CustomizeMii 1.2

CustomizeMii 1.2 Mono
ForwardMii 1.0
libOGC for the built in Forwarder Creation
This commit is contained in:
Leathl 2009-12-05 01:12:28 +00:00
parent 65e5e0d865
commit 858dad3de9
56 changed files with 6166 additions and 145 deletions

View File

@ -3,6 +3,8 @@ Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomizeMii", "CustomizeMii\CustomizeMii.csproj", "{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ForwardMii-Plugin", "ForwardMii-Plugin\ForwardMii-Plugin.csproj", "{20CB2CA7-6767-4758-97FA-97395F47CD6B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -13,6 +15,10 @@ Global
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Debug|Any CPU.Build.0 = Debug|Any CPU
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Release|Any CPU.ActiveCfg = Release|Any CPU
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Release|Any CPU.Build.0 = Release|Any CPU
{20CB2CA7-6767-4758-97FA-97395F47CD6B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{20CB2CA7-6767-4758-97FA-97395F47CD6B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{20CB2CA7-6767-4758-97FA-97395F47CD6B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{20CB2CA7-6767-4758-97FA-97395F47CD6B}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -15,6 +15,7 @@
<TargetFrameworkSubset>
</TargetFrameworkSubset>
<ApplicationIcon>Resources\CustomizeMii.ico</ApplicationIcon>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@ -26,8 +27,7 @@
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.1.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<ApplicationVersion>1.2.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
@ -49,6 +49,10 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ForwardMii, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\ForwardMii-Plugin\bin\Release\ForwardMii.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
@ -57,6 +61,13 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CustomizeMii_ComplexForwarder.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="CustomizeMii_ComplexForwarder.Designer.cs">
<DependentUpon>CustomizeMii_ComplexForwarder.cs</DependentUpon>
</Compile>
<Compile Include="CustomizeMii_Forwarders.cs" />
<Compile Include="CustomizeMii_Main.cs">
<SubType>Form</SubType>
</Compile>
@ -77,6 +88,9 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="CustomizeMii_ComplexForwarder.resx">
<DependentUpon>CustomizeMii_ComplexForwarder.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="CustomizeMii_InputBox.resx">
<DependentUpon>CustomizeMii_InputBox.cs</DependentUpon>
</EmbeddedResource>

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@ -0,0 +1,286 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace CustomizeMii
{
partial class CustomizeMii_ComplexForwarder
{
/// <summary>
/// Erforderliche Designervariable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Verwendete Ressourcen bereinigen.
/// </summary>
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Vom Windows Form-Designer generierter Code
/// <summary>
/// Erforderliche Methode für die Designerunterstützung.
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
/// </summary>
private void InitializeComponent()
{
this.lbAppFolder = new System.Windows.Forms.Label();
this.tbAppFolder = new System.Windows.Forms.TextBox();
this.panSdUsb = new System.Windows.Forms.Panel();
this.rbUSB = new System.Windows.Forms.RadioButton();
this.rbSD = new System.Windows.Forms.RadioButton();
this.panDolElf = new System.Windows.Forms.Panel();
this.rbELF = new System.Windows.Forms.RadioButton();
this.rbDOL = new System.Windows.Forms.RadioButton();
this.cbImage43 = new System.Windows.Forms.CheckBox();
this.cbImage169 = new System.Windows.Forms.CheckBox();
this.tbImage43 = new System.Windows.Forms.TextBox();
this.tbImage169 = new System.Windows.Forms.TextBox();
this.btnBrowseImage43 = new System.Windows.Forms.Button();
this.btnBrowseImage169 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.btnOK = new System.Windows.Forms.Button();
this.btnCancel = new System.Windows.Forms.Button();
this.panSdUsb.SuspendLayout();
this.panDolElf.SuspendLayout();
this.SuspendLayout();
//
// lbAppFolder
//
this.lbAppFolder.AutoSize = true;
this.lbAppFolder.Location = new System.Drawing.Point(12, 13);
this.lbAppFolder.Name = "lbAppFolder";
this.lbAppFolder.Size = new System.Drawing.Size(107, 13);
this.lbAppFolder.TabIndex = 0;
this.lbAppFolder.Text = "Application Directory:";
//
// tbAppFolder
//
this.tbAppFolder.Location = new System.Drawing.Point(125, 10);
this.tbAppFolder.Name = "tbAppFolder";
this.tbAppFolder.Size = new System.Drawing.Size(221, 20);
this.tbAppFolder.TabIndex = 1;
//
// panSdUsb
//
this.panSdUsb.Controls.Add(this.rbUSB);
this.panSdUsb.Controls.Add(this.rbSD);
this.panSdUsb.Location = new System.Drawing.Point(15, 38);
this.panSdUsb.Name = "panSdUsb";
this.panSdUsb.Size = new System.Drawing.Size(157, 64);
this.panSdUsb.TabIndex = 2;
//
// rbUSB
//
this.rbUSB.AutoSize = true;
this.rbUSB.Location = new System.Drawing.Point(24, 35);
this.rbUSB.Name = "rbUSB";
this.rbUSB.Size = new System.Drawing.Size(87, 17);
this.rbUSB.TabIndex = 0;
this.rbUSB.TabStop = true;
this.rbUSB.Text = "Try USB First";
this.rbUSB.UseVisualStyleBackColor = true;
//
// rbSD
//
this.rbSD.AutoSize = true;
this.rbSD.Location = new System.Drawing.Point(24, 12);
this.rbSD.Name = "rbSD";
this.rbSD.Size = new System.Drawing.Size(80, 17);
this.rbSD.TabIndex = 0;
this.rbSD.TabStop = true;
this.rbSD.Text = "Try SD First";
this.rbSD.UseVisualStyleBackColor = true;
//
// panDolElf
//
this.panDolElf.Controls.Add(this.rbELF);
this.panDolElf.Controls.Add(this.rbDOL);
this.panDolElf.Location = new System.Drawing.Point(189, 38);
this.panDolElf.Name = "panDolElf";
this.panDolElf.Size = new System.Drawing.Size(157, 64);
this.panDolElf.TabIndex = 2;
//
// rbELF
//
this.rbELF.AutoSize = true;
this.rbELF.Location = new System.Drawing.Point(41, 35);
this.rbELF.Name = "rbELF";
this.rbELF.Size = new System.Drawing.Size(84, 17);
this.rbELF.TabIndex = 0;
this.rbELF.TabStop = true;
this.rbELF.Text = "Try ELF First";
this.rbELF.UseVisualStyleBackColor = true;
//
// rbDOL
//
this.rbDOL.AutoSize = true;
this.rbDOL.Location = new System.Drawing.Point(41, 12);
this.rbDOL.Name = "rbDOL";
this.rbDOL.Size = new System.Drawing.Size(87, 17);
this.rbDOL.TabIndex = 0;
this.rbDOL.TabStop = true;
this.rbDOL.Text = "Try DOL First";
this.rbDOL.UseVisualStyleBackColor = true;
//
// cbImage43
//
this.cbImage43.AutoSize = true;
this.cbImage43.Location = new System.Drawing.Point(15, 141);
this.cbImage43.Name = "cbImage43";
this.cbImage43.Size = new System.Drawing.Size(73, 17);
this.cbImage43.TabIndex = 3;
this.cbImage43.Text = "Image 4:3";
this.cbImage43.UseVisualStyleBackColor = true;
this.cbImage43.CheckedChanged += new System.EventHandler(this.cbImage43_CheckedChanged);
//
// cbImage169
//
this.cbImage169.AutoSize = true;
this.cbImage169.Location = new System.Drawing.Point(15, 171);
this.cbImage169.Name = "cbImage169";
this.cbImage169.Size = new System.Drawing.Size(79, 17);
this.cbImage169.TabIndex = 3;
this.cbImage169.Text = "Image 16:9";
this.cbImage169.UseVisualStyleBackColor = true;
this.cbImage169.CheckedChanged += new System.EventHandler(this.cbImage169_CheckedChanged);
//
// tbImage43
//
this.tbImage43.Enabled = false;
this.tbImage43.Location = new System.Drawing.Point(94, 139);
this.tbImage43.Name = "tbImage43";
this.tbImage43.Size = new System.Drawing.Size(171, 20);
this.tbImage43.TabIndex = 4;
//
// tbImage169
//
this.tbImage169.Enabled = false;
this.tbImage169.Location = new System.Drawing.Point(94, 168);
this.tbImage169.Name = "tbImage169";
this.tbImage169.Size = new System.Drawing.Size(171, 20);
this.tbImage169.TabIndex = 5;
//
// btnBrowseImage43
//
this.btnBrowseImage43.Enabled = false;
this.btnBrowseImage43.Location = new System.Drawing.Point(271, 139);
this.btnBrowseImage43.Name = "btnBrowseImage43";
this.btnBrowseImage43.Size = new System.Drawing.Size(75, 23);
this.btnBrowseImage43.TabIndex = 6;
this.btnBrowseImage43.Text = "Browse...";
this.btnBrowseImage43.UseVisualStyleBackColor = true;
this.btnBrowseImage43.Click += new System.EventHandler(this.btnBrowse_Click);
//
// btnBrowseImage169
//
this.btnBrowseImage169.Enabled = false;
this.btnBrowseImage169.Location = new System.Drawing.Point(271, 168);
this.btnBrowseImage169.Name = "btnBrowseImage169";
this.btnBrowseImage169.Size = new System.Drawing.Size(75, 23);
this.btnBrowseImage169.TabIndex = 6;
this.btnBrowseImage169.Text = "Browse...";
this.btnBrowseImage169.UseVisualStyleBackColor = true;
this.btnBrowseImage169.Click += new System.EventHandler(this.btnBrowse_Click);
//
// label1
//
this.label1.Location = new System.Drawing.Point(0, 116);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(358, 13);
this.label1.TabIndex = 7;
this.label1.Text = "The images must be 640 x 480, else they will be resized!";
this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// btnOK
//
this.btnOK.Location = new System.Drawing.Point(15, 209);
this.btnOK.Name = "btnOK";
this.btnOK.Size = new System.Drawing.Size(160, 23);
this.btnOK.TabIndex = 8;
this.btnOK.Text = "OK";
this.btnOK.UseVisualStyleBackColor = true;
this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
//
// btnCancel
//
this.btnCancel.Location = new System.Drawing.Point(186, 209);
this.btnCancel.Name = "btnCancel";
this.btnCancel.Size = new System.Drawing.Size(160, 23);
this.btnCancel.TabIndex = 8;
this.btnCancel.Text = "Cancel";
this.btnCancel.UseVisualStyleBackColor = true;
this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
//
// CustomizeMii_ComplexForwarder
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(358, 245);
this.Controls.Add(this.btnCancel);
this.Controls.Add(this.btnOK);
this.Controls.Add(this.label1);
this.Controls.Add(this.btnBrowseImage169);
this.Controls.Add(this.btnBrowseImage43);
this.Controls.Add(this.tbImage169);
this.Controls.Add(this.tbImage43);
this.Controls.Add(this.cbImage169);
this.Controls.Add(this.cbImage43);
this.Controls.Add(this.panDolElf);
this.Controls.Add(this.panSdUsb);
this.Controls.Add(this.tbAppFolder);
this.Controls.Add(this.lbAppFolder);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "CustomizeMii_ComplexForwarder";
this.Text = "CustomizeMii_ComplexForwarder";
this.panSdUsb.ResumeLayout(false);
this.panSdUsb.PerformLayout();
this.panDolElf.ResumeLayout(false);
this.panDolElf.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lbAppFolder;
private System.Windows.Forms.Panel panSdUsb;
private System.Windows.Forms.Panel panDolElf;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.TextBox tbAppFolder;
public System.Windows.Forms.RadioButton rbUSB;
public System.Windows.Forms.RadioButton rbSD;
public System.Windows.Forms.RadioButton rbELF;
public System.Windows.Forms.RadioButton rbDOL;
public System.Windows.Forms.CheckBox cbImage43;
public System.Windows.Forms.CheckBox cbImage169;
public System.Windows.Forms.TextBox tbImage43;
public System.Windows.Forms.TextBox tbImage169;
public System.Windows.Forms.Button btnBrowseImage43;
public System.Windows.Forms.Button btnBrowseImage169;
private System.Windows.Forms.Button btnOK;
private System.Windows.Forms.Button btnCancel;
}
}

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@ -0,0 +1,84 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
namespace CustomizeMii
{
public partial class CustomizeMii_ComplexForwarder : Form
{
public CustomizeMii_ComplexForwarder()
{
InitializeComponent();
this.CenterToParent();
}
private void cbImage43_CheckedChanged(object sender, EventArgs e)
{
tbImage43.Enabled = cbImage43.Checked;
btnBrowseImage43.Enabled = cbImage43.Checked;
}
private void cbImage169_CheckedChanged(object sender, EventArgs e)
{
tbImage169.Enabled = cbImage169.Checked;
btnBrowseImage169.Enabled = cbImage169.Checked;
}
private void btnCancel_Click(object sender, EventArgs e)
{
this.DialogResult = DialogResult.Cancel;
this.Close();
}
private void btnOK_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(tbAppFolder.Text))
{
tbAppFolder.Focus();
}
else
{
if (!File.Exists(tbImage43.Text)) tbImage43.Text = string.Empty;
if (!File.Exists(tbImage169.Text)) tbImage169.Text = string.Empty;
this.DialogResult = DialogResult.OK;
this.Close();
}
}
private void btnBrowse_Click(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "PNG|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|All|*.png;*.jpg;*.gif;*.bmp";
ofd.FilterIndex = 5;
if (ofd.ShowDialog() == DialogResult.OK)
{
if (sender == btnBrowseImage43) tbImage43.Text = ofd.FileName;
else tbImage169.Text = ofd.FileName;
}
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,85 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using ForwardMii;
namespace CustomizeMii
{
namespace Forwarder
{
//Let's use this kind of wrapper, so CustomizeMii can still run, if the ForwardMii.dll is missing...
internal class Complex
{
private string thisAppFolder;
private bool elfFirst = false;
private bool usbFirst = false;
private string image43;
private string image169;
public string AppFolder { get { return thisAppFolder; } set { thisAppFolder = value; } }
public bool ElfFirst { get { return elfFirst; } set { elfFirst = value; } }
public bool UsbFirst { get { return usbFirst; } set { usbFirst = value; } }
public string Image43 { get { return image43; } set { image43 = value; } }
public string Image169 { get { return image169; } set { image169 = value; } }
public Complex()
{
}
public void Save(string Destination)
{
GXForwarder Forwarder = new GXForwarder(thisAppFolder, usbFirst, elfFirst, image43, image169);
Forwarder.Save(Destination, true);
}
public void Clear()
{
thisAppFolder = string.Empty;
elfFirst = false;
usbFirst = false;
image43 = string.Empty;
image169 = string.Empty;
}
}
internal class Simple
{
private string thisAppFolder;
private bool toElf = false;
public string AppFolder { get { return thisAppFolder; } set { thisAppFolder = value; } }
public bool ForwardToElf { get { return toElf; } set { toElf = value; } }
public Simple()
{
}
public void Save(string Destination)
{
SDSDHC_Forwarder Forwarder = new SDSDHC_Forwarder(thisAppFolder, toElf);
Forwarder.Save(Destination, true);
}
public void Clear()
{
thisAppFolder = string.Empty;
toElf = false;
}
}
}
}

View File

@ -49,10 +49,12 @@ namespace CustomizeMii
this.lbInfo = new System.Windows.Forms.Label();
this.btnOK = new System.Windows.Forms.Button();
this.btnExit = new System.Windows.Forms.Button();
this.cbElf = new System.Windows.Forms.CheckBox();
this.SuspendLayout();
//
// tbInput
//
this.tbInput.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
this.tbInput.Location = new System.Drawing.Point(7, 34);
this.tbInput.MaxLength = 3;
this.tbInput.Name = "tbInput";
@ -61,15 +63,17 @@ namespace CustomizeMii
//
// lbInfo
//
this.lbInfo.AutoSize = true;
this.lbInfo.Anchor = System.Windows.Forms.AnchorStyles.Top;
this.lbInfo.Location = new System.Drawing.Point(4, 9);
this.lbInfo.Name = "lbInfo";
this.lbInfo.Size = new System.Drawing.Size(225, 13);
this.lbInfo.Size = new System.Drawing.Size(225, 32);
this.lbInfo.TabIndex = 1;
this.lbInfo.Text = "Please enter \"45e\" to create the Common-Key";
this.lbInfo.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// btnOK
//
this.btnOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
this.btnOK.Location = new System.Drawing.Point(7, 62);
this.btnOK.Name = "btnOK";
this.btnOK.Size = new System.Drawing.Size(108, 23);
@ -80,6 +84,8 @@ namespace CustomizeMii
//
// btnExit
//
this.btnExit.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
this.btnExit.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnExit.Location = new System.Drawing.Point(121, 62);
this.btnExit.Name = "btnExit";
this.btnExit.Size = new System.Drawing.Size(108, 23);
@ -88,6 +94,18 @@ namespace CustomizeMii
this.btnExit.UseVisualStyleBackColor = true;
this.btnExit.Click += new System.EventHandler(this.btnExit_Click);
//
// cbElf
//
this.cbElf.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
this.cbElf.AutoSize = true;
this.cbElf.Location = new System.Drawing.Point(61, 16);
this.cbElf.Name = "cbElf";
this.cbElf.Size = new System.Drawing.Size(114, 17);
this.cbElf.TabIndex = 4;
this.cbElf.Text = "Forward to boot.elf";
this.cbElf.UseVisualStyleBackColor = true;
this.cbElf.Visible = false;
//
// CustomizeMii_InputBox
//
this.AcceptButton = this.btnOK;
@ -95,10 +113,11 @@ namespace CustomizeMii
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.btnExit;
this.ClientSize = new System.Drawing.Size(238, 92);
this.Controls.Add(this.cbElf);
this.Controls.Add(this.btnExit);
this.Controls.Add(this.btnOK);
this.Controls.Add(this.lbInfo);
this.Controls.Add(this.tbInput);
this.Controls.Add(this.lbInfo);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "CustomizeMii_InputBox";
this.ShowInTaskbar = false;
@ -111,9 +130,10 @@ namespace CustomizeMii
#endregion
private System.Windows.Forms.TextBox tbInput;
private System.Windows.Forms.Label lbInfo;
private System.Windows.Forms.Button btnOK;
private System.Windows.Forms.Button btnExit;
public System.Windows.Forms.Label lbInfo;
public System.Windows.Forms.TextBox tbInput;
public System.Windows.Forms.Button btnExit;
public System.Windows.Forms.CheckBox cbElf;
}
}

