mirror of
https://github.com/Brawl345/customizemii.git
synced 2024-11-14 20:35:12 +01:00
Added TransmitMii 1.0
This commit is contained in:
parent
65e5e0d865
commit
bf34bcaaae
@ -1,154 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<ProjectGuid>{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}</ProjectGuid>
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<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CustomizeMii</RootNamespace>
|
||||
<AssemblyName>CustomizeMii</AssemblyName>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkSubset>
|
||||
</TargetFrameworkSubset>
|
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<ApplicationIcon>Resources\CustomizeMii.ico</ApplicationIcon>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.1.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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||||
<Reference Include="System.Drawing" />
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||||
<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<Compile Include="CustomizeMii_Main.cs">
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<SubType>Form</SubType>
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||||
</Compile>
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||||
<Compile Include="CustomizeMii_Main.Designer.cs">
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||||
<DependentUpon>CustomizeMii_Main.cs</DependentUpon>
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||||
</Compile>
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||||
<Compile Include="CustomizeMii_Preview.cs">
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||||
<SubType>Form</SubType>
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||||
</Compile>
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||||
<Compile Include="CustomizeMii_Preview.Designer.cs">
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<DependentUpon>CustomizeMii_Preview.cs</DependentUpon>
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</Compile>
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<Compile Include="CustomizeMii_InputBox.cs">
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<SubType>Form</SubType>
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</Compile>
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||||
<Compile Include="CustomizeMii_InputBox.Designer.cs">
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||||
<DependentUpon>CustomizeMii_InputBox.cs</DependentUpon>
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</Compile>
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||||
<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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||||
<EmbeddedResource Include="CustomizeMii_InputBox.resx">
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||||
<DependentUpon>CustomizeMii_InputBox.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="CustomizeMii_Main.resx">
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<DependentUpon>CustomizeMii_Main.cs</DependentUpon>
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</EmbeddedResource>
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||||
<EmbeddedResource Include="CustomizeMii_Preview.resx">
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||||
<DependentUpon>CustomizeMii_Preview.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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||||
<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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||||
<DependentUpon>Resources.resx</DependentUpon>
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||||
<DesignTime>True</DesignTime>
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||||
</Compile>
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||||
<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<EmbeddedResource Include="Resources\comex.app" />
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<EmbeddedResource Include="Resources\Waninkoko.app" />
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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||||
<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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||||
<Compile Include="Wii.cs" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<Content Include="License.txt" />
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||||
<Content Include="Readme.txt" />
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||||
<Content Include="Instructions.txt" />
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||||
<None Include="Resources\CustomizeMii.ico" />
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||||
<None Include="Resources\Instructions.rtf" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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||||
<Visible>False</Visible>
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<ProductName>.NET Framework Client Profile</ProductName>
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<Install>false</Install>
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<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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||||
<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
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||||
</Target>
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||||
<Target Name="AfterBuild">
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||||
</Target>
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-->
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</Project>
|
@ -1,17 +0,0 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<PropertyGroup>
|
||||
<PublishUrlHistory>publish\</PublishUrlHistory>
|
||||
<InstallUrlHistory>
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||||
</InstallUrlHistory>
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||||
<SupportUrlHistory>
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||||
</SupportUrlHistory>
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||||
<UpdateUrlHistory>
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||||
</UpdateUrlHistory>
|
||||
<BootstrapperUrlHistory>
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||||
</BootstrapperUrlHistory>
|
||||
<ErrorReportUrlHistory>
|
||||
</ErrorReportUrlHistory>
|
||||
<FallbackCulture>de-DE</FallbackCulture>
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||||
<VerifyUploadedFiles>false</VerifyUploadedFiles>
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||||
</PropertyGroup>
|
||||
</Project>
|
119
CustomizeMii/CustomizeMii_InputBox.Designer.cs
generated
119
CustomizeMii/CustomizeMii_InputBox.Designer.cs
generated
@ -1,119 +0,0 @@
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/* This file is part of CustomizeMii
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* Copyright (C) 2009 Leathl
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||||
*
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||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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||||
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namespace CustomizeMii
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{
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partial class CustomizeMii_InputBox
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{
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/// <summary>
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/// Erforderliche Designervariable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Verwendete Ressourcen bereinigen.
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/// </summary>
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/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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||||
{
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components.Dispose();
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||||
}
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base.Dispose(disposing);
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||||
}
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||||
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||||
#region Vom Windows Form-Designer generierter Code
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||||
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||||
/// <summary>
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||||
/// Erforderliche Methode für die Designerunterstützung.
