CustomizeMii 2.0
git-svn-id: svn://localhost/Users/andi/Downloads/code/trunk@12 eddbe33b-e435-4246-ac25-f5eb65f9a13c
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CustomizeMii/BNS.cs
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714
CustomizeMii/BNS.cs
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/* This file is part of CustomizeMii
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* Copyright (C) 2009 Leathl
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*
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* CustomizeMii is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* CustomizeMii is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//These classes are based on bns.py of the Wii.py Framework with improvements by me (Leathl)
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//Thanks to Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man, the authors of Wii.py!
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using System;
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using System.Collections.Generic;
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using System.IO;
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using WaveFile;
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namespace BNS
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{
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internal class BNS_Data
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{
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//Private Varialbes
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private byte[] magic = new byte[] { (byte)'D', (byte)'A', (byte)'T', (byte)'A' };
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private UInt32 size = 0x0004d000;
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private byte[] data;
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//Public Variables
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public UInt32 Size { get { return size; } set { size = value; } }
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public byte[] Data { get { return data; } set { data = value; } }
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public BNS_Data() { }
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public void Write(Stream outStream)
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{
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byte[] temp = BitConverter.GetBytes(size); Array.Reverse(temp);
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outStream.Write(magic, 0, magic.Length);
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outStream.Write(temp, 0, temp.Length);
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outStream.Write(data, 0, data.Length);
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}
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}
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internal class BNS_Info
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{
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//Private Variables
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private byte[] magic = new byte[] { (byte)'I', (byte)'N', (byte)'F', (byte)'O' };
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private UInt32 size = 0x000000a0;
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private byte codec = 0x00;
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private byte hasLoop = 0x00;
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private byte channelCount = 0x02;
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private byte zero = 0x00;
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private UInt16 sampleRate = 0xac44;
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private UInt16 pad0 = 0x0000;
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private UInt32 loopStart = 0x00000000;
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private UInt32 loopEnd = 0x00000000; //Or total sample count
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private UInt32 offsetToChannelStart = 0x00000018;
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private UInt32 pad1 = 0x00000000;
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private UInt32 channel1StartOffset = 0x00000020;
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private UInt32 channel2StartOffset = 0x0000002C;
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private UInt32 channel1Start = 0x00000000;
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private UInt32 coefficients1Offset = 0x0000038;
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private UInt32 pad2 = 0x00000000;
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private UInt32 channel2Start = 0x00000000;
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private UInt32 coefficients2Offset = 0x00000068;
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private UInt32 pad3 = 0x00000000;
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private int[] coefficients1 = new int[16];
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private UInt16 channel1Gain = 0x0000;
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private UInt16 channel1PredictiveScale = 0x0000;
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private UInt16 channel1PreviousValue = 0x0000;
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private UInt16 channel1NextPreviousValue = 0x0000;
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private UInt16 channel1LoopPredictiveScale = 0x0000;
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private UInt16 channel1LoopPreviousValue = 0x0000;
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private UInt16 channel1LoopNextPreviousValue = 0x0000;
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private UInt16 channel1LoopPadding = 0x0000;
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private int[] coefficients2 = new int[16];
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private UInt16 channel2Gain = 0x0000;
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private UInt16 channel2PredictiveScale = 0x0000;
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private UInt16 channel2PreviousValue = 0x0000;
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private UInt16 channel2NextPreviousValue = 0x0000;
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private UInt16 channel2LoopPredictiveScale = 0x0000;
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private UInt16 channel2LoopPreviousValue = 0x0000;
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private UInt16 channel2LoopNextPreviousValue = 0x0000;
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private UInt16 channel2LoopPadding = 0x0000;
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//Public Variables
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public byte HasLoop { get { return hasLoop; } set { hasLoop = value; } }
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public UInt32 Coefficients1Offset { get { return coefficients1Offset; } set { coefficients1Offset = value; } }
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public UInt32 Channel1StartOffset { get { return channel1StartOffset; } set { channel1StartOffset = value; } }
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public UInt32 Channel2StartOffset { get { return channel2StartOffset; } set { channel2StartOffset = value; } }
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public UInt32 Size { get { return size; } set { size = value; } }
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public UInt16 SampleRate { get { return sampleRate; } set { sampleRate = value; } }
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public byte ChannelCount { get { return channelCount; } set { channelCount = value; } }
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public UInt32 Channel1Start { get { return channel1Start; } set { channel1Start = value; } }
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public UInt32 Channel2Start { get { return channel2Start; } set { channel2Start = value; } }
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public UInt32 LoopStart { get { return loopStart; } set { loopStart = value; } }
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public UInt32 LoopEnd { get { return loopEnd; } set { loopEnd = value; } }
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public int[] Coefficients1 { get { return coefficients1; } set { coefficients1 = value; } }
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public int[] Coefficients2 { get { return coefficients2; } set { coefficients2 = value; } }
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public BNS_Info() { }
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public void Write(Stream outStream)
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{
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outStream.Write(magic, 0, magic.Length);
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byte[] temp = BitConverter.GetBytes(size); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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outStream.WriteByte(codec);
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outStream.WriteByte(hasLoop);
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outStream.WriteByte(channelCount);
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outStream.WriteByte(zero);
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temp = BitConverter.GetBytes(sampleRate); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(pad0); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(loopStart); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(loopEnd); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(offsetToChannelStart); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(pad1); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1StartOffset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2StartOffset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1Start); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(coefficients1Offset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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if (this.channelCount == 2)
