- push progress so far

This commit is contained in:
Andreas Bielawski 2015-12-11 15:21:20 +01:00
parent 1917a22b22
commit c6173b1c9a
42 changed files with 3217 additions and 67 deletions

230
.gitignore vendored Executable file
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@ -0,0 +1,230 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
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# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# Windows Azure Build Output
csx/
*.build.csdef
# Windows Azure Emulator
efc/
rfc/
# Windows Store app package directory
AppPackages/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
# FAKE - F# Make
.fake/

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@ -45,6 +45,7 @@ namespace CustomizeMii
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CustomizeMii_Main));
this.btnCreateWad = new System.Windows.Forms.Button();
this.tabControl = new System.Windows.Forms.TabControl();
@ -83,6 +84,7 @@ namespace CustomizeMii
this.tbAllLanguages = new System.Windows.Forms.TextBox();
this.lbAllLanguages = new System.Windows.Forms.Label();
this.tabOptions = new System.Windows.Forms.TabPage();
this.cbLz77 = new lControls.CheckLED();
this.cbSecurityChecksOff = new lControls.CheckLED();
this.btnOptionsExtract = new System.Windows.Forms.Button();
this.btnForwarder = new System.Windows.Forms.Button();
@ -100,6 +102,7 @@ namespace CustomizeMii
this.lbStartupIos = new System.Windows.Forms.Label();
this.lbTitleID = new System.Windows.Forms.Label();
this.tabBanner = new System.Windows.Forms.TabPage();
this.cbBannerMakeTransparent = new lControls.CheckLED();
this.llbBannerMultiReplace = new System.Windows.Forms.LinkLabel();
this.cmbFormatBanner = new System.Windows.Forms.ComboBox();
this.lbFormatBanner = new System.Windows.Forms.Label();
@ -110,6 +113,7 @@ namespace CustomizeMii
this.btnReplaceBanner = new System.Windows.Forms.Button();
this.lbxBannerTpls = new System.Windows.Forms.ListBox();
this.tabIcon = new System.Windows.Forms.TabPage();
this.cbIconMakeTransparent = new lControls.CheckLED();
this.llbIconMultiReplace = new System.Windows.Forms.LinkLabel();
this.cmbFormatIcon = new System.Windows.Forms.ComboBox();
this.lbFormatIcon = new System.Windows.Forms.Label();
@ -150,17 +154,17 @@ namespace CustomizeMii
this.llbUpdateAvailable = new System.Windows.Forms.LinkLabel();
this.llbSite = new System.Windows.Forms.LinkLabel();
this.lbCreditVersion = new System.Windows.Forms.Label();
this.cmTpls = new System.Windows.Forms.ContextMenuStrip();
this.cmTpls = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmRename = new System.Windows.Forms.ToolStripMenuItem();
this.cmResize = new System.Windows.Forms.ToolStripMenuItem();
this.ssMain = new System.Windows.Forms.StatusStrip();
this.lbStatus = new System.Windows.Forms.ToolStripStatusLabel();
this.lbStatusText = new System.Windows.Forms.ToolStripStatusLabel();
this.pbProgress = new System.Windows.Forms.ToolStripProgressBar();
this.cmForwarder = new System.Windows.Forms.ContextMenuStrip();
this.cmForwarder = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmSimpleForwarder = new System.Windows.Forms.ToolStripMenuItem();
this.cmComplexForwarder = new System.Windows.Forms.ToolStripMenuItem();
this.cmOptionsExtract = new System.Windows.Forms.ContextMenuStrip();
this.cmOptionsExtract = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmExtractWad = new System.Windows.Forms.ToolStripMenuItem();
this.cmExtractDol = new System.Windows.Forms.ToolStripMenuItem();
this.tsExtractSound = new System.Windows.Forms.ToolStripMenuItem();
@ -174,16 +178,13 @@ namespace CustomizeMii
this.cmExtractBrlyt = new System.Windows.Forms.ToolStripMenuItem();
this.cmExtractBrlan = new System.Windows.Forms.ToolStripMenuItem();
this.cmExtractBothBrl = new System.Windows.Forms.ToolStripMenuItem();
this.cmSound = new System.Windows.Forms.ContextMenuStrip();
this.cmSound = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmLoadAudioFile = new System.Windows.Forms.ToolStripMenuItem();
this.cmConvertToBns = new System.Windows.Forms.ToolStripMenuItem();
this.cmMakeSilent = new System.Windows.Forms.ToolStripMenuItem();
this.cmDol = new System.Windows.Forms.ContextMenuStrip();
this.cmDol = new System.Windows.Forms.ContextMenuStrip(this.components);
this.cmLoadDol = new System.Windows.Forms.ToolStripMenuItem();
this.cmDolFromSource = new System.Windows.Forms.ToolStripMenuItem();
this.cbLz77 = new lControls.CheckLED();
this.cbBannerMakeTransparent = new lControls.CheckLED();
this.cbIconMakeTransparent = new lControls.CheckLED();
this.tabControl.SuspendLayout();
this.tabSource.SuspendLayout();
this.tabTitle.SuspendLayout();
@ -361,6 +362,7 @@ namespace CustomizeMii
this.lbxBaseWads.Name = "lbxBaseWads";
this.lbxBaseWads.Size = new System.Drawing.Size(343, 95);
this.lbxBaseWads.TabIndex = 3;
this.lbxBaseWads.SelectedIndexChanged += new System.EventHandler(this.lbxBaseWads_SelectedIndexChanged);
//
// btnBrowseSource
//
@ -622,6 +624,20 @@ namespace CustomizeMii
this.tabOptions.Text = "Options";
this.tabOptions.UseVisualStyleBackColor = true;
//
// cbLz77
//
this.cbLz77.AutoSize = true;
this.cbLz77.Checked = true;
this.cbLz77.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbLz77.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbLz77.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbLz77.Location = new System.Drawing.Point(11, 180);
this.cbLz77.Name = "cbLz77";
this.cbLz77.Size = new System.Drawing.Size(131, 17);
this.cbLz77.TabIndex = 16;
this.cbLz77.Text = "Use Lz77 Compression";
this.cbLz77.UseVisualStyleBackColor = true;
//
// cbSecurityChecksOff
//
this.cbSecurityChecksOff.AutoSize = true;
@ -662,7 +678,7 @@ namespace CustomizeMii
this.lbOptionsOptional.Size = new System.Drawing.Size(457, 34);
this.lbOptionsOptional.TabIndex = 10;
this.lbOptionsOptional.Text = "These are optional. Fill them in only if you want to change them.\r\nIt is highly r" +
"ecommended to convert your sound to BNS.";
"ecommended to convert your sound to BNS.";
this.lbOptionsOptional.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// btnBrowseSound
@ -805,6 +821,19 @@ namespace CustomizeMii
this.tabBanner.Text = "Banner";
this.tabBanner.UseVisualStyleBackColor = true;
//
// cbBannerMakeTransparent
//
this.cbBannerMakeTransparent.AutoSize = true;
this.cbBannerMakeTransparent.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbBannerMakeTransparent.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbBannerMakeTransparent.Location = new System.Drawing.Point(11, 189);
this.cbBannerMakeTransparent.Name = "cbBannerMakeTransparent";
this.cbBannerMakeTransparent.Size = new System.Drawing.Size(110, 17);
this.cbBannerMakeTransparent.TabIndex = 8;
this.cbBannerMakeTransparent.Text = "Make Transparent";
this.cbBannerMakeTransparent.UseVisualStyleBackColor = true;
this.cbBannerMakeTransparent.CheckedChanged += new System.EventHandler(this.cbBannerMakeTransparent_CheckedChanged);
//
// llbBannerMultiReplace
//
this.llbBannerMultiReplace.AutoSize = true;
@ -930,6 +959,19 @@ namespace CustomizeMii
this.tabIcon.Text = "Icon";
this.tabIcon.UseVisualStyleBackColor = true;
//
// cbIconMakeTransparent
//
this.cbIconMakeTransparent.AutoSize = true;
this.cbIconMakeTransparent.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbIconMakeTransparent.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbIconMakeTransparent.Location = new System.Drawing.Point(11, 189);
this.cbIconMakeTransparent.Name = "cbIconMakeTransparent";
this.cbIconMakeTransparent.Size = new System.Drawing.Size(110, 17);
this.cbIconMakeTransparent.TabIndex = 14;
this.cbIconMakeTransparent.Text = "Make Transparent";
this.cbIconMakeTransparent.UseVisualStyleBackColor = true;
this.cbIconMakeTransparent.CheckedChanged += new System.EventHandler(this.cbIconMakeTransparent_CheckedChanged);
//
// llbIconMultiReplace
//
this.llbIconMultiReplace.AutoSize = true;
@ -1303,7 +1345,7 @@ namespace CustomizeMii
this.lbLicense.Size = new System.Drawing.Size(443, 30);
this.lbLicense.TabIndex = 8;
this.lbLicense.Text = "CustomizeMii is licensed under the terms of the GNU General Public License v3,\r\ns" +
"ee License.txt for more information!";
"ee License.txt for more information!";
this.lbLicense.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// lbCreditInstaller
@ -1354,7 +1396,7 @@ namespace CustomizeMii
this.llbSite.TabIndex = 3;
this.llbSite.TabStop = true;
this.llbSite.Tag = "Independent";
this.llbSite.Text = "http://customizemii.googlecode.com";
this.llbSite.Text = "http://wiidatabase.de";
this.llbSite.TextAlign = System.Drawing.ContentAlignment.TopCenter;
this.llbSite.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.llbSite_LinkClicked);
//
@ -1364,7 +1406,7 @@ namespace CustomizeMii
this.lbCreditVersion.Name = "lbCreditVersion";
this.lbCreditVersion.Size = new System.Drawing.Size(443, 13);
this.lbCreditVersion.TabIndex = 1;
this.lbCreditVersion.Text = "CustomizeMii Version X by Leathl";
this.lbCreditVersion.Text = "CustomizeMii Version X by Leathl, modified by iCON";
this.lbCreditVersion.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// cmTpls
@ -1562,26 +1604,26 @@ namespace CustomizeMii
this.cmConvertToBns,
this.cmMakeSilent});
this.cmSound.Name = "cmSound";
this.cmSound.Size = new System.Drawing.Size(159, 92);
this.cmSound.Size = new System.Drawing.Size(158, 70);
//
// cmLoadAudioFile
//
this.cmLoadAudioFile.Name = "cmLoadAudioFile";
this.cmLoadAudioFile.Size = new System.Drawing.Size(158, 22);
this.cmLoadAudioFile.Size = new System.Drawing.Size(157, 22);
this.cmLoadAudioFile.Text = "Load Audio File";
this.cmLoadAudioFile.Click += new System.EventHandler(this.cmLoadAudioFile_Click);
//
// cmConvertToBns
//
this.cmConvertToBns.Name = "cmConvertToBns";
this.cmConvertToBns.Size = new System.Drawing.Size(158, 22);
this.cmConvertToBns.Size = new System.Drawing.Size(157, 22);
this.cmConvertToBns.Text = "Convert To BNS";
this.cmConvertToBns.Click += new System.EventHandler(this.cmConvertToBns_Click);
//
// cmMakeSilent
//
this.cmMakeSilent.Name = "cmMakeSilent";
this.cmMakeSilent.Size = new System.Drawing.Size(158, 22);
this.cmMakeSilent.Size = new System.Drawing.Size(157, 22);
this.cmMakeSilent.Text = "Make Silent";
this.cmMakeSilent.Click += new System.EventHandler(this.cmMakeSilent_Click);
//
@ -1591,62 +1633,22 @@ namespace CustomizeMii
this.cmLoadDol,
this.cmDolFromSource});
this.cmDol.Name = "cmDol";
this.cmDol.Size = new System.Drawing.Size(200, 48);
this.cmDol.Size = new System.Drawing.Size(199, 48);
//
// cmLoadDol
//
this.cmLoadDol.Name = "cmLoadDol";
this.cmLoadDol.Size = new System.Drawing.Size(199, 22);
this.cmLoadDol.Size = new System.Drawing.Size(198, 22);
this.cmLoadDol.Text = "Load DOL File";
this.cmLoadDol.Click += new System.EventHandler(this.cmLoadDol_Click);
//
// cmDolFromSource
//
this.cmDolFromSource.Name = "cmDolFromSource";
this.cmDolFromSource.Size = new System.Drawing.Size(199, 22);
this.cmDolFromSource.Size = new System.Drawing.Size(198, 22);
this.cmDolFromSource.Text = "Take From Source WAD";
this.cmDolFromSource.Click += new System.EventHandler(this.cmDolFromSource_Click);
//
// cbLz77
//
this.cbLz77.AutoSize = true;
this.cbLz77.Checked = true;
this.cbLz77.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbLz77.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbLz77.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbLz77.Location = new System.Drawing.Point(11, 180);
this.cbLz77.Name = "cbLz77";
this.cbLz77.Size = new System.Drawing.Size(131, 17);
this.cbLz77.TabIndex = 16;
this.cbLz77.Text = "Use Lz77 Compression";
this.cbLz77.UseVisualStyleBackColor = true;
//
// cbBannerMakeTransparent
//
this.cbBannerMakeTransparent.AutoSize = true;
this.cbBannerMakeTransparent.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbBannerMakeTransparent.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbBannerMakeTransparent.Location = new System.Drawing.Point(11, 189);
this.cbBannerMakeTransparent.Name = "cbBannerMakeTransparent";
this.cbBannerMakeTransparent.Size = new System.Drawing.Size(110, 17);
this.cbBannerMakeTransparent.TabIndex = 8;
this.cbBannerMakeTransparent.Text = "Make Transparent";
this.cbBannerMakeTransparent.UseVisualStyleBackColor = true;
this.cbBannerMakeTransparent.CheckedChanged += new System.EventHandler(this.cbBannerMakeTransparent_CheckedChanged);
//
// cbIconMakeTransparent
//
this.cbIconMakeTransparent.AutoSize = true;
this.cbIconMakeTransparent.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.cbIconMakeTransparent.LedColor = lControls.CheckLED.LEDColor.Green;
this.cbIconMakeTransparent.Location = new System.Drawing.Point(11, 189);
this.cbIconMakeTransparent.Name = "cbIconMakeTransparent";
this.cbIconMakeTransparent.Size = new System.Drawing.Size(110, 17);
this.cbIconMakeTransparent.TabIndex = 14;
this.cbIconMakeTransparent.Text = "Make Transparent";
this.cbIconMakeTransparent.UseVisualStyleBackColor = true;
this.cbIconMakeTransparent.CheckedChanged += new System.EventHandler(this.cbIconMakeTransparent_CheckedChanged);
//
// CustomizeMii_Main
//
this.AllowDrop = true;
@ -1660,7 +1662,7 @@ namespace CustomizeMii
this.MaximizeBox = false;
this.Name = "CustomizeMii_Main";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "CustomizeMii X by Leathl";
this.Text = "CustomizeMii X by Leathl, mod by iCON";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.CustomizeMii_Main_FormClosing);
this.Load += new System.EventHandler(this.CustomizeMii_Main_Load);
this.DragDrop += new System.Windows.Forms.DragEventHandler(this.CustomizeMii_Main_DragDrop);