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||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
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/// </summary>
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||||
private void InitializeComponent()
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{
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this.tbInput = new System.Windows.Forms.TextBox();
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this.lbInfo = new System.Windows.Forms.Label();
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this.btnOK = new System.Windows.Forms.Button();
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this.btnExit = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// tbInput
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//
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this.tbInput.Location = new System.Drawing.Point(7, 34);
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this.tbInput.MaxLength = 3;
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this.tbInput.Name = "tbInput";
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this.tbInput.Size = new System.Drawing.Size(222, 20);
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this.tbInput.TabIndex = 0;
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//
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// lbInfo
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//
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this.lbInfo.AutoSize = true;
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this.lbInfo.Location = new System.Drawing.Point(4, 9);
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this.lbInfo.Name = "lbInfo";
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||||
this.lbInfo.Size = new System.Drawing.Size(225, 13);
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this.lbInfo.TabIndex = 1;
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this.lbInfo.Text = "Please enter \"45e\" to create the Common-Key";
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//
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// btnOK
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//
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this.btnOK.Location = new System.Drawing.Point(7, 62);
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this.btnOK.Name = "btnOK";
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this.btnOK.Size = new System.Drawing.Size(108, 23);
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this.btnOK.TabIndex = 2;
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this.btnOK.Text = "OK";
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this.btnOK.UseVisualStyleBackColor = true;
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this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
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//
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// btnExit
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//
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this.btnExit.Location = new System.Drawing.Point(121, 62);
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this.btnExit.Name = "btnExit";
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||||
this.btnExit.Size = new System.Drawing.Size(108, 23);
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this.btnExit.TabIndex = 3;
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this.btnExit.Text = "Exit";
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this.btnExit.UseVisualStyleBackColor = true;
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this.btnExit.Click += new System.EventHandler(this.btnExit_Click);
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//
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// CustomizeMii_InputBox
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//
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this.AcceptButton = this.btnOK;
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.CancelButton = this.btnExit;
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this.ClientSize = new System.Drawing.Size(238, 92);
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this.Controls.Add(this.btnExit);
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this.Controls.Add(this.btnOK);
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this.Controls.Add(this.lbInfo);
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this.Controls.Add(this.tbInput);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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this.Name = "CustomizeMii_InputBox";
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this.ShowInTaskbar = false;
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this.Text = "InputBox";
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this.Load += new System.EventHandler(this.CustomizeMii_InputBox_Load);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.TextBox tbInput;
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private System.Windows.Forms.Label lbInfo;
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private System.Windows.Forms.Button btnOK;
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private System.Windows.Forms.Button btnExit;
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}
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}
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@ -1,64 +0,0 @@
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||||
/* This file is part of CustomizeMii
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||||
* Copyright (C) 2009 Leathl
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||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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namespace CustomizeMii
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{
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public partial class CustomizeMii_InputBox : Form
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{
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public string Input
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{
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get { return tbInput.Text; }
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}
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||||
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public CustomizeMii_InputBox()
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||||
{
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InitializeComponent();
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}
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||||
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private void CustomizeMii_InputBox_Load(object sender, EventArgs e)
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{
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this.CenterToScreen();
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}
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private void btnExit_Click(object sender, EventArgs e)
|
||||
{
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Application.Exit();
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||||
}
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private void btnOK_Click(object sender, EventArgs e)
|
||||
{
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if (tbInput.Text == "45e")
|
||||
{
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||||
this.DialogResult = DialogResult.OK;
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this.Close();
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}
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else
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{
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tbInput.Focus();
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tbInput.SelectAll();
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||||
}
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||||
}
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||||
}
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||||
}
|
1366
CustomizeMii/CustomizeMii_Main.Designer.cs
generated
1366
CustomizeMii/CustomizeMii_Main.Designer.cs
generated
File diff suppressed because it is too large
Load Diff
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Load Diff
@ -1,134 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
|
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
|
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</data>
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|
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There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
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value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
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<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
|
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<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
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</xsd:complexType>
|
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</xsd:element>
|
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<xsd:element name="assembly">
|
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<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="lbCreditThanks.Text" xml:space="preserve">
|
||||
<value>Thanks:
|
||||
Xuzz for his idea and hard work
|
||||
Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
|
||||
SquidMan for Zetsubou
|
||||
Andre Perrot for gbalzss
|
||||
comex and Waninkoko for both their NAND Loader</value>
|
||||
</data>
|
||||
<metadata name="ssMain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>16, 7</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>42</value>
|
||||
</metadata>
|
||||
</root>
|
83
CustomizeMii/CustomizeMii_Preview.Designer.cs
generated
83
CustomizeMii/CustomizeMii_Preview.Designer.cs
generated
@ -1,83 +0,0 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
namespace CustomizeMii
|
||||
{
|
||||
partial class CustomizeMii_Preview
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pbImage = new System.Windows.Forms.PictureBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbImage)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pbImage
|
||||
//
|
||||
this.pbImage.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pbImage.Location = new System.Drawing.Point(0, 0);
|
||||
this.pbImage.Name = "pbImage";
|
||||
this.pbImage.Size = new System.Drawing.Size(194, 176);
|
||||
this.pbImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
|
||||
this.pbImage.TabIndex = 0;
|
||||
this.pbImage.TabStop = false;
|
||||
//
|
||||
// CustomizeMii_Preview
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(194, 176);
|
||||
this.Controls.Add(this.pbImage);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||
this.MinimumSize = new System.Drawing.Size(200, 200);
|
||||
this.Name = "CustomizeMii_Preview";
|
||||
this.Text = "CustomizeMii - Preview";
|
||||
this.Load += new System.EventHandler(this.CustomizeMii_Preview_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbImage)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public System.Windows.Forms.PictureBox pbImage;
|
||||
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace CustomizeMii
|
||||
{
|
||||
public partial class CustomizeMii_Preview : Form
|
||||
{
|
||||
public CustomizeMii_Preview()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void CustomizeMii_Preview_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.CenterToParent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,125 +0,0 @@
|
||||
These are some basic instructions for CustomizeMii.
|
||||
|
||||
At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!
|
||||
|
||||
Ok, so you want to create your own custom channels?
|
||||
First it is important to understand how the creation of a custom channel with CustomizeMii works.
|
||||
Skip this if you already know.
|
||||
|
||||
Basically, you can't create a channel from scratch. Well, you could, but not with this application.
|
||||
You need a base WAD which you can modify. You can either download one within this application or use
|
||||
any WAD (must be a channel of course) from anywhere.
|
||||
You can then edit the WAD file.
|
||||
The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's
|
||||
(I guess you're not unless you created your own animations), get a static base WAD or one with the
|
||||
animation you want.
|
||||
|
||||
So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.
|
||||
You can preview the downloadable WADs through the preview button.
|
||||
All options below are optional!
|
||||
|
||||
|
||||
|
||||
MIXING BANNER, ICON AND SOUND
|
||||
|
||||
The options below the downloadable base WADs are the "replace" options.