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{
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temp = BitConverter.GetBytes(pad2); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2Start); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(coefficients2Offset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(pad3); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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foreach (int thisInt in coefficients1)
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{
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temp = BitConverter.GetBytes(thisInt); Array.Reverse(temp);
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outStream.Write(temp, 2, temp.Length - 2);
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}
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temp = BitConverter.GetBytes(channel1Gain); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1PredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1PreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1NextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopNextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPadding); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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foreach (int thisInt in coefficients2)
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{
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temp = BitConverter.GetBytes(thisInt); Array.Reverse(temp);
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outStream.Write(temp, 2, temp.Length - 2);
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}
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temp = BitConverter.GetBytes(channel2Gain); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2PredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2PreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2NextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2LoopPredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2LoopPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2LoopNextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel2LoopPadding); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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}
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else if (this.channelCount == 1)
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{
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foreach (int thisInt in coefficients1)
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{
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temp = BitConverter.GetBytes(thisInt); Array.Reverse(temp);
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outStream.Write(temp, 2, temp.Length - 2);
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}
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temp = BitConverter.GetBytes(channel1Gain); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1PredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1PreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1NextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPredictiveScale); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopNextPreviousValue); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(channel1LoopPadding); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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}
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}
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}
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internal class BNS_Header
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{
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//Private Variables
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private byte[] magic = new byte[] { (byte)'B', (byte)'N', (byte)'S', (byte)' ' };
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private UInt32 flags = 0xfeff0100;
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private UInt32 fileSize = 0x0004d0c0;
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private UInt16 size = 0x0020;
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private UInt16 chunkCount = 0x0002;
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private UInt32 infoOffset = 0x00000020;
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private UInt32 infoLength = 0x000000a0;
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private UInt32 dataOffset = 0x000000c0;
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private UInt32 dataLength = 0x0004d000;
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//Public Varialbes
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public UInt32 DataOffset { get { return dataOffset; } set { dataOffset = value; } }
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public UInt32 InfoLength { get { return infoLength; } set { infoLength = value; } }
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public UInt16 Size { get { return size; } set { size = value; } }
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public UInt32 DataLength { get { return dataLength; } set { dataLength = value; } }
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public UInt32 FileSize { get { return fileSize; } set { fileSize = value; } }
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public BNS_Header() { }
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public void Write(Stream outStream)
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{
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outStream.Write(magic, 0, magic.Length);
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byte[] temp = BitConverter.GetBytes(flags); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(fileSize); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(size); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(chunkCount); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(infoOffset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(infoLength); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(dataOffset); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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temp = BitConverter.GetBytes(dataLength); Array.Reverse(temp);
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outStream.Write(temp, 0, temp.Length);
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}
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}
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public class BNS_File
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{
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//Private Variables
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private BNS_Header bnsHeader = new BNS_Header();
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private BNS_Info bnsInfo = new BNS_Info();
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private BNS_Data bnsData = new BNS_Data();
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private int[,] lSamples = new int[2, 2];
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private int[,] rlSamples = new int[2, 2];
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private int[] tlSamples = new int[2];
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private int[] hbcDefTbl = new int[] { 674, 1040, 3598, -1738, 2270, -583, 3967, -1969, 1516, 381, 3453, -1468, 2606, -617, 3795, -1759 };
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private int[] defTbl = new int[] { 1820, -856, 3238, -1514, 2333, -550, 3336, -1376, 2444, -949, 3666, -1764, 2654, -701, 3420, -1398 };
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private int[] pHist1 = new int[2];
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private int[] pHist2 = new int[2];
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private int tempSampleCount;
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private string waveFile;
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private bool loopFromWave = false;
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private bool converted = false;
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private bool toMono = false;
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//Public Variables
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/// <summary>
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/// 0x00 (0) = No Loop, 0x01 (1) = Loop
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/// </summary>
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public byte HasLoop { get { return this.bnsInfo.HasLoop; } set { this.bnsInfo.HasLoop = value; } }
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/// <summary>
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/// The start sample of the Loop
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/// </summary>
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public UInt32 LoopStart { get { return this.bnsInfo.LoopStart; } set { this.bnsInfo.LoopStart = value; } }
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/// <summary>
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/// The total number of samples in this file
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/// </summary>
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public UInt32 TotalSampleCount { get { return this.bnsInfo.LoopEnd; } set { this.bnsInfo.LoopEnd = value; } }
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/// <summary>
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/// If true and the input Wave file is stereo, the BNS will be converted to Mono.
