diff --git a/Generic_N64_Controller_vid0810_pidE501.ini b/Generic_N64_Controller_vid0810_pidE501.ini new file mode 100644 index 0000000..fba2b57 --- /dev/null +++ b/Generic_N64_Controller_vid0810_pidE501.ini @@ -0,0 +1,44 @@ +[vid=0810,pid=E501] + +# Generic (whitelabel) USB N64 gamepad +# this is a brandless N64 clone USB gamepad, the D-PAD and analog stick on this controller are sending the same values +# This controller does not have support for rumble or any other packs, like the original did, neither does it have rumble support build in +# https://nl.aliexpress.com/item//32837180455.html + +# This controller to function exactly like n64 controller in virtual console (just use default button layout!) + +VID=0810 +PID=E501 + +# Buttons: +# A / B / L / R buttons => mapped accordingly +VPAD_BUTTON_A = 0x06, 0x02 +VPAD_BUTTON_B = 0x06, 0x01 +VPAD_BUTTON_L = 0x06, 0x04 +VPAD_BUTTON_R = 0x06, 0x08 + +# Start button mapped to + button +VPAD_BUTTON_PLUS = 0x06, 0x20 + +# Z button => mapped to ZL button +VPAD_BUTTON_ZL = 0x06, 0x10 + +# D-PAD +# To map Left stick to D-PAD enable 5 lines below (and disable D-PAD below that): (this is default for Virtual Console n64) +VPAD_L_STICK_Y = 0x04, 0x7F +VPAD_L_STICK_Y_MINMAX = 0X00, 0XFF +VPAD_L_STICK_Y_INVERT = TRUE +VPAD_L_STICK_X = 0x03, 0x7F +VPAD_L_STICK_X_MINMAX = 0X00, 0XFF +# To map d-pad to D-PAD enable 5 lines below (and disable 5 lines above): +#DPAD_MODE = DPAD_Absolute_2Values +#VPAD_BUTTON_DPAD_ABS_UP = 0x04, 0x00 +#VPAD_BUTTON_DPAD_ABS_DOWN = 0x04, 0xFF +#VPAD_BUTTON_DPAD_ABS_LEFT = 0x03, 0x00 +#VPAD_BUTTON_DPAD_ABS_RIGHT = 0x03, 0xFF + +# C buttons => mapped to right stick +VPAD_R_STICK_UP = 0x05, 0x1F +VPAD_R_STICK_DOWN = 0x05, 0x4F +VPAD_R_STICK_LEFT = 0x05, 0x8F +VPAD_R_STICK_RIGHT = 0x05, 0x2F