View File

@ -27,6 +27,7 @@ namespace CustomizeMii
{
public partial class CustomizeMii_InputBox : Form
{
public bool CommonKeyMode = true;
public string Input
{
get { return tbInput.Text; }
@ -37,17 +38,29 @@ namespace CustomizeMii
InitializeComponent();
}
public CustomizeMii_InputBox(bool CommonKeyMode)
{
InitializeComponent();
this.CommonKeyMode = CommonKeyMode;
}
private void CustomizeMii_InputBox_Load(object sender, EventArgs e)
{
this.CenterToScreen();
}
private void btnExit_Click(object sender, EventArgs e)
{
if (CommonKeyMode == true)
{
Application.Exit();
}
else this.Close();
}
private void btnOK_Click(object sender, EventArgs e)
{
if (this.CommonKeyMode == true)
{
if (tbInput.Text == "45e")
{
@ -60,5 +73,19 @@ namespace CustomizeMii
tbInput.SelectAll();
}
}
else
{
if (tbInput.Text.Length > 2)
{
this.DialogResult = DialogResult.OK;
this.Close();
}
else
{
tbInput.Focus();
tbInput.SelectAll();
}
}
}
}
}

View File

@ -45,6 +45,7 @@ namespace CustomizeMii
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CustomizeMii_Main));
this.btnCreateWad = new System.Windows.Forms.Button();
this.tabControl = new System.Windows.Forms.TabControl();
@ -79,6 +80,8 @@ namespace CustomizeMii
this.tbAllLanguages = new System.Windows.Forms.TextBox();
this.lbAllLanguages = new System.Windows.Forms.Label();
this.tabOptions = new System.Windows.Forms.TabPage();
this.btnForwarder = new System.Windows.Forms.Button();
this.cbFailureChecks = new System.Windows.Forms.CheckBox();
this.cbLz77 = new System.Windows.Forms.CheckBox();
this.lbOptionsOptional = new System.Windows.Forms.Label();
this.btnBrowseSound = new System.Windows.Forms.Button();
@ -144,6 +147,9 @@ namespace CustomizeMii
this.lbStatus = new System.Windows.Forms.ToolStripStatusLabel();
this.lbStatusText = new System.Windows.Forms.ToolStripStatusLabel();
this.pbProgress = new System.Windows.Forms.ToolStripProgressBar();
this.cmForwarder = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmSimpleForwarder = new System.Windows.Forms.ToolStripMenuItem();
this.cmComplexForwarder = new System.Windows.Forms.ToolStripMenuItem();
this.tabControl.SuspendLayout();
this.tabSource.SuspendLayout();
this.tabTitle.SuspendLayout();
@ -155,6 +161,7 @@ namespace CustomizeMii
this.tabInstructions.SuspendLayout();
this.tabCredits.SuspendLayout();
this.ssMain.SuspendLayout();
this.cmForwarder.SuspendLayout();
this.SuspendLayout();
//
// btnCreateWad
@ -507,6 +514,8 @@ namespace CustomizeMii
//
// tabOptions
//
this.tabOptions.Controls.Add(this.btnForwarder);
this.tabOptions.Controls.Add(this.cbFailureChecks);
this.tabOptions.Controls.Add(this.cbLz77);
this.tabOptions.Controls.Add(this.lbOptionsOptional);
this.tabOptions.Controls.Add(this.btnBrowseSound);
@ -527,6 +536,26 @@ namespace CustomizeMii
this.tabOptions.Text = "Options";
this.tabOptions.UseVisualStyleBackColor = true;
//
// btnForwarder
//
this.btnForwarder.Location = new System.Drawing.Point(360, 109);
this.btnForwarder.Name = "btnForwarder";
this.btnForwarder.Size = new System.Drawing.Size(75, 23);
this.btnForwarder.TabIndex = 13;
this.btnForwarder.Text = "Forwarder...";
this.btnForwarder.UseVisualStyleBackColor = true;
this.btnForwarder.Click += new System.EventHandler(this.btnForwarder_Click);
//
// cbFailureChecks
//
this.cbFailureChecks.AutoSize = true;
this.cbFailureChecks.Location = new System.Drawing.Point(263, 180);
this.cbFailureChecks.Name = "cbFailureChecks";
this.cbFailureChecks.Size = new System.Drawing.Size(172, 17);
this.cbFailureChecks.TabIndex = 12;
this.cbFailureChecks.Text = "/!\\ Turn off security checks /!\\";
this.cbFailureChecks.UseVisualStyleBackColor = true;
//
// cbLz77
//
this.cbLz77.AutoSize = true;
@ -539,7 +568,7 @@ namespace CustomizeMii
//
// lbOptionsOptional
//
this.lbOptionsOptional.Location = new System.Drawing.Point(-7, 9);
this.lbOptionsOptional.Location = new System.Drawing.Point(-7, 8);
this.lbOptionsOptional.Name = "lbOptionsOptional";
this.lbOptionsOptional.Size = new System.Drawing.Size(457, 34);
this.lbOptionsOptional.TabIndex = 10;
@ -892,7 +921,7 @@ namespace CustomizeMii
this.tabBrlyt.Padding = new System.Windows.Forms.Padding(3);
this.tabBrlyt.Size = new System.Drawing.Size(443, 209);
this.tabBrlyt.TabIndex = 6;
this.tabBrlyt.Text = "brlyt";
this.tabBrlyt.Text = "Layout";
this.tabBrlyt.UseVisualStyleBackColor = true;
//
// btnBrlytListTpls
@ -999,7 +1028,7 @@ namespace CustomizeMii
this.tabBrlan.Padding = new System.Windows.Forms.Padding(3);
this.tabBrlan.Size = new System.Drawing.Size(443, 209);
this.tabBrlan.TabIndex = 7;
this.tabBrlan.Text = "brlan";
this.tabBrlan.Text = "Animation";
this.tabBrlan.UseVisualStyleBackColor = true;
//
// lbBrlanWarning
@ -1107,7 +1136,7 @@ namespace CustomizeMii
this.tabInstructions.Padding = new System.Windows.Forms.Padding(3);
this.tabInstructions.Size = new System.Drawing.Size(443, 209);
this.tabInstructions.TabIndex = 8;
this.tabInstructions.Text = "Instructions";
this.tabInstructions.Text = "Help";
this.tabInstructions.UseVisualStyleBackColor = true;
//
// rtbInstructions
@ -1133,7 +1162,7 @@ namespace CustomizeMii
this.tabCredits.Padding = new System.Windows.Forms.Padding(3);
this.tabCredits.Size = new System.Drawing.Size(443, 209);
this.tabCredits.TabIndex = 5;
this.tabCredits.Text = "Credits";
this.tabCredits.Text = "About";
this.tabCredits.UseVisualStyleBackColor = true;
//
// llbUpdateAvailabe
@ -1222,6 +1251,28 @@ namespace CustomizeMii
this.pbProgress.Size = new System.Drawing.Size(100, 16);
this.pbProgress.Value = 100;
//
// cmForwarder
//
this.cmForwarder.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.cmSimpleForwarder,
this.cmComplexForwarder});
this.cmForwarder.Name = "contextMenuStrip1";
this.cmForwarder.Size = new System.Drawing.Size(178, 70);
//
// cmSimpleForwarder
//
this.cmSimpleForwarder.Name = "cmSimpleForwarder";
this.cmSimpleForwarder.Size = new System.Drawing.Size(177, 22);
this.cmSimpleForwarder.Text = "Simple Forwarder";
this.cmSimpleForwarder.Click += new System.EventHandler(this.cmForwarderItem_Click);
//
// cmComplexForwarder
//
this.cmComplexForwarder.Name = "cmComplexForwarder";
this.cmComplexForwarder.Size = new System.Drawing.Size(177, 22);
this.cmComplexForwarder.Text = "Complex Forwarder";
this.cmComplexForwarder.Click += new System.EventHandler(this.cmForwarderItem_Click);
//
// CustomizeMii_Main
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@ -1256,6 +1307,7 @@ namespace CustomizeMii
this.tabCredits.ResumeLayout(false);
this.ssMain.ResumeLayout(false);
this.ssMain.PerformLayout();
this.cmForwarder.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
@ -1361,6 +1413,11 @@ namespace CustomizeMii
private System.Windows.Forms.CheckBox cbIconMakeTransparent;
private System.Windows.Forms.TabPage tabInstructions;
private System.Windows.Forms.RichTextBox rtbInstructions;
private System.Windows.Forms.CheckBox cbFailureChecks;
private System.Windows.Forms.Button btnForwarder;
private System.Windows.Forms.ContextMenuStrip cmForwarder;
private System.Windows.Forms.ToolStripMenuItem cmSimpleForwarder;
private System.Windows.Forms.ToolStripMenuItem cmComplexForwarder;
}
}

