mirror of
https://github.com/Maschell/controller_patcher.git
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aa0ce59f87
Changelog: Bugfixes: - Fixes the still moving mouse in aim mode, when mouse is actually not moving - Fixed a bug at initializing the config_controller_list; - Fixed the support for almost all mouses that uses the normal HID mouse standard (boot mode). - The emulated sticks are now supported correctly - The stick now only produces valid values. Stick absusing not possible anymore New features: - Added support for config files that can be read from an SD Card. - Added support for more keyboard buttons - Added support for gamepad button remapping - Made the double used buttons on the GC Pad configuable - The keyboard can now emulate the sticks correctly - Keyboard buttons for the sticks can be set - The mouse buttons can now be configured - The mouse can be configured to emulate the left stick - Added support for one more DPAD mode (CONTRPDM_Absolute_2Values) Other: - Removed the support for the PS2 Adapter and Saitek P2600, but they can be added trough a config file. - The engine now uses 16 hardcoded slots the devices can use. - cleaned up the logging output - Logging of the currently pressed buttons possible and more little things I dont remember
76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
/****************************************************************************
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* Copyright (C) 2016 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _ConfigParser_H_
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#define _ConfigParser_H_
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#include <string>
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#include <vector>
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#include <map>
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#include <stdio.h>
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#include <gctypes.h>
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#include "controller_patcher.h"
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#include "pad_const.h"
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#include "utils/logger.h"
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#include "cp_retain_vars.h"
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enum PARSE_TYPE{
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PARSE_CONTROLLER,
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PARSE_GAMEPAD,
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PARSE_MOUSE,
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PARSE_KEYBOARD
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};
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class ConfigParser
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{
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public:
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//!Constructor
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ConfigParser(std::string configData);
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//!Destructor
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~ConfigParser();
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PARSE_TYPE getType();
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void setType(PARSE_TYPE newType);
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u16 getSlot();
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void setSlot(u16 newSlot);
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bool parseIni();
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private:
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bool Init();
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bool parseConfigString(std::string content);
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int getSlotController(std::string identify);
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int checkExistingController(int vid, int pid);
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int getValueFromKeyValue(std::string value_pair,std::string expectedKey,std::string delimiter);
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bool resetConfig();
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void parseSingleLine(std::string line);
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u16 slot_b;
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PARSE_TYPE type_b;
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std::string content;
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std::vector<std::string> contentLines;
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};
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#endif
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