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@ -31,7 +31,7 @@ namespace CustomizeMii
public partial class CustomizeMii_Main : Form
{
#region Constants
private const string version = "3.11"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
private const string version = "3.11.1"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
private const int soundMaxLength = 40; //In seconds
private const int soundWarningLength = 25; //In seconds
private const int bnsWarningLength = 45; //In seconds
@ -389,7 +389,7 @@ namespace CustomizeMii
try
{
WebClient GetVersion = new WebClient();
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/version.txt");
string NewVersion = GetVersion.DownloadString("https://static.wiidatabase.de/wii/customizemii/version.txt");
int newVersion = Convert.ToInt32(NewVersion.Replace(".", string.Empty).Length == 2 ? (NewVersion.Replace(".", string.Empty) + "0") : NewVersion.Replace(".", string.Empty));
int thisVersion = Convert.ToInt32(version.Replace(".", string.Empty).Length == 2 ? (version.Replace(".", string.Empty) + "0") : version.Replace(".", string.Empty));
@ -404,7 +404,7 @@ namespace CustomizeMii
"Update available", MessageBoxButtons.YesNo, MessageBoxIcon.Information) ==
DialogResult.Yes)
{
Process.Start("http://code.google.com/p/customizemii/downloads/list");
Process.Start("https://static.wiidatabase.de/wii/customizemii/download");
}
}
}
@ -427,7 +427,7 @@ namespace CustomizeMii
try
{
llbSite.LinkVisited = true;
Process.Start("http://customizemii.googlecode.com");
Process.Start("https://static.wiidatabase.de/wii/customizemii/download");
}
catch (Exception ex) { errorBox(ex.Message); }
}
@ -448,7 +448,7 @@ namespace CustomizeMii
{
if (tbSourceWad.Text != SourceWadUrls[lbxBaseWads.SelectedIndex])
{
tbSourceWad.Text = "http://customizemii.googlecode.com/svn/branches/Base_WADs/" + SourceWadUrls[lbxBaseWads.SelectedIndex];
tbSourceWad.Text = "https://static.wiidatabase.de/wii/customizemii/Base_WADs/" + SourceWadUrls[lbxBaseWads.SelectedIndex];
System.Threading.Thread dlThread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(downloadBaseWad));
dlThread.Start(tbSourceWad.Text);
@ -537,7 +537,7 @@ namespace CustomizeMii
{
if (pbProgress.Value == 100)
{
string Url = "http://customizemii.googlecode.com/svn/branches/Base_WADs/" + SourceWadUrls[lbxBaseWads.SelectedIndex];
string Url = "https://static.wiidatabase.de/wii/customizemii/Base_WADs/" + SourceWadUrls[lbxBaseWads.SelectedIndex];
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Wii Channels|*.wad";
sfd.FileName = Url.Remove(0, Url.LastIndexOf('/') + 1);
@ -1525,7 +1525,7 @@ namespace CustomizeMii
try
{
llbUpdateAvailable.LinkVisited = true;
Process.Start("http://code.google.com/p/customizemii/downloads/list");
Process.Start("https://static.wiidatabase.de/wii/customizemii/download");
}
catch (Exception ex) { errorBox(ex.Message); }
}
@ -2519,5 +2519,10 @@ namespace CustomizeMii
if (cmbReplace.SelectedIndex == 2) setControlText(tbReplace, string.Empty);
}
private void lbxBaseWads_SelectedIndexChanged(object sender, EventArgs e)
{
}
}
}

