mirror of
https://github.com/Maschell/controller_patcher_configs.git
synced 2024-11-06 00:15:07 +01:00
45 lines
1.5 KiB
INI
45 lines
1.5 KiB
INI
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[vid=0810,pid=E501]
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# Generic (whitelabel) USB N64 gamepad
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# this is a brandless N64 clone USB gamepad, the D-PAD and analog stick on this controller are sending the same values
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# This controller does not have support for rumble or any other packs, like the original did, neither does it have rumble support build in
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# https://nl.aliexpress.com/item//32837180455.html
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# This controller to function exactly like n64 controller in virtual console (just use default button layout!)
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VID=0810
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PID=E501
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# Buttons:
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# A / B / L / R buttons => mapped accordingly
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VPAD_BUTTON_A = 0x06, 0x02
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VPAD_BUTTON_B = 0x06, 0x01
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VPAD_BUTTON_L = 0x06, 0x04
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VPAD_BUTTON_R = 0x06, 0x08
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# Start button mapped to + button
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VPAD_BUTTON_PLUS = 0x06, 0x20
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# Z button => mapped to ZL button
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VPAD_BUTTON_ZL = 0x06, 0x10
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# D-PAD
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# To map Left stick to D-PAD enable 5 lines below (and disable D-PAD below that): (this is default for Virtual Console n64)
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VPAD_L_STICK_Y = 0x04, 0x7F
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VPAD_L_STICK_Y_MINMAX = 0X00, 0XFF
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VPAD_L_STICK_Y_INVERT = TRUE
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VPAD_L_STICK_X = 0x03, 0x7F
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VPAD_L_STICK_X_MINMAX = 0X00, 0XFF
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# To map d-pad to D-PAD enable 5 lines below (and disable 5 lines above):
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#DPAD_MODE = DPAD_Absolute_2Values
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#VPAD_BUTTON_DPAD_ABS_UP = 0x04, 0x00
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#VPAD_BUTTON_DPAD_ABS_DOWN = 0x04, 0xFF
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#VPAD_BUTTON_DPAD_ABS_LEFT = 0x03, 0x00
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#VPAD_BUTTON_DPAD_ABS_RIGHT = 0x03, 0xFF
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# C buttons => mapped to right stick
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VPAD_R_STICK_UP = 0x05, 0x1F
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VPAD_R_STICK_DOWN = 0x05, 0x4F
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VPAD_R_STICK_LEFT = 0x05, 0x8F
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VPAD_R_STICK_RIGHT = 0x05, 0x2F
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