[0],gWPADConnectCallback[1],gWPADConnectCallback[2],gWPADConnectCallback[3]); }
|
|
if(HID_DEBUG){ log_printf("my_VPADRead(line %d): gKPADConnectCallback = %08X %08X %08X %08X\n",__LINE__,gKPADConnectCallback[0],gKPADConnectCallback[1],gKPADConnectCallback[2],gKPADConnectCallback[3]); }*/
|
|
|
|
for(s32 i = 0;i<4;i++){
|
|
bool doCall = false;
|
|
if(i == 0){ doCall = ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro1); }
|
|
if(i == 1){ doCall = ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro2); }
|
|
if(i == 2){ doCall = ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro3); }
|
|
if(i == 3){ doCall = ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro4); }
|
|
if(doCall){
|
|
if(gWPADConnectCallback[i] != NULL){
|
|
log_printf("my_VPADRead(line %d): Called WPAD connect callback for pro controller in slot %d!\n",__LINE__,(i+1));
|
|
gWPADConnectCallback[i](i,0);
|
|
}
|
|
if(gKPADConnectCallback[i] != NULL){
|
|
log_printf("my_VPADRead(line %d): Called KPAD connect callback for pro controller in slot %d!\n",__LINE__,(i+1));
|
|
gKPADConnectCallback[i](i,0);
|
|
}
|
|
if(gExtensionCallback[i] != NULL){
|
|
log_printf("my_VPADRead(line %d): Called extension callback for pro controller in slot %d!\n",__LINE__,(i+1));
|
|
gExtensionCallback[i](i,WPAD_EXT_PRO_CONTROLLER);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(gCallbackCooldown > 0){
|
|
gCallbackCooldown--;
|
|
}
|
|
|
|
return CONTROLLER_PATCHER_ERROR_NONE;
|
|
}
|
|
|