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TransmitMii/TransmitMii.sln Executable file
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@ -0,0 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TransmitMii", "TransmitMii\TransmitMii.csproj", "{70517550-06FA-4743-B5D7-2CB7C153E35E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|x86.ActiveCfg = Debug|x86
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Debug|x86.Build.0 = Debug|x86
{70517550-06FA-4743-B5D7-2CB7C153E35E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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Developers that use the GNU GPL protect your rights with two steps:
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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An interactive user interface displays "Appropriate Legal Notices"
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feature that (1) displays an appropriate copyright notice, and (2)
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1. Source Code.
The "source code" for a work means the preferred form of the work
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
same work.
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All rights granted under this License are granted for the term of
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conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
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You may make, run and propagate covered works that you do not
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You may convey verbatim copies of the Program's source code as you
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You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
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(including a physical distribution medium), accompanied by the
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customarily used for software interchange.
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(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
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c) Convey individual copies of the object code with a copy of the
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d) Convey the object code by offering access from a designated
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A "User Product" is either (1) a "consumer product", which means any
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"Installation Information" for a User Product means any methods,
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If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
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Corresponding Source conveyed, and Installation Information provided,
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source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
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Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
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All other non-permissive additional terms are considered "further
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received it, or any part of it, contains a notice stating that it is
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If you add terms to a covered work in accord with this section, you
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Additional terms, permissive or non-permissive, may be stated in the
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the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
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this License (including any patent licenses granted under the third
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However, if you cease all violation of this License, then your
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Moreover, your license from a particular copyright holder is
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Termination of your rights under this section does not terminate the
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material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
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In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Windows.Forms;
namespace TransmitMii
{
static class Program
{
/// <summary>
/// Der Haupteinstiegspunkt für die Anwendung.
/// </summary>
[STAThread]
static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
if (args.Length > 0)
Application.Run(new TransmitMii_Main(args));
else
Application.Run(new TransmitMii_Main());
}
}
}

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/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die mit einer Assembly verknüpft sind.
[assembly: AssemblyTitle("TransmitMii")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TransmitMii")]
[assembly: AssemblyCopyright("Copyright © Leathl 2009")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("2f34de47-0b02-4f59-b976-b1630f56d8dc")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.0.0")]
[assembly: AssemblyFileVersion("1.3.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30128.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TransmitMii.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TransmitMii.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Icon TransmitMii_Icon {
get {
object obj = ResourceManager.GetObject("TransmitMii_Icon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="TransmitMii_Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\TransmitMii Icon.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,50 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30128.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TransmitMii.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string IPAddress {
get {
return ((string)(this["IPAddress"]));
}
set {
this["IPAddress"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int Protocol {
get {
return ((int)(this["Protocol"]));
}
set {
this["Protocol"] = value;
}
}
}
}

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@ -0,0 +1,12 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="TransmitMii.Properties" GeneratedClassName="Settings">
<Profiles />
<Settings>
<Setting Name="IPAddress" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="Protocol" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
</Settings>
</SettingsFile>

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@ -0,0 +1,70 @@
TransmitMii is a little tool to transmit your DOL, ELF or WAD files to the Wii (WAD files
only with USB Loader GX).
Once you typed in your IP and protocol, you can simply drag a file onto the EXE to
transmit it.
The .NET Framework 2.0 is required to run this application!
TransmitMii is hosted on the CustomizeMii project page: http://customizemii.googlecode.com
-----------------------------------------------------------------------------------------
Changelog:
Version 1.3
- Fixed sending zip files
Version 1.2
- Improvement in startup speed (thanks shadow1643)
- Added ability to send ZIPs (to HBC)
ZIP files must conatin the *appfolder* containing
boot.dol
meta.xml (optional)
icon.png (optional)
and will be extracted to SD:/apps/*appfolder*
Version 1.15
- Fixed transmitting to HBC -1.0.4 (HAXX)
- Fixed transmitting to USB Loader GX
- Bugfix
Version 1.1
- Added ability to link and unlink extensions with TransmitMii
- Added compression for HBC 1.0.5+ (similar to wiiload)
Version 1.0
- Initial Release
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
Disclaimer:
This application comes without any express or implied warranty.
The author can't be held responsible for any damages arising from the use of it.
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
Thanks:
dhewg for wiiload
WiiCrazy / I.R.on for Crap
Jean-loup Gailly and Mark Adler for zlib1.dll (zlib)
dillonaumiller for Associaton.cs
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
License:
Copyright (C) 2009 Leathl
TransmitMii is free software: you can redistribute it and/or
modify it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TransmitMii is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------------------------

