mirror of
https://github.com/Brawl345/customizemii.git
synced 2024-11-14 12:25:13 +01:00
117 lines
5.4 KiB
XML
117 lines
5.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{20CB2CA7-6767-4758-97FA-97395F47CD6B}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>ForwardMii</RootNamespace>
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<AssemblyName>ForwardMii</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<OldToolsVersion>3.5</OldToolsVersion>
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<UpgradeBackupLocation />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ForwardMii.cs" />
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<Compile Include="ForwardMii_GX.cs" />
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<Compile Include="ForwardMii_SDSDHC.cs" />
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<Compile Include="ForwardMii_BaseEdit.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\SDSDHC\10CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\11CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\12CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\13CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\14CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\15CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\16CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\17CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\18CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\3CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\4CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\5CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\6CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\7CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\8CharsTail.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\9CharsTail.bin" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\SDSDHC\17CharsBase.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\3CharsBase.bin" />
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<EmbeddedResource Include="Resources\SDSDHC\6CharsBase.bin" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="License.txt" />
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<Content Include="Readme_ForwardMii.txt" />
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<EmbeddedResource Include="Resources\GX\dolloader.c" />
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<EmbeddedResource Include="Resources\GX\dolloader.h" />
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<EmbeddedResource Include="Resources\GX\elfloader.c" />
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<EmbeddedResource Include="Resources\GX\elfloader.h" />
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<EmbeddedResource Include="Resources\GX\elf_abi.h" />
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<EmbeddedResource Include="Resources\GX\fatmounter.c" />
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<EmbeddedResource Include="Resources\GX\fatmounter.h" />
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<EmbeddedResource Include="Resources\GX\filelist.h" />
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<EmbeddedResource Include="Resources\GX\main.cpp" />
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<EmbeddedResource Include="Resources\GX\video.cpp" />
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<EmbeddedResource Include="Resources\GX\video.h" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\GX\Makefile" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |