controller_patcher/network
Maschell c46fcaff88 Changing the server-thread-priority if a game has problem with it.
Added retain variables for the callback workarround
2017-04-13 10:14:41 +02:00
..
ControllerPatcherNet.cpp Updated the TCP Handshake 2017-04-10 15:39:58 +02:00
ControllerPatcherNet.hpp Updated the TCP Handshake 2017-04-10 15:39:58 +02:00
TCPServer.cpp Changing the server-thread-priority if a game has problem with it. 2017-04-13 10:14:41 +02:00
TCPServer.hpp Updated the TCP Handshake 2017-04-10 15:39:58 +02:00
UDPServer.cpp Changing the server-thread-priority if a game has problem with it. 2017-04-13 10:14:41 +02:00
UDPServer.hpp Updated the TCP Handshake 2017-04-10 15:39:58 +02:00