|
||||
Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that
|
||||
contains a sound that you want to use.
|
||||
No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button
|
||||
next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.
|
||||
After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be
|
||||
extracted and used instead of the one within WAD A.
|
||||
|
||||
Note: These features are non-destructive, i.e. you can always use the clear button to get back to the
|
||||
banner/icon/sound of WAD A!
|
||||
|
||||
|
||||
|
||||
CHANNEL INFORMATION
|
||||
|
||||
You may want to change the channel information, i.e. the title and ID.
|
||||
Let's change the channel title first. It's the text that will be displayed when you hold your cursor
|
||||
over the channel. Goto the "Title" tab and fill a title for all languages. If you want to change the
|
||||
title for a specific language, just use the language's textbox. If you want a different title for every
|
||||
language, you don't need to fill in a title for all languages.
|
||||
Now, the title ID. Open the "Options" tab and you'll see a textbox for the ID. The ID is 4 characters long
|
||||
and only contains letters and numerics. Lower case letters will automatically converted to upper case.
|
||||
Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!
|
||||
|
||||
I recommend not to use any title ID beginning with the following characters, because official channels
|
||||
use these and thus your channel may overwrite them:
|
||||
C, E, F, H, J, L, M, N, P, Q, W
|
||||
|
||||
|
||||
|
||||
INSERTING A NEW DOL
|
||||
|
||||
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.
|
||||
Either load a forwarder or the DOL of any application. Note that some channles require more than just a DOL
|
||||
and thus may not work in a channel (e.g. MPlayer CE).
|
||||
Choose a NAND loader or just stick with the one selected (both will do fine).
|
||||
|
||||
|
||||
|
||||
INSERTING A NEW SOUND
|
||||
|
||||
For the sound, you can either use a wave file or the sound replace function to use the sound of an
|
||||
existing sound.bin/00000000.app/WAD.
|
||||
If you want looped sound, open your wave file with wavosaur and add loop points before.
|
||||
|
||||
|
||||
|
||||
EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)
|
||||
|
||||
So, let's begin with the real customization. I will only talk about the banner here, the instructions
|
||||
are the same for the icon.
|
||||
Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that
|
||||
change the animation. (However, they can't really harm your channel, as CustomizeMii will check for missing
|
||||
and unneeded TPLs while creating a WAD).
|
||||
You will see a list with all TPLs inside the banner.bin. When you select a TPL,
|
||||
it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different
|
||||
TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.
|
||||
You can use the preview button to preview a TPL (obvious, right?), but you get one more important info,
|
||||
the image size. It will be shown in the title of the preview window. If your images aren't the same size,
|
||||
they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be
|
||||
squeezed or whatever.
|
||||
Before replacing the image, choose a format from the dropdownbox.
|
||||
(RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)
|
||||
Now you can use the replace button to insert your image. Preview the TPL after replacing to check the
|
||||
image. Maybe you want to use another format though? No problem, just replace the TPL again.
|
||||
|
||||
Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like
|
||||
one piece of an animation (It's non-destructive, i.e. you can always uncheck the box).
|
||||
|
||||
|
||||
|
||||
EDITING THE ANIMATION (Advanced users only!)
|
||||
|
||||
Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.
|
||||
Goto the "brlyt" tab. You will see the banner.brlyt and icon.brlyt there.
|
||||
Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or
|
||||
the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).
|
||||
Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button
|
||||
afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii
|
||||
won't let you create a WAD, if you forgot a required TPL).
|
||||
Now, goto the "brlan" tab. It's similar to the "brlyt" tab. You shouldn't touch the add or delete button
|
||||
unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.
|
||||
In this case, first add the two files and then delete the old banner.brlan.
|
||||
Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are
|
||||
indicated in your brlyt files!
|
||||
That's it, here's nothing left to do.
|
||||
|
||||
|
||||
|
||||
CREATING THE WAD
|
||||
|
||||
Well, your channel should be ready to be created.
|
||||
Goto the "Options" tab and check the Lz77 checkbox, if you want to compress your channel to safe some Wii memory.
|
||||
If your channel doesn't work, first try it again without compression.
|
||||
Now just click on the create WAD button (The big one with the different text each startup).
|
||||
CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.
|
||||
If you get an error or warning, read the message carefully. It should give you enough information to fix
|
||||
the problem yourself.
|
||||
|
||||
So, if you got down to here, you're done by now. Please, if you find any bugs or have suggestions, take some
|
||||
seconds to report them at the issue tracker: http://code.google.com/p/customizemii/issues/list
|
@ -1,127 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="CustomizeMii" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CustomizeMii.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Instructions" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\resources\instructions.rtf;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
|
||||
</data>
|
||||
</root>
|
47
CustomizeMii/Properties/Settings.Designer.cs
generated
47
CustomizeMii/Properties/Settings.Designer.cs
generated
@ -1,47 +0,0 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.4927
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CustomizeMii.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
Binary file not shown.
Before Width: | Height: | Size: 87 KiB |
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 375 KiB |
Binary file not shown.
Before Width: | Height: | Size: 136 KiB |
5493
CustomizeMii/Wii.cs
5493
CustomizeMii/Wii.cs
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C# Express 2008
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CustomizeMii", "CustomizeMii\CustomizeMii.csproj", "{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TransmitMii", "TransmitMii\TransmitMii.csproj", "{70517550-06FA-4743-B5D7-2CB7C153E35E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -9,10 +9,10 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{46B7F0BC-101B-4167-95AD-4C5D78AA0A20}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
BIN
TransmitMii.suo
Normal file
BIN
TransmitMii.suo
Normal file
Binary file not shown.