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{70517550-06FA-4743-B5D7-2CB7C153E35E}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TransmitMii</RootNamespace>
<AssemblyName>TransmitMii</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>Resources\TransmitMii Icon.ico</ApplicationIcon>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>
</DocumentationFile>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="TransmitMii_Associations.cs" />
<Compile Include="TransmitMii_Main.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="TransmitMii_Main.Designer.cs">
<DependentUpon>TransmitMii_Main.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="TransmitMii_Main.resx">
<DependentUpon>TransmitMii_Main.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="TransmitMii_Transmit.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="TransmitMii_zlib.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="License.txt" />
<Content Include="Readme.txt" />
<None Include="Resources\TransmitMii Icon.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
<Visible>False</Visible>
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,249 @@
/* This file is part of TransmitMii (Original code by dillonaumiller, thanks!)
* Copyright (C) 2009 dillonaumiller, Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.Win32;
namespace TransmitMii
{
public static class TransmitMii_Associations
{
public enum Extension
{
DOL = 0,
ELF = 1,
Both = 2,
WAD = 3
}
public static string AssociationPath()
{
try { return Registry.GetValue("HKEY_CLASSES_ROOT\\WiiBin\\shell\\sendwii\\command", "", "").ToString().Replace("%1", "").Replace("\"", ""); }
catch { return ""; }
}
public static bool CheckAssociation(Extension which)
{
try
{
if (which == Extension.Both)
{
if (Registry.GetValue("HKEY_CLASSES_ROOT\\.dol", "", "").ToString().ToLower() == "wiibin" &&
Registry.GetValue("HKEY_CLASSES_ROOT\\.elf", "", "").ToString().ToLower() == "wiibin") return true;
else return false;
}
string regKey;
if (which == Extension.DOL)
regKey = "HKEY_CLASSES_ROOT\\.dol";
else if (which == Extension.ELF)
regKey = "HKEY_CLASSES_ROOT\\.elf";
else
regKey = "HKEY_CLASSES_ROOT\\.wad";
if (Registry.GetValue(regKey, "", "").ToString().ToLower() != "wiibin") return false;
else return true;
}
catch { return false; }
}
public static bool DeleteAssociation(Extension which)
{
try
{
string regKey;
if (which == Extension.DOL)
regKey = "HKEY_CLASSES_ROOT\\.dol";
else if (which == Extension.ELF)
regKey = "HKEY_CLASSES_ROOT\\.elf";
else
regKey = "HKEY_CLASSES_ROOT\\.wad";
if (ValueExists(regKey, ""))
Registry.SetValue(regKey, "", "");
return true;
}
catch { return false; }
}
public static bool AddAssociation(Extension which, bool makeDefault, string iconPath, bool updateIconCache)
{
//-------
//OPTIONS
//-------
//if(makeDefault) then "Send to Wii" will be the default action for this file type
//if((iconPath == null) || (iconPath == "")) then we won't create a "DefaultIcon" entry for this type
//if(updateIconCache) then force explorer to update it's icon cache (without a logout/login cycle), NOTE: this has a side affect of possibly losing custom desktop icon positions
if ((which == Extension.DOL) || (which == Extension.Both))
if (AddExtension("dol", makeDefault, iconPath) == false)
return false;
if ((which == Extension.ELF) || (which == Extension.Both))
if (AddExtension("elf", makeDefault, iconPath) == false)
return false;
if (which == Extension.WAD)
if (AddExtension("wad", makeDefault, iconPath) == false)
return false;
//get explorer to re-draw the new icon, if needed
if(updateIconCache)
UpdateExplorerIconCache();
return true;
}
//==========================================================================
// private code
//==========================================================================
static bool AddExtension(string extension, bool makeDefault, string iconPath)
{
bool createClass = true;
string rkEXT = "HKEY_CLASSES_ROOT\\." + extension;
string rkCLS = "HKEY_CLASSES_ROOT\\WiiBin";
//check if the file-type already has a class
if (ValueExists(rkEXT, ""))
{
string currClass = (string)Registry.GetValue(rkEXT, "", "");
if (currClass.Trim().Length > 0)
{
rkCLS = "HKEY_CLASSES_ROOT\\" + currClass;
if (ValueExists(rkCLS, "")) //exists, and is valid
createClass = false;
}
else //we need to create an entry for this filetype
if (KeyCreate(rkEXT, "WiiBin") == false)
return false;
}
else //we need to create an entry for this filetype
if (KeyCreate(rkEXT, "WiiBin") == false)
return false;
if(createClass) //then we'll be using our own "WiiBin" class
{
//create main key
if (KeyCreate(rkCLS, "Wii Binary Image") == false)
return false;
//create "DefaultIcon" subkey
if (iconPath != null)
if (iconPath != "")
if (KeyCreate(rkCLS + "\\DefaultIcon", iconPath) == false)
return false;
//create "Shell" subkey
if (KeyCreate(rkCLS + "\\shell", "") == false)
return false;
}
//set default icon if desired
if (iconPath != null)
if (iconPath != "")
if (SetStringValue(rkCLS + "\\DefaultIcon", "", iconPath) == false)
return false;
//set default action if desired
if (makeDefault)
if (SetStringValue(rkCLS + "\\shell", "", "sendwii") == false)
return false;
//create "Shell\\sendwii" subkey
if (KeyCreate(rkCLS + "\\shell\\sendwii", "Send to Wii") == false)
return false;
//create "Shell\\sendwii\\command
if (KeyCreate(rkCLS + "\\shell\\sendwii\\command", "\"" + System.Reflection.Assembly.GetExecutingAssembly().Location + "\" \"%1\"") == false)
return false;
return true;
}
static bool ValueExists(string key, string value)
{
if (Registry.GetValue(key, value, null) == null)
return false;
return true;
}
static bool KeyCreate(string key, object defaultValue)
{
try
{
Registry.SetValue(key, "", defaultValue);
return true;
}
catch(Exception)
{
return false;
}
}
static bool SetStringValue(string key, string value, string data)
{
try
{
Registry.SetValue(key, value, data);
return true;
}
catch(Exception)
{
return false;
}
}
[DllImport("user32.dll")] static extern long SendMessageTimeout(int hWnd, int Msg, int wParam, string lParam, int fuFlags, int uTimeout, out int lpdwResult);
static void UpdateExplorerIconCache()
{
string currMetricVal = (string)Registry.GetValue("HKEY_CURRENT_USER\\Control Panel\\Desktop\\WindowMetrics", "Shell Icon Size", null);
if (currMetricVal == null)
return; //how the hell did this happen?
int iSize;
try
{
iSize = int.Parse(currMetricVal) + 1;
}
catch (Exception)
{
iSize = 31;
}
RegistryKey siz;
int res = 0;
siz = Registry.CurrentUser.OpenSubKey("Control Panel").OpenSubKey("Desktop").OpenSubKey("WindowMetrics", true);
siz.SetValue("Shell Icon Size", iSize.ToString());
siz.Flush();
siz.Close();
SendMessageTimeout(0xFFFF, 0x001A, 0, "", 0, 100, out res);
siz = Registry.CurrentUser.OpenSubKey("Control Panel").OpenSubKey("Desktop").OpenSubKey("WindowMetrics", true);
siz.SetValue("Shell Icon Size", currMetricVal);
siz.Flush();
siz.Close();
SendMessageTimeout(0xFFFF, 0x001A, 0, "", 0, 100, out res);
}
}
}

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@ -0,0 +1,205 @@
/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace TransmitMii
{
partial class TransmitMii_Main
{
/// <summary>
/// Erforderliche Designervariable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Verwendete Ressourcen bereinigen.
/// </summary>
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Vom Windows Form-Designer generierter Code
/// <summary>
/// Erforderliche Methode für die Designerunterstützung.
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
/// </summary>
private void InitializeComponent()
{
this.lbIP = new System.Windows.Forms.Label();
this.lbFile = new System.Windows.Forms.Label();
this.tbFile = new System.Windows.Forms.TextBox();
this.btnBrowseFile = new System.Windows.Forms.Button();
this.btnSend = new System.Windows.Forms.Button();
this.lbStatus = new System.Windows.Forms.Label();
this.tbIP = new System.Windows.Forms.TextBox();
this.lbProtocol = new System.Windows.Forms.Label();
this.cmbProtocol = new System.Windows.Forms.ComboBox();
this.llbLinkExtension = new System.Windows.Forms.LinkLabel();
this.SuspendLayout();
//
// lbIP
//
this.lbIP.AutoSize = true;
this.lbIP.Location = new System.Drawing.Point(12, 76);
this.lbIP.Name = "lbIP";
this.lbIP.Size = new System.Drawing.Size(61, 13);
this.lbIP.TabIndex = 2;
this.lbIP.Text = "IP Address:";
//
// lbFile
//
this.lbFile.AutoSize = true;
this.lbFile.Location = new System.Drawing.Point(12, 46);
this.lbFile.Name = "lbFile";
this.lbFile.Size = new System.Drawing.Size(26, 13);
this.lbFile.TabIndex = 3;
this.lbFile.Text = "File:";
//
// tbFile
//
this.tbFile.Location = new System.Drawing.Point(44, 43);
this.tbFile.Name = "tbFile";
this.tbFile.Size = new System.Drawing.Size(166, 20);
this.tbFile.TabIndex = 4;
this.tbFile.MouseLeave += new System.EventHandler(this.tbFile_MouseLeave);
this.tbFile.MouseEnter += new System.EventHandler(this.tbFile_MouseEnter);
//
// btnBrowseFile
//
this.btnBrowseFile.Location = new System.Drawing.Point(216, 42);
this.btnBrowseFile.Name = "btnBrowseFile";
this.btnBrowseFile.Size = new System.Drawing.Size(75, 20);
this.btnBrowseFile.TabIndex = 5;
this.btnBrowseFile.Text = "Browse...";
this.btnBrowseFile.UseVisualStyleBackColor = true;
this.btnBrowseFile.Click += new System.EventHandler(this.btnBrowseFile_Click);
//
// btnSend
//
this.btnSend.Location = new System.Drawing.Point(216, 72);
this.btnSend.Name = "btnSend";
this.btnSend.Size = new System.Drawing.Size(75, 20);
this.btnSend.TabIndex = 5;
this.btnSend.Text = "Send";
this.btnSend.UseVisualStyleBackColor = true;
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
//
// lbStatus
//
this.lbStatus.AutoSize = true;
this.lbStatus.Location = new System.Drawing.Point(12, 108);
this.lbStatus.Name = "lbStatus";
this.lbStatus.Size = new System.Drawing.Size(40, 13);
this.lbStatus.TabIndex = 7;
this.lbStatus.Text = "Status:";
//
// tbIP
//
this.tbIP.Location = new System.Drawing.Point(79, 72);
this.tbIP.Name = "tbIP";
this.tbIP.Size = new System.Drawing.Size(131, 20);
this.tbIP.TabIndex = 8;
this.tbIP.MouseLeave += new System.EventHandler(this.tbIP_MouseLeave);
this.tbIP.MouseEnter += new System.EventHandler(this.tbIP_MouseEnter);
//
// lbProtocol
//
this.lbProtocol.AutoSize = true;
this.lbProtocol.Location = new System.Drawing.Point(12, 16);
this.lbProtocol.Name = "lbProtocol";
this.lbProtocol.Size = new System.Drawing.Size(49, 13);
this.lbProtocol.TabIndex = 9;
this.lbProtocol.Text = "Protocol:";
//
// cmbProtocol
//
this.cmbProtocol.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbProtocol.FormattingEnabled = true;
this.cmbProtocol.Items.AddRange(new object[] {
"HBC 1.0.5+ (JODI)",
"HBC -1.0.4 (HAXX)",
"USB Loader GX"});
this.cmbProtocol.Location = new System.Drawing.Point(67, 13);
this.cmbProtocol.Name = "cmbProtocol";
this.cmbProtocol.Size = new System.Drawing.Size(224, 21);
this.cmbProtocol.TabIndex = 10;
this.cmbProtocol.MouseEnter += new System.EventHandler(this.cmbProtocol_MouseEnter);
this.cmbProtocol.MouseLeave += new System.EventHandler(this.cmbProtocol_MouseLeave);
//
// llbLinkExtension
//
this.llbLinkExtension.AutoSize = true;
this.llbLinkExtension.Location = new System.Drawing.Point(215, 108);
this.llbLinkExtension.Name = "llbLinkExtension";
this.llbLinkExtension.Size = new System.Drawing.Size(76, 13);
this.llbLinkExtension.TabIndex = 11;
this.llbLinkExtension.TabStop = true;
this.llbLinkExtension.Text = "Link Extension";
this.llbLinkExtension.MouseLeave += new System.EventHandler(this.llbLinkExtension_MouseLeave);
this.llbLinkExtension.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.llbLinkExtension_LinkClicked);
this.llbLinkExtension.MouseEnter += new System.EventHandler(this.llbLinkExtension_MouseEnter);
//
// TransmitMii_Main
//
this.AllowDrop = true;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(303, 128);
this.Controls.Add(this.llbLinkExtension);
this.Controls.Add(this.cmbProtocol);
this.Controls.Add(this.lbProtocol);
this.Controls.Add(this.tbIP);
this.Controls.Add(this.lbStatus);
this.Controls.Add(this.btnSend);
this.Controls.Add(this.btnBrowseFile);
this.Controls.Add(this.tbFile);
this.Controls.Add(this.lbFile);
this.Controls.Add(this.lbIP);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.Name = "TransmitMii_Main";
this.Text = "TransmitMii X by Leathl";
this.Load += new System.EventHandler(this.TransmitMii_Main_Load);
this.DragDrop += new System.Windows.Forms.DragEventHandler(this.TransmitMii_Main_DragDrop);
this.DragEnter += new System.Windows.Forms.DragEventHandler(this.TransmitMii_Main_DragEnter);
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.TransmitMii_Main_FormClosing);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lbIP;
private System.Windows.Forms.Label lbFile;
private System.Windows.Forms.TextBox tbFile;
private System.Windows.Forms.Button btnBrowseFile;
private System.Windows.Forms.Button btnSend;
private System.Windows.Forms.Label lbStatus;
private System.Windows.Forms.TextBox tbIP;
private System.Windows.Forms.Label lbProtocol;
private System.Windows.Forms.ComboBox cmbProtocol;
private System.Windows.Forms.LinkLabel llbLinkExtension;
}
}