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/// Be sure to set this before you call Convert()!
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/// </summary>
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public bool StereoToMono { get { return toMono; } set { toMono = value; } }
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//Public Functions
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public BNS_File(string waveFile)
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{
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this.waveFile = waveFile;
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}
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public BNS_File(string waveFile, bool loopFromWave)
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{
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this.waveFile = waveFile;
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this.loopFromWave = loopFromWave;
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}
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/// <summary>
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/// Returns the progress of the conversion
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/// </summary>
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public event EventHandler<System.ComponentModel.ProgressChangedEventArgs> ProgressChanged;
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/// <summary>
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/// Converts the Wave file to BNS
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/// </summary>
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public void Convert()
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{
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Convert(waveFile, loopFromWave);
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}
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/// <summary>
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/// Returns the BNS file as a Byte Array. If not already converted, it will be done first.
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/// </summary>
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/// <returns></returns>
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public byte[] ToByteArray()
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{
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return ToMemoryStream().ToArray();
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}
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/// <summary>
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/// Returns the BNS file as a Memory Stream. If not already converted, it will be done first.
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/// </summary>
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/// <returns></returns>
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public MemoryStream ToMemoryStream()
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{
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if (!converted)
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Convert(waveFile, loopFromWave);
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MemoryStream ms = new MemoryStream();
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this.bnsHeader.Write(ms);
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this.bnsInfo.Write(ms);
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this.bnsData.Write(ms);
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return ms;
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}
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/// <summary>
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/// Saves the BNS file to the given path. If not already converted, it will be done first.
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/// </summary>
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/// <param name="destionationFile"></param>
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public void Save(string destionationFile)
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{
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if (File.Exists(destionationFile)) File.Delete(destionationFile);
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using (FileStream fs = new FileStream(destionationFile, FileMode.Create))
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{
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byte[] bnsFile = ToMemoryStream().ToArray();