View File

@ -24,26 +24,29 @@ using System.IO;
using System.Net;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using ForwardMii;
namespace CustomizeMii
{
public partial class CustomizeMii_Main : Form
{
const string Version = "1.1"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
const string version = "1.2"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
const int SoundMaxLength = 30; //In seconds
const int SoundWarningLength = 20; //In seconds
protected string TempWadPath = Path.GetTempPath() + "CustomizeMii_Temp\\TempWad.wad";
protected string TempUnpackPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\";
protected string TempBannerPath = Path.GetTempPath() + "CustomizeMii_Temp\\Banner\\";
protected string TempIconPath = Path.GetTempPath() + "CustomizeMii_Temp\\Icon\\";
protected string TempSoundPath = Path.GetTempPath() + "CustomizeMii_Temp\\sound.bin";
protected string TempTempPath = Path.GetTempPath() + "CustomizeMii_Temp\\Temp\\";
protected string TempUnpackBannerTplPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\timg\\";
protected string TempUnpackIconTplPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\timg\\";
protected string TempUnpackBannerBrlytPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\blyt\\";
protected string TempUnpackIconBrlytPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\blyt\\";
protected string TempUnpackBannerBrlanPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\anim\\";
protected string TempUnpackIconBrlanPath = Path.GetTempPath() + "CustomizeMii_Temp\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\anim\\";
protected string TempPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\";
protected string TempWadPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\TempWad.wad";
protected string TempUnpackPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\";
protected string TempBannerPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Banner\\";
protected string TempIconPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Icon\\";
protected string TempSoundPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\sound.bin";
protected string TempWavePath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Temp.wav";
protected string TempTempPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Temp\\";
protected string TempUnpackBannerTplPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\timg\\";
protected string TempUnpackIconTplPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\timg\\";
protected string TempUnpackBannerBrlytPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\blyt\\";
protected string TempUnpackIconBrlytPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\blyt\\";
protected string TempUnpackBannerBrlanPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\banner.bin_OUT\\arc\\anim\\";
protected string TempUnpackIconBrlanPath = Path.GetTempPath() + "CustomizeMii_Temp\\XXX\\Unpack\\00000000.app_OUT\\meta\\icon.bin_OUT\\arc\\anim\\";
protected string[] ButtonTexts = new string[] { "Create WAD!", "Fire!", "Go Go Go!", "Let's do it!", "What are you waitin' for?", "I want my Channel!", "Houston, We've Got a Problem!", "Error, please contact anyone!", "Isn't she sweet?", "Is that milk?", "In your face!", "_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_", "Wo ist der Notausgang?", "Take me to a higher place!", "What's goin' on?", "I'm a Button!", "Click!", "Today's date is " + DateTime.Now.ToShortDateString(), "Launch Time: " + DateTime.Now.ToLongTimeString() };
protected string[] SourceWadUrls = new string[] { "http://wadder.net/bases/StaticBase.wad", "http://wadder.net/bases/GenesisGX.wad", "http://wadder.net/bases/MP-CE-Std.wad", "http://wadder.net/bases/MP-CE-Ext.wad", "http://wadder.net/bases/SNES9XGX.wad", "http://wadder.net/bases/FCEUGX-wilsoff.wad", "http://wadder.net/bases/FCEUGX.wad", "http://wadder.net/bases/Wii64.wad", "http://wadder.net/bases/WiiSXFull.wad", "http://wadder.net/bases/WiiSXRetro.wad", "http://wadder.net/bases/WADderBase1.wad", "http://wadder.net/bases/WADderBase2.wad", "http://wadder.net/bases/WADderBase3.wad", "http://wadder.net/bases/UniiLoader.wad", "http://wadder.net/bases/BackupChannel.wad" };
protected string[] SourceWadPreviewUrls = new string[] { "http://www.youtube.com/watch?v=pFNKldTYQq0", "http://www.youtube.com/watch?v=p9A6iEQvv9w", "http://www.youtube.com/watch?v=Up1RZebUc_U", "http://www.youtube.com/watch?v=Up1RZebUc_U", "http://www.youtube.com/watch?v=P-Mxd6DMvFY", "http://www.youtube.com/watch?v=wrbrg-DH_h4", "http://www.youtube.com/watch?v=MfiVbQaiXw8", "http://www.youtube.com/watch?v=krCQ2J7ZH8Y", "http://www.youtube.com/watch?v=rZC1DKUM6QI", "http://www.youtube.com/watch?v=Uiy8w-bp1kI", "http://www.youtube.com/watch?v=BbSYCSI8tz8", "http://www.youtube.com/watch?v=PIFZevHQ8lQ", "http://www.youtube.com/watch?v=OIhvDNjphhc", "http://www.youtube.com/watch?v=KLcncEArQLY&NR=1", "http://www.youtube.com/watch?v=xE_EgdCRV1I" };
@ -68,7 +71,10 @@ namespace CustomizeMii
private ToolTip TTip = new ToolTip();
private int UnpackFolderErrorCount = 0;
private Stopwatch CreationTimer = new Stopwatch();
List<string> Transparents = new List<string>();
private List<string> Transparents = new List<string>();
private string Mp3Path;
private Forwarder.Simple SimpleForwarder = new Forwarder.Simple();
private Forwarder.Complex ComplexForwarder = new Forwarder.Complex();
public CustomizeMii_Main()
{
@ -78,6 +84,9 @@ namespace CustomizeMii
private void CustomizeMii_Main_Load(object sender, EventArgs e)
{
UpdatePaths();
UpdateCheck();
UpdateCheckForwardMii();
InitializeStartup();
CommonKeyCheck();
}
@ -87,10 +96,31 @@ namespace CustomizeMii
if (Directory.Exists(Path.GetTempPath() + "CustomizeMii_Temp")) Directory.Delete(Path.GetTempPath() + "CustomizeMii_Temp", true);
}
private void UpdatePaths()
{
string thisGuid = Guid.NewGuid().ToString();
TempPath = TempPath.Replace("XXX", thisGuid);
TempWadPath = TempWadPath.Replace("XXX", thisGuid);
TempUnpackPath = TempUnpackPath.Replace("XXX", thisGuid);
TempBannerPath = TempBannerPath.Replace("XXX", thisGuid);
TempIconPath = TempIconPath.Replace("XXX", thisGuid);
TempSoundPath = TempSoundPath.Replace("XXX", thisGuid);
TempWavePath = TempWavePath.Replace("XXX", thisGuid);
TempTempPath = TempTempPath.Replace("XXX", thisGuid);
TempUnpackBannerTplPath = TempUnpackBannerTplPath.Replace("XXX", thisGuid);
TempUnpackIconTplPath = TempUnpackIconTplPath.Replace("XXX", thisGuid);
TempUnpackBannerBrlytPath = TempUnpackBannerBrlytPath.Replace("XXX", thisGuid);
TempUnpackIconBrlytPath = TempUnpackIconBrlytPath.Replace("XXX", thisGuid);
TempUnpackBannerBrlanPath = TempUnpackBannerBrlanPath.Replace("XXX", thisGuid);
TempUnpackIconBrlanPath = TempUnpackIconBrlanPath.Replace("XXX", thisGuid);
}
private void InitializeStartup()
{
this.Text = this.Text.Replace("X", Version);
this.lbCreditVersion.Text = this.lbCreditVersion.Text.Replace("X", Version);
this.Text = this.Text.Replace("X", version);
this.lbCreditVersion.Text = this.lbCreditVersion.Text.Replace("X", version);
if (Directory.Exists(TempPath)) Directory.Delete(TempPath, true);
ProgressUpdate = new EventHandler(this.UpdateProgress);
SetButtonText();
cmbNandLoader.SelectedIndex = 0;
@ -100,13 +130,14 @@ namespace CustomizeMii
pbProgress.Value = 100;
BrlanChanged = false;
BrlytChanged = false;
UpdateCheck();
DisableControls(null, null);
SetToolTips();
btnBrowseDol.Text = "Browse...";
btnBrowseSound.Text = "Browse...";
rtbInstructions.Rtf = Properties.Resources.Instructions;
rtbInstructions.LinkClicked += new LinkClickedEventHandler(rtbInstructions_LinkClicked);
SimpleForwarder.Clear();
ComplexForwarder.Clear();
}
void rtbInstructions_LinkClicked(object sender, LinkClickedEventArgs e)
@ -223,10 +254,126 @@ namespace CustomizeMii
TTip.SetToolTip(cbLz77, "Use Lz77 compression for the banner.bin, icon.bin and sound.bin...\nIf the created WAD does not work, try it without compression first...");
}
private bool CheckForForwardMii()
{
if (File.Exists(Application.StartupPath + "\\ForwardMii.dll"))
return true;
else
return false;
}
private bool CheckDevKit()
{
return ForwardMii_Plugin.CheckDevKit();
}
private void CreateForwarderSimple(string Output)
{
SimpleForwarder.Save(Output);
}
private void CreateForwarderComplex(string Output)
{
ComplexForwarder.Save(Output);
}
private void ConvertMp3ToWave(string mp3File)
{
if (File.Exists(Application.StartupPath + "\\lame.exe"))
{
try
{
BackgroundWorker bwConvertMp3 = new BackgroundWorker();
bwConvertMp3.DoWork += new DoWorkEventHandler(bwConvertMp3_DoWork);
bwConvertMp3.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwConvertMp3_RunWorkerCompleted);
bwConvertMp3.ProgressChanged += new ProgressChangedEventHandler(bwConvertMp3_ProgressChanged);
bwConvertMp3.WorkerReportsProgress = true;
lbStatusText.Text = "Converting MP3...";
bwConvertMp3.RunWorkerAsync(mp3File);
}
catch (Exception ex)
{
ErrorBox(ex.Message);
}
}
}
void bwConvertMp3_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
if (File.Exists(TempWavePath))
{
SetText(tbSound, Mp3Path);
btnBrowseSound.Text = "Clear";
if (!string.IsNullOrEmpty(SoundReplace))
{
SoundReplace = string.Empty;
if (cmbReplace.SelectedIndex == 2) SetText(tbReplace, SoundReplace);
if (File.Exists(TempSoundPath)) File.Delete(TempSoundPath);
}
}
lbStatusText.Text = string.Empty;
Mp3Path = string.Empty;
pbProgress.Value = 100;
}
void bwConvertMp3_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
ProgressValue = e.ProgressPercentage;
this.Invoke(ProgressUpdate);
}
void bwConvertMp3_DoWork(object sender, DoWorkEventArgs e)
{
try
{
BackgroundWorker bwConvertMp3 = sender as BackgroundWorker;
Mp3Path = (string)e.Argument;
ProcessStartInfo lameI = new ProcessStartInfo(Application.StartupPath + "\\lame.exe", string.Format("--decode {0} {1}", e.Argument, TempWavePath));
lameI.CreateNoWindow = true;
lameI.UseShellExecute = false;
lameI.RedirectStandardError = true;
Process lame = Process.Start(lameI);
string thisLine = string.Empty;
while (lame.HasExited == false)
{
thisLine = lame.StandardError.ReadLine();
if (!string.IsNullOrEmpty(thisLine))
{
if (thisLine.StartsWith("Frame#"))
{
string thisFrame = thisLine.Remove(thisLine.IndexOf('/'));
thisFrame = thisFrame.Remove(0, thisFrame.LastIndexOf(' ') + 1);
string Frames = thisLine.Remove(0, thisLine.IndexOf('/') + 1);
Frames = Frames.Remove(Frames.IndexOf(' '));
int thisProgress = (int)((Convert.ToDouble(thisFrame) / Convert.ToDouble(Frames)) * 100);
bwConvertMp3.ReportProgress(thisProgress);
}
}
}
lame.WaitForExit();
lame.Close();
}
catch (Exception ex)
{
if (File.Exists(TempWavePath)) File.Delete(TempWavePath);
Mp3Path = string.Empty;
ErrorBox("Error during convertion:\n" + ex.Message);
}
}
private void SetButtonText()
{
Random randomize = new Random();
btnCreateWad.Text = ButtonTexts[randomize.Next(0, ButtonTexts.Length - 1)];
Random Randomizer = new Random();
btnCreateWad.Text = ButtonTexts[Randomizer.Next(0, ButtonTexts.Length - 1)];
}
private void ErrorBox(string message)
@ -324,6 +471,62 @@ namespace CustomizeMii
}
}
private void AddBrlyts(object sender, EventArgs e)
{
try
{
string[] BannerBrlyt;
if (string.IsNullOrEmpty(BannerReplace))
BannerBrlyt = Directory.GetFiles(TempUnpackBannerBrlytPath);
else
BannerBrlyt = Directory.GetFiles(TempBannerPath + "arc\\blyt");
string[] IconBrlyt;
if (string.IsNullOrEmpty(IconReplace))
IconBrlyt = Directory.GetFiles(TempUnpackIconBrlytPath);
else
IconBrlyt = Directory.GetFiles(TempIconPath + "arc\\blyt");
AddBannerBrlyt(BannerBrlyt);
AddIconBrlyt(IconBrlyt);
if (lbxBrlytBanner.SelectedIndex == -1 && lbxBrlytIcon.SelectedIndex == -1)
{
if (lbxBrlytBanner.Items.Count > 0) lbxBrlytBanner.SelectedIndex = 0;
else if (lbxBrlytIcon.Items.Count > 0) lbxBrlytIcon.SelectedIndex = 0;
}
}
catch { }
}
private void AddBrlans(object sender, EventArgs e)
{
try
{
string[] BannerBrlan;
if (string.IsNullOrEmpty(BannerReplace))
BannerBrlan = Directory.GetFiles(TempUnpackBannerBrlanPath);
else
BannerBrlan = Directory.GetFiles(TempBannerPath + "arc\\anim");
string[] IconBrlan;
if (string.IsNullOrEmpty(IconReplace))
IconBrlan = Directory.GetFiles(TempUnpackIconBrlanPath);
else
IconBrlan = Directory.GetFiles(TempIconPath + "arc\\anim");
AddBannerBrlan(BannerBrlan);
AddIconBrlan(IconBrlan);
if (lbxBrlanBanner.SelectedIndex == -1 && lbxBrlanIcon.SelectedIndex == -1)
{
if (lbxBrlanBanner.Items.Count > 0) lbxBrlanBanner.SelectedIndex = 0;
else if (lbxBrlanIcon.Items.Count > 0) lbxBrlanIcon.SelectedIndex = 0;
}
}
catch { }
}
private void AddBannerBrlyt(string[] brlyt)
{
if (brlyt.Length > 0)
@ -414,6 +617,66 @@ namespace CustomizeMii
tbSourceWad.Text = SourceWad;
}
private void ForwarderDialogSimple()
{
CustomizeMii_InputBox ib = new CustomizeMii_InputBox(false);
ib.Size = new Size(ib.Size.Width, 120);
ib.lbInfo.Text = "Enter the application folder where the forwarder will point to (3-18 chars)";
ib.tbInput.MaxLength = 18;
ib.btnExit.Text = "Close";
ib.cbElf.Visible = true;
ib.tbInput.Text = SimpleForwarder.AppFolder;
ib.cbElf.Checked = SimpleForwarder.ForwardToElf;
if (ib.ShowDialog() == DialogResult.OK)
{
SimpleForwarder.ForwardToElf = ib.cbElf.Checked;
SimpleForwarder.AppFolder = ib.Input;
SetText(tbDol, string.Format("Simple Forwarder: \"SD:\\apps\\{0}\\boot.{1}\"",
SimpleForwarder.AppFolder, SimpleForwarder.ForwardToElf == true ? "elf" : "dol"));
btnBrowseDol.Text = "Clear";
}
}
private void ForwarderDialogComplex()
{
CustomizeMii_ComplexForwarder cf = new CustomizeMii_ComplexForwarder();
cf.tbAppFolder.Text = ComplexForwarder.AppFolder;
cf.rbSD.Checked = !ComplexForwarder.UsbFirst;
cf.rbUSB.Checked = ComplexForwarder.UsbFirst;
cf.rbDOL.Checked = !ComplexForwarder.ElfFirst;
cf.rbELF.Checked = ComplexForwarder.ElfFirst;
if (!string.IsNullOrEmpty(ComplexForwarder.Image43))
{
cf.cbImage43.Checked = true;
cf.tbImage43.Enabled = true;
cf.btnBrowseImage43.Enabled = true;
cf.tbImage43.Text = ComplexForwarder.Image43;
}
if (!string.IsNullOrEmpty(ComplexForwarder.Image169))
{
cf.cbImage169.Checked = true;
cf.tbImage169.Enabled = true;
cf.btnBrowseImage169.Enabled = true;
cf.tbImage169.Text = ComplexForwarder.Image169;
}
if (cf.ShowDialog() == DialogResult.OK)
{
ComplexForwarder.AppFolder = cf.tbAppFolder.Text;
ComplexForwarder.UsbFirst = cf.rbUSB.Checked;
ComplexForwarder.ElfFirst = cf.rbELF.Checked;
ComplexForwarder.Image43 = cf.tbImage43.Text;
ComplexForwarder.Image169 = cf.tbImage169.Text;
SetText(tbDol, string.Format("Complex Forwarder: \"{0}\"", ComplexForwarder.AppFolder));
}
}
private void tabControl_Selecting(object sender, TabControlCancelEventArgs e)
{
if (tabControl.SelectedTab == tabBanner)
@ -432,57 +695,11 @@ namespace CustomizeMii
}
else if (tabControl.SelectedTab == tabBrlyt)
{
try
{
string[] BannerBrlyt;
if (string.IsNullOrEmpty(BannerReplace))
BannerBrlyt = Directory.GetFiles(TempUnpackBannerBrlytPath);
else
BannerBrlyt = Directory.GetFiles(TempBannerPath + "arc\\blyt");
string[] IconBrlyt;
if (string.IsNullOrEmpty(IconReplace))
IconBrlyt = Directory.GetFiles(TempUnpackIconBrlytPath);
else
IconBrlyt = Directory.GetFiles(TempIconPath + "arc\\blyt");
AddBannerBrlyt(BannerBrlyt);
AddIconBrlyt(IconBrlyt);
if (lbxBrlytBanner.SelectedIndex == -1 && lbxBrlytIcon.SelectedIndex == -1)
{
if (lbxBrlytBanner.Items.Count > 0) lbxBrlytBanner.SelectedIndex = 0;
else if (lbxBrlytIcon.Items.Count > 0) lbxBrlytIcon.SelectedIndex = 0;
}
}
catch { }
AddBrlyts(null, null);
}
else if (tabControl.SelectedTab == tabBrlan)
{
try
{
string[] BannerBrlan;
if (string.IsNullOrEmpty(BannerReplace))
BannerBrlan = Directory.GetFiles(TempUnpackBannerBrlanPath);
else
BannerBrlan = Directory.GetFiles(TempBannerPath + "arc\\anim");
string[] IconBrlan;
if (string.IsNullOrEmpty(IconReplace))
IconBrlan = Directory.GetFiles(TempUnpackIconBrlanPath);
else
IconBrlan = Directory.GetFiles(TempIconPath + "arc\\anim");
AddBannerBrlan(BannerBrlan);
AddIconBrlan(IconBrlan);
if (lbxBrlanBanner.SelectedIndex == -1 && lbxBrlanIcon.SelectedIndex == -1)
{
if (lbxBrlanBanner.Items.Count > 0) lbxBrlanBanner.SelectedIndex = 0;
else if (lbxBrlanIcon.Items.Count > 0) lbxBrlanIcon.SelectedIndex = 0;
}
}
catch { }
AddBrlans(null, null);
}
}
@ -617,7 +834,7 @@ namespace CustomizeMii
{
if (Ctrl is Button) Ctrl.Enabled = true;
else if ((Ctrl is TextBox) && (Ctrl.Tag != (object)"Disabled")) Ctrl.Enabled = true;
else if (Ctrl is CheckBox && Ctrl == cbLz77) Ctrl.Enabled = true;
else if (Ctrl is CheckBox) Ctrl.Enabled = true;
else if (Ctrl is ComboBox) Ctrl.Enabled = true;
}
}
@ -634,7 +851,7 @@ namespace CustomizeMii
{
if (Ctrl is Button) Ctrl.Enabled = false;
else if ((Ctrl is TextBox) && (Ctrl.Tag != (object)"Disabled")) Ctrl.Enabled = false;
else if (Ctrl is CheckBox) Ctrl.Enabled = false;
else if (Ctrl is CheckBox && Ctrl != cbFailureChecks) Ctrl.Enabled = false;
else if (Ctrl is ComboBox) Ctrl.Enabled = false;
}
}
@ -648,10 +865,10 @@ namespace CustomizeMii
try
{
WebClient GetVersion = new WebClient();
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/version.txt"); //TODO: Replace
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/version.txt");
int newVersion = Convert.ToInt32(NewVersion.Replace(".", string.Empty).Length == 2 ? (NewVersion.Replace(".", string.Empty) + "0") : NewVersion.Replace(".", string.Empty));
int thisVersion = Convert.ToInt32(Version.Replace(".", string.Empty).Length == 2 ? (Version.Replace(".", string.Empty) + "0") : Version.Replace(".", string.Empty));
int thisVersion = Convert.ToInt32(version.Replace(".", string.Empty).Length == 2 ? (version.Replace(".", string.Empty) + "0") : version.Replace(".", string.Empty));
if (newVersion > thisVersion)
{
@ -671,6 +888,46 @@ namespace CustomizeMii
}
}
private string GetForwardMiiVersion()
{
return ForwardMii_Plugin.GetVersion();
}
private void UpdateCheckForwardMii()
{
if (File.Exists(Application.StartupPath + "\\ForwardMii.dll"))
{
if (CheckInet() == true)
{
try
{
string CurrentVersion = GetForwardMiiVersion();
if (!string.IsNullOrEmpty(CurrentVersion))
{
WebClient GetVersion = new WebClient();
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/forwardmii-version.txt");
int newVersion = Convert.ToInt32(NewVersion.Replace(".", string.Empty).Length == 2 ? (NewVersion.Replace(".", string.Empty) + "0") : NewVersion.Replace(".", string.Empty));
int thisVersion = Convert.ToInt32(CurrentVersion.Replace(".", string.Empty).Length == 2 ? (CurrentVersion.Replace(".", string.Empty) + "0") : CurrentVersion.Replace(".", string.Empty));
if (newVersion > thisVersion)
{
if (MessageBox.Show("Version " + NewVersion +
" of the ForwardMii-Plugin is availabe.\nDo you want the download page to be opened?",
"ForwardMii Update availabe", MessageBoxButtons.YesNo, MessageBoxIcon.Information) ==
DialogResult.Yes)
{
Process.Start("http://code.google.com/p/customizemii/downloads/list");
}
}
}
}
catch { }
}
}
}
private void llbSite_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
try
@ -764,8 +1021,12 @@ namespace CustomizeMii
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
this.Invoke(AddBannerTpls);
this.Invoke(AddIconTpls);
this.Invoke(AddBrlyts);
this.Invoke(AddBrlans);
bwLoadChannel.ReportProgress(100);
EventHandler EnableCtrls = new EventHandler(this.EnableControls);
@ -1064,8 +1325,12 @@ namespace CustomizeMii
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
this.Invoke(AddBannerTpls);
this.Invoke(AddIconTpls);
this.Invoke(AddBrlyts);
this.Invoke(AddBrlans);
}
catch (Exception ex)
{
@ -1128,8 +1393,12 @@ namespace CustomizeMii
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
this.Invoke(AddBannerTpls);
this.Invoke(AddIconTpls);
this.Invoke(AddBrlyts);
this.Invoke(AddBrlans);
}
catch (Exception ex)
{
@ -1230,6 +1499,9 @@ namespace CustomizeMii
{
SetText(tbDol, string.Empty);
btnBrowseDol.Text = "Browse...";
SimpleForwarder.Clear();
ComplexForwarder.Clear();
}
else
{
@ -1248,17 +1520,34 @@ namespace CustomizeMii
{
if (btnBrowseSound.Text == "Clear")
{
if (File.Exists(TempWavePath)) File.Delete(TempWavePath);
SetText(tbSound, string.Empty);
btnBrowseSound.Text = "Browse...";
}
else
{
if (pbProgress.Value == 100)
{
OpenFileDialog ofd = new OpenFileDialog();
if (File.Exists(Application.StartupPath + "\\lame.exe"))
{
ofd.Filter = "Wave Files|*.wav|Mp3 Files|*.mp3|All|*.wav;*.mp3";
ofd.FilterIndex = 3;
}
else
ofd.Filter = "Wave Files|*.wav";
if (ofd.ShowDialog() == DialogResult.OK)
{
if (ofd.FileName.EndsWith(".mp3"))
{
ConvertMp3ToWave(ofd.FileName);
}
else
{
SetText(tbSound, ofd.FileName);
btnBrowseSound.Text = "Clear";
if (!string.IsNullOrEmpty(SoundReplace))
@ -1270,6 +1559,8 @@ namespace CustomizeMii
}
}
}
}
}
private void lbxBannerTpls_SelectedIndexChanged(object sender, EventArgs e)
{
@ -1384,7 +1675,7 @@ namespace CustomizeMii
if (Format == 0 || Format == 1 || Format == 2)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Png|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
ofd.Filter = "PNG|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
ofd.FilterIndex = 6;
if (ofd.ShowDialog() == DialogResult.OK)
@ -1441,8 +1732,9 @@ namespace CustomizeMii
if (lbxBannerTpls.SelectedIndex != -1)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Png|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
sfd.Filter = "PNG|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
sfd.FilterIndex = 6;
sfd.FileName = lbxBannerTpls.SelectedItem.ToString().Replace(".tpl", string.Empty);
if (sfd.ShowDialog() == DialogResult.OK)
{
@ -1520,7 +1812,7 @@ namespace CustomizeMii
if (Format == 0 || Format == 1 || Format == 2)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Png|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
ofd.Filter = "PNG|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
ofd.FilterIndex = 6;
if (ofd.ShowDialog() == DialogResult.OK)
@ -1577,8 +1869,9 @@ namespace CustomizeMii
if (lbxIconTpls.SelectedIndex != -1)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Png|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
sfd.Filter = "PNG|*.png|JPG|*.jpg|GIF|*.gif|BMP|*.bmp|TPL|*.tpl|All|*.png;*.jpg;*.gif;*.bmp;*.tpl";
sfd.FilterIndex = 6;
sfd.FileName = lbxIconTpls.SelectedItem.ToString().Replace(".tpl", string.Empty);
if (sfd.ShowDialog() == DialogResult.OK)
{
@ -1696,10 +1989,10 @@ namespace CustomizeMii
}
//Check brlan files
string[] ValidBrlans = new string[] { "banner.brlan", "icon.brlan", "banner_Loop.brlan", "icon_Loop.brlan", "banner_Start.brlan", "icon_Start.brlan" };
string[] ValidBrlans = new string[] { "banner.brlan", "icon.brlan", "banner_loop.brlan", "icon_loop.brlan", "banner_start.brlan", "icon_start.brlan" };
foreach (string thisBrlan in lbxBrlanBanner.Items)
{
if (!Wii.Tools.StringExistsInStringArray(thisBrlan, ValidBrlans))
if (!Wii.Tools.StringExistsInStringArray(thisBrlan.ToLower(), ValidBrlans))
{
ErrorBox(thisBrlan + " is not a valid brlan filename!");
return false;
@ -1707,7 +2000,7 @@ namespace CustomizeMii
}
foreach (string thisBrlan in lbxBrlanIcon.Items)
{
if (!Wii.Tools.StringExistsInStringArray(thisBrlan, ValidBrlans))
if (!Wii.Tools.StringExistsInStringArray(thisBrlan.ToLower(), ValidBrlans))
{
ErrorBox(thisBrlan + " is not a valid brlan filename!");
return false;
@ -1750,10 +2043,13 @@ namespace CustomizeMii
}
//Check Sound length
int soundlength = -1;
int soundlength = 0;
if (!string.IsNullOrEmpty(tbSound.Text) && string.IsNullOrEmpty(SoundReplace))
{
soundlength = Wii.Sound.GetWaveLength(tbSound.Text);
string SoundFile = tbSound.Text;
if (tbSound.Text.EndsWith(".mp3")) SoundFile = TempWavePath;
soundlength = Wii.Sound.GetWaveLength(SoundFile);
if (soundlength > SoundMaxLength)
{
ErrorBox(string.Format("Your Sound is longer than {0} seconds and thus not supported.\nIt is recommended to use a Sound shorter than {1} seconds, the maximum length is {0} seconds!", SoundMaxLength, SoundWarningLength));
@ -1764,14 +2060,11 @@ namespace CustomizeMii
/*Errors till here..
From here only Warnings!*/
if (soundlength != -1)
{
if (soundlength > SoundWarningLength)
{
if (MessageBox.Show(string.Format("Your Sound is longer than {0} seconds.\nIt is recommended to use Sounds that are shorter than {0} seconds!\nDo you still want to continue?", SoundWarningLength), "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.No)
return false;
}
}
//Check if brlyt or brlan were changed
if (BrlytChanged == true && BrlanChanged == false)
@ -2161,7 +2454,7 @@ namespace CustomizeMii
{
if (!string.IsNullOrEmpty(tbSourceWad.Text))
{
if (FailureCheck() == true)
if (cbFailureChecks.Checked == true || FailureCheck() == true)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Wii Channels|*.wad";
@ -2262,7 +2555,10 @@ namespace CustomizeMii
}
else if (!string.IsNullOrEmpty(tbSound.Text))
{
Wii.Sound.WaveToSoundBin(tbSound.Text, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", cbLz77.Checked);
string SoundFile = tbSound.Text;
if (tbSound.Text.EndsWith(".mp3")) SoundFile = TempWavePath;
Wii.Sound.WaveToSoundBin(SoundFile, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", cbLz77.Checked);
}
}
@ -2301,7 +2597,20 @@ namespace CustomizeMii
}
}
if (tbDol.Text.StartsWith("Simple Forwarder:"))
{
CreateForwarderSimple(TempUnpackPath + "\\00000002.app");
}
else if (tbDol.Text.StartsWith("Complex Forwarder:"))
{
bwCreateWad.ReportProgress(82, "Compiling Forwarder...");
CreateForwarderComplex(TempUnpackPath + "\\00000002.app");
}
else
{
File.Copy(tbDol.Text, TempUnpackPath + "\\00000002.app");
}
tmd = Wii.WadEdit.ChangeTmdBootIndex(tmd, 1);
}
else
@ -2315,13 +2624,26 @@ namespace CustomizeMii
}
}
if (tbDol.Text.StartsWith("Simple Forwarder:"))
{
CreateForwarderSimple(TempUnpackPath + "\\00000001.app");
}
else if (tbDol.Text.StartsWith("Complex Forwarder:"))
{
bwCreateWad.ReportProgress(82, "Compiling Forwarder...");
CreateForwarderComplex(TempUnpackPath + "\\00000001.app");
}
else
{
File.Copy(tbDol.Text, TempUnpackPath + "\\00000001.app");
}
tmd = Wii.WadEdit.ChangeTmdBootIndex(tmd, 2);
}
tmd = Wii.WadEdit.ChangeTmdContentCount(tmd, 3);
bwCreateWad.ReportProgress(80, "Updating TMD...");
bwCreateWad.ReportProgress(85, "Updating TMD...");
File.Delete(tmdfile[0]);
using (FileStream fs = new FileStream(tmdfile[0], FileMode.Create))
{
@ -3066,5 +3388,37 @@ namespace CustomizeMii
}
}
}
private void btnForwarder_Click(object sender, EventArgs e)
{
if (CheckForForwardMii() == true)
{
if (CheckDevKit() == false)
{
ForwarderDialogSimple();
}
else
{
cmForwarder.Show(MousePosition);
}
}
else
{
if (MessageBox.Show("You don't have the ForwardMii.dll in your application folder.\nYou can download it on the project page, do you want the page to be opened?", "Plugin not availabe", MessageBoxButtons.YesNo, MessageBoxIcon.Information) == DialogResult.Yes)
{
Process.Start("http://code.google.com/p/customizemii/downloads/list");
}
}
}
private void cmForwarderItem_Click(object sender, EventArgs e)
{
ToolStripMenuItem cmSender = sender as ToolStripMenuItem;
if (cmSender == cmSimpleForwarder)
ForwarderDialogSimple();
else
ForwarderDialogComplex();
}
}
}

