mirror of
https://github.com/Brawl345/customizemii.git
synced 2024-11-15 04:45:09 +01:00
115 lines
4.9 KiB
C#
115 lines
4.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30128.1
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CustomizeMii.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CustomizeMii.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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internal static System.Drawing.Bitmap btnCreate {
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get {
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object obj = ResourceManager.GetObject("btnCreate", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap btnSend {
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get {
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object obj = ResourceManager.GetObject("btnSend", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static byte[] comex {
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get {
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object obj = ResourceManager.GetObject("comex", resourceCulture);
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return ((byte[])(obj));
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}
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}
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internal static System.Drawing.Icon CustomizeMii {
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get {
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object obj = ResourceManager.GetObject("CustomizeMii", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {\rtf1\ansi\ansicpg1252\deff0\deflang1031{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
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///{\colortbl ;\red255\green0\blue0;\red0\green0\blue255;}
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///{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sl276\slmult1\b\f0\fs17 These are some basic instructions for CustomizeMii.\b0\par
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///\par
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///\cf1 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!\cf0\par
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///\par
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///Ok, so you want to create your own custom channels?\par
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///First it is important to understand how [rest of string was truncated]";.
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/// </summary>
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internal static string Instructions {
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get {
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return ResourceManager.GetString("Instructions", resourceCulture);
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}
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}
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internal static byte[] Waninkoko {
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get {
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object obj = ResourceManager.GetObject("Waninkoko", resourceCulture);
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return ((byte[])(obj));
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}
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}
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}
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}
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