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fs.Write(bnsFile, 0, bnsFile.Length);
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}
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}
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/// <summary>
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/// Sets the Loop to the given Start Sample. Be sure that you call Convert() first!
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/// </summary>
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/// <param name="loopStartSample"></param>
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public void SetLoop(int loopStartSample)
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{
|
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this.bnsInfo.HasLoop = 0x01;
|
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this.bnsInfo.LoopStart = (uint)loopStartSample;
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}
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||||
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||||
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//Private Functions
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||||
|
||||
private void Convert(string waveFile, bool loopFromWave)
|
||||
{
|
||||
Wave wave = new Wave(waveFile);
|
||||
int waveLoopCount = wave.LoopCount;
|
||||
int waveLoopStart = wave.LoopStart;
|
||||
|
||||
this.bnsInfo.ChannelCount = (byte)wave.ChannelCount;
|
||||
this.bnsInfo.SampleRate = (ushort)wave.SampleRate;
|
||||
|
||||
if (this.bnsInfo.ChannelCount > 2 || this.bnsInfo.ChannelCount < 1)
|
||||
throw new Exception("Unsupported Count of Channels!");
|
||||
if (wave.BitDepth != 16)
|
||||
throw new Exception("Only 16bit Wave files are supported!");
|
||||
if (wave.DataFormat != 1)
|
||||
throw new Exception("The format of this Wave file is not supported!");
|
||||
|
||||
this.bnsData.Data = Encode(wave.GetAllFrames());
|
||||
wave.Close();
|
||||
|
||||
if (this.bnsInfo.ChannelCount == 1)
|
||||
{
|
||||
this.bnsHeader.InfoLength = 0x60;
|
||||
this.bnsHeader.DataOffset = 0x80;
|
||||
|
||||
this.bnsInfo.Size = 0x60;
|
||||
this.bnsInfo.Channel1StartOffset = 0x0000001C;
|
||||
this.bnsInfo.Channel2StartOffset = 0x00000000;
|
||||
this.bnsInfo.Channel1Start = 0x00000028;
|
||||
this.bnsInfo.Coefficients1Offset = 0x00000000;
|
||||
}
|
||||
|
||||
this.bnsData.Size = (uint)bnsData.Data.Length + 8;
|
||||
|
||||
this.bnsHeader.DataLength = this.bnsData.Size;
|
||||
this.bnsHeader.FileSize = this.bnsHeader.Size + this.bnsInfo.Size + this.bnsData.Size;
|
||||
|
||||
if (loopFromWave)
|
||||
if (waveLoopCount == 1)
|
||||
if (waveLoopStart != -1)
|
||||
{ this.bnsInfo.LoopStart = (uint)waveLoopStart; this.bnsInfo.HasLoop = 0x01; }
|
||||
|
||||
this.bnsInfo.LoopEnd = (uint)tempSampleCount;
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
this.bnsInfo.Coefficients1[i] = this.defTbl[i];
|
||||
|
||||
if (this.bnsInfo.ChannelCount == 2)
|
||||
this.bnsInfo.Coefficients2[i] = this.defTbl[i];
|
||||
}
|
||||
|
||||
this.converted = true;
|
||||
}
|
||||
|
||||
private byte[] Encode(byte[] inputFrames)
|
||||
{
|
||||
int offset = 0;
|
||||
int[] sampleBuffer = new int[14];
|
||||
|
||||
this.tempSampleCount = inputFrames.Length / (bnsInfo.ChannelCount == 2 ? 4 : 2);
|
||||
int modLength = (inputFrames.Length / (bnsInfo.ChannelCount == 2 ? 4 : 2)) % 14;
|
||||
|
||||
Array.Resize(ref inputFrames, inputFrames.Length + ((14 - modLength) * (bnsInfo.ChannelCount == 2 ? 4 : 2)));
|
||||
|
||||
int sampleCount = inputFrames.Length / (bnsInfo.ChannelCount == 2 ? 4 : 2);
|
||||
|
||||
int blocks = (sampleCount + 13) / 14;
|
||||
|
||||
List<int> soundDataLeft = new List<int>();
|
||||
List<int> soundDataRight = new List<int>();
|
||||
|
||||
int co = offset;
|
||||
|
||||
if (this.toMono && this.bnsInfo.ChannelCount == 2) this.bnsInfo.ChannelCount = 1;
|
||||
else if (this.toMono) this.toMono = false;
|
||||
|
||||
for (int j = 0; j < sampleCount; j++)
|
||||
{
|
||||
soundDataLeft.Add(BitConverter.ToInt16(inputFrames, co));
|
||||
co += 2;
|
||||
|
||||
if (this.bnsInfo.ChannelCount == 2 || toMono)
|
||||
{
|
||||
soundDataRight.Add(BitConverter.ToInt16(inputFrames, co));
|
||||
co += 2;
|
||||
}
|
||||
}
|
||||
|
||||
byte[] data = new byte[(this.bnsInfo.ChannelCount == 2 ? (blocks * 16) : (blocks * 8))];
|
||||
|
||||
int data1Offset = 0;
|
||||
int data2Offset = blocks * 8;
|
||||
|
||||