View File

@ -128,6 +128,9 @@ comex and Waninkoko for both their NAND Loader</value>
<metadata name="ssMain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>16, 7</value>
</metadata>
<metadata name="cmForwarder.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>105, 7</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>42</value>
</metadata>

View File

@ -59,6 +59,10 @@ Either load a forwarder or the DOL of any application. Note that some channles r
and thus may not work in a channel (e.g. MPlayer CE).
Choose a NAND loader or just stick with the one selected (both will do fine).
You can also use the built-in forwarder creation by using the forwarder button right below the browse button
for DOLs.
You need the ForwardMii.dll in order to use the forwarder creation.
INSERTING A NEW SOUND
@ -96,13 +100,13 @@ one piece of an animation (It's non-destructive, i.e. you can always uncheck the
EDITING THE ANIMATION (Advanced users only!)
Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.
Goto the "brlyt" tab. You will see the banner.brlyt and icon.brlyt there.
Goto the "Layout" tab. You will see the banner.brlyt and icon.brlyt there.
Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or
the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).
Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button
afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii
won't let you create a WAD, if you forgot a required TPL).
Now, goto the "brlan" tab. It's similar to the "brlyt" tab. You shouldn't touch the add or delete button
Now, goto the "Animation" tab. It's similar to the "Layout" tab. You shouldn't touch the add or delete button
unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.
In this case, first add the two files and then delete the old banner.brlan.
Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are

View File

@ -50,6 +50,6 @@ using System.Resources;
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.1.0.0")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: NeutralResourcesLanguageAttribute("en")]

View File

@ -1,4 +1,21 @@
//------------------------------------------------------------------------------
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:2.0.50727.4927

View File

@ -11,6 +11,14 @@ Thanks to icefire / Xuzz for the basic idea of this Application!
-----------------------------------------------------------------------------------------
Changelog:
Version 1.2
- Fixed writing/reading of channel titles, so japanese characters will work now
- Added checkbox (Options tab) to turn security checks off
- Added built-in forwarder creator (Needs the ForwardMii.dll which is
separately avaiable)
- You can choose MP3 files as channel sound (Needs lame.exe in application directory)
- Bugfixes
Version 1.1
- Note: License upgraded to GNU GPL v3!
- Sound is working now
@ -21,7 +29,7 @@ Version 1.1
- Improved bricksafety (hopefully!)
- Added Tooltips
- Added update check at startup
- Wrote basic instructions (see Instructions.txt or instructions tab)
- Wrote basic instructions (see Instructions.txt or help tab)
Version 1.0
- Initial Release
@ -31,7 +39,7 @@ Version 1.0
Disclaimer:
Editing WAD files can result in a brick of your Wii.
Only use these features if you have a bricksafe Wii, meaning either Preloader or
Only use this application if you have a bricksafe Wii, meaning either Preloader or
BootMii/boot2 is installed, and if you know what you're doing.
This application comes without any express or implied warranty.
@ -46,6 +54,8 @@ Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
SquidMan for Zetsubou
Andre Perrot for gbalzss
comex and Waninkoko for both their NAND Loader
djdynamite123 for the forwarder base files (ForwardMii-Plugin)
The USB Loader GX Team for their forwarder source (ForwardMii-Plugin)
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------

View File

@ -734,7 +734,7 @@ namespace Wii
{
if (contenthandle[i + j] != 0x00)
{
char temp = Convert.ToChar(contenthandle[i + j]);
char temp = BitConverter.ToChar(new byte[] { contenthandle[i + j], contenthandle[i + j - 1] }, 0);
titles[count] += temp;
}
}
@ -801,7 +801,7 @@ namespace Wii
{
if (app[i + j] != 0x00)
{
char temp = Convert.ToChar(app[i + j]);
char temp = BitConverter.ToChar(new byte[] { app[i + j], app[i + j - 1] }, 0);
titles[count] += temp;
}
}
@ -1450,19 +1450,47 @@ namespace Wii
for (int x = imetpos; x < imetpos + 40; x += 2)
{
if (japchars.Length > count) { contenthandle[x + 29] = Convert.ToByte(japchars[count]); }
if (japchars.Length > count)
{
contenthandle[x + 29] = BitConverter.GetBytes(japchars[count])[0];
contenthandle[x + 30] = BitConverter.GetBytes(japchars[count])[1];
}
else { contenthandle[x + 29] = 0x00; }
if (engchars.Length > count) { contenthandle[x + 29 + 84] = Convert.ToByte(engchars[count]); }
if (engchars.Length > count)
{
contenthandle[x + 29 + 84] = BitConverter.GetBytes(engchars[count])[0];
contenthandle[x + 29 + 84 - 1] = BitConverter.GetBytes(engchars[count])[1];
}
else { contenthandle[x + 29 + 84] = 0x00; }
if (gerchars.Length > count) { contenthandle[x + 29 + 84 * 2] = Convert.ToByte(gerchars[count]); }
if (gerchars.Length > count)
{
contenthandle[x + 29 + 84 * 2] = BitConverter.GetBytes(gerchars[count])[0];
contenthandle[x + 29 + 84 * 2 - 1] = BitConverter.GetBytes(gerchars[count])[1];
}
else { contenthandle[x + 29 + 84 * 2] = 0x00; }
if (frachars.Length > count) { contenthandle[x + 29 + 84 * 3] = Convert.ToByte(frachars[count]); }
if (frachars.Length > count)
{
contenthandle[x + 29 + 84 * 3] = BitConverter.GetBytes(frachars[count])[0];
contenthandle[x + 29 + 84 * 3 - 1] = BitConverter.GetBytes(frachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 3] = 0x00; }
if (spachars.Length > count) { contenthandle[x + 29 + 84 * 4] = Convert.ToByte(spachars[count]); }
if (spachars.Length > count)
{
contenthandle[x + 29 + 84 * 4] = BitConverter.GetBytes(spachars[count])[0];
contenthandle[x + 29 + 84 * 4 - 1] = BitConverter.GetBytes(spachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 4] = 0x00; }
if (itachars.Length > count) { contenthandle[x + 29 + 84 * 5] = Convert.ToByte(itachars[count]); }
if (itachars.Length > count)
{
contenthandle[x + 29 + 84 * 5] = BitConverter.GetBytes(itachars[count])[0];
contenthandle[x + 29 + 84 * 5 - 1] = BitConverter.GetBytes(itachars[count])[1];
}
else { contenthandle[x + 29 + 84 * 5] = 0x00; }
if (dutchars.Length > count) { contenthandle[x + 29 + 84 * 6] = Convert.ToByte(dutchars[count]); }
if (dutchars.Length > count)
{
contenthandle[x + 29 + 84 * 6] = BitConverter.GetBytes(dutchars[count])[0];
contenthandle[x + 29 + 84 * 6 - 1] = BitConverter.GetBytes(dutchars[count])[1];
}
else { contenthandle[x + 29 + 84 * 6] = 0x00; }
count++;
@ -3044,31 +3072,38 @@ namespace Wii
{
if (channeltitles[0].Length > i)
{
japtitle[i * 2 + 1] = (byte)channeltitles[0][i];
japtitle[i * 2] = BitConverter.GetBytes(channeltitles[0][i])[1];
japtitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[0][i])[0];
}
if (channeltitles[1].Length > i)
{
engtitle[i * 2 + 1] = (byte)channeltitles[1][i];
engtitle[i * 2] = BitConverter.GetBytes(channeltitles[1][i])[1];
engtitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[1][i])[0];
}
if (channeltitles[2].Length > i)
{
gertitle[i * 2 + 1] = (byte)channeltitles[2][i];
gertitle[i * 2] = BitConverter.GetBytes(channeltitles[2][i])[1];
gertitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[2][i])[0];
}
if (channeltitles[3].Length > i)
{
fratitle[i * 2 + 1] = (byte)channeltitles[3][i];
fratitle[i * 2] = BitConverter.GetBytes(channeltitles[3][i])[1];
fratitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[3][i])[0];
}
if (channeltitles[4].Length > i)
{
spatitle[i * 2 + 1] = (byte)channeltitles[4][i];
spatitle[i * 2] = BitConverter.GetBytes(channeltitles[4][i])[1];
spatitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[4][i])[0];
}
if (channeltitles[5].Length > i)
{
itatitle[i * 2 + 1] = (byte)channeltitles[5][i];
itatitle[i * 2] = BitConverter.GetBytes(channeltitles[5][i])[1];
itatitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[5][i])[0];
}
if (channeltitles[6].Length > i)
{
duttitle[i * 2 + 1] = (byte)channeltitles[6][i];
duttitle[i * 2] = BitConverter.GetBytes(channeltitles[6][i])[1];
duttitle[i * 2 + 1] = BitConverter.GetBytes(channeltitles[6][i])[0];
}
}
@ -5413,11 +5448,18 @@ namespace Wii
for (int i = 0; i < tpls.Length; i++)
{
if (Tools.StringExistsInStringArray(tpls[i], brlytTpls) == false)
{
string wonum = tpls[i].Remove(tpls[i].LastIndexOf('.') - 1) + "00.tpl";
string wonum2 = tpls[i].Remove(tpls[i].LastIndexOf('.') - 2) + "00.tpl";
if (Tools.StringExistsInStringArray(wonum, brlytTpls) == false &&
Tools.StringExistsInStringArray(wonum2, brlytTpls) == false)
{
unuseds.Add(tpls[i]);
missing = true;
}
}
}
unusedtpls = unuseds.ToArray();
return missing;