@ -1,12 +1,12 @@
|
||||
/* This file is part of CustomizeMii
|
||||
/* This file is part of TransmitMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* TransmitMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* TransmitMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
@ -18,7 +18,7 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace CustomizeMii
|
||||
namespace TransmitMii
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
@ -26,11 +26,15 @@ namespace CustomizeMii
|
||||
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new CustomizeMii_Main());
|
||||
|
||||
if (args.Length > 0)
|
||||
Application.Run(new TransmitMii_Main(args));
|
||||
else
|
||||
Application.Run(new TransmitMii_Main());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,12 @@
|
||||
/* This file is part of CustomizeMii
|
||||
/* This file is part of TransmitMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* TransmitMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* TransmitMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
@ -18,16 +18,15 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Resources;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
[assembly: AssemblyTitle("CustomizeMii")]
|
||||
[assembly: AssemblyDescription("CustomizeMii is a custom channel creator for the Wii")]
|
||||
[assembly: AssemblyTitle("TransmitMii")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CustomizeMii")]
|
||||
[assembly: AssemblyProduct("TransmitMii")]
|
||||
[assembly: AssemblyCopyright("Copyright © Leathl 2009")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
@ -38,7 +37,7 @@ using System.Resources;
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("b8292272-5915-44f7-a7b1-a347bea3ecd5")]
|
||||
[assembly: Guid("2f34de47-0b02-4f59-b976-b1630f56d8dc")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
@ -50,6 +49,5 @@ using System.Resources;
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.1.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.1.0.0")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -8,7 +8,7 @@
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CustomizeMii.Properties {
|
||||
namespace TransmitMii.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ namespace CustomizeMii.Properties {
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CustomizeMii.Properties.Resources", typeof(Resources).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TransmitMii.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
@ -60,27 +60,11 @@ namespace CustomizeMii.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Icon CustomizeMii {
|
||||
internal static System.Drawing.Icon TransmitMii_Icon {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("CustomizeMii", resourceCulture);
|
||||
object obj = ResourceManager.GetObject("TransmitMii_Icon", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die {\rtf1\ansi\ansicpg1252\deff0\deflang1031{\fonttbl{\f0\fnil\fcharset0 Arial;}}
|
||||
///{\colortbl ;\red255\green0\blue0;\red0\green0\blue255;}
|
||||
///{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sa200\sl276\slmult1\b\fs20 These are some basic instructions for CustomizeMii.\b0\par
|
||||
///\par
|
||||
///\cf1 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!\cf0\par
|
||||
///\par
|
||||
///Ok, so you want to create your own custom channels?\par
|
||||
///First it is important to understand how the [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
|
||||
/// </summary>
|
||||
internal static string Instructions {
|
||||
get {
|
||||
return ResourceManager.GetString("Instructions", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
@ -117,4 +117,8 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="TransmitMii_Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\TransmitMii Icon.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
67
TransmitMii/Properties/Settings.Designer.cs
generated
Normal file
67
TransmitMii/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,67 @@
|
||||
/* This file is part of TransmitMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* TransmitMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* TransmitMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:2.0.50727.4927
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace TransmitMii.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string IPAddress {
|
||||
get {
|
||||
return ((string)(this["IPAddress"]));
|
||||
}
|
||||
set {
|
||||
this["IPAddress"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("0")]
|
||||
public int Protocol {
|
||||
get {
|
||||
return ((int)(this["Protocol"]));
|
||||
}
|
||||
set {
|
||||
this["Protocol"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
12
TransmitMii/Properties/Settings.settings
Normal file
12
TransmitMii/Properties/Settings.settings
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="TransmitMii.Properties" GeneratedClassName="Settings">
|
||||
<Profiles />
|
||||
<Settings>
|
||||
<Setting Name="IPAddress" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="Protocol" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
@ -1,28 +1,14 @@
|
||||
CustomizeMii is a 100% legal custom channel creator for the Wii.
|
||||
It's completely written by myself (some parts are based on other 100% legal codes).
|
||||
Use legal Base WADs to create your own legal custom channels.
|
||||
TransmitMii is a little tool to transmit your DOL, ELF or WAD files to the Wii (WAD files
|
||||
only with USB Loader GX).
|
||||
Once you typed in your IP and protocol, you can simply drag a file onto the EXE to
|
||||
transmit it.
|
||||
|
||||
The .NET Framework 2.0 is required to run this application!
|
||||
|
||||
For any further information, see: http://customizemii.googlecode.com
|
||||
Please use the Issue Tracker there to report any occuring bugs.
|
||||
|
||||
Thanks to icefire / Xuzz for the basic idea of this Application!
|
||||
TransmitMii is hosted on the CustomizeMii project page: http://customizemii.googlecode.com
|
||||
|
||||
-----------------------------------------------------------------------------------------
|
||||
Changelog:
|
||||
|
||||
Version 1.1
|
||||
- Note: License upgraded to GNU GPL v3!
|
||||
- Sound is working now
|
||||
- Added brlan and brlyt tabs (for advanced users)
|
||||
- Added displaying of image width and height in preview window
|
||||
- Added "Make Transparent" checkbox for TPLs
|
||||
- Fixed IA8 previewing / extracting
|
||||
- Improved bricksafety (hopefully!)
|
||||
- Added Tooltips
|
||||
- Added update check at startup
|
||||
- Wrote basic instructions (see Instructions.txt or instructions tab)
|
||||
|
||||
Version 1.0
|
||||
- Initial Release
|
||||
-----------------------------------------------------------------------------------------
|
||||
@ -30,10 +16,6 @@ Version 1.0
|
||||
-----------------------------------------------------------------------------------------
|
||||
Disclaimer:
|
||||
|
||||
Editing WAD files can result in a brick of your Wii.