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@ -0,0 +1,400 @@
/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace TransmitMii
{
public partial class TransmitMii_Main : Form
{
const string version = "1.3"; //Hint for myself: Never use a char in the Version (UpdateCheck)!
private bool IsRunning = false;
private string fileName;
private string statusText;
private Protocol protocol;
private bool Aborted = false;
private bool directStart = false;
EventHandler UpdateStatus;
EventHandler EnableButtons;
BackgroundWorker bwTransmit = new BackgroundWorker();
Regex IpAdress;
public TransmitMii_Main()
{
InitializeComponent();
this.CenterToScreen();
}
public TransmitMii_Main(string[] args)
{
InitializeComponent();
this.CenterToScreen();
if (args[0].EndsWith(".dol") || args[0].EndsWith(".elf") || args[0].EndsWith(".wad"))
{
tbFile.Text = args[0];
directStart = true;
}
}
private void TransmitMii_Main_Load(object sender, EventArgs e)
{
this.Text = this.Text.Replace("X", version);
this.Icon = Properties.Resources.TransmitMii_Icon;
ExtensionCheck();
MethodInvoker Update = new MethodInvoker(UpdateCheck);
Update.BeginInvoke(null, null);
UpdateStatus = new EventHandler(this.StatusUpdate);
EnableButtons = new EventHandler(this.ButtonEnable);
bwTransmit.DoWork += new DoWorkEventHandler(bwTransmit_DoWork);
bwTransmit.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwTransmit_RunWorkerCompleted);
bwTransmit.WorkerSupportsCancellation = true;
string IpPattern = @"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
@"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
@"([01]?\d\d?|2[0-4]\d|25[0-5])\." +
@"([01]?\d\d?|2[0-4]\d|25[0-5])";
IpAdress = new Regex(IpPattern);
LoadSettings();
if ((!string.IsNullOrEmpty(tbIP.Text) && !string.IsNullOrEmpty(tbFile.Text)) && directStart)
btnSend_Click(null, null);
}
private void LoadSettings()
{
tbIP.Text = Properties.Settings.Default.IPAddress;
cmbProtocol.SelectedIndex = Properties.Settings.Default.Protocol;
}
private void SaveSettings()
{
Properties.Settings.Default.IPAddress = tbIP.Text;
Properties.Settings.Default.Protocol = cmbProtocol.SelectedIndex;
Properties.Settings.Default.Save();
}
private void UpdateCheck()
{
try
{
WebClient GetVersion = new WebClient();
string NewVersion = GetVersion.DownloadString("http://customizemii.googlecode.com/svn/transmitmii-version.txt");
int newVersion = Convert.ToInt32(NewVersion.Replace(".", string.Empty).Length == 2 ? (NewVersion.Replace(".", string.Empty) + "0") : NewVersion.Replace(".", string.Empty));
int thisVersion = Convert.ToInt32(version.Replace(".", string.Empty).Length == 2 ? (version.Replace(".", string.Empty) + "0") : version.Replace(".", string.Empty));
if (newVersion > thisVersion)
{
if (MessageBox.Show("Version " + NewVersion +
" is availabe.\nDo you want the download page to be opened?",
"Update availabe", MessageBoxButtons.YesNo, MessageBoxIcon.Information) ==
DialogResult.Yes)
{
Process.Start("http://code.google.com/p/customizemii/downloads/list");
}
}
}
catch { }
}
private void ExtensionCheck()
{
string oldPath = TransmitMii_Associations.AssociationPath().ToLower();
string newPath = Application.ExecutablePath.ToLower();
if (!string.IsNullOrEmpty(oldPath) && !string.IsNullOrEmpty(newPath))
{
if (oldPath != newPath)
{
if (TransmitMii_Associations.CheckAssociation(TransmitMii_Associations.Extension.DOL))
TransmitMii_Associations.AddAssociation(TransmitMii_Associations.Extension.DOL, true, newPath, false);
if (TransmitMii_Associations.CheckAssociation(TransmitMii_Associations.Extension.ELF))
TransmitMii_Associations.AddAssociation(TransmitMii_Associations.Extension.ELF, true, newPath, false);
}
}
}
private void ErrorBox(string message)
{
MessageBox.Show(message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
private void StatusUpdate(string theMessage)
{
statusText = "Status: " + theMessage;
this.Invoke(UpdateStatus);
}
private void StatusUpdate(object sender, EventArgs e)
{
lbStatus.Text = statusText;
}
private void ButtonEnable(object sender, EventArgs e)
{
IsRunning = false;
btnBrowseFile.Enabled = true;
btnSend.Text = "Send";
}
private void btnBrowseFile_Click(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "DOL|*.dol|ELF|*.elf|WAD|*.wad|ZIP|*.zip|All|*.dol;*.elf;*.wad;*.zip";
ofd.FilterIndex = 5;
if (ofd.ShowDialog() == DialogResult.OK)
{
tbFile.Text = ofd.FileName;
}
}
private void btnSend_Click(object sender, EventArgs e)
{
if (btnSend.Text == "Abort")
{
Aborted = true;
bwTransmit.CancelAsync();
try { theStream.Close(); }
catch { }
try { theClient.Close(); }
catch { }
this.Invoke(EnableButtons);
StatusUpdate(string.Empty);
}
else
{
if (File.Exists(tbFile.Text))
{
if (IpAdress.IsMatch(tbIP.Text))
{
if (tbFile.Text.EndsWith(".wad") && cmbProtocol.SelectedIndex != 2)
{
if (directStart)
{ cmbProtocol.SelectedIndex = 2; }
else
{ ErrorBox("WAD files can only be sent to USB Loader GX!"); return; }
}
else if (!tbFile.Text.EndsWith(".wad") && cmbProtocol.SelectedIndex == 2)
{
if (directStart)
{ cmbProtocol.SelectedIndex = 0; }
else
{ ErrorBox("The USB Loader GX only accepts WAD files!"); return; }
}
Aborted = false;
btnSend.Text = "Abort";
btnBrowseFile.Enabled = false;
IsRunning = true;
FileStream fs = new FileStream(tbFile.Text, FileMode.Open);
byte[] theFile = new byte[fs.Length];
fs.Read(theFile, 0, theFile.Length);
fs.Close();
fileName = Path.GetFileName(tbFile.Text);
protocol = IntToProtocol(cmbProtocol.SelectedIndex);
bwTransmit.RunWorkerAsync(theFile);
}
else { tbIP.Focus(); tbIP.SelectAll(); }
}
else { tbFile.Focus(); tbFile.SelectAll(); }
}
}
void bwTransmit_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
this.Invoke(EnableButtons);
StatusUpdate(string.Empty);
}
void bwTransmit_DoWork(object sender, DoWorkEventArgs e)
{
byte[] theFile = e.Argument as byte[];
if (Transmit_Compress(fileName, theFile, protocol, File.Exists(Application.StartupPath + "\\zlib1.dll")))
{
if (usedCompression)
MessageBox.Show(string.Format("Transmitted {0} kB in {1} milliseconds...\nCompression Ratio: {2}%", transmittedLength, timeElapsed, compressionRatio), "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
else
MessageBox.Show(string.Format("Transmitted {0} kB in {1} milliseconds...", transmittedLength, timeElapsed), "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
private void tbFile_MouseEnter(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "The file to transmit...";
}
private void tbFile_MouseLeave(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "Status:";
}
private void tbIP_MouseEnter(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "The IP address of the Wii...";
}
private void cmbProtocol_MouseEnter(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "The protocol to use for transmitting...";
}
private void cmbProtocol_MouseLeave(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "Status:";
}
private void tbIP_MouseLeave(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "Status:";
}
private void llbLinkExtension_MouseEnter(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "Link extensions with TransmitMii...";
}
private void llbLinkExtension_MouseLeave(object sender, EventArgs e)
{
if (IsRunning == false)
lbStatus.Text = "Status:";
}
private void TransmitMii_Main_FormClosing(object sender, FormClosingEventArgs e)
{
bwTransmit.CancelAsync();
SaveSettings();
}
private void TransmitMii_Main_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.FileDrop))
{
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
if (files.Length == 1)
{
if (Path.GetExtension(files[0]) == ".dol" ||
Path.GetExtension(files[0]) == ".elf" ||
Path.GetExtension(files[0]) == ".wad")
e.Effect = DragDropEffects.Copy;
else
e.Effect = DragDropEffects.None;
}
else e.Effect = DragDropEffects.None;
}
else e.Effect = DragDropEffects.None;
}
private void TransmitMii_Main_DragDrop(object sender, DragEventArgs e)
{
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
tbFile.Text = files[0];
}
private void llbLinkExtension_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
ContextMenuStrip cmMenu = new ContextMenuStrip();
ToolStripMenuItem cmDol = new ToolStripMenuItem("DOL");
cmDol.Name = "cmDol";
cmDol.Click +=new EventHandler(cmMenu_Click);
if (TransmitMii_Associations.CheckAssociation(TransmitMii_Associations.Extension.DOL)) cmDol.Checked = true;
ToolStripMenuItem cmElf = new ToolStripMenuItem("ELF");
cmElf.Name = "cmElf";
cmElf.Click += new EventHandler(cmMenu_Click);
if (TransmitMii_Associations.CheckAssociation(TransmitMii_Associations.Extension.ELF)) cmElf.Checked = true;
ToolStripMenuItem cmWad = new ToolStripMenuItem("WAD");
cmWad.Name = "cmWad";
cmWad.Click += new EventHandler(cmMenu_Click);
if (TransmitMii_Associations.CheckAssociation(TransmitMii_Associations.Extension.WAD)) cmWad.Checked = true;