View File

@ -0,0 +1,95 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{20CB2CA7-6767-4758-97FA-97395F47CD6B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ForwardMii</RootNamespace>
<AssemblyName>ForwardMii</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkSubset>
</TargetFrameworkSubset>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
</ItemGroup>
<ItemGroup>
<Compile Include="ForwardMii.cs" />
<Compile Include="ForwardMii_GX.cs" />
<Compile Include="ForwardMii_SDSDHC.cs" />
<Compile Include="ForwardMii_BaseEdit.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\SDSDHC\10CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\11CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\12CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\13CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\14CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\15CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\16CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\17CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\18CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\3CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\4CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\5CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\6CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\7CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\8CharsTail.bin" />
<EmbeddedResource Include="Resources\SDSDHC\9CharsTail.bin" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\SDSDHC\17CharsBase.bin" />
<EmbeddedResource Include="Resources\SDSDHC\3CharsBase.bin" />
<EmbeddedResource Include="Resources\SDSDHC\6CharsBase.bin" />
</ItemGroup>
<ItemGroup>
<Content Include="License.txt" />
<Content Include="Readme_ForwardMii.txt" />
<EmbeddedResource Include="Resources\GX\dolloader.c" />
<EmbeddedResource Include="Resources\GX\dolloader.h" />
<EmbeddedResource Include="Resources\GX\elfloader.c" />
<EmbeddedResource Include="Resources\GX\elfloader.h" />
<EmbeddedResource Include="Resources\GX\elf_abi.h" />
<EmbeddedResource Include="Resources\GX\fatmounter.c" />
<EmbeddedResource Include="Resources\GX\fatmounter.h" />
<EmbeddedResource Include="Resources\GX\filelist.h" />
<EmbeddedResource Include="Resources\GX\main.cpp" />
<EmbeddedResource Include="Resources\GX\video.cpp" />
<EmbeddedResource Include="Resources\GX\video.h" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\GX\Makefile" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -0,0 +1,41 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace ForwardMii
{
public class ForwardMii_Plugin
{
const string version = "1.0"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
public static string GetVersion()
{
return version;
}
public static bool CheckDevKit()
{
if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("DEVKITPRO")) ||
string.IsNullOrEmpty(Environment.GetEnvironmentVariable("DEVKITPPC"))) return false;
if (!System.IO.Directory.Exists(Environment.GetEnvironmentVariable("DEVKITPRO").Remove(0, 1).Insert(1, ":") + "/libogc")) return false;
return true;
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,303 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Reflection;
namespace ForwardMii
{
public class GXForwarder
{
private readonly string TempDir = Path.GetTempPath() + "ForwardMii_Temp\\" + Guid.NewGuid() + "\\";
private string thisAppFolder;
private bool elfFirst = false;
private bool usbFirst = false;
private string image43;
private string image169;
public string AppFolder { get { return thisAppFolder; } set { thisAppFolder = value; } }
public bool ElfFirst { get { return elfFirst; } set { elfFirst = value; } }
public bool UsbFirst { get { return usbFirst; } set { usbFirst = value; } }
public string Image43 { get { return image43; } set { image43 = value; } }
public string Image169 { get { return image169; } set { image169 = value; } }
public GXForwarder()
{
}
public GXForwarder(string AppFolder)
{
if (ForwardMii_Plugin.CheckDevKit() == false) throw new Exception("DevkitPro or one of it's components wasn't found!");
thisAppFolder = AppFolder;
}
public GXForwarder(string AppFolder, bool UsbFirst)
{
if (ForwardMii_Plugin.CheckDevKit() == false) throw new Exception("DevkitPro or one of it's components wasn't found!");
thisAppFolder = AppFolder;
usbFirst = UsbFirst;
}
public GXForwarder(string AppFolder, string Image43, string Image169)
{
if (ForwardMii_Plugin.CheckDevKit() == false) throw new Exception("DevkitPro or one of it's components wasn't found!");
thisAppFolder = AppFolder;
image43 = Image43;
image169 = Image169;
}
public GXForwarder(string AppFolder, bool UsbFirst, bool ElfFirst)
{
if (ForwardMii_Plugin.CheckDevKit() == false) throw new Exception("DevkitPro or one of it's components wasn't found!");
thisAppFolder = AppFolder;
usbFirst = UsbFirst;
elfFirst = ElfFirst;
}
public GXForwarder(string AppFolder, bool UsbFirst, bool ElfFirst, string Image43, string Image169)
{
if (ForwardMii_Plugin.CheckDevKit() == false) throw new Exception("DevkitPro or one of it's components wasn't found!");
thisAppFolder = AppFolder;
image43 = Image43;
image169 = Image169;
usbFirst = UsbFirst;
elfFirst = ElfFirst;
}
public void Clear()
{
thisAppFolder = string.Empty;
elfFirst = false;
usbFirst = false;
image43 = string.Empty;
image169 = string.Empty;
}
public void Save(string Destionation)
{
Save(Destionation, false);
}
public void Save(string Destination, bool Overwrite)
{
byte[] theForwarder = ToByteArray();
if (Path.HasExtension(Destination) == false) Destination += ".dol";
if (File.Exists(Destination))
{
if (Overwrite == true)
File.Delete(Destination);
else
throw new Exception("The destination file already exists!");
}
using (FileStream fs = new FileStream(Destination, FileMode.Create))
{
fs.Write(theForwarder, 0, theForwarder.Length);
}
}
public byte[] ToByteArray()
{
MemoryStream ms = this.ToMemoryStream();
return ms.ToArray();
}
public MemoryStream ToMemoryStream()
{
try
{
if (Directory.Exists(TempDir)) Directory.Delete(TempDir, true);
CopyResources();
EditMainCpp();
CopyImages();
if (Compile() == false) throw new Exception("An error occured during compiling!");
byte[] fileTemp = File.ReadAllBytes(TempDir + "boot.dol");
try { Directory.Delete(TempDir, true); }
catch { }
return new MemoryStream(fileTemp);
}
catch (Exception ex)
{
if (Directory.Exists(TempDir)) Directory.Delete(TempDir, true);
throw new Exception(ex.Message);
}
}
private bool Compile()
{
try
{
ProcessStartInfo makeI = new ProcessStartInfo("make", "-C " + TempDir);
makeI.UseShellExecute = false;
makeI.CreateNoWindow = true;
Process make = Process.Start(makeI);
make.WaitForExit();
make.Close();
if (File.Exists(TempDir + "boot.dol") && File.Exists(TempDir + "boot.elf"))
{
return true;
}
else return false;
}
catch { return false; }
}
private void CopyImages()
{
if (!string.IsNullOrEmpty(image43) && File.Exists(image43))
{
try
{
Image img = Image.FromFile(image43);
if (img.Width != 640 || img.Height != 480)
img = ResizeImage(img, 640, 480);
img.Save(TempDir + "\\source\\images\\background.png", System.Drawing.Imaging.ImageFormat.Png);
}
catch
{
Bitmap img = new Bitmap(640, 480);
img.Save(TempDir + "\\source\\images\\background.png", System.Drawing.Imaging.ImageFormat.Png);
}
}
else
{
Bitmap img = new Bitmap(640, 480);
img.Save(TempDir + "\\source\\images\\background.png", System.Drawing.Imaging.ImageFormat.Png);
}
if (!string.IsNullOrEmpty(image169) && File.Exists(image169))
{
try
{
Image img = Image.FromFile(image169);
if (img.Width != 640 || img.Height != 480)
img = ResizeImage(img, 640, 480);
img.Save(TempDir + "\\source\\images\\background169.png", System.Drawing.Imaging.ImageFormat.Png);
}
catch
{
Bitmap img = new Bitmap(640, 480);
img.Save(TempDir + "\\source\\images\\background169.png", System.Drawing.Imaging.ImageFormat.Png);
}
}
else
{
Bitmap img = new Bitmap(640, 480);
img.Save(TempDir + "\\source\\images\\background169.png", System.Drawing.Imaging.ImageFormat.Png);
}
}
private Image ResizeImage(Image img, int x, int y)
{
Image newimage = new Bitmap(x, y);
using (Graphics gfx = Graphics.FromImage(newimage))
{
gfx.DrawImage(img, 0, 0, x, y);
}
return newimage;
}
private void EditMainCpp()
{
Stream maincpp = GetReourceStream("main.cpp");
StreamReader reader = new StreamReader(maincpp);
List<string> tempLines = new List<string>();
string tempLine;
while ((tempLine = reader.ReadLine()) != null)
{
tempLines.Add(tempLine);
}
string[] lines = tempLines.ToArray();
for (int i = 0; i < lines.Length; i++)
{
if (lines[i].Contains("appfolder"))
lines[i] = lines[i].Replace("appfolder", thisAppFolder);
else if (lines[i].Contains("#define USB_FIRST"))
lines[i] = lines[i].Replace("false", usbFirst.ToString().ToLower());
else if (lines[i].Contains("#define ELF_FIRST"))
lines[i] = lines[i].Replace("false", elfFirst.ToString().ToLower());
}
using (FileStream fs = new FileStream(TempDir + "source\\main.cpp", FileMode.Create))
{
using (StreamWriter writer = new StreamWriter(fs))
{
foreach (string thisLine in lines)
{
writer.WriteLine(thisLine);
}
}
}
}
private void CopyResources()
{
if (Directory.Exists(TempDir)) Directory.Delete(TempDir, true);
Directory.CreateDirectory(TempDir + "source\\images");
string[] Resources = new string[] { "dolloader.c", "dolloader.h", "elf_abi.h", "elfloader.c",
"elfloader.h", "fatmounter.c", "fatmounter.h", "filelist.h", "video.cpp", "video.h" };
foreach (string thisResource in Resources)
{
Stream tempStream = GetReourceStream(thisResource);
StreamToFile(tempStream, TempDir + "source\\" + thisResource);
}
Stream makefile = GetReourceStream("Makefile");
StreamToFile(makefile, TempDir + "Makefile");
}
private void StreamToFile(Stream theStream, string Destination)
{
using (FileStream fs = new FileStream(Destination, FileMode.Create))
{
byte[] temp = new byte[theStream.Length];
theStream.Read(temp, 0, temp.Length);
fs.Write(temp, 0, temp.Length);
//int count = 0;
//int length = 4096;
//byte[] buffer = new byte[length];
//while ((count = theStream.Read(buffer, 0, length)) != 0)
// fs.Write(buffer, 0, length);
}
}
private MemoryStream GetReourceStream(string theResource)
{
Stream thisStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("ForwardMii_Plugin.Resources.GX." + theResource);
byte[] thisArray = new byte[thisStream.Length];
thisStream.Read(thisArray, 0, thisArray.Length);
return new MemoryStream(thisArray);
}
}
}

View File

@ -0,0 +1,439 @@
/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Reflection;
namespace ForwardMii
{
public class SDSDHC_Forwarder
{
private string thisAppFolder;
private bool toElf = false;
public string AppFolder { get { return thisAppFolder; } set { thisAppFolder = value; } }
public bool ForwardToElf { get { return toElf; } set { toElf = value; } }
public SDSDHC_Forwarder()
{
}
public SDSDHC_Forwarder(string AppFolder)
{
if (AppFolder.Length > 18 || AppFolder.Length < 3) throw new Exception("Application folder must be 3 - 18 chars!");
thisAppFolder = AppFolder;
}
public SDSDHC_Forwarder(string AppFolder, bool ForwardToElf)
{
if (AppFolder.Length > 18 || AppFolder.Length < 3) throw new Exception("Application folder must be 3 - 18 chars!");
thisAppFolder = AppFolder;
toElf = ForwardToElf;
}
public void Clear()
{
thisAppFolder = string.Empty;
toElf = false;
}
public void Save(string Destionation)
{
Save(Destionation, false);
}
public void Save(string Destination, bool Overwrite)
{
byte[] theForwarder = ToByteArray();
if (Path.HasExtension(Destination) == false) Destination += ".dol";
if (File.Exists(Destination))
{
if (Overwrite == true)
File.Delete(Destination);
else
throw new Exception("The destination file already exists!");
}
using (FileStream fs = new FileStream(Destination, FileMode.Create))
{
fs.Write(theForwarder, 0, theForwarder.Length);
}
}
public byte[] ToByteArray()
{
MemoryStream ms = this.ToMemoryStream();
return ms.ToArray();
}
public MemoryStream ToMemoryStream()
{
MemoryStream BaseStream = GetBase();
MemoryStream TailStream = GetTail();
BaseStream = ConvertBase(BaseStream);
TailStream = EditTailFolder(TailStream);
byte[] BaseArray = BaseStream.ToArray();
byte[] TailArray = TailStream.ToArray();
MemoryStream Result = new MemoryStream();
Result.Seek(0, SeekOrigin.End);
Result.Write(BaseArray, 0, BaseArray.Length);
Result.Write(TailArray, 0, TailArray.Length);
return Result;
}
private MemoryStream EditTailFolder(MemoryStream TailStream)
{
char[] FolderChars = thisAppFolder.ToCharArray();
int[] Offsets = GetOffsets(FolderChars.Length);
TailStream.Seek(1, SeekOrigin.Begin);
foreach (char thisChar in FolderChars)
TailStream.WriteByte((byte)thisChar);
TailStream.Seek(Offsets[0], SeekOrigin.Begin);
foreach (char thisChar in FolderChars)
TailStream.WriteByte((byte)thisChar);
TailStream.Seek(Offsets[1], SeekOrigin.Begin);
foreach (char thisChar in FolderChars)
TailStream.WriteByte((byte)thisChar);
if (toElf == true)
TailStream = EditTailToElf(TailStream);
return TailStream;
}
private MemoryStream EditTailToElf(MemoryStream TailStream)
{
int[] Offsets = GetDolOffsets(thisAppFolder.Length);
byte[] Elf = new byte[] { 0x65, 0x6c, 0x66 };
foreach (int thisOffset in Offsets)
{
TailStream.Seek(thisOffset, SeekOrigin.Begin);
TailStream.Write(Elf, 0, Elf.Length);
}
return TailStream;
}
private int[] GetDolOffsets(int CharCount)
{
int[] Offsets = new int[5];
switch (CharCount)
{
case 3:
Offsets[0] = 10;
Offsets[1] = 25;
Offsets[2] = 87;
Offsets[3] = 336;
Offsets[4] = 344;
break;
case 4:
Offsets[0] = 11;
Offsets[1] = 25;
Offsets[2] = 87;
Offsets[3] = 336;
Offsets[4] = 344;
break;
case 5:
Offsets[0] = 12;
Offsets[1] = 25;
Offsets[2] = 91;
Offsets[3] = 340;
Offsets[4] = 348;
break;
case 6:
Offsets[0] = 13;
Offsets[1] = 29;
Offsets[2] = 95;
Offsets[3] = 348;
Offsets[4] = 356;
break;
case 7:
Offsets[0] = 14;
Offsets[1] = 29;
Offsets[2] = 95;
Offsets[3] = 348;
Offsets[4] = 356;
break;
case 8:
Offsets[0] = 15;
Offsets[1] = 29;
Offsets[2] = 95;
Offsets[3] = 348;
Offsets[4] = 356;
break;
case 9:
Offsets[0] = 16;
Offsets[1] = 29;
Offsets[2] = 99;
Offsets[3] = 352;
Offsets[4] = 360;
break;
case 10:
Offsets[0] = 17;
Offsets[1] = 33;
Offsets[2] = 103;
Offsets[3] = 360;
Offsets[4] = 368;
break;
case 11:
Offsets[0] = 18;
Offsets[1] = 33;
Offsets[2] = 103;
Offsets[3] = 360;
Offsets[4] = 368;
break;
case 12:
Offsets[0] = 19;
Offsets[1] = 33;
Offsets[2] = 103;
Offsets[3] = 360;
Offsets[4] = 368;
break;
case 13:
Offsets[0] = 20;
Offsets[1] = 33;
Offsets[2] = 107;
Offsets[3] = 364;
Offsets[4] = 372;
break;
case 14:
Offsets[0] = 21;
Offsets[1] = 37;
Offsets[2] = 111;
Offsets[3] = 372;
Offsets[4] = 380;
break;
case 15:
Offsets[0] = 22;
Offsets[1] = 37;
Offsets[2] = 11;
Offsets[3] = 372;
Offsets[4] = 380;
break;
case 16:
Offsets[0] = 23;
Offsets[1] = 37;
Offsets[2] = 111;
Offsets[3] = 372;
Offsets[4] = 380;
break;
case 17:
Offsets[0] = 24;
Offsets[1] = 37;
Offsets[2] = 115;
Offsets[3] = 376;
Offsets[4] = 384;
break;
case 18:
Offsets[0] = 25;
Offsets[1] = 41;
Offsets[2] = 119;
Offsets[3] = 384;
Offsets[4] = 392;
break;
default:
throw new Exception();
}
return Offsets;
}
private int[] GetOffsets(int CharCount)
{
int First = 0;
int Second = 0;
switch (CharCount)
{
case 3:
case 4:
First = 57;
Second = 100;
break;
case 5:
First = 57;
Second = 104;
break;
case 6:
case 7:
case 8:
First = 61;
Second = 108;
break;
case 9:
First = 61;
Second = 112;
break;
case 10:
case 11:
case 12:
case 13:
First = 65;
Second = 120;
break;
case 14:
case 15:
case 16:
First = 69;
Second = 124;
break;
case 17:
First = 69;
Second = 128;
break;
case 18:
First = 73;
Second = 132;
break;
default:
throw new Exception();
}
return new int[] { First, Second };
}
private MemoryStream GetBase()
{
switch (thisAppFolder.Length)
{
case 3:
case 4:
case 5:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.3CharsBase.bin");
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.6CharsBase.bin");
case 17:
case 18:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.17CharsBase.bin");
default:
throw new Exception();
}
}
private MemoryStream GetTail()
{
switch (thisAppFolder.Length)
{
case 3:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.3CharsTail.bin");
case 4:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.4CharsTail.bin");
case 5:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.5CharsTail.bin");
case 6:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.6CharsTail.bin");
case 7:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.7CharsTail.bin");
case 8:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.8CharsTail.bin");
case 9:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.9CharsTail.bin");
case 10:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.10CharsTail.bin");
case 11:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.11CharsTail.bin");
case 12:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.12CharsTail.bin");
case 13:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.13CharsTail.bin");
case 14:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.14CharsTail.bin");
case 15:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.15CharsTail.bin");
case 16:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.16CharsTail.bin");
case 17:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.17CharsTail.bin");
case 18:
return GetReourceStream("ForwardMii_Plugin.Resources.SDSDHC.18CharsTail.bin");
default:
throw new Exception();
}
}
private MemoryStream ConvertBase(MemoryStream BaseStream)
{
switch (thisAppFolder.Length)
{
case 3:
return BaseStream;
case 4:
return BaseStream;
case 5:
return SDSDHC_ConvertBaseStream.ConvertTo5Chars(BaseStream);
case 6:
return BaseStream;
case 7:
return BaseStream;
case 8:
return BaseStream;
case 9:
return SDSDHC_ConvertBaseStream.ConvertTo9Chars(BaseStream);
case 10:
return SDSDHC_ConvertBaseStream.ConvertTo10Chars(BaseStream);
case 11:
return SDSDHC_ConvertBaseStream.ConvertTo10Chars(BaseStream);
case 12:
return SDSDHC_ConvertBaseStream.ConvertTo10Chars(BaseStream);
case 13:
return SDSDHC_ConvertBaseStream.ConvertTo13Chars(BaseStream);
case 14:
return SDSDHC_ConvertBaseStream.ConvertTo14Chars(BaseStream);
case 15:
return SDSDHC_ConvertBaseStream.ConvertTo14Chars(BaseStream);
case 16:
return SDSDHC_ConvertBaseStream.ConvertTo14Chars(BaseStream);
case 17:
return BaseStream;
case 18:
return SDSDHC_ConvertBaseStream.ConvertTo18Chars(BaseStream);
default:
throw new Exception();
}
}
private MemoryStream GetReourceStream(string theResource)
{
Stream thisStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(theResource);
byte[] thisArray = new byte[thisStream.Length];
thisStream.Read(thisArray, 0, thisArray.Length);
return new MemoryStream(thisArray);
}
}
}

View File

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
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license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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/* This file is part of CustomizeMii
* Copyright (C) 2009 Leathl
*
* CustomizeMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CustomizeMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die mit einer Assembly verknüpft sind.
[assembly: AssemblyTitle("ForwardMii-Plugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("ForwardMii-Plugin")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("4a706a44-9612-4717-8da0-0ca789a9c632")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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This is a plugin for CustomizeMii to create forwarders. Put it in CustomizeMii's directory.
It can create simple SD / SDHC forwarders that will point to one ELF or DOL file.
It's also able to create complex forwarders based on the official USB Loader GX
forwarder (Needs devkitPPC + libOGC installed). It will look for the DOL or ELF
in the specified folder on USB and SD, you can change the order it searches.
It can also display an image while loading.
If it fails to compile, you may have the wrong libOGC, try the one downloadable on
the CustomizeMii project page.
-----------------------------------------------------------------------------------------
Changelog:
Version 1.0
- Initial Release
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
Disclaimer:
Editing WAD files can result in a brick of your Wii.
Only use this application if you have a bricksafe Wii, meaning either Preloader or
BootMii/boot2 is installed, and if you know what you're doing.
This application comes without any express or implied warranty.
The author can't be held responsible for any damages arising from the use of it.
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
Thanks:
Xuzz for his idea and hard work
Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
SquidMan for Zetsubou
Andre Perrot for gbalzss
comex and Waninkoko for both their NAND Loader
djdynamite123 for the forwarder base files
The USB Loader GX Team for their forwarder source
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
License:
Copyright (C) 2009 Leathl
CustomizeMii is free software: you can redistribute it and/or
modify it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CustomizeMii is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------------------------

