Adding 1 generic GC adapter and 1 Genius controller.

Adding support for the following devices:

 - GC Controller Adapter For Switch/Wii U/PC ITEM TO HS-SW305 (must be set on PC mode).
 - Genius MaxFire G-12U VIBRATION
This commit is contained in:
cesarmades 2021-05-31 01:17:37 -05:00 committed by Maschell
parent 73d7e914e1
commit 135e2191bc
2 changed files with 116 additions and 0 deletions

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//Configuration file made for 'Generic GC Controller Adapter' device.
//The label behind this contained the following information -
//'GC Controller Adapter For Switch/Wii U/PC ITEM TO HS-SW305'
//Device must be set in 'PC' mode.
//Made by cesarmades.
[vid=0x0079,pid=0x1846]
VPAD_BUTTON_A = 0x01,0x02
VPAD_BUTTON_B = 0x01,0x04
VPAD_BUTTON_X = 0x01,0x01
VPAD_BUTTON_Y = 0x01,0x08
VPAD_BUTTON_PLUS = 0x02,0x02
VPAD_BUTTON_MINUS =
VPAD_BUTTON_HOME =
VPAD_BUTTON_L = 0x01,0x10
VPAD_BUTTON_R = 0x01,0x20
VPAD_BUTTON_STICK_L =
VPAD_BUTTON_STICK_R =
VPAD_BUTTON_ZL =
VPAD_BUTTON_ZR = 0x01,0x80
DPAD_MODE = DPAD_NORMAL
VPAD_BUTTON_LEFT = 0x02,0x80
VPAD_BUTTON_RIGHT = 0x02,0x20
VPAD_BUTTON_UP = 0x02,0x10
VPAD_BUTTON_DOWN = 0x02,0x40
VPAD_L_STICK_X = 0x03,0x80
VPAD_L_STICK_Y = 0x04,0x80
VPAD_R_STICK_X = 0x06,0x80
VPAD_R_STICK_Y = 0x05,0x80
VPAD_L_STICK_X_MinMax = 0x00,0xFF
VPAD_L_STICK_Y_MinMax = 0x00,0xFF
VPAD_R_STICK_X_MinMax = 0x00,0xFF
VPAD_R_STICK_Y_MinMax = 0x00,0xFF
//Set these per you controller current state.
VPAD_L_STICK_X_Deadzone = 0x03
VPAD_L_STICK_Y_Deadzone = 0x03
VPAD_R_STICK_X_Deadzone = 0x03
VPAD_R_STICK_Y_Deadzone = 0x03
//These may vary from device to device.
VPAD_L_STICK_X_Invert = false
VPAD_L_STICK_Y_Invert = true
VPAD_R_STICK_X_Invert = true
VPAD_R_STICK_Y_Invert = false
PAD_COUNT = 4
PAD1_FILTER = 0x00,0x01
PAD2_FILTER = 0x00,0x02
PAD3_FILTER = 0x00,0x03
PAD4_FILTER = 0x00,0x04

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Genius_MaxFire G-12UV.ini Normal file
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//Configuration file made for 'Genius MaxFire G-12U VIBRATION' controller.
//Made by cesarmades.
[vid=0x0583,pid=0xa009]
VPAD_BUTTON_A = 0x05,0x02
VPAD_BUTTON_B = 0x05,0x01
VPAD_BUTTON_X = 0x05,0x08
VPAD_BUTTON_Y = 0x05,0x04
VPAD_BUTTON_PLUS = 0x06,0x02
VPAD_BUTTON_MINUS = 0x06,0x01
VPAD_BUTTON_HOME =
VPAD_BUTTON_L = 0x05,0x10
VPAD_BUTTON_R = 0x05,0x20
VPAD_BUTTON_STICK_L = 0x06,0x04
VPAD_BUTTON_STICK_R = 0x06,0x08
VPAD_BUTTON_ZL = 0x05,0x40
VPAD_BUTTON_ZR = 0x05,0x80
DPAD_MODE = DPAD_HAT
DPAD_MASK = 0x0F
VPAD_BUTTON_DPAD_N = 0x04,0x00
VPAD_BUTTON_DPAD_NE = 0x04,0x01
VPAD_BUTTON_DPAD_E = 0x04,0x02
VPAD_BUTTON_DPAD_SE = 0x04,0x03
VPAD_BUTTON_DPAD_S = 0x04,0x04
VPAD_BUTTON_DPAD_SW = 0x04,0x05
VPAD_BUTTON_DPAD_W = 0x04,0x06
VPAD_BUTTON_DPAD_NW = 0x04,0x07
VPAD_BUTTON_DPAD_Neutral = 0x04,0x0F
VPAD_L_STICK_X = 0x00,0x80
VPAD_L_STICK_Y = 0x01,0x80
VPAD_R_STICK_X = 0x02,0x80
VPAD_R_STICK_Y = 0x03,0x80
VPAD_L_STICK_X_MinMax = 0x00,0xFF
VPAD_L_STICK_Y_MinMax = 0x00,0xFF
VPAD_R_STICK_X_MinMax = 0x00,0xFF
VPAD_R_STICK_Y_MinMax = 0x00,0xFF
//Set these per you controller current state.
//Mine required a deadzone since left stick was throwing random numbers.
VPAD_L_STICK_X_Deadzone = 0x0F
VPAD_L_STICK_Y_Deadzone = 0x0F
VPAD_R_STICK_X_Deadzone = 0x01
VPAD_R_STICK_Y_Deadzone = 0x01
//These may vary from device to device.
VPAD_L_STICK_X_Invert = false
VPAD_L_STICK_Y_Invert = true
VPAD_R_STICK_X_Invert = false
VPAD_R_STICK_Y_Invert = true
PAD_COUNT = 0x01