|
||||
Only use these features if you have a bricksafe Wii, meaning either Preloader or
|
||||
BootMii/boot2 is installed, and if you know what you're doing.
|
||||
|
||||
This application comes without any express or implied warranty.
|
||||
The author can't be held responsible for any damages arising from the use of it.
|
||||
-----------------------------------------------------------------------------------------
|
||||
@ -41,11 +23,8 @@ The author can't be held responsible for any damages arising from the use of it.
|
||||
-----------------------------------------------------------------------------------------
|
||||
Thanks:
|
||||
|
||||
Xuzz for his idea and hard work
|
||||
Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
|
||||
SquidMan for Zetsubou
|
||||
Andre Perrot for gbalzss
|
||||
comex and Waninkoko for both their NAND Loader
|
||||
dhewg for wiiload
|
||||
WiiCrazy / I.R.on for Crap
|
||||
-----------------------------------------------------------------------------------------
|
||||
|
||||
-----------------------------------------------------------------------------------------
|
||||
@ -53,12 +32,12 @@ License:
|
||||
|
||||
Copyright (C) 2009 Leathl
|
||||
|
||||
CustomizeMii is free software: you can redistribute it and/or
|
||||
TransmitMii is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
CustomizeMii is distributed in the hope that it will be
|
||||
TransmitMii is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
BIN
TransmitMii/Resources/TransmitMii Icon.ico
Normal file
BIN
TransmitMii/Resources/TransmitMii Icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 87 KiB |
90
TransmitMii/TransmitMii.csproj
Normal file
90
TransmitMii/TransmitMii.csproj
Normal file
@ -0,0 +1,90 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{70517550-06FA-4743-B5D7-2CB7C153E35E}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>TransmitMii</RootNamespace>
|
||||
<AssemblyName>TransmitMii</AssemblyName>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkSubset>
|
||||
</TargetFrameworkSubset>
|
||||
<ApplicationIcon>Resources\TransmitMii Icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="TransmitMii_Main.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="TransmitMii_Main.Designer.cs">
|
||||
<DependentUpon>TransmitMii_Main.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="TransmitMii_Main.resx">
|
||||
<DependentUpon>TransmitMii_Main.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="app.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="License.txt" />
|
||||
<Content Include="Readme.txt" />
|
||||
<None Include="Resources\TransmitMii Icon.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
1
TransmitMii/TransmitMii.csproj.user
Normal file
1
TransmitMii/TransmitMii.csproj.user
Normal file
@ -0,0 +1 @@
|
||||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
189
TransmitMii/TransmitMii_Main.Designer.cs
generated
Normal file
189
TransmitMii/TransmitMii_Main.Designer.cs
generated
Normal file
@ -0,0 +1,189 @@
|
||||
/* This file is part of TransmitMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* TransmitMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* TransmitMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
namespace TransmitMii
|
||||
{
|
||||
partial class TransmitMii_Main
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.lbIP = new System.Windows.Forms.Label();
|
||||
this.lbFile = new System.Windows.Forms.Label();
|
||||
this.tbFile = new System.Windows.Forms.TextBox();
|
||||
this.btnBrowseFile = new System.Windows.Forms.Button();
|
||||
this.btnSend = new System.Windows.Forms.Button();
|
||||
this.lbStatus = new System.Windows.Forms.Label();
|
||||
this.tbIP = new System.Windows.Forms.TextBox();
|
||||
this.lbProtocol = new System.Windows.Forms.Label();
|
||||
this.cmbProtocol = new System.Windows.Forms.ComboBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// lbIP
|
||||
//
|
||||
this.lbIP.AutoSize = true;
|
||||
this.lbIP.Location = new System.Drawing.Point(12, 76);
|
||||
this.lbIP.Name = "lbIP";
|
||||
this.lbIP.Size = new System.Drawing.Size(61, 13);
|
||||
this.lbIP.TabIndex = 2;
|
||||
this.lbIP.Text = "IP Address:";
|
||||
//
|
||||
// lbFile
|
||||
//
|
||||
this.lbFile.AutoSize = true;
|
||||
this.lbFile.Location = new System.Drawing.Point(12, 46);
|
||||
this.lbFile.Name = "lbFile";
|
||||
this.lbFile.Size = new System.Drawing.Size(26, 13);
|
||||
this.lbFile.TabIndex = 3;
|
||||
this.lbFile.Text = "File:";
|
||||
//
|
||||
// tbFile
|
||||
//
|
||||
this.tbFile.Location = new System.Drawing.Point(44, 43);
|
||||
this.tbFile.Name = "tbFile";
|
||||
this.tbFile.Size = new System.Drawing.Size(166, 20);
|
||||
this.tbFile.TabIndex = 4;
|
||||
this.tbFile.MouseLeave += new System.EventHandler(this.tbFile_MouseLeave);
|
||||
this.tbFile.MouseEnter += new System.EventHandler(this.tbFile_MouseEnter);
|
||||
//
|
||||
// btnBrowseFile
|
||||
//
|
||||
this.btnBrowseFile.Location = new System.Drawing.Point(216, 42);
|
||||
this.btnBrowseFile.Name = "btnBrowseFile";
|
||||
this.btnBrowseFile.Size = new System.Drawing.Size(75, 20);
|
||||
