mirror of
https://github.com/Brawl345/customizemii.git
synced 2024-11-14 12:25:13 +01:00
858dad3de9
CustomizeMii 1.2 Mono ForwardMii 1.0 libOGC for the built in Forwarder Creation
129 lines
7.1 KiB
Plaintext
129 lines
7.1 KiB
Plaintext
These are some basic instructions for CustomizeMii.
|
|
|
|
At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!
|
|
|
|
Ok, so you want to create your own custom channels?
|
|
First it is important to understand how the creation of a custom channel with CustomizeMii works.
|
|
Skip this if you already know.
|
|
|
|
Basically, you can't create a channel from scratch. Well, you could, but not with this application.
|
|
You need a base WAD which you can modify. You can either download one within this application or use
|
|
any WAD (must be a channel of course) from anywhere.
|
|
You can then edit the WAD file.
|
|
The editing of animations is for advanced users, so if you're not familiar with brlyt's and brlan's
|
|
(I guess you're not unless you created your own animations), get a static base WAD or one with the
|
|
animation you want.
|
|
|
|
So, let's start to create a channel. Download a base WAD through the application or load one from your HDD.
|
|
You can preview the downloadable WADs through the preview button.
|
|
All options below are optional!
|
|
|
|
|
|
|
|
MIXING BANNER, ICON AND SOUND
|
|
|
|
The options below the downloadable base WADs are the "replace" options.
|
|
Let's say you have loaded WAD A as a base, but you want the icon of WAD B and you have a 00000000.app that
|
|
contains a sound that you want to use.
|
|
No problem! Just use the dropdownbox which yet says "Banner" and choose "Icon". Click on the browse button
|
|
next to it and choose WAD B. The icon of WAD B will replace the icon of WAD A.
|
|
After that, choose "Sound" from the dropdownbox and browse for the 00000000.app, the sound.bin will be
|
|
extracted and used instead of the one within WAD A.
|
|
|
|
Note: These features are non-destructive, i.e. you can always use the clear button to get back to the
|
|
banner/icon/sound of WAD A!
|
|
|
|
|
|
|
|
CHANNEL INFORMATION
|
|
|
|
You may want to change the channel information, i.e. the title and ID.
|
|
Let's change the channel title first. It's the text that will be displayed when you hold your cursor
|
|
over the channel. Goto the "Title" tab and fill a title for all languages. If you want to change the
|
|
title for a specific language, just use the language's textbox. If you want a different title for every
|
|
language, you don't need to fill in a title for all languages.
|
|
Now, the title ID. Open the "Options" tab and you'll see a textbox for the ID. The ID is 4 characters long
|
|
and only contains letters and numerics. Lower case letters will automatically converted to upper case.
|
|
Change it to a unique(!) ID, because channels will overwrite existing channles with the same ID!
|
|
|
|
I recommend not to use any title ID beginning with the following characters, because official channels
|
|
use these and thus your channel may overwrite them:
|
|
C, E, F, H, J, L, M, N, P, Q, W
|
|
|
|
|
|
|
|
INSERTING A NEW DOL
|
|
|
|
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.
|
|
Either load a forwarder or the DOL of any application. Note that some channles require more than just a DOL
|
|
and thus may not work in a channel (e.g. MPlayer CE).
|
|
Choose a NAND loader or just stick with the one selected (both will do fine).
|
|
|
|
You can also use the built-in forwarder creation by using the forwarder button right below the browse button
|
|
for DOLs.
|
|
You need the ForwardMii.dll in order to use the forwarder creation.
|
|
|
|
|
|
|
|
INSERTING A NEW SOUND
|
|
|
|
For the sound, you can either use a wave file or the sound replace function to use the sound of an
|
|
existing sound.bin/00000000.app/WAD.
|
|
If you want looped sound, open your wave file with wavosaur and add loop points before.
|
|
|
|
|
|
|
|
EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)
|
|
|
|
So, let's begin with the real customization. I will only talk about the banner here, the instructions
|
|
are the same for the icon.
|
|
Goto the "Banner" tab. You shouldn't touch the add and remove buttons, they're for advanced users that
|
|
change the animation. (However, they can't really harm your channel, as CustomizeMii will check for missing
|
|
and unneeded TPLs while creating a WAD).
|
|
You will see a list with all TPLs inside the banner.bin. When you select a TPL,
|
|
it's current format will be shown in the "Format" dropdownbox. Note that CustomizeMii can read 8 different
|
|
TPL formats, but only write 3 (RGBA8, RGB565 and RGB5A3), that should be enough for your needs.
|
|
You can use the preview button to preview a TPL (obvious, right?), but you get one more important info,
|
|
the image size. It will be shown in the title of the preview window. If your images aren't the same size,
|
|
they will be resized! So be sure to have at least the correct aspect ratio, so your images wont be
|
|
squeezed or whatever.
|
|
Before replacing the image, choose a format from the dropdownbox.
|
|
(RGBA8 = High Quality, Big Size --- RGB565 = Moderate Quality, Small Size --- RGB5A3 = Bad Quality, Small Size)
|
|
Now you can use the replace button to insert your image. Preview the TPL after replacing to check the
|
|
image. Maybe you want to use another format though? No problem, just replace the TPL again.
|
|
|
|
Note: You can use the "Make Transparent" checkbox to make a TPL transparent, e.g. if you don't like
|
|
one piece of an animation (It's non-destructive, i.e. you can always uncheck the box).
|
|
|
|
|
|
|
|
EDITING THE ANIMATION (Advanced users only!)
|
|
|
|
Skip this part, if you don't really know what brlyt and brlan files are and how they're structured.
|
|
Goto the "Layout" tab. You will see the banner.brlyt and icon.brlyt there.
|
|
Above the buttons is a text that will indicate whether you're doing actions on the "Banner" or
|
|
the "Icon" (When you select the banner.brlyt, you're editing the "Banner" and vice versa).
|
|
Now, just replace the banner.brlyt and icon.brlyt files as you want. You can use the list TPLs button
|
|
afterwards to see all TPLs that are required by the banner.brlyt/icon.brlyt (Don't worry, CustomizeMii
|
|
won't let you create a WAD, if you forgot a required TPL).
|
|
Now, goto the "Animation" tab. It's similar to the "Layout" tab. You shouldn't touch the add or delete button
|
|
unless your base WAD only has a banner.brlan and you want to use a banner_Start.brlan and banner_Loop.brlan.
|
|
In this case, first add the two files and then delete the old banner.brlan.
|
|
Else just replace the files with yours. Be absolutely sure the your brlan files only refer to panes that are
|
|
indicated in your brlyt files!
|
|
That's it, here's nothing left to do.
|
|
|
|
|
|
|
|
CREATING THE WAD
|
|
|
|
Well, your channel should be ready to be created.
|
|
Goto the "Options" tab and check the Lz77 checkbox, if you want to compress your channel to safe some Wii memory.
|
|
If your channel doesn't work, first try it again without compression.
|
|
Now just click on the create WAD button (The big one with the different text each startup).
|
|
CustomizeMii will do some failure checks and if all went fine, a save dialog will pop up.
|
|
If you get an error or warning, read the message carefully. It should give you enough information to fix
|
|
the problem yourself.
|
|
|
|
So, if you got down to here, you're done by now. Please, if you find any bugs or have suggestions, take some
|
|
seconds to report them at the issue tracker: http://code.google.com/p/customizemii/issues/list |