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CustomizeMii 3.11 - Hotfix - Fixes detection of loops in wave files
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@ -31,7 +31,7 @@ namespace CustomizeMii
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public partial class CustomizeMii_Main : Form
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public partial class CustomizeMii_Main : Form
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{
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{
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#region Constants
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#region Constants
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private const string version = "3.1"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
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private const string version = "3.11"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
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private const int soundMaxLength = 40; //In seconds
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private const int soundMaxLength = 40; //In seconds
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private const int soundWarningLength = 25; //In seconds
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private const int soundWarningLength = 25; //In seconds
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private const int bnsWarningLength = 45; //In seconds
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private const int bnsWarningLength = 45; //In seconds
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@ -50,6 +50,6 @@ using System.Resources;
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// übernehmen, indem Sie "*" eingeben:
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("3.1.0.0")]
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[assembly: AssemblyVersion("3.1.1.0")]
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[assembly: AssemblyFileVersion("3.1.0.0")]
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[assembly: AssemblyFileVersion("3.1.1.0")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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@ -9,6 +9,10 @@ Thanks to icefire / Xuzz for the basic idea of this application!
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-----------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------
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Changelog:
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Changelog:
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Version 3.11
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- Updated libWiiSharp to 0.21
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=> - Fixed detection of loops in wave files
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Version 3.1
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Version 3.1
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- Updated libWiiSharp to 0.2
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- Updated libWiiSharp to 0.2
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=> - Speed up in TPL conversion
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=> - Speed up in TPL conversion
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