this.btnBrowseFile.TabIndex = 5;
|
||||
this.btnBrowseFile.Text = "Browse...";
|
||||
this.btnBrowseFile.UseVisualStyleBackColor = true;
|
||||
this.btnBrowseFile.Click += new System.EventHandler(this.btnBrowseFile_Click);
|
||||
//
|
||||
// btnSend
|
||||
//
|
||||
this.btnSend.Location = new System.Drawing.Point(216, 72);
|
||||
this.btnSend.Name = "btnSend";
|
||||
this.btnSend.Size = new System.Drawing.Size(75, 20);
|
||||
this.btnSend.TabIndex = 5;
|
||||
this.btnSend.Text = "Send";
|
||||
this.btnSend.UseVisualStyleBackColor = true;
|
||||
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
|
||||
//
|
||||
// lbStatus
|
||||
//
|
||||
this.lbStatus.AutoSize = true;
|
||||
this.lbStatus.Location = new System.Drawing.Point(12, 108);
|
||||
this.lbStatus.Name = "lbStatus";
|
||||
this.lbStatus.Size = new System.Drawing.Size(40, 13);
|
||||
this.lbStatus.TabIndex = 7;
|
||||
this.lbStatus.Text = "Status:";
|
||||
//
|
||||
// tbIP
|
||||
//
|
||||
this.tbIP.Location = new System.Drawing.Point(79, 72);
|
||||
this.tbIP.Name = "tbIP";
|
||||
this.tbIP.Size = new System.Drawing.Size(131, 20);
|
||||
this.tbIP.TabIndex = 8;
|
||||
this.tbIP.MouseLeave += new System.EventHandler(this.tbIP_MouseLeave);
|
||||
this.tbIP.MouseEnter += new System.EventHandler(this.tbIP_MouseEnter);
|
||||
//
|
||||
// lbProtocol
|
||||
//
|
||||
this.lbProtocol.AutoSize = true;
|
||||
this.lbProtocol.Location = new System.Drawing.Point(12, 16);
|
||||
this.lbProtocol.Name = "lbProtocol";
|
||||
this.lbProtocol.Size = new System.Drawing.Size(49, 13);
|
||||
this.lbProtocol.TabIndex = 9;
|
||||
this.lbProtocol.Text = "Protocol:";
|
||||
//
|
||||
// cmbProtocol
|
||||
//
|
||||
this.cmbProtocol.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.cmbProtocol.FormattingEnabled = true;
|
||||
this.cmbProtocol.Items.AddRange(new object[] {
|
||||
"HBC 1.0.5+ (JODI)",
|
||||
"HBC -1.0.4 (HAXX)",
|
||||
"USB Loader GX"});
|
||||
this.cmbProtocol.Location = new System.Drawing.Point(67, 13);
|
||||
this.cmbProtocol.Name = "cmbProtocol";
|
||||
this.cmbProtocol.Size = new System.Drawing.Size(224, 21);
|
||||
this.cmbProtocol.TabIndex = 10;
|
||||
this.cmbProtocol.MouseEnter += new System.EventHandler(this.cmbProtocol_MouseEnter);
|
||||
this.cmbProtocol.MouseLeave += new System.EventHandler(this.cmbProtocol_MouseLeave);
|
||||
//
|
||||
// TransmitMii_Main
|
||||
//
|
||||
this.AllowDrop = true;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(303, 128);
|
||||
this.Controls.Add(this.cmbProtocol);
|
||||
this.Controls.Add(this.lbProtocol);
|
||||
this.Controls.Add(this.tbIP);
|
||||
this.Controls.Add(this.lbStatus);
|
||||
this.Controls.Add(this.btnSend);
|
||||
this.Controls.Add(this.btnBrowseFile);
|
||||
this.Controls.Add(this.tbFile);
|
||||
this.Controls.Add(this.lbFile);
|
||||
this.Controls.Add(this.lbIP);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.MaximizeBox = false;
|
||||
this.Name = "TransmitMii_Main";
|
||||
this.Text = "TransmitMii X by Leathl";
|
||||
this.Load += new System.EventHandler(this.TransmitMii_Main_Load);
|
||||
this.DragDrop += new System.Windows.Forms.DragEventHandler(this.TransmitMii_Main_DragDrop);
|
||||
this.DragEnter += new System.Windows.Forms.DragEventHandler(this.TransmitMii_Main_DragEnter);
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.TransmitMii_Main_FormClosing);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label lbIP;
|
||||
private System.Windows.Forms.Label lbFile;
|
||||
private System.Windows.Forms.TextBox tbFile;
|
||||
private System.Windows.Forms.Button btnBrowseFile;
|
||||
private System.Windows.Forms.Button btnSend;
|
||||
private System.Windows.Forms.Label lbStatus;
|
||||
private System.Windows.Forms.TextBox tbIP;
|
||||
private System.Windows.Forms.Label lbProtocol;
|
||||
private System.Windows.Forms.ComboBox cmbProtocol;
|
||||
}
|
||||
}
|
||||
|
361
TransmitMii/TransmitMii_Main.cs
Normal file
361
TransmitMii/TransmitMii_Main.cs
Normal file
@ -0,0 +1,361 @@
|
||||
/* This file is part of TransmitMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* TransmitMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* TransmitMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace TransmitMii
|
||||
{
|
||||
public partial class TransmitMii_Main : Form
|
||||
{
|
||||
const string version = "1.0"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
|
||||
private bool IsRunning = false;
|
||||
private string fileName;
|
||||
private string statusText;
|
||||
private bool JODI;
|
||||
EventHandler UpdateStatus;
|
||||
EventHandler EnableButtons;
|
||||
BackgroundWorker bwTransmit = new BackgroundWorker();
|
||||
Regex IpAdress;
|
||||
|
||||
public TransmitMii_Main()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.CenterToScreen();
|
||||
this.Icon = Properties.Resources.TransmitMii_Icon;
|
||||
}
|
||||
|
||||
public TransmitMii_Main(string[] args)
|
||||
{
|
||||
InitializeComponent();
|
||||
this.CenterToScreen();
|
||||
|
||||
if (args[0].EndsWith(".dol") || args[0].EndsWith(".elf"))
|
||||
tbFile.Text = args[0];
|
||||
}
|
||||
|
||||