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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source source/images
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
#---------------------------------------------------------------------------------
# move loader to another location - THANKS CREDIAR - 0x81330000 for HBC
#---------------------------------------------------------------------------------
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--section-start,.init=0x81230000
#LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--section-start,.init=0x80003f00
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -lpngu -lpng -lz -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
wiiload $(TARGET).dol
#---------------------------------------------------------------------------------
pack:
zip -9 loadMii.zip $(TARGET).dol ../icon.png ../meta.xml ../README
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

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#include <malloc.h>
#include <stdio.h>
#include <stdlib.h>
#include <ogc/machine/processor.h>
#include <gccore.h>
#include <dirent.h>
#include <string.h>
#include "dolloader.h"
typedef struct _dolheader {
u32 text_pos[7];
u32 data_pos[11];
u32 text_start[7];
u32 data_start[11];
u32 text_size[7];
u32 data_size[11];
u32 bss_start;
u32 bss_size;
u32 entry_point;
} dolheader;
u32 load_dol_image (void *dolstart, struct __argv *argv) {
u32 i;
dolheader *dolfile;
if (dolstart) {
dolfile = (dolheader *) dolstart;
for (i = 0; i < 7; i++) {
if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100)) continue;
VIDEO_WaitVSync();
ICInvalidateRange ((void *) dolfile->text_start[i],dolfile->text_size[i]);
memmove ((void *) dolfile->text_start[i],dolstart+dolfile->text_pos[i],dolfile->text_size[i]);
}
for(i = 0; i < 11; i++) {
if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) continue;
VIDEO_WaitVSync();
memmove ((void *) dolfile->data_start[i],dolstart+dolfile->data_pos[i],dolfile->data_size[i]);
DCFlushRangeNoSync ((void *) dolfile->data_start[i],dolfile->data_size[i]);
}
memset ((void *) dolfile->bss_start, 0, dolfile->bss_size);
DCFlushRange((void *) dolfile->bss_start, dolfile->bss_size);
if (argv && argv->argvMagic == ARGV_MAGIC) {
void *new_argv = (void *)(dolfile->entry_point + 8);
memmove(new_argv, argv, sizeof(*argv));
DCFlushRange(new_argv, sizeof(*argv));
}
return dolfile->entry_point;
}
return 0;
}

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@ -0,0 +1,23 @@
#ifndef _DOLLOADER_H_
#define _DOLLOADER_H_
#ifdef __cplusplus
extern "C"
{
#endif
// Apps goes here
#define EXECUTABLE_MEM_ADDR 0x92000000
/* dol header */
extern void __exception_closeall();
typedef void (*entrypoint) (void);
u32 load_dol_image (void *dolstart, struct __argv *argv);
#ifdef __cplusplus
}
#endif
#endif

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@ -0,0 +1,594 @@
/*
* Copyright (c) 1995, 1996, 2001, 2002
* Erik Theisen. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* This is the ELF ABI header file
* formerly known as "elf_abi.h".
*/
#ifndef _ELF_ABI_H
#define _ELF_ABI_H
#include <gctypes.h>
/*
* This version doesn't work for 64-bit ABIs - Erik.
*/
/*
* These typedefs need to be handled better.
*/
typedef u32 Elf32_Addr; /* Unsigned program address */
typedef u32 Elf32_Off; /* Unsigned file offset */
typedef s32 Elf32_Sword; /* Signed large integer */
typedef u32 Elf32_Word; /* Unsigned large integer */
typedef u16 Elf32_Half; /* Unsigned medium integer */
/* e_ident[] identification indexes */
#define EI_MAG0 0 /* file ID */
#define EI_MAG1 1 /* file ID */
#define EI_MAG2 2 /* file ID */
#define EI_MAG3 3 /* file ID */
#define EI_CLASS 4 /* file class */
#define EI_DATA 5 /* data encoding */
#define EI_VERSION 6 /* ELF header version */
#define EI_OSABI 7 /* OS/ABI specific ELF extensions */
#define EI_ABIVERSION 8 /* ABI target version */
#define EI_PAD 9 /* start of pad bytes */
#define EI_NIDENT 16 /* Size of e_ident[] */
/* e_ident[] magic number */
#define ELFMAG0 0x7f /* e_ident[EI_MAG0] */
#define ELFMAG1 'E' /* e_ident[EI_MAG1] */
#define ELFMAG2 'L' /* e_ident[EI_MAG2] */
#define ELFMAG3 'F' /* e_ident[EI_MAG3] */
#define ELFMAG "\177ELF" /* magic */
#define SELFMAG 4 /* size of magic */
/* e_ident[] file class */
#define ELFCLASSNONE 0 /* invalid */
#define ELFCLASS32 1 /* 32-bit objs */
#define ELFCLASS64 2 /* 64-bit objs */
#define ELFCLASSNUM 3 /* number of classes */
/* e_ident[] data encoding */
#define ELFDATANONE 0 /* invalid */
#define ELFDATA2LSB 1 /* Little-Endian */
#define ELFDATA2MSB 2 /* Big-Endian */
#define ELFDATANUM 3 /* number of data encode defines */
/* e_ident[] OS/ABI specific ELF extensions */
#define ELFOSABI_NONE 0 /* No extension specified */
#define ELFOSABI_HPUX 1 /* Hewlett-Packard HP-UX */
#define ELFOSABI_NETBSD 2 /* NetBSD */
#define ELFOSABI_LINUX 3 /* Linux */
#define ELFOSABI_SOLARIS 6 /* Sun Solaris */
#define ELFOSABI_AIX 7 /* AIX */
#define ELFOSABI_IRIX 8 /* IRIX */
#define ELFOSABI_FREEBSD 9 /* FreeBSD */
#define ELFOSABI_TRU64 10 /* Compaq TRU64 UNIX */
#define ELFOSABI_MODESTO 11 /* Novell Modesto */
#define ELFOSABI_OPENBSD 12 /* OpenBSD */
/* 64-255 Architecture-specific value range */
/* e_ident[] ABI Version */
#define ELFABIVERSION 0
/* e_ident */
#define IS_ELF(ehdr) ((ehdr).e_ident[EI_MAG0] == ELFMAG0 && \
(ehdr).e_ident[EI_MAG1] == ELFMAG1 && \
(ehdr).e_ident[EI_MAG2] == ELFMAG2 && \
(ehdr).e_ident[EI_MAG3] == ELFMAG3)
/* ELF Header */
typedef struct elfhdr{
unsigned char e_ident[EI_NIDENT]; /* ELF Identification */
Elf32_Half e_type; /* object file type */
Elf32_Half e_machine; /* machine */
Elf32_Word e_version; /* object file version */
Elf32_Addr e_entry; /* virtual entry point */
Elf32_Off e_phoff; /* program header table offset */
Elf32_Off e_shoff; /* section header table offset */
Elf32_Word e_flags; /* processor-specific flags */
Elf32_Half e_ehsize; /* ELF header size */
Elf32_Half e_phentsize; /* program header entry size */
Elf32_Half e_phnum; /* number of program header entries */
Elf32_Half e_shentsize; /* section header entry size */
Elf32_Half e_shnum; /* number of section header entries */
Elf32_Half e_shstrndx; /* section header table's "section
header string table" entry offset */
} Elf32_Ehdr;
/* e_type */
#define ET_NONE 0 /* No file type */
#define ET_REL 1 /* relocatable file */
#define ET_EXEC 2 /* executable file */
#define ET_DYN 3 /* shared object file */
#define ET_CORE 4 /* core file */
#define ET_NUM 5 /* number of types */
#define ET_LOOS 0xfe00 /* reserved range for operating */
#define ET_HIOS 0xfeff /* system specific e_type */
#define ET_LOPROC 0xff00 /* reserved range for processor */
#define ET_HIPROC 0xffff /* specific e_type */
/* e_machine */
#define EM_NONE 0 /* No Machine */
#define EM_M32 1 /* AT&T WE 32100 */
#define EM_SPARC 2 /* SPARC */
#define EM_386 3 /* Intel 80386 */
#define EM_68K 4 /* Motorola 68000 */
#define EM_88K 5 /* Motorola 88000 */
#if 0
#define EM_486 6 /* RESERVED - was Intel 80486 */
#endif
#define EM_860 7 /* Intel 80860 */
#define EM_MIPS 8 /* MIPS R3000 Big-Endian only */
#define EM_S370 9 /* IBM System/370 Processor */
#define EM_MIPS_RS4_BE 10 /* MIPS R4000 Big-Endian */
#if 0
#define EM_SPARC64 11 /* RESERVED - was SPARC v9
64-bit unoffical */
#endif
/* RESERVED 11-14 for future use */
#define EM_PARISC 15 /* HPPA */
/* RESERVED 16 for future use */
#define EM_VPP500 17 /* Fujitsu VPP500 */
#define EM_SPARC32PLUS 18 /* Enhanced instruction set SPARC */
#define EM_960 19 /* Intel 80960 */
#define EM_PPC 20 /* PowerPC */
#define EM_PPC64 21 /* 64-bit PowerPC */
#define EM_S390 22 /* IBM System/390 Processor */
/* RESERVED 23-35 for future use */
#define EM_V800 36 /* NEC V800 */
#define EM_FR20 37 /* Fujitsu FR20 */
#define EM_RH32 38 /* TRW RH-32 */
#define EM_RCE 39 /* Motorola RCE */
#define EM_ARM 40 /* Advanced Risc Machines ARM */
#define EM_ALPHA 41 /* Digital Alpha */
#define EM_SH 42 /* Hitachi SH */
#define EM_SPARCV9 43 /* SPARC Version 9 */
#define EM_TRICORE 44 /* Siemens TriCore embedded processor */
#define EM_ARC 45 /* Argonaut RISC Core */
#define EM_H8_300 46 /* Hitachi H8/300 */
#define EM_H8_300H 47 /* Hitachi H8/300H */
#define EM_H8S 48 /* Hitachi H8S */
#define EM_H8_500 49 /* Hitachi H8/500 */
#define EM_IA_64 50 /* Intel Merced */
#define EM_MIPS_X 51 /* Stanford MIPS-X */
#define EM_COLDFIRE 52 /* Motorola Coldfire */
#define EM_68HC12 53 /* Motorola M68HC12 */
#define EM_MMA 54 /* Fujitsu MMA Multimedia Accelerator*/
#define EM_PCP 55 /* Siemens PCP */
#define EM_NCPU 56 /* Sony nCPU embeeded RISC */
#define EM_NDR1 57 /* Denso NDR1 microprocessor */
#define EM_STARCORE 58 /* Motorola Start*Core processor */
#define EM_ME16 59 /* Toyota ME16 processor */
#define EM_ST100 60 /* STMicroelectronic ST100 processor */
#define EM_TINYJ 61 /* Advanced Logic Corp. Tinyj emb.fam*/
#define EM_X86_64 62 /* AMD x86-64 */
#define EM_PDSP 63 /* Sony DSP Processor */
/* RESERVED 64,65 for future use */
#define EM_FX66 66 /* Siemens FX66 microcontroller */
#define EM_ST9PLUS 67 /* STMicroelectronics ST9+ 8/16 mc */
#define EM_ST7 68 /* STmicroelectronics ST7 8 bit mc */
#define EM_68HC16 69 /* Motorola MC68HC16 microcontroller */
#define EM_68HC11 70 /* Motorola MC68HC11 microcontroller */
#define EM_68HC08 71 /* Motorola MC68HC08 microcontroller */
#define EM_68HC05 72 /* Motorola MC68HC05 microcontroller */
#define EM_SVX 73 /* Silicon Graphics SVx */
#define EM_ST19 74 /* STMicroelectronics ST19 8 bit mc */
#define EM_VAX 75 /* Digital VAX */
#define EM_CHRIS 76 /* Axis Communications embedded proc. */
#define EM_JAVELIN 77 /* Infineon Technologies emb. proc. */
#define EM_FIREPATH 78 /* Element 14 64-bit DSP Processor */
#define EM_ZSP 79 /* LSI Logic 16-bit DSP Processor */
#define EM_MMIX 80 /* Donald Knuth's edu 64-bit proc. */
#define EM_HUANY 81 /* Harvard University mach-indep objs */
#define EM_PRISM 82 /* SiTera Prism */
#define EM_AVR 83 /* Atmel AVR 8-bit microcontroller */
#define EM_FR30 84 /* Fujitsu FR30 */
#define EM_D10V 85 /* Mitsubishi DV10V */
#define EM_D30V 86 /* Mitsubishi DV30V */
#define EM_V850 87 /* NEC v850 */
#define EM_M32R 88 /* Mitsubishi M32R */
#define EM_MN10300 89 /* Matsushita MN10200 */
#define EM_MN10200 90 /* Matsushita MN10200 */
#define EM_PJ 91 /* picoJava */
#define EM_NUM 92 /* number of machine types */
/* Version */
#define EV_NONE 0 /* Invalid */
#define EV_CURRENT 1 /* Current */
#define EV_NUM 2 /* number of versions */
/* Section Header */
typedef struct {
Elf32_Word sh_name; /* name - index into section header
string table section */
Elf32_Word sh_type; /* type */
Elf32_Word sh_flags; /* flags */
Elf32_Addr sh_addr; /* address */
Elf32_Off sh_offset; /* file offset */
Elf32_Word sh_size; /* section size */
Elf32_Word sh_link; /* section header table index link */
Elf32_Word sh_info; /* extra information */
Elf32_Word sh_addralign; /* address alignment */
Elf32_Word sh_entsize; /* section entry size */
} Elf32_Shdr;
/* Special Section Indexes */
#define SHN_UNDEF 0 /* undefined */
#define SHN_LORESERVE 0xff00 /* lower bounds of reserved indexes */
#define SHN_LOPROC 0xff00 /* reserved range for processor */
#define SHN_HIPROC 0xff1f /* specific section indexes */
#define SHN_LOOS 0xff20 /* reserved range for operating */
#define SHN_HIOS 0xff3f /* specific semantics */
#define SHN_ABS 0xfff1 /* absolute value */
#define SHN_COMMON 0xfff2 /* common symbol */
#define SHN_XINDEX 0xffff /* Index is an extra table */
#define SHN_HIRESERVE 0xffff /* upper bounds of reserved indexes */
/* sh_type */
#define SHT_NULL 0 /* inactive */
#define SHT_PROGBITS 1 /* program defined information */
#define SHT_SYMTAB 2 /* symbol table section */
#define SHT_STRTAB 3 /* string table section */
#define SHT_RELA 4 /* relocation section with addends*/
#define SHT_HASH 5 /* symbol hash table section */
#define SHT_DYNAMIC 6 /* dynamic section */
#define SHT_NOTE 7 /* note section */
#define SHT_NOBITS 8 /* no space section */
#define SHT_REL 9 /* relation section without addends */
#define SHT_SHLIB 10 /* reserved - purpose unknown */
#define SHT_DYNSYM 11 /* dynamic symbol table section */
#define SHT_INIT_ARRAY 14 /* Array of constructors */
#define SHT_FINI_ARRAY 15 /* Array of destructors */
#define SHT_PREINIT_ARRAY 16 /* Array of pre-constructors */
#define SHT_GROUP 17 /* Section group */
#define SHT_SYMTAB_SHNDX 18 /* Extended section indeces */
#define SHT_NUM 19 /* number of section types */
#define SHT_LOOS 0x60000000 /* Start OS-specific */
#define SHT_HIOS 0x6fffffff /* End OS-specific */
#define SHT_LOPROC 0x70000000 /* reserved range for processor */
#define SHT_HIPROC 0x7fffffff /* specific section header types */
#define SHT_LOUSER 0x80000000 /* reserved range for application */
#define SHT_HIUSER 0xffffffff /* specific indexes */
/* Section names */
#define ELF_BSS ".bss" /* uninitialized data */
#define ELF_COMMENT ".comment" /* version control information */
#define ELF_DATA ".data" /* initialized data */
#define ELF_DATA1 ".data1" /* initialized data */
#define ELF_DEBUG ".debug" /* debug */
#define ELF_DYNAMIC ".dynamic" /* dynamic linking information */
#define ELF_DYNSTR ".dynstr" /* dynamic string table */
#define ELF_DYNSYM ".dynsym" /* dynamic symbol table */
#define ELF_FINI ".fini" /* termination code */
#define ELF_FINI_ARRAY ".fini_array" /* Array of destructors */
#define ELF_GOT ".got" /* global offset table */
#define ELF_HASH ".hash" /* symbol hash table */
#define ELF_INIT ".init" /* initialization code */
#define ELF_INIT_ARRAY ".init_array" /* Array of constuctors */
#define ELF_INTERP ".interp" /* Pathname of program interpreter */
#define ELF_LINE ".line" /* Symbolic line numnber information */
#define ELF_NOTE ".note" /* Contains note section */
#define ELF_PLT ".plt" /* Procedure linkage table */
#define ELF_PREINIT_ARRAY ".preinit_array" /* Array of pre-constructors */
#define ELF_REL_DATA ".rel.data" /* relocation data */
#define ELF_REL_FINI ".rel.fini" /* relocation termination code */
#define ELF_REL_INIT ".rel.init" /* relocation initialization code */
#define ELF_REL_DYN ".rel.dyn" /* relocaltion dynamic link info */
#define ELF_REL_RODATA ".rel.rodata" /* relocation read-only data */
#define ELF_REL_TEXT ".rel.text" /* relocation code */
#define ELF_RODATA ".rodata" /* read-only data */
#define ELF_RODATA1 ".rodata1" /* read-only data */
#define ELF_SHSTRTAB ".shstrtab" /* section header string table */
#define ELF_STRTAB ".strtab" /* string table */
#define ELF_SYMTAB ".symtab" /* symbol table */
#define ELF_SYMTAB_SHNDX ".symtab_shndx"/* symbol table section index */
#define ELF_TBSS ".tbss" /* thread local uninit data */
#define ELF_TDATA ".tdata" /* thread local init data */
#define ELF_TDATA1 ".tdata1" /* thread local init data */
#define ELF_TEXT ".text" /* code */
/* Section Attribute Flags - sh_flags */
#define SHF_WRITE 0x1 /* Writable */
#define SHF_ALLOC 0x2 /* occupies memory */
#define SHF_EXECINSTR 0x4 /* executable */
#define SHF_MERGE 0x10 /* Might be merged */
#define SHF_STRINGS 0x20 /* Contains NULL terminated strings */
#define SHF_INFO_LINK 0x40 /* sh_info contains SHT index */
#define SHF_LINK_ORDER 0x80 /* Preserve order after combining*/
#define SHF_OS_NONCONFORMING 0x100 /* Non-standard OS specific handling */
#define SHF_GROUP 0x200 /* Member of section group */
#define SHF_TLS 0x400 /* Thread local storage */
#define SHF_MASKOS 0x0ff00000 /* OS specific */
#define SHF_MASKPROC 0xf0000000 /* reserved bits for processor */
/* specific section attributes */
/* Section Group Flags */
#define GRP_COMDAT 0x1 /* COMDAT group */
#define GRP_MASKOS 0x0ff00000 /* Mask OS specific flags */
#define GRP_MASKPROC 0xf0000000 /* Mask processor specific flags */
/* Symbol Table Entry */
typedef struct elf32_sym {
Elf32_Word st_name; /* name - index into string table */
Elf32_Addr st_value; /* symbol value */
Elf32_Word st_size; /* symbol size */
unsigned char st_info; /* type and binding */
unsigned char st_other; /* 0 - no defined meaning */
Elf32_Half st_shndx; /* section header index */
} Elf32_Sym;
/* Symbol table index */
#define STN_UNDEF 0 /* undefined */
/* Extract symbol info - st_info */
#define ELF32_ST_BIND(x) ((x) >> 4)
#define ELF32_ST_TYPE(x) (((unsigned int) x) & 0xf)
#define ELF32_ST_INFO(b,t) (((b) << 4) + ((t) & 0xf))
#define ELF32_ST_VISIBILITY(x) ((x) & 0x3)
/* Symbol Binding - ELF32_ST_BIND - st_info */
#define STB_LOCAL 0 /* Local symbol */
#define STB_GLOBAL 1 /* Global symbol */
#define STB_WEAK 2 /* like global - lower precedence */
#define STB_NUM 3 /* number of symbol bindings */
#define STB_LOOS 10 /* reserved range for operating */
#define STB_HIOS 12 /* system specific symbol bindings */
#define STB_LOPROC 13 /* reserved range for processor */
#define STB_HIPROC 15 /* specific symbol bindings */
/* Symbol type - ELF32_ST_TYPE - st_info */
#define STT_NOTYPE 0 /* not specified */
#define STT_OBJECT 1 /* data object */
#define STT_FUNC 2 /* function */
#define STT_SECTION 3 /* section */
#define STT_FILE 4 /* file */
#define STT_NUM 5 /* number of symbol types */
#define STT_TLS 6 /* Thread local storage symbol */
#define STT_LOOS 10 /* reserved range for operating */
#define STT_HIOS 12 /* system specific symbol types */
#define STT_LOPROC 13 /* reserved range for processor */
#define STT_HIPROC 15 /* specific symbol types */
/* Symbol visibility - ELF32_ST_VISIBILITY - st_other */
#define STV_DEFAULT 0 /* Normal visibility rules */
#define STV_INTERNAL 1 /* Processor specific hidden class */
#define STV_HIDDEN 2 /* Symbol unavailable in other mods */
#define STV_PROTECTED 3 /* Not preemptible, not exported */
/* Relocation entry with implicit addend */
typedef struct
{
Elf32_Addr r_offset; /* offset of relocation */
Elf32_Word r_info; /* symbol table index and type */
} Elf32_Rel;
/* Relocation entry with explicit addend */
typedef struct
{
Elf32_Addr r_offset; /* offset of relocation */
Elf32_Word r_info; /* symbol table index and type */
Elf32_Sword r_addend;
} Elf32_Rela;
/* Extract relocation info - r_info */
#define ELF32_R_SYM(i) ((i) >> 8)
#define ELF32_R_TYPE(i) ((unsigned char) (i))
#define ELF32_R_INFO(s,t) (((s) << 8) + (unsigned char)(t))
/* Program Header */
typedef struct {
Elf32_Word p_type; /* segment type */
Elf32_Off p_offset; /* segment offset */
Elf32_Addr p_vaddr; /* virtual address of segment */
Elf32_Addr p_paddr; /* physical address - ignored? */
Elf32_Word p_filesz; /* number of bytes in file for seg. */
Elf32_Word p_memsz; /* number of bytes in mem. for seg. */
Elf32_Word p_flags; /* flags */
Elf32_Word p_align; /* memory alignment */
} Elf32_Phdr;
/* Segment types - p_type */
#define PT_NULL 0 /* unused */
#define PT_LOAD 1 /* loadable segment */
#define PT_DYNAMIC 2 /* dynamic linking section */
#define PT_INTERP 3 /* the RTLD */
#define PT_NOTE 4 /* auxiliary information */
#define PT_SHLIB 5 /* reserved - purpose undefined */
#define PT_PHDR 6 /* program header */
#define PT_TLS 7 /* Thread local storage template */
#define PT_NUM 8 /* Number of segment types */
#define PT_LOOS 0x60000000 /* reserved range for operating */
#define PT_HIOS 0x6fffffff /* system specific segment types */
#define PT_LOPROC 0x70000000 /* reserved range for processor */
#define PT_HIPROC 0x7fffffff /* specific segment types */
/* Segment flags - p_flags */
#define PF_X 0x1 /* Executable */
#define PF_W 0x2 /* Writable */
#define PF_R 0x4 /* Readable */
#define PF_MASKOS 0x0ff00000 /* OS specific segment flags */
#define PF_MASKPROC 0xf0000000 /* reserved bits for processor */
/* specific segment flags */
/* Dynamic structure */
typedef struct
{
Elf32_Sword d_tag; /* controls meaning of d_val */
union
{
Elf32_Word d_val; /* Multiple meanings - see d_tag */
Elf32_Addr d_ptr; /* program virtual address */
} d_un;
} Elf32_Dyn;
extern Elf32_Dyn _DYNAMIC[];
/* Dynamic Array Tags - d_tag */
#define DT_NULL 0 /* marks end of _DYNAMIC array */
#define DT_NEEDED 1 /* string table offset of needed lib */
#define DT_PLTRELSZ 2 /* size of relocation entries in PLT */
#define DT_PLTGOT 3 /* address PLT/GOT */
#define DT_HASH 4 /* address of symbol hash table */
#define DT_STRTAB 5 /* address of string table */
#define DT_SYMTAB 6 /* address of symbol table */
#define DT_RELA 7 /* address of relocation table */
#define DT_RELASZ 8 /* size of relocation table */
#define DT_RELAENT 9 /* size of relocation entry */
#define DT_STRSZ 10 /* size of string table */
#define DT_SYMENT 11 /* size of symbol table entry */
#define DT_INIT 12 /* address of initialization func. */
#define DT_FINI 13 /* address of termination function */
#define DT_SONAME 14 /* string table offset of shared obj */
#define DT_RPATH 15 /* string table offset of library
search path */
#define DT_SYMBOLIC 16 /* start sym search in shared obj. */
#define DT_REL 17 /* address of rel. tbl. w addends */
#define DT_RELSZ 18 /* size of DT_REL relocation table */
#define DT_RELENT 19 /* size of DT_REL relocation entry */
#define DT_PLTREL 20 /* PLT referenced relocation entry */
#define DT_DEBUG 21 /* bugger */
#define DT_TEXTREL 22 /* Allow rel. mod. to unwritable seg */
#define DT_JMPREL 23 /* add. of PLT's relocation entries */
#define DT_BIND_NOW 24 /* Process relocations of object */
#define DT_INIT_ARRAY 25 /* Array with addresses of init fct */
#define DT_FINI_ARRAY 26 /* Array with addresses of fini fct */
#define DT_INIT_ARRAYSZ 27 /* Size in bytes of DT_INIT_ARRAY */
#define DT_FINI_ARRAYSZ 28 /* Size in bytes of DT_FINI_ARRAY */
#define DT_RUNPATH 29 /* Library search path */
#define DT_FLAGS 30 /* Flags for the object being loaded */
#define DT_ENCODING 32 /* Start of encoded range */
#define DT_PREINIT_ARRAY 32 /* Array with addresses of preinit fct*/
#define DT_PREINIT_ARRAYSZ 33 /* size in bytes of DT_PREINIT_ARRAY */
#define DT_NUM 34 /* Number used. */
#define DT_LOOS 0x60000000 /* reserved range for OS */
#define DT_HIOS 0x6fffffff /* specific dynamic array tags */
#define DT_LOPROC 0x70000000 /* reserved range for processor */
#define DT_HIPROC 0x7fffffff /* specific dynamic array tags */
/* Dynamic Tag Flags - d_un.d_val */
#define DF_ORIGIN 0x01 /* Object may use DF_ORIGIN */
#define DF_SYMBOLIC 0x02 /* Symbol resolutions starts here */
#define DF_TEXTREL 0x04 /* Object contains text relocations */
#define DF_BIND_NOW 0x08 /* No lazy binding for this object */
#define DF_STATIC_TLS 0x10 /* Static thread local storage */
/* Standard ELF hashing function */
unsigned long elf_hash(const unsigned char *name);
#define ELF_TARG_VER 1 /* The ver for which this code is intended */
/*
* XXX - PowerPC defines really don't belong in here,
* but we'll put them in for simplicity.
*/
/* Values for Elf32/64_Ehdr.e_flags. */
#define EF_PPC_EMB 0x80000000 /* PowerPC embedded flag */
/* Cygnus local bits below */
#define EF_PPC_RELOCATABLE 0x00010000 /* PowerPC -mrelocatable flag*/
#define EF_PPC_RELOCATABLE_LIB 0x00008000 /* PowerPC -mrelocatable-lib
flag */
/* PowerPC relocations defined by the ABIs */
#define R_PPC_NONE 0
#define R_PPC_ADDR32 1 /* 32bit absolute address */
#define R_PPC_ADDR24 2 /* 26bit address, 2 bits ignored. */
#define R_PPC_ADDR16 3 /* 16bit absolute address */
#define R_PPC_ADDR16_LO 4 /* lower 16bit of absolute address */
#define R_PPC_ADDR16_HI 5 /* high 16bit of absolute address */
#define R_PPC_ADDR16_HA 6 /* adjusted high 16bit */
#define R_PPC_ADDR14 7 /* 16bit address, 2 bits ignored */
#define R_PPC_ADDR14_BRTAKEN 8
#define R_PPC_ADDR14_BRNTAKEN 9
#define R_PPC_REL24 10 /* PC relative 26 bit */
#define R_PPC_REL14 11 /* PC relative 16 bit */
#define R_PPC_REL14_BRTAKEN 12
#define R_PPC_REL14_BRNTAKEN 13
#define R_PPC_GOT16 14
#define R_PPC_GOT16_LO 15
#define R_PPC_GOT16_HI 16
#define R_PPC_GOT16_HA 17
#define R_PPC_PLTREL24 18
#define R_PPC_COPY 19
#define R_PPC_GLOB_DAT 20
#define R_PPC_JMP_SLOT 21
#define R_PPC_RELATIVE 22
#define R_PPC_LOCAL24PC 23
#define R_PPC_UADDR32 24
#define R_PPC_UADDR16 25
#define R_PPC_REL32 26
#define R_PPC_PLT32 27
#define R_PPC_PLTREL32 28
#define R_PPC_PLT16_LO 29
#define R_PPC_PLT16_HI 30
#define R_PPC_PLT16_HA 31
#define R_PPC_SDAREL16 32
#define R_PPC_SECTOFF 33
#define R_PPC_SECTOFF_LO 34
#define R_PPC_SECTOFF_HI 35
#define R_PPC_SECTOFF_HA 36
/* Keep this the last entry. */
#define R_PPC_NUM 37
/* The remaining relocs are from the Embedded ELF ABI, and are not
in the SVR4 ELF ABI. */
#define R_PPC_EMB_NADDR32 101
#define R_PPC_EMB_NADDR16 102
#define R_PPC_EMB_NADDR16_LO 103
#define R_PPC_EMB_NADDR16_HI 104
#define R_PPC_EMB_NADDR16_HA 105
#define R_PPC_EMB_SDAI16 106
#define R_PPC_EMB_SDA2I16 107
#define R_PPC_EMB_SDA2REL 108
#define R_PPC_EMB_SDA21 109 /* 16 bit offset in SDA */
#define R_PPC_EMB_MRKREF 110
#define R_PPC_EMB_RELSEC16 111
#define R_PPC_EMB_RELST_LO 112
#define R_PPC_EMB_RELST_HI 113
#define R_PPC_EMB_RELST_HA 114
#define R_PPC_EMB_BIT_FLD 115
#define R_PPC_EMB_RELSDA 116 /* 16 bit relative offset in SDA */
/* Diab tool relocations. */
#define R_PPC_DIAB_SDA21_LO 180 /* like EMB_SDA21, but lower 16 bit */
#define R_PPC_DIAB_SDA21_HI 181 /* like EMB_SDA21, but high 16 bit */
#define R_PPC_DIAB_SDA21_HA 182 /* like EMB_SDA21, adjusted high 16 */
#define R_PPC_DIAB_RELSDA_LO 183 /* like EMB_RELSDA, but lower 16 bit */
#define R_PPC_DIAB_RELSDA_HI 184 /* like EMB_RELSDA, but high 16 bit */
#define R_PPC_DIAB_RELSDA_HA 185 /* like EMB_RELSDA, adjusted high 16 */
/* This is a phony reloc to handle any old fashioned TOC16 references
that may still be in object files. */
#define R_PPC_TOC16 255
#endif /* _ELF_H */

