//Pokken Tournament Controller [vid=0x0f0d,pid=0x0092] //DPad DPAD_MODE = DPAD_HAT DPAD_MASK = 0x0F VPAD_BUTTON_DPAD_N = 0x02, 0x00 VPAD_BUTTON_DPAD_NE = 0x02, 0x01 VPAD_BUTTON_DPAD_E = 0x02, 0x02 VPAD_BUTTON_DPAD_SE = 0x02, 0x03 VPAD_BUTTON_DPAD_S = 0x02, 0x04 VPAD_BUTTON_DPAD_SW = 0x02, 0x05 VPAD_BUTTON_DPAD_W = 0x02, 0x06 VPAD_BUTTON_DPAD_NW = 0x02, 0x07 VPAD_BUTTON_DPAD_Neutral = 0x02, 0x08 //Thumbsticks VPad_L_Stick_X = 0x03,0x7F VPad_L_Stick_X_MinMax = 0x00,0xFF // min value: 0x00, max value: 0xFF VPad_L_Stick_X_Deadzone = 0x0A // deadzone: 0x0A VPad_L_Stick_Y = 0x04,0x7F // postion: 0x04, neutral value: 0x80 VPad_L_Stick_Y_MinMax = 0x00,0xFF // min value: 0x00, max value: 0xFF VPad_L_Stick_Y_Deadzone = 0x0A // deadzone: 0x0A VPad_L_Stick_Y_Invert = True //invert Y-Axis VPad_R_Stick_X = 0x02,0x7F // postion: 0x02, neutral value: 0x80 VPad_R_Stick_X_MinMax = 0x00,0xFF // min value: 0x00, max value: 0xFF VPad_R_Stick_X_Deadzone = 0x0A // deadzone: 0x0A VPad_R_Stick_Y = 0x01,0x7F // postion: 0x01, neutral value: 0x80 VPad_R_Stick_Y_MinMax = 0x00,0xFF // min value: 0x00, max value: 0xFF VPad_R_Stick_Y_Deadzone = 0x0A // deadzone: 0x0A VPad_R_Stick_Y_Invert = True //invert Y-Axis //Buttons VPAD_BUTTON_A = 0x00, 0x04 VPAD_BUTTON_B = 0x00, 0x02 VPAD_BUTTON_X = 0x00, 0x08 VPAD_BUTTON_Y = 0x00, 0x01 VPAD_BUTTON_PLUS = 0x01, 0x02 VPAD_BUTTON_MINUS = 0x01, 0x01 VPAD_BUTTON_HOME = 0X01, 0X10 VPAD_BUTTON_STICK_L = 0x01, 0x04 VPAD_BUTTON_STICK_R = 0x01, 0x08 //Triggers VPAD_BUTTON_L = 0x00, 0x10 VPAD_BUTTON_R = 0x00, 0x20 VPAD_BUTTON_ZL = 0x00, 0x40 VPAD_BUTTON_ZR = 0x00, 0x80 PAD_COUNT=1