mirror of
https://github.com/Brawl345/customizemii.git
synced 2024-12-12 17:32:36 +01:00
82 lines
1.2 KiB
C
82 lines
1.2 KiB
C
#include <stdio.h>
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#include <ogcsys.h>
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#include "sys.h"
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#include "wpad.h"
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/* Constants */
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#define MAX_WIIMOTES 4
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void __Wpad_PowerCallback(s32 chan)
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{
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/* Poweroff console */
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Sys_Shutdown();
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}
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s32 Wpad_Init(void)
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{
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s32 ret;
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/* Initialize GC Pads */
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ret = PAD_Init();
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if (ret < 0)
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return ret;
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/* Initialize Wiimote subsystem */
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ret = WPAD_Init();
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if (ret < 0)
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return ret;
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/* Set POWER button callback */
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WPAD_SetPowerButtonCallback(__Wpad_PowerCallback);
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return ret;
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}
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void Wpad_Disconnect(void)
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{
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u32 cnt;
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/* Disconnect Wiimotes */
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for (cnt = 0; cnt < MAX_WIIMOTES; cnt++)
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WPAD_Disconnect(cnt);
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/* Shutdown Wiimote subsystem */
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WPAD_Shutdown();
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}
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u32 Wpad_GetButtons(void)
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{
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u32 buttons = 0, cnt;
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/* Scan pads */
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WPAD_ScanPads();
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/* Get pressed buttons */
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for (cnt = 0; cnt < MAX_WIIMOTES; cnt++)
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buttons |= WPAD_ButtonsDown(cnt);
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return buttons;
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}
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u32 Wpad_WaitButtons(void)
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{
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u32 buttons = 0;
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/* Wait for button pressing */
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while (!buttons) {
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buttons = Wpad_GetButtons();
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if (!buttons)
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{
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PAD_ScanPads();
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buttons = PAD_ButtonsDown(0);
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}
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VIDEO_WaitVSync();
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}
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return buttons;
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}
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