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/*
* Copyright (c) 2001 William L. Pitts
* Modifications (c) 2004 Felix Domke
* All rights reserved.
*
* Redistribution and use in source and binary forms are freely
* permitted provided that the above copyright notice and this
* paragraph and the following disclaimer are duplicated in all
* such forms.
*
* This software is provided "AS IS" and without any express or
* implied warranties, including, without limitation, the implied
* warranties of merchantability and fitness for a particular
* purpose.
*/
#include <stdio.h>
#include <string.h>
#include <gccore.h>
#include "elf_abi.h"
/* ======================================================================
* Determine if a valid ELF image exists at the given memory location.
* First looks at the ELF header magic field, the makes sure that it is
* executable and makes sure that it is for a PowerPC.
* ====================================================================== */
s32 valid_elf_image (void *addr)
{
Elf32_Ehdr *ehdr; /* Elf header structure pointer */
ehdr = (Elf32_Ehdr *) addr;
if (!IS_ELF (*ehdr))
return 0;
if (ehdr->e_type != ET_EXEC)
return -1;
if (ehdr->e_machine != EM_PPC)
return -1;
return 1;
}
/* ======================================================================
* A very simple elf loader, assumes the image is valid, returns the
* entry point address.
* ====================================================================== */
u32 load_elf_image (void *addr)
{
Elf32_Ehdr *ehdr;
Elf32_Shdr *shdr;
u8 *strtab = 0;
u8 *image;
int i;
ehdr = (Elf32_Ehdr *) addr;
/* Find the section header string table for output info */
shdr = (Elf32_Shdr *) (addr + ehdr->e_shoff +
(ehdr->e_shstrndx * sizeof (Elf32_Shdr)));
if (shdr->sh_type == SHT_STRTAB)
strtab = (u8 *) (addr + shdr->sh_offset);
/* Load each appropriate section */
for (i = 0; i < ehdr->e_shnum; ++i) {
shdr = (Elf32_Shdr *) (addr + ehdr->e_shoff +
(i * sizeof (Elf32_Shdr)));
if (!(shdr->sh_flags & SHF_ALLOC)
|| shdr->sh_addr == 0 || shdr->sh_size == 0) {
continue;
}
shdr->sh_addr &= 0x3FFFFFFF;
shdr->sh_addr |= 0x80000000;
if (strtab) {
/*printf ("%sing section %s @ 0x%08x (0x%08x bytes)\n",
(shdr->sh_type == SHT_NOBITS) ?
"clear" : "load",
&strtab[shdr->sh_name],
(u32) shdr->sh_addr,
(u32) shdr->sh_size);*/
}
if (shdr->sh_type == SHT_NOBITS) {
memset ((void *) shdr->sh_addr, 0, shdr->sh_size);
} else {
image = (u8 *) addr + shdr->sh_offset;
memcpy ((void *) shdr->sh_addr,
(const void *) image,
shdr->sh_size);
}
DCFlushRangeNoSync ((void *) shdr->sh_addr, shdr->sh_size);
}
return (ehdr->e_entry & 0x3FFFFFFF) | 0x80000000;
}

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#ifndef _ELFLOADER_H_
#define _ELFLOADER_H_
#include <wiiuse/wpad.h>
#ifdef __cplusplus
extern "C"
{
#endif
s32 valid_elf_image (void *addr);
u32 load_elf_image (void *addr);
#ifdef __cplusplus
}
#endif
#endif