cmMenu.Items.Add(cmDol);
cmMenu.Items.Add(cmElf);
cmMenu.Items.Add(cmWad);
cmMenu.Show(MousePosition);
}
private void cmMenu_Click(object sender, EventArgs e)
{
try
{
ToolStripMenuItem cmSender = sender as ToolStripMenuItem;
TransmitMii_Associations.Extension thisExt;
//CopyIcon();
switch (cmSender.Name)
{
case "cmElf":
thisExt = TransmitMii_Associations.Extension.ELF;
break;
case "cmWad":
thisExt = TransmitMii_Associations.Extension.WAD;
break;
default:
thisExt = TransmitMii_Associations.Extension.DOL;
break;
}
if (cmSender.Checked == false)
{
if (TransmitMii_Associations.AddAssociation(thisExt, true, Application.ExecutablePath, false))
MessageBox.Show("Extension linked!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
else
ErrorBox("An error occured!");
}
else
{
if (TransmitMii_Associations.DeleteAssociation(thisExt))
MessageBox.Show("Extension unlinked!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Information);
else
ErrorBox("An error occured!");
}
}
catch (Exception ex) { ErrorBox(ex.Message); }
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Net.Sockets;
namespace TransmitMii
{
partial class TransmitMii_Main
{
TcpClient theClient;
NetworkStream theStream;
System.Diagnostics.Stopwatch stopper = new System.Diagnostics.Stopwatch();
private double transmittedLength;
private int timeElapsed;
private bool usedCompression;
private double compressionRatio;
private enum Protocol : int
{
// 0 = No Compression
// 1 = Compression
JODI = 1,
HAXX = 0,
USBX = 0
}
private Protocol IntToProtocol(int theInt)
{
switch (theInt)
{
default:
return Protocol.JODI;
case 1:
return Protocol.HAXX;
case 2:
return Protocol.USBX;
}
}
private bool Transmit_Compress(string fileName, byte[] fileData, Protocol protocol, bool compress)
{
stopper.Reset(); stopper.Start();
if (!Environment.OSVersion.ToString().Contains("Windows"))
compress = false;
if ((int)(protocol) == 0) compress = false;
if (fileName.ToLower().EndsWith(".zip")) compress = false; //There won't be much to compress in Zips
theClient = new TcpClient();
byte[] compFileData;
//int Blocksize = 4 * 1024;
int Blocksize = 64 * 1024; //Had problems with smaller values and bigger files...
if (protocol == Protocol.HAXX) Blocksize = 16 * 1024;
byte[] buffer = new byte[4];
string theIP = tbIP.Text;
StatusUpdate("Connecting...");
try { theClient.Connect(theIP, 4299); }
catch (Exception ex) { if (!Aborted) ErrorBox("Connection Failed:\n" + ex.Message); theClient.Close(); return false; }
theStream = theClient.GetStream();
StatusUpdate("Connected... Sending Magic...");
buffer[0] = (byte)'H';
buffer[1] = (byte)'A';
buffer[2] = (byte)'X';
buffer[3] = (byte)'X';
try { theStream.Write(buffer, 0, 4); }
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Magic:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
StatusUpdate("Magic Sent... Sending Version Info...");
buffer[0] = 0;
buffer[1] = protocol != Protocol.HAXX ? (byte)5 : (byte)4;
buffer[2] = (byte)(((fileName.Length + 2) >> 8) & 0xff);
buffer[3] = (byte)((fileName.Length + 2) & 0xff);
try { theStream.Write(buffer, 0, 4); }
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Version Info:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
if (compress)
{
StatusUpdate("Version Info Sent... Compressing File...");
try { byte[] temp = zlib.Compress(fileData); compFileData = temp; }
catch
{
//Compression failed, let's continue without compression
compress = false;
compFileData = fileData;
fileData = new byte[0];
}
StatusUpdate("Compressed File... Sending Filesize...");
}
else
{
compFileData = fileData;
fileData = new byte[0];
StatusUpdate("Version Info Sent... Sending Filesize...");
}
//First compressed filesize, then uncompressed filesize
buffer[0] = (byte)((compFileData.Length >> 24) & 0xff);
buffer[1] = (byte)((compFileData.Length >> 16) & 0xff);
buffer[2] = (byte)((compFileData.Length >> 8) & 0xff);
buffer[3] = (byte)(compFileData.Length & 0xff);
try { theStream.Write(buffer, 0, 4); }
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
if (protocol != Protocol.HAXX)
{
buffer[0] = (byte)((fileData.Length >> 24) & 0xff);
buffer[1] = (byte)((fileData.Length >> 16) & 0xff);
buffer[2] = (byte)((fileData.Length >> 8) & 0xff);
buffer[3] = (byte)(fileData.Length & 0xff);
try { theStream.Write(buffer, 0, 4); }
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
}
StatusUpdate("Filesize Sent... Sending File...");
int off = 0;
int cur = 0;
int count = compFileData.Length / Blocksize;
int left = compFileData.Length % Blocksize;
try
{
do
{
StatusUpdate("Sending File: " + ((cur + 1) * 100 / count).ToString() + "%");
theStream.Write(compFileData, off, Blocksize);
off += Blocksize;
cur++;
} while (cur < count);
if (left > 0)
{
theStream.Write(compFileData, off, compFileData.Length - off);
}
//theStream.Write(compFileData, 0, compFileData.Length);
}
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending File:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
StatusUpdate("File Sent... Sending Arguments...");
byte[] theArgs = new byte[fileName.Length + 2];
for (int i = 0; i < fileName.Length; i++) { theArgs[i] = (byte)fileName.ToCharArray()[i]; }
try { theStream.Write(theArgs, 0, theArgs.Length); }
catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Arguments:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
theStream.Close();
theClient.Close();
StatusUpdate(string.Empty);
stopper.Stop();
this.timeElapsed = (int)stopper.ElapsedMilliseconds;
this.usedCompression = compress;
this.transmittedLength = Math.Round(compFileData.Length * 0.0009765625, 2);
if (compress && fileData.Length != 0)
this.compressionRatio = (compFileData.Length * 100) / fileData.Length;
return true;
}
//private bool Transmit(string fileName, byte[] fileData, bool _JODI)
//{
// TcpClient theClient = new TcpClient();
// NetworkStream theStream;
// int Blocksize = 4 * 1024;
// if (!_JODI) Blocksize = 16 * 1024;
// byte[] buffer = new byte[4];
// string theIP = tbIP.Text;
// StatusUpdate("Connecting...");
// try { theClient.Connect(theIP, 4299); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Connection Failed:\n" + ex.Message); theClient.Close(); return false; }
// theStream = theClient.GetStream();
// StatusUpdate("Connected... Sending Magic...");
// buffer[0] = (byte)'H';
// buffer[1] = (byte)'A';
// buffer[2] = (byte)'X';
// buffer[3] = (byte)'X';
// try { theStream.Write(buffer, 0, 4); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Magic:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// StatusUpdate("Magic Sent... Sending Version Info...");
// if (_JODI)
// {
// buffer[0] = 0;
// buffer[1] = 5;
// buffer[2] = (byte)(((fileName.Length + 2) >> 8) & 0xff);
// buffer[3] = (byte)((fileName.Length + 2) & 0xff);
// }
// else
// {
// buffer[0] = 0;
// buffer[1] = 1;
// buffer[2] = 0;
// buffer[3] = 0;
// }
// try { theStream.Write(buffer, 0, 4); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Version Info:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// StatusUpdate("Version Info Sent... Sending Filesize...");
// //First compressed filesize, then uncompressed filesize
// buffer[0] = (byte)((fileData.Length >> 24) & 0xff);
// buffer[1] = (byte)((fileData.Length >> 16) & 0xff);
// buffer[2] = (byte)((fileData.Length >> 8) & 0xff);
// buffer[3] = (byte)(fileData.Length & 0xff);
// try { theStream.Write(buffer, 0, 4); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// if (_JODI)
// {
// buffer[0] = 0;
// buffer[1] = 0;
// buffer[2] = 0;
// buffer[3] = 0;
// try { theStream.Write(buffer, 0, 4); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Filesize:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// }
// StatusUpdate("Filesize Sent... Sending File...");
// int off = 0;
// int cur = 0;
// int count = fileData.Length / Blocksize;
// int left = fileData.Length % Blocksize;
// try
// {
// do
// {
// StatusUpdate("Sending File: " + ((cur + 1) * 100 / count).ToString() + "%");
// theStream.Write(fileData, off, Blocksize);
// off += Blocksize;
// cur++;
// } while (cur < count);
// if (left > 0)
// {
// theStream.Write(fileData, off, fileData.Length - off);
// }
// }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending File:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// if (_JODI)
// {
// StatusUpdate("File Sent... Sending Arguments...");
// byte[] theArgs = new byte[fileName.Length + 2];
// for (int i = 0; i < fileName.Length; i++) { theArgs[i] = (byte)fileName.ToCharArray()[i]; }
// try { theStream.Write(theArgs, 0, theArgs.Length); }
// catch (Exception ex) { if (!Aborted) ErrorBox("Error sending Arguments:\n" + ex.Message); theStream.Close(); theClient.Close(); return false; }
// }
// theStream.Close();
// theClient.Close();
// StatusUpdate(string.Empty);
// return true;
//}
}
}

