mirror of
https://github.com/Brawl345/customizemii.git
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83 lines
2.3 KiB
C#
83 lines
2.3 KiB
C#
/* This file is part of CustomizeMii
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* Copyright (C) 2009 Leathl
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*
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* CustomizeMii is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* CustomizeMii is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace CustomizeMii
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{
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public struct TplImage
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{
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public System.Drawing.Image tplImage;
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public System.Drawing.Image checkerBoard;
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public string tplFormat;
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public string fileName;
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}
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public struct TransmitInfo
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{
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public double compressionRatio;
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public double transmittedLength;
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public int timeElapsed;
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}
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public struct BnsConversionInfo
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{
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public enum LoopType
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{
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None,
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FromWave,
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Manual
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}
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public LoopType loopType;
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public int loopStartSample;
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public string audioFile;
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public bool stereoToMono;
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}
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public struct WadCreationInfo
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{
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public enum NandLoader : int
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{
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comex = 0,
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Waninkoko = 1,
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}
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public string titleId;
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public string[] titles;
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public string allLangTitle;
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public int startupIos;
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public string sound;
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public string dol;
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public string outFile;
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public NandLoader nandLoader;
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public bool sendToWii;
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public libWiiSharp.Protocol transmitProtocol;
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public string transmitIp;
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public int transmitIos;
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public bool saveAfterTransmit;
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public bool success;
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public bool sendWadReady;
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public byte[] wadFile;
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public bool lz77;
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}
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public struct Progress
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{
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public int progressValue;
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public string progressState;
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}
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}
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