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#include <fat.h>
#include <string.h>
#include <sys/dir.h>
#include <sys/iosupport.h>
#include <ogc/lwp_watchdog.h>
#include <ogc/mutex.h>
#include <ogc/system.h>
#include <ogc/usbstorage.h>
#include <sdcard/wiisd_io.h>
//these are the only stable and speed is good
#define CACHE 8
#define SECTORS 64
enum BPB {
BPB_jmpBoot = 0x00,
BPB_OEMName = 0x03,
// BIOS Parameter Block
BPB_bytesPerSector = 0x0B,
BPB_sectorsPerCluster = 0x0D,
BPB_reservedSectors = 0x0E,
BPB_numFATs = 0x10,
BPB_rootEntries = 0x11,
BPB_numSectorsSmall = 0x13,
BPB_mediaDesc = 0x15,
BPB_sectorsPerFAT = 0x16,
BPB_sectorsPerTrk = 0x18,
BPB_numHeads = 0x1A,
BPB_numHiddenSectors = 0x1C,
BPB_numSectors = 0x20,
// Ext BIOS Parameter Block for FAT16
BPB_FAT16_driveNumber = 0x24,
BPB_FAT16_reserved1 = 0x25,
BPB_FAT16_extBootSig = 0x26,
BPB_FAT16_volumeID = 0x27,
BPB_FAT16_volumeLabel = 0x2B,
BPB_FAT16_fileSysType = 0x36,
// Bootcode
BPB_FAT16_bootCode = 0x3E,
// FAT32 extended block
BPB_FAT32_sectorsPerFAT32 = 0x24,
BPB_FAT32_extFlags = 0x28,
BPB_FAT32_fsVer = 0x2A,
BPB_FAT32_rootClus = 0x2C,
BPB_FAT32_fsInfo = 0x30,
BPB_FAT32_bkBootSec = 0x32,
// Ext BIOS Parameter Block for FAT32
BPB_FAT32_driveNumber = 0x40,
BPB_FAT32_reserved1 = 0x41,
BPB_FAT32_extBootSig = 0x42,
BPB_FAT32_volumeID = 0x43,
BPB_FAT32_volumeLabel = 0x47,
BPB_FAT32_fileSysType = 0x52,
// Bootcode
BPB_FAT32_bootCode = 0x5A,
BPB_bootSig_55 = 0x1FE,
BPB_bootSig_AA = 0x1FF
};
static const char FAT_SIG[3] = {'F', 'A', 'T'};
#define BYTES_PER_READ 512
static bool _FAT_partition_isFAT(const DISC_INTERFACE* disc, sec_t startSector)
{
uint8_t sectorBuffer[BYTES_PER_READ] = {0};
if (!disc->readSectors(startSector, 1, sectorBuffer)) {
return false;
}
// Make sure it is a valid BPB
if ( (sectorBuffer[BPB_bootSig_55] != 0x55) || (sectorBuffer[BPB_bootSig_AA] != 0xAA)) {
return false;
}
// Now verify that this is indeed a FAT partition
if (memcmp(sectorBuffer + BPB_FAT16_fileSysType, FAT_SIG, sizeof(FAT_SIG)) &&
memcmp(sectorBuffer + BPB_FAT32_fileSysType, FAT_SIG, sizeof(FAT_SIG)))
{
return false;
}
// check again for the last two cases to make sure that we really have a FAT filesystem here
// and won't corrupt any data
if(memcmp(sectorBuffer + BPB_FAT16_fileSysType, "FAT", 3) != 0 && memcmp(sectorBuffer + BPB_FAT32_fileSysType, "FAT32", 5) != 0)
{
return false;
}
return true;
}
static inline uint32_t u8array_to_u32 (const uint8_t* item, int offset) {
return ( item[offset] | (item[offset + 1] << 8) | (item[offset + 2] << 16) | (item[offset + 3] << 24));
}
sec_t GetFATPartition(const DISC_INTERFACE* disc)
{
int i;
uint8_t sectorBuffer[BYTES_PER_READ] = {0};
sec_t startSector = 0;
if(!disc->startup())
return 0;
// Read first sector of disc
if (!disc->readSectors(0, 1, sectorBuffer))
startSector = 0;
// Make sure it is a valid MBR or boot sector
if ( (sectorBuffer[BPB_bootSig_55] != 0x55) || (sectorBuffer[BPB_bootSig_AA] != 0xAA))
startSector = 0;
if (!memcmp(sectorBuffer + BPB_FAT16_fileSysType, FAT_SIG, sizeof(FAT_SIG)))
{
// Check if there is a FAT string, which indicates this is a boot sector
startSector = 0;
}
else if (!memcmp(sectorBuffer + BPB_FAT32_fileSysType, FAT_SIG, sizeof(FAT_SIG)))
{
// Check for FAT32
startSector = 0;
}
else
{
// This is an MBR
// Find first valid partition from MBR
// First check for an active partition
for (i=0x1BE; (i < 0x1FE) && (sectorBuffer[i] != 0x80); i+= 0x10);
// If it find an active partition, check for FAT-Partition
if ( i != 0x1FE && !_FAT_partition_isFAT(disc, u8array_to_u32(sectorBuffer, 0x8 + i)) )
i = 0x1FE;
// If it didn't find an active partition, search for any valid partition
if (i == 0x1FE)
{
for (i=0x1BE; i < 0x1FE; i+= 0x10)
{
if ( sectorBuffer[i+0x04] != 0x00 && _FAT_partition_isFAT(disc, u8array_to_u32(sectorBuffer, 0x8 + i)) )
break;
}
}
if (i != 0x1FE)
startSector = u8array_to_u32(sectorBuffer, 0x8 + i);;
}
disc->shutdown();
return startSector;
}
int USBDevice_Init()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("USB:/");
//right now mounts first FAT-partition
if (fatMount("USB", &__io_usbstorage, GetFATPartition(&__io_usbstorage), CACHE, SECTORS)) {
//try first mount with libogc
return 1;
}
return -1;
}
void USBDevice_deInit()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("USB:/");
}
int isSdInserted()
{
return __io_wiisd.isInserted();
}
int SDCard_Init()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("SD:/");
//right now mounts first FAT-partition
if (fatMount("SD", &__io_wiisd, GetFATPartition(&__io_wiisd), CACHE, SECTORS))
return 1;
return -1;
}
void SDCard_deInit()
{
//closing all open Files write back the cache and then shutdown em!
fatUnmount("SD:/");
}

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#ifndef _FATMOUNTER_H_
#define _FATMOUNTER_H_
#ifdef __cplusplus
extern "C"
{
#endif
int USBDevice_Init();
void USBDevice_deInit();
int isSdInserted();
int SDCard_Init();
void SDCard_deInit();
#ifdef __cplusplus
}
#endif
#endif

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/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* imagelist.h
* Contains a list of all of the files in the images, fonts, sounds folders
***************************************************************************/
#ifndef _FILELIST_H_
#define _FILELIST_H_
#include <gccore.h>
extern const u8 background_png[];
extern const u32 background_png_size;
extern const u8 background169_png[];
extern const u32 background169_png_size;
#endif

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/*
* loadMii loader v0.3
* main.c
* http://code.google.com/p/loadmii
*
* Copyright 2009 The Lemon Man
* Thanks to luccax, Wiipower, Aurelio and crediar
* GX added by dimok (thanks to Tantric)
* usbGecko powered by Nuke
* little modifications by Leathl
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
#include <gccore.h>
#include <malloc.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <ogc/machine/processor.h>
#include "pngu/pngu.h"
#include "video.h"
#include "filelist.h"
#include "dolloader.h"
#include "elfloader.h"
#include "fatmounter.h"
/*edit these*/
#define USB_FIRST false
#define ELF_FIRST false
#define SD_DOL "SD:/apps/appfolder/boot.dol"
#define SD_ELF "SD:/apps/appfolder/boot.elf"
#define USB_DOL "USB:/apps/appfolder/boot.dol"
#define USB_ELF "USB:/apps/appfolder/boot.elf"
static PNGUPROP imgProp;
static IMGCTX ctx;
u8 * GetImageData(void) {
u8 * data = NULL;
int ret;
if (CONF_GetAspectRatio()) {
ctx = PNGU_SelectImageFromBuffer(background169_png);
if (!ctx)
return NULL;
} else {
ctx = PNGU_SelectImageFromBuffer(background_png);
if (!ctx)
return NULL;
}
ret = PNGU_GetImageProperties(ctx, &imgProp);
if (ret != PNGU_OK)
return NULL;
int len = imgProp.imgWidth * imgProp.imgHeight * 4;
if(len%32) len += (32-len%32);
data = (u8 *)memalign (32, len);
ret = PNGU_DecodeTo4x4RGBA8 (ctx, imgProp.imgWidth, imgProp.imgHeight, data, 255);
DCFlushRange(data, len);
PNGU_ReleaseImageContext(ctx);
return data;
}
void Background_Show(int x, int y, int z, u8 * data, int angle, int scaleX, int scaleY, int alpha)
{
/* Draw image */
Menu_DrawImg(x, y, z, imgProp.imgWidth, imgProp.imgHeight, data, angle, scaleX, scaleY, alpha);
}
int main(int argc, char **argv)
{
u32 cookie;
FILE *exeFile = NULL;
void *exeBuffer = (void *)EXECUTABLE_MEM_ADDR;
int exeSize = 0;
u32 exeEntryPointAddress = 0;
entrypoint exeEntryPoint;
char cfgpath[256], first[256], second[256], third[256], fourth[256];
/* int videomod */
InitVideo();
/* get imagedata */
u8 * imgdata = GetImageData();
/* fadein of image */
for(int i = 0; i < 255; i = i+10)
{
if(i>255) i = 255;
Background_Show(0, 0, 0, imgdata, 0, 1, 1, i);
Menu_Render();
}
/*set order*/
if (USB_FIRST && ELF_FIRST)
{
sprintf(first, USB_ELF);
sprintf(second, USB_DOL);
sprintf(third, SD_ELF);
sprintf(fourth, SD_DOL);
}
else if (USB_FIRST)
{
sprintf(first, USB_DOL);
sprintf(second, USB_ELF);
sprintf(third, SD_DOL);
sprintf(fourth, SD_ELF);
}
else if (ELF_FIRST)
{
sprintf(first, SD_ELF);
sprintf(second, SD_DOL);
sprintf(third, USB_ELF);
sprintf(fourth, USB_DOL);
}
else
{
sprintf(first, SD_DOL);
sprintf(second, SD_ELF);
sprintf(third, USB_DOL);
sprintf(fourth, USB_ELF);
}
/* check devices */
SDCard_Init();
USBDevice_Init();
/* Open dol File and check exist */
sprintf(cfgpath, first);
exeFile = fopen (cfgpath ,"rb");
if (exeFile==NULL)
{
sprintf(cfgpath, second);
exeFile = fopen (cfgpath ,"rb");
}
if (exeFile==NULL)
{
sprintf(cfgpath, third);
exeFile = fopen (cfgpath ,"rb");
}
if (exeFile==NULL)
{
sprintf(cfgpath, fourth);
exeFile = fopen (cfgpath ,"rb");
}
// if nothing found exiting
if (exeFile==NULL) {
printf("\n\n\t\tCan't find DOL File...\n");
Menu_Render();
sleep(3);
fclose (exeFile);
SDCard_deInit();
USBDevice_deInit();
StopGX();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
fseek (exeFile, 0, SEEK_END);
exeSize = ftell(exeFile);
fseek (exeFile, 0, SEEK_SET);
if(fread (exeBuffer, 1, exeSize, exeFile) != (unsigned int) exeSize)
{
printf("\n\n\t\tCan't open DOL File...\n");
Menu_Render();
fclose (exeFile);
sleep(3);
SDCard_deInit();
USBDevice_deInit();
StopGX();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
fclose (exeFile);
/* load entry point */
struct __argv args;
bzero(&args, sizeof(args));
args.argvMagic = ARGV_MAGIC;
args.length = strlen(cfgpath) + 2;
args.commandLine = (char*)malloc(args.length);
if (!args.commandLine) SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
strcpy(args.commandLine, cfgpath);
args.commandLine[args.length - 1] = '\0';
args.argc = 1;
args.argv = &args.commandLine;
args.endARGV = args.argv + 1;
int ret = valid_elf_image(exeBuffer);
if (ret == 1)
exeEntryPointAddress = load_elf_image(exeBuffer);
else
exeEntryPointAddress = load_dol_image(exeBuffer, &args);
/* fadeout of image */
for(int i = 255; i > 1; i = i-7)
{
if(i < 0) i = 0;
Background_Show(0, 0, 0, imgdata, 0, 1, 1, i);
Menu_Render();
}
SDCard_deInit();
USBDevice_deInit();
StopGX();
if (exeEntryPointAddress == 0) {
printf("EntryPointAddress failed...\n");
Menu_Render();
sleep(3);
fclose (exeFile);
SDCard_deInit();
USBDevice_deInit();
StopGX();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);;
}
exeEntryPoint = (entrypoint) exeEntryPointAddress;
/* cleaning up and load dol */
SYS_ResetSystem(SYS_SHUTDOWN, 0, 0);
_CPU_ISR_Disable (cookie);
__exception_closeall ();
exeEntryPoint ();
_CPU_ISR_Restore (cookie);
return 0;
}

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/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* video.cpp
* Video routines
***************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <math.h>
#define DEFAULT_FIFO_SIZE 256 * 1024
static unsigned int *xfb[2] = { NULL, NULL }; // Double buffered
static int whichfb = 0; // Switch
static GXRModeObj *vmode; // Menu video mode
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
static Mtx GXmodelView2D;
/****************************************************************************
* StartGX
*
* Initialises GX and sets it up for use
***************************************************************************/
static void
StartGX ()
{
GXColor background = { 0, 0, 0, 0xff };
/*** Clear out FIFO area ***/
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
/*** Initialise GX ***/
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetCullMode (GX_CULL_NONE);
}
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
ResetVideo_Menu()
{
Mtx44 p;
f32 yscale;
u32 xfbHeight;
VIDEO_Configure (vmode);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
// clears the bg to color and clears the z buffer
GXColor background = {0, 0, 0, 255};
GX_SetCopyClear (background, 0x00ffffff);
yscale = GX_GetYScaleFactor(vmode->efbHeight,vmode->xfbHeight);
xfbHeight = GX_SetDispCopyYScale(yscale);
GX_SetScissor(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopySrc(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopyDst(vmode->fbWidth,xfbHeight);
GX_SetCopyFilter(vmode->aa,vmode->sample_pattern,GX_TRUE,vmode->vfilter);
GX_SetFieldMode(vmode->field_rendering,((vmode->viHeight==2*vmode->xfbHeight)?GX_ENABLE:GX_DISABLE));
if (vmode->aa)
GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);
else
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
// setup the vertex descriptor
// tells the flipper to expect direct data
GX_ClearVtxDesc();
GX_InvVtxCache ();
GX_InvalidateTexAll();
GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
GX_SetZMode (GX_FALSE, GX_LEQUAL, GX_TRUE);
GX_SetNumChans(1);
GX_SetNumTexGens(1);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
guMtxIdentity(GXmodelView2D);
guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -200.0F);
GX_LoadPosMtxImm(GXmodelView2D,GX_PNMTX0);
guOrtho(p,0,479,0,639,0,300);
GX_LoadProjectionMtx(p, GX_ORTHOGRAPHIC);
GX_SetViewport(0,0,vmode->fbWidth,vmode->efbHeight,0,1);
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
GX_SetAlphaUpdate(GX_TRUE);
}
/****************************************************************************
* InitVideo
*
* This function MUST be called at startup.
* - also sets up menu video mode
***************************************************************************/
void
InitVideo ()
{
VIDEO_Init();
vmode = VIDEO_GetPreferredMode(NULL); // get default video mode
VIDEO_Configure (vmode);
// Allocate the video buffers
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
// A console is always useful while debugging
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
// Clear framebuffers etc.
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
VIDEO_SetNextFramebuffer (xfb[0]);
VIDEO_SetBlack (FALSE);
VIDEO_Flush ();
VIDEO_WaitVSync ();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync ();
StartGX();
ResetVideo_Menu();
// Finally, the video is up and ready for use :)
}
/****************************************************************************
* StopGX
*
* Stops GX (when exiting)
***************************************************************************/
void StopGX()
{
GX_AbortFrame();
GX_Flush();
VIDEO_SetBlack(TRUE);
VIDEO_Flush();
}
/****************************************************************************
* Menu_Render
*
* Renders everything current sent to GX, and flushes video
***************************************************************************/
void Menu_Render()
{
GX_DrawDone ();
whichfb ^= 1; // flip framebuffer
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate(GX_TRUE);
GX_CopyDisp(xfb[whichfb],GX_TRUE);
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
}
/****************************************************************************
* Menu_DrawImg
*
* Draws the specified image on screen using GX
***************************************************************************/
void Menu_DrawImg(f32 xpos, f32 ypos, f32 zpos, u16 width, u16 height, u8 data[],
f32 degrees, f32 scaleX, f32 scaleY, u8 alpha)
{
if(data == NULL)
return;
GXTexObj texObj;
GX_InitTexObj(&texObj, data, width,height, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
Mtx m,m1,m2, mv;
width *=.5;
height*=.5;
guMtxIdentity (m1);
guMtxScaleApply(m1,m1,scaleX,scaleY,1.0);
Vector axis = (Vector) {0 , 0, 1 };
guMtxRotAxisDeg (m2, &axis, degrees);
guMtxConcat(m1,m2,m);
guMtxTransApply(m,m, xpos+width+0.5,ypos+height+0.5,zpos);
guMtxConcat (GXmodelView2D, m, mv);
GX_LoadPosMtxImm (mv, GX_PNMTX0);
GX_Begin(GX_QUADS, GX_VTXFMT0,4);
GX_Position3f32(-width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 0);
GX_Position3f32(width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 0);
GX_Position3f32(width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 1);
GX_Position3f32(-width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 1);
GX_End();
GX_LoadPosMtxImm (GXmodelView2D, GX_PNMTX0);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetVtxDesc (GX_VA_TEX0, GX_NONE);
}

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/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* video.h
* Video routines
***************************************************************************/
#ifndef _VIDEO_H_
#define _VIDEO_H_
#include <ogcsys.h>
void InitVideo ();
void StopGX();
void ResetVideo_Menu();
void Menu_Render();
void Menu_DrawImg(f32 xpos, f32 ypos, f32 zpos, u16 width, u16 height, u8 data[], f32 degrees, f32 scaleX, f32 scaleY, u8 alphaF );
#endif

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