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/* This file is part of TransmitMii
* Copyright (C) 2009 Leathl
*
* TransmitMii is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TransmitMii is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace TransmitMii
{
public static class zlib
{
public enum ZLibError : int
{
Z_OK = 0,
Z_STREAM_END = 1,
Z_NEED_DICT = 2,
Z_ERRNO = (-1),
Z_STREAM_ERROR = (-2),
Z_DATA_ERROR = (-3),
Z_MEM_ERROR = (-4),
Z_BUF_ERROR = (-5),
Z_VERSION_ERROR = (-6)
}
[DllImport("zlib1.dll")]
private static extern ZLibError compress2(byte[] dest, ref int destLength, byte[] source, int sourceLength, int level);
public static byte[] Compress(byte[] inFile)
{
ZLibError err;
byte[] outFile = new byte[inFile.Length];
int outLength = -1;
err = compress2(outFile, ref outLength, inFile, inFile.Length, 6);
if (err == ZLibError.Z_OK && (outLength > -1 && outLength < inFile.Length))
{
Array.Resize(ref outFile, outLength);
return outFile;
}
else
throw new Exception("An error occured while compressing! Code: " + err.ToString());
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="TransmitMii.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<userSettings>
<TransmitMii.Properties.Settings>
<setting name="IPAddress" serializeAs="String">
<value />
</setting>
<setting name="Protocol" serializeAs="String">
<value>0</value>
</setting>
</TransmitMii.Properties.Settings>
</userSettings>
</configuration>