private void TransmitMii_Main_Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Text = this.Text.Replace("X", version);
|
||||
UpdateCheck();
|
||||
|
||||
UpdateStatus = new EventHandler(this.StatusUpdate);
|
||||
EnableButtons = new EventHandler(this.ButtonEnable);
|
||||
bwTransmit.DoWork += new DoWorkEventHandler(bwTransmit_DoWork);
|
||||
bwTransmit.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwTransmit_RunWorkerCompleted);
|
||||
bwTransmit.WorkerSupportsCancellation = true;
|
||||
|
||||
string IpPattern = @"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
|
||||
@"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
|
||||
@"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
|
||||
@"([01]?\d\d?|2[0-4]\d|25[0-5])";
|
||||
IpAdress = new Regex(IpPattern);
|
||||
|
||||
LoadSettings();
|
||||
|
||||
if (!string.IsNullOrEmpty(tbIP.Text) && !string.IsNullOrEmpty(tbFile.Text))
|
||||
btnSend_Click(null, null);
|
||||
}
|
||||
|
||||
private void LoadSettings()
|
||||
{
|
||||
tbIP.Text = Properties.Settings.Default.IPAddress;
|
||||
cmbProtocol.SelectedIndex = Properties.Settings.Default.Protocol;
|
||||
}
|
||||
|
||||
private void SaveSettings()
|
||||
{
|
||||
Properties.Settings.Default.IPAddress = tbIP.Text;
|
||||
Properties.Settings.Default.Protocol = cmbProtocol.SelectedIndex;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
|
||||
private void UpdateCheck()
|
||||
{
|
||||
try
|
||||
{
|
||||
WebClient GetVersion = new WebClient();
|
||||
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/transmitmii-version.txt");
|
||||
|
||||
int newVersion = Convert.ToInt32(NewVersion.Replace(".", string.Empty).Length == 2 ? (NewVersion.Replace(".", string.Empty) + "0") : NewVersion.Replace(".", string.Empty));
|
||||
int thisVersion = Convert.ToInt32(version.Replace(".", string.Empty).Length == 2 ? (version.Replace(".", string.Empty) + "0") : version.Replace(".", string.Empty));
|
||||
|
||||
if (newVersion > thisVersion)
|
||||
{
|
||||
if (MessageBox.Show("Version " + NewVersion +
|
||||
" is availabe.\nDo you want the download page to be opened?",
|
||||
"Update availabe", MessageBoxButtons.YesNo, MessageBoxIcon.Information) ==
|
||||
DialogResult.Yes)
|
||||
{
|
||||
Process.Start("http://code.google.com/p/customizemii/downloads/list");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void ErrorBox(string message)
|
||||
{
|
||||
MessageBox.Show(message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
private void StatusUpdate(string theMessage)
|
||||
{
|
||||
statusText = "Status: " + theMessage;
|
||||
this.Invoke(UpdateStatus);
|
||||
}
|
||||
|
||||
private void StatusUpdate(object sender, EventArgs e)
|
||||
{
|
||||
lbStatus.Text = statusText;
|
||||
}
|
||||
|
||||
private void ButtonEnable(object sender, EventArgs e)
|
||||
{
|
||||
IsRunning = false;
|
||||
btnBrowseFile.Enabled = true;
|
||||
btnSend.Enabled = true;
|
||||
}
|
||||
|
||||
private bool Transmit(string fileName, byte[] fileData, bool JODI) //(byte[] theFile, int fileLength, byte[] args, int argsLength)
|
||||
{
|
||||
TcpClient theClient = new TcpClient();
|
||||
NetworkStream theStream;
|
||||
|
||||
int Blocksize = 4 * 1024;
|
||||
if (!JODI) Blocksize = 16 * 1024;
|
||||
byte[] buffer = new byte[4];
|
||||
string theIP = tbIP.Text;
|
||||
|
||||
StatusUpdate("Connecting...");
|
||||
try { theClient.Connect(theIP, 4299); }
|
||||
catch (Exception ex) { ErrorBox("Connection Failed:\n" + ex.Message); theClient.Close(); return false; }
|
||||
theStream = theClient.GetStream();
|
||||
|
||||
StatusUpdate("Connected... Sending Magic...");
|
||||
buffer[0] = (byte)'H';
|
||||
buffer[1] = (byte)'A';
|
||||
buffer[2] = (byte)'X';
|
||||
buffer[3] = (byte)'X';
|
||||
try { theStream.Write(buffer, 0, 4); }
|
||||
catch (Exception ex) { ErrorBox("Error sending Magic:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
|
||||
StatusUpdate("Magic Sent... Sending Version Info...");
|
||||
if (JODI)
|
||||
{
|
||||
buffer[0] = 0;
|
||||
buffer[1] = 5;
|
||||
buffer[2] = (byte)(((fileName.Length + 2) >> 8) & 0xff);
|
||||
buffer[3] = (byte)((fileName.Length + 2) & 0xff);
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer[0] = 0;
|
||||
buffer[1] = 1;
|
||||
buffer[2] = 0;
|
||||
buffer[3] = 0;
|
||||
}
|
||||
try { theStream.Write(buffer, 0, 4); }
|
||||
catch (Exception ex) { ErrorBox("Error sending Version Info:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
|
||||
StatusUpdate("Version Info Sent... Sending Filesize...");
|
||||
//First compressed filesize, then uncompressed filesize
|
||||
buffer[0] = (byte)((fileData.Length >> 24) & 0xff);
|
||||
buffer[1] = (byte)((fileData.Length >> 16) & 0xff);
|
||||
buffer[2] = (byte)((fileData.Length >> 8) & 0xff);
|
||||
buffer[3] = (byte)(fileData.Length & 0xff);
|
||||
try { theStream.Write(buffer, 0, 4); }
|
||||
catch (Exception ex) { ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
|
||||
if (JODI)
|
||||
{
|
||||
buffer[0] = 0;
|
||||
buffer[1] = 0;
|
||||
buffer[2] = 0;
|
||||
buffer[3] = 0;
|
||||
try { theStream.Write(buffer, 0, 4); }
|
||||
catch (Exception ex) { ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
