mirror of
https://github.com/Brawl345/customizemii.git
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138 lines
8.5 KiB
Plaintext
138 lines
8.5 KiB
Plaintext
{\rtf1\ansi\ansicpg1252\deff0\deflang1031{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
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{\colortbl ;\red255\green0\blue0;\red0\green0\blue255;}
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{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sl276\slmult1\b\f0\fs17 These are some basic instructions for CustomizeMii.\b0\par
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\par
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\cf1 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!\cf0\par
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\par
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Ok, so you want to create your own custom channels?\par
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First it is important to understand how the creation of a custom channel with CustomizeMii works.\par
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Skip this if you already know.\par
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\par
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Basically, you can't create a channel from scratch. Well, you could, but not with this application.\par
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You need a base WAD which you can modify. You can either download one within this application or use\par
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any WAD (must be a channel of course) from anywhere.\par
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You can then edit the WAD file.\par
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The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's\par
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(I guess you're not unless you created your own animations), get a static base WAD or one with the\par
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animation you want.\par
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\par
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So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.\par
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You can preview the downloadable WADs through the preview button.\par
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All options below are optional!\par
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\par
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\par
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\par
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\b MIXING BANNER, ICON AND SOUND\b0\par
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\par
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The options below the downloadable base WADs are the "replace" options.\par
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Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that\par
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contains a sound that you want to use.\par
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No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button\par
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next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.\par
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After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be\par
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extracted and used instead of the one within WAD A.\par
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\par
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Note: These features are non-destructive, i.e. you can always use the clear button to get back to the\par
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banner/icon/sound of WAD A!\par
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\par
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\par
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\par
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\b CHANNEL INFORMATION\b0\par
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\par
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You may want to change the channel information, i.e. the title and ID.\par
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Let's change the channel title first. It's the text that will be displayed when you hold your cursor\par
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over the channel. Goto the "Title" tab and enter a title for all languages. If you want to change the\par
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title for a specific language, just use the language's textbox. If you want a different title for every\par
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language, you don't need to fill in a title for all languages.\par
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You may also use the translate "Channel" button. Enter the english name in the all languages textbox\par
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(e.g. "MPlayer Channel"). Click translate and it will be automatically translated to each language.\par
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Now, the title ID. Open the "Options" tab and you'll see a textbox for the ID. The ID is 4 characters long\par
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and only contains letters and numerics. Lower case letters will automatically converted to upper case.\par
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Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!\par
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\par
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\par
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\par
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\b INSERTING A NEW DOL\b0\par
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\par
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Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.\par
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Either load a forwarder, the DOL of any application or a WAD to use it's DOL. Note that some applications\par
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require more than just a DOL and thus may not work in a channel (e.g. MPlayer CE).\par
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Choose a NAND loader or just stick with the one selected (both will do fine).\par
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\par
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You can also use the built-in forwarder creation by using the forwarder button right below the browse button\par
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for DOLs.\par
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You need the ForwardMii.dll in order to use the forwarder creation.\par
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\par
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\par
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\par
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\b INSERTING A NEW SOUND\b0\par
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\par
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For the sound, you can either use a wave or mp3 (needs lame.exe) file or the sound replace function to use\par
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the sound of an existing sound.bin/00000000.app/WAD.\par
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If you want looped sound, open your wave file with wavosaur and add loop points before.\par
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\par
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To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file\par
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or enter the loop start point manually. Wave files must be 16bit PCM.\par
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It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of\par
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the Wave will be taken.\par
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\par
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\par
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\par
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\b EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)\b0\par
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\par
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So, let's begin with the real customization. I will only talk about the banner here, the instructions\par
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are the same for the icon.\par
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Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that\par
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change the animation. (However, they can't really harm your channel, as CustomizeMii will check for missing\par
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and unneeded TPLs while creating a WAD).\par
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You will see a list with all TPLs inside the banner.bin. When you select a TPL,\par
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it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different\par
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TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.\par
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You can use the preview button to preview a TPL (obvious, right?), but you get one more important info,\par
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the image size. It will be shown in the title of the preview window. If your images aren't the same size,\par
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they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be\par
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squeezed or whatever.\par
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Before replacing the image, choose a format from the dropdownbox.\par
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(RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)\par
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Now you can use the replace button to insert your image. Preview the TPL after replacing to check the\par
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image. Maybe you want to use another format though? No problem, just replace the TPL again.\par
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\par
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Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like\par
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one piece of an animation (It's non-destructive, i.e. you can always uncheck the box).\par
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\par
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\par
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\par
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\b EDITING THE ANIMATION (Advanced users only!)\b0\par
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\par
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Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.\par
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Goto the "Layout" tab. You will see the banner.brlyt and icon.brlyt there.\par
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Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or\par
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the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).\par
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Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button\par
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afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii\par
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won't let you create a WAD, if you forgot a required TPL).\par
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Now, goto the "Animation" tab. It's similar to the "Layout" tab. You shouldn't touch the add or delete button\par
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unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.\par
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In this case, first add the two files and then delete the old banner.brlan.\par
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Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are\par
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indicated in your brlyt files!\par
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That's it, here's nothing left to do.\par
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\par
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\par
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\par
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\b CREATING THE WAD\b0\par
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\par
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Well, your channel should be ready to be created.\par
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Just click on the create WAD button.\par
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CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.\par
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If you get an error or warning, read the message carefully. It should give you enough information to fix\par
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the problem yourself.\par
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You can also send the Channel directly to the Wii. For it to work, the Channel must be less than 4 MB of space.\par
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Make sure the Homebrew Channel is running and connected. Click the send WAD button. Choose a protocol\par
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and enter your Wii's IP and the IOS to use for installation. Click on transmit to start the creation and\par
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transmission process. After the channel was sent, you will be asked if you want to save the Channel.\par
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\par
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So, if you got down to here, you're done by now. Please, if you find any bugs or have suggestions, take some\par
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seconds to report them at the issue tracker: {\field{\*\fldinst{HYPERLINK "http://code.google.com/p/customizemii/issues/list"}}{\fldrslt{\ul\cf2 http://code.google.com/p/customizemii/issues/list}}}\lang7\i\f0\fs17\par
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}
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