BIN
TransmitMii/TransmitMii/zlib1.dll Executable file

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1
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1.02

1
monoversion.txt Executable file
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3.11

1
transmitmii-version.txt Executable file
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1.3

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3.11.1

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#summary Basic Instructions for CustomizeMii
#labels Featured
*These are some basic instructions for CustomizeMii.*<br>
<br>
*_At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!_*<br>
<br>
Ok, so you want to create your own custom channels?<br>
First it is important to understand how the creation of a custom channel with CustomizeMii works.<br>
Skip this if you already know.<br>
<br>
Basically, you can't create a channel from scratch. Well, you could, but not with this application.<br>
You need a base WAD which you can modify. You can either download one within this application or use
any WAD (must be a channel of course) from anywhere.<br>
You can then edit the WAD file.
The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's
(I guess you're not unless you created your own animations), get a static base WAD or one with the
animation you want.<br>
<br>
So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.<br>
You can preview the downloadable WADs through the preview button.<br>
All options below are optional!<br>
<br>
<br>
<br>
*MIXING BANNER, ICON AND SOUND*<br>
<br>
The options below the downloadable base WADs are the "replace" options.<br>
Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that
contains a sound that you want to use.<br>
No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button
next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.<br>
After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be
extracted and used instead of the one within WAD A.<br>
<br>
Note: These features are non-destructive, i.e. you can always use the clear button to get back to the
banner/icon/sound of WAD A!<br>
<br>
<br>
<br>
*CHANNEL INFORMATION*<br>
<br>
You may want to change the channel information, i.e. the title and ID.<br>
Let's change the channel title first. It's the text that will be displayed when you hold your cursor<br>
over the channel. Goto the "Title" tab and enter a title for all languages. If you want to change the<br>
title for a specific language, just use the language's textbox. If you want a different title for every<br>
language, you don't need to fill in a title for all languages.<br>
You may also use the translate "Channel" button. Enter the english name in the all languages textbox<br>
(e.g. "MPlayer Channel"). Click translate and it will be automatically translated to each language.<br>
Now, the title ID. Open the "Options" tab and you'll see a textbox for the ID. The ID is 4 characters long<br>
and only contains letters and numerics. Lower case letters will automatically converted to upper case.<br>
Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!<br>
<br>
I recommend not to use any title ID beginning with the following characters, because official channels<br>
use these and thus your channel may overwrite them:<br>
C, E, F, H, J, L, M, N, P, Q, W<br>
<br>
<br>
<br>
*INSERTING A NEW DOL*<br>
<br>
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.<br>
Either load a forwarder or the DOL of any application. Note that some channles require more than just a DOL
and thus may not work in a channel (e.g. MPlayer CE).<br>
Choose a NAND loader or just stick with the one selected (both will do fine).<br>
<br>
You can also use the built-in forwarder creation by using the forwarder button right below the browse button for DOLs.<br>
You need the ForwardMii.dll in order to use the forwarder creation.<br>
<br>
<br>
<br>
*INSERTING A NEW SOUND*<br>
<br>
For the sound, you can either use a wave file or the sound replace function to use the sound of an
existing sound.bin/00000000.app/WAD.<br>
If you want looped sound, open your wave file with wavosaur and add loop points before.<br>
<br>
To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file<br>
or enter the loop start point manually. Wave files must be 16bit PCM.<br>
It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of<br>
the Wave will be taken.<br>
<br>
<br>
<br>
*EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)*<br>
<br>
So, let's begin with the real customization. I will only talk about the banner here, the instructions
are the same for the icon.<br>
Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that
change the animation. (However, they can't really harm your channel, as CustomizeMii will check for missing
and unneeded TPLs while creating a WAD).<br>
You will see a list with all TPLs inside the banner.bin. When you select a TPL,
it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different
TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.<br>
You can use the preview button to preview a TPL (obvious, right?), but you get one more important info,
the image size. It will be shown in the title of the preview window. If your images aren't the same size,
they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be
squeezed or whatever.<br>
Before replacing the image, choose a format from the dropdownbox.<br>
(RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)<br>
Now you can use the replace button to insert your image. Preview the TPL after replacing to check the
image. Maybe you want to use another format though? No problem, just replace the TPL again.<br>
<br>
Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like
one piece of an animation (It's non-destructive, i.e. you can always uncheck the box).<br>
<br>
<br>
<br>
*EDITING THE ANIMATION (Advanced users only!)*<br>
<br>
Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.<br>
Goto the "brlyt" tab. You will see the banner.brlyt and icon.brlyt there.<br>
Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or
the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).
Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button
afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii
won't let you create a WAD, if you forgot a required TPL).<br>
Now, goto the "brlan" tab. It's similar to the "brlyt" tab. You shouldn't touch the add or delete button
unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.<br>
In this case, first add the two files and then delete the old banner.brlan.
Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are
indicated in your brlyt files!<br>
That's it, here's nothing left to do.<br>
<br>
<br>
<br>
*CREATING THE WAD*<br>
<br>
Well, your channel should be ready to be created.<br>
Just click on the create WAD button.<br>
CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.<br>
If you get an error or warning, read the message carefully. It should give you enough information to fix<br>
the problem yourself.<br>
You can also send the Channel directly to the Wii. For it to work, the Channel must be less than 4 MB of space.<br>
Make sure the Homebrew Channel is running and connected. Click the send WAD button. Choose a protocol<br>
and enter your Wii's IP and the IOS to use for installation. Click on transmit to start the creation and<br>
transmission process. After the channel was sent, you will be asked if you want to save the Channel.<br>
<br>
So, if you got down to here, you're done by now. Please, if you find any bugs or have suggestions, take some<br>
seconds to report them at the issue tracker: http://code.google.com/p/customizemii/issues/list

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wiki/Readme.wiki Executable file
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#summary The Readme of CustomizeMii
#labels Featured
*CustomizeMii* is a custom channel creator for the Wii.<br>
The .NET Framework 2.0 is required to run this application!<br>
<br>
For any further information, see: http://customizemii.googlecode.com<br>
Please use the Issue Tracker there to report any occuring bugs.<br>
<br>
Thanks to icefire / Xuzz for the basic idea of this Application!<br>
<br>
-----------------------------------------------------------------------------------------
==Changelog:==
===Version 3.11===
* Updated libWiiSharp to 0.21
* => Fixed detection of loops in wave files
===Version 3.1===
* Updated libWiiSharp to 0.2
* => Speed up in TPL conversion
* => Fixed IA8 TPL code (from/to)
* => Fixed CI14X2 TPL code (from)
* => Added conversion to CI4 / CI8
* => Added BNS to Wave conversion (Extract -> Sound -> As Audiofile)
* Added option to make the sound silent
===Version 3.0===
* Switched backend to libWiiSharp (http://libwiisharp.googlecode.com)
* Speed improvements through using RAM instead of temp files on HDD
* No separate Mono version anymore, the normal version works with Mono (even compiling forwarders!)
* Fixed complex forwarder loading screen to be fullscreen (thanks wilsoff / tantric!)
* Fixed bug where startup IOS was set to 0 when sending channel to Wii
* Doesn't require common-key.bin anymore
* Added checkerboard for transparent areas in images (preview window)
* Added ability to change a TPLs format (preview window)
* Added ability to rename and resize TPLs (right click on listbox)
===Version 2.31===
* Fixed sending to Wii
===Version 2.3===
* Fixed bug when extracting icon images
* Added ability to change the startup IOS (IOS used to launch the title)
* Added support for Korean channel title (reading and writing)
* Added TPL width and height to Banner and Icon list
* Added ability to replace multiple TPLs at once (images must have the same filename!)
===Version 2.2===
* Fixed some bugs with the preview window
* Fixed Complex Forwarder in combination with Waninkoko's NAND Loader
* Fixed saving of base WADs
* Fixed saving of WAD after sending it to the Wii
* Fixed CMP TPL code (thanks pbsds)
* Added conversion to IA8 (thanks pbsds), IA4, I8 and I4
* Fixed conversion from IA8 and I4
* Fixed some general TPL bugs (format detection, ...)
* Added additional paths to the Complex Forwarder (max. 16)
===Version 2.1===
* Added CustomizeMii Installer (by WiiCrazy / I.R.on)
* Fixed rough edges (artifacts) on images (will be fixed automatically)
* Replaced the TPL preview window with the one from ShowMiiWads for easier handling
* Added loop prelistening to the BNS conversion window (only for wave files)
* Added drag & drop ability cause the file dialogs kept bothering me
* Improvement in startup speed (thanks shadow1643)
* Added creation/last edited time (only for CustomizeMii 2.1+ channels)
* Added a button to translate the word "Channel" to every language
* Improved detection of required TPLs
* Little improvements and fixes
* Changed the complex forwarder to be more configurable (choose any path you want)
* ForwardMii is now bundled with CustomizeMii
===Version 2.01===
* Base WAD downloading works again
===Version 2.0===
* Added BNS conversion (Mono and Stereo, with and without loop)
* Fixed MP3 conversion (some files didn't convert)
* Lz77 checkbox is now ticked by default
* Removed Lz77 compression of sound.bin as most sounds will get bigger
* Added ability to insert DOLs from any channel WAD
* Added ability to re-add the interal DOL (To switch the NAND Loader)
* Added ability to extract the contents, DOL, sound and all images
* Added displaying of approx. blocks to the success-message
* Deleted some functions of the complex forwarder as they weren't working properly
* Some bugfixes and improvements
===Version 1.2===
* Fixed writing/reading of channel titles, so japanese characters will work now
* Added checkbox (Options tab) to turn security checks off
* Added built-in forwarder creator (Needs the ForwardMii.dll which is separately avaiable)
* You can choose MP3 files as channel sound (Needs lame.exe in application directory)
* Bugfixes
===Version 1.1===
* Note: License upgraded to GNU GPL v3!
* Sound is working now
* Added brlan and brlyt tabs (for advanced users)
* Added displaying of image width and height in preview window
* Added "Make Transparent" checkbox for TPLs
* Fixed IA8 previewing / extracting
* Improved bricksafety (hopefully!)
* Added Tooltips
* Added update check at startup
* Wrote basic instructions (see Instructions.txt or help tab)
===Version 1.0===
* Initial Release
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==Disclaimer:==
Editing WAD files can result in a brick of your Wii.<br>
Only use this application if you have a bricksafe Wii, meaning either Preloader or<br>
BootMii/boot2 is installed, and if you know what you're doing.<br>
<br>
This application comes without any express or implied warranty.<br>
The author can't be held responsible for any damages arising from the use of it.
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<br>
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==Thanks:==
Xuzz for his idea and hard work<br>
WiiCrazy / I.R.on for CustomizeMii Installer<br>
Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py<br>
SquidMan for Zetsubou<br>
Andre Perrot for gbalzss<br>
comex and Waninkoko for both their NAND Loader<br>
djdynamite123 for the forwarder base files<br>
The USB Loader GX Team for their forwarder source
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<br>
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==License:==
Copyright (C) 2009 Leathl<br>
<br>
CustomizeMii is free software: you can redistribute it and/or<br>
modify it under the terms of the GNU General Public License as published<br>
by the Free Software Foundation, either version 3 of the License, or<br>
(at your option) any later version.<br>
<br>
CustomizeMii is distributed in the hope that it will be<br>
useful, but WITHOUT ANY WARRANTY; without even the implied warranty<br>
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the<br>
GNU General Public License for more details.<br>
<br>
You should have received a copy of the GNU General Public License<br>
along with this program. If not, see <http://www.gnu.org/licenses/>.
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