}
|
||||
|
||||
StatusUpdate("Filesize Sent... Sending File...");
|
||||
int off = 0;
|
||||
int cur = 0;
|
||||
int count = fileData.Length / Blocksize;
|
||||
int left = fileData.Length % Blocksize;
|
||||
|
||||
try
|
||||
{
|
||||
do
|
||||
{
|
||||
StatusUpdate("Sending File: " + ((cur + 1) * 100 / count).ToString() + "%");
|
||||
theStream.Write(fileData, off, Blocksize);
|
||||
off += Blocksize;
|
||||
cur++;
|
||||
} while (cur < count);
|
||||
|
||||
if (left > 0)
|
||||
{
|
||||
theStream.Write(fileData, off, fileData.Length - off);
|
||||
}
|
||||
}
|
||||
catch (Exception ex) { ErrorBox("Error sending File:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
|
||||
if (JODI)
|
||||
{
|
||||
StatusUpdate("File Sent... Sending Arguments...");
|
||||
byte[] theArgs = new byte[fileName.Length + 2];
|
||||
for (int i = 0; i < fileName.Length; i++) { theArgs[i] = (byte)fileName.ToCharArray()[i]; }
|
||||
try { theStream.Write(theArgs, 0, theArgs.Length); }
|
||||
catch (Exception ex) { ErrorBox("Error sending Arguments:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
|
||||
}
|
||||
|
||||
theStream.Close();
|
||||
theClient.Close();
|
||||
|
||||
StatusUpdate(string.Empty);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void btnBrowseFile_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
ofd.Filter = "DOL|*.dol|ELF|*.elf|WAD|*.wad|All|*.dol;*.elf;*.wad";
|
||||
ofd.FilterIndex = 4;
|
||||
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
tbFile.Text = ofd.FileName;
|
||||
}
|
||||
}
|
||||
|
||||
private void btnSend_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (File.Exists(tbFile.Text))
|
||||
{
|
||||
if (IpAdress.IsMatch(tbIP.Text))
|
||||
{
|
||||
if (tbFile.Text.EndsWith(".wad") && cmbProtocol.SelectedIndex != 2)
|
||||
{ ErrorBox("WAD files can only be sent to USB Loader GX!"); return; }
|
||||
|
||||
btnSend.Enabled = false;
|
||||
btnBrowseFile.Enabled = false;
|
||||
IsRunning = true;
|
||||
|
||||
FileStream fs = new FileStream(tbFile.Text, FileMode.Open);
|
||||
byte[] theFile = new byte[fs.Length];
|
||||
fs.Read(theFile, 0, theFile.Length);
|
||||
|
||||
fileName = Path.GetFileName(tbFile.Text);
|
||||
|
||||
JODI = cmbProtocol.SelectedIndex == 0 ? true : false;
|
||||
bwTransmit.RunWorkerAsync(theFile);
|
||||
}
|
||||
else { tbIP.Focus(); tbIP.SelectAll(); }
|
||||
}
|
||||
else { tbFile.Focus(); tbFile.SelectAll(); }
|
||||
}
|
||||
|
||||
void bwTransmit_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
this.Invoke(EnableButtons);
|
||||
StatusUpdate(string.Empty);
|
||||
}
|
||||
|
||||
void bwTransmit_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
byte[] theFile = e.Argument as byte[];
|
||||
|
||||
if (Transmit(fileName, theFile, JODI))
|
||||
{
|
||||
MessageBox.Show("File Sent...", "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
}
|
||||
|
||||
private void tbFile_MouseEnter(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "The file to transmit...";
|
||||
}
|
||||
|
||||
private void tbFile_MouseLeave(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "Status:";
|
||||
}
|
||||
|
||||
private void tbIP_MouseEnter(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "The IP address of the Wii...";
|
||||
}
|
||||
|
||||
private void cmbProtocol_MouseEnter(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "The protocol to use for transmitting...";
|
||||
}
|
||||
|
||||
private void cmbProtocol_MouseLeave(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "Status:";
|
||||
}
|
||||
|
||||
private void tbIP_MouseLeave(object sender, EventArgs e)
|
||||
{
|
||||
if (IsRunning == false)
|
||||
lbStatus.Text = "Status:";
|
||||
}
|
||||
|
||||
private void TransmitMii_Main_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
bwTransmit.CancelAsync();
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
private void TransmitMii_Main_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data.GetDataPresent(DataFormats.FileDrop))
|
||||
{
|
||||
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
|
||||
if (files.Length == 1)
|
||||
{
|
||||
if (Path.GetExtension(files[0]) == ".dol" || Path.GetExtension(files[0]) == ".elf")
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
else
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
else e.Effect = DragDropEffects.None;
|
||||
}
|
||||
else e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
private void TransmitMii_Main_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
|
||||
tbFile.Text = files[0];
|
||||
}
|
||||
}
|
||||
}
|
18
TransmitMii/app.config
Normal file
18
TransmitMii/app.config
Normal file
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
|
||||
<section name="TransmitMii.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<userSettings>
|
||||
<TransmitMii.Properties.Settings>
|
||||
<setting name="IPAddress" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="Protocol" serializeAs="String">
|
||||
<value>0</value>
|
||||
</setting>
|
||||
</TransmitMii.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
Loading…
Reference in New Issue
Block a user