this.bnsInfo.Channel2Start = (this.bnsInfo.ChannelCount == 2 ? (uint)data2Offset : 0);
|
||||
|
||||
int[] leftSoundData = soundDataLeft.ToArray();
|
||||
int[] rightSoundData = soundDataRight.ToArray();
|
||||
|
||||
for (int y = 0; y < blocks; y++)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (y % (int)(blocks / 100) == 0 || (y + 1) == blocks)
|
||||
ChangeProgress((y + 1) * 100 / blocks);
|
||||
}
|
||||
catch { }
|
||||
|
||||
for (int a = 0; a < 14; a++)
|
||||
sampleBuffer[a] = leftSoundData[y * 14 + a];
|
||||
|
||||
byte[] outBuffer = RepackAdpcm(0, this.defTbl, sampleBuffer);
|
||||
|
||||
for (int a = 0; a < 8; a++)
|
||||
data[data1Offset + a] = outBuffer[a];
|
||||
|
||||
data1Offset += 8;
|
||||
|
||||
if (this.bnsInfo.ChannelCount == 2)
|
||||
{
|
||||
for (int a = 0; a < 14; a++)
|
||||
sampleBuffer[a] = rightSoundData[y * 14 + a];
|
||||
|
||||
outBuffer = RepackAdpcm(1, this.defTbl, sampleBuffer);
|
||||
|
||||
for (int a = 0; a < 8; a++)
|
||||
data[data2Offset + a] = outBuffer[a];
|
||||
|
||||
data2Offset += 8;
|
||||
}
|
||||
}
|
||||
|
||||
this.bnsInfo.LoopEnd = (uint)(blocks * 7);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
private byte[] RepackAdpcm(int index, int[] table, int[] inputBuffer)
|
||||
{
|
||||
byte[] data = new byte[8];
|
||||
int[] blSamples = new int[2];
|
||||
int bestIndex = -1;
|
||||
double bestError = 999999999.0;
|
||||
double error;
|
||||
|
||||
for (int tableIndex = 0; tableIndex < 8; tableIndex++)
|
||||
{
|
||||
byte[] testData = CompressAdpcm(index, table, tableIndex, inputBuffer, out error);
|
||||
|
||||
if (error < bestError)
|
||||
{
|
||||
bestError = error;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
data[i] = testData[i];
|
||||
for (int i = 0; i < 2; i++)
|
||||
blSamples[i] = this.tlSamples[i];
|
||||
|
||||
bestIndex = tableIndex;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
this.rlSamples[index, i] = blSamples[i];
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
private byte[] CompressAdpcm(int index, int[] table, int tableIndex, int[] inputBuffer, out double outError)
|
||||
{
|
||||
byte[] data = new byte[8];
|
||||
int error = 0;
|
||||
int factor1 = table[2 * tableIndex + 0];
|
||||
int factor2 = table[2 * tableIndex + 1];
|
||||
|
||||
int exponent = DetermineStdExponent(index, table, tableIndex, inputBuffer);
|
||||
|
||||
while (exponent <= 15)
|
||||
{
|
||||
bool breakIt = false;
|
||||
error = 0;
|
||||
data[0] = (byte)(exponent | (tableIndex << 4));
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
this.tlSamples[i] = this.rlSamples[index, i];
|
||||
|
||||
int j = 0;
|
||||
|
||||
for (int i = 0; i < 14; i++)
|
||||
{
|
||||
int predictor = (int)((this.tlSamples[1] * factor1 + this.tlSamples[0] * factor2) >> 11);
|
||||
int residual = (inputBuffer[i] - predictor) >> exponent;
|
||||
|
||||
if (residual > 7 || residual < -8)
|
||||
{
|
||||
exponent++;
|
||||
breakIt = true;
|
||||
break;
|
||||
}
|
||||
|
||||
int nibble = Clamp(residual, -8, 7);
|
||||
|
||||
if ((i & 1) != 0)
|
||||
data[i / 2 + 1] = (byte)(data[i / 2 + 1] | (nibble & 0xf));
|
||||
else
|
||||
data[i / 2 + 1] = (byte)(nibble << 4);
|
||||
|
||||
predictor += nibble << exponent;
|
||||
|
||||
this.tlSamples[0] = this.tlSamples[1];
|
||||
this.tlSamples[1] = Clamp(predictor, -32768, 32767);
|
||||
|
||||
error += (int)(Math.Pow((double)(this.tlSamples[1] - inputBuffer[i]), 2));
|
||||
}
|
||||
|
||||
if (!breakIt) j = 14;
|
||||
|
||||
if (j == 14) break;
|
||||
}
|
||||
|
||||
outError = error;
|
||||
return data;
|
||||
}
|
||||
|
||||
private int DetermineStdExponent(int index, int[] table, int tableIndex, int[] inputBuffer)
|
||||
{
|
||||
int[] elSamples = new int[2];
|
||||
int maxResidual = 0;
|
||||
int factor1 = table[2 * tableIndex + 0];
|
||||
int factor2 = table[2 * tableIndex + 1];
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
elSamples[i] = this.rlSamples[index, i];
|
||||
|
||||
for (int i = 0; i < 14; i++)
|
||||
{
|
||||
int predictor = (elSamples[1] * factor1 + elSamples[0] * factor2) >> 11;
|
||||
int residual = inputBuffer[i] - predictor;
|
||||
|
||||
if (residual > maxResidual)
|
||||
maxResidual = residual;
|
||||
|
||||
elSamples[0] = elSamples[1];
|
||||
elSamples[1] = inputBuffer[i];
|
||||
}
|
||||
|
||||
return FindExponent(maxResidual);
|
||||
}
|
||||
|
||||
private int FindExponent(double residual)
|
||||
{
|
||||
int exponent = 0;
|
||||
|
||||
while (residual > 7.5 || residual < -8.5)
|
||||
{
|
||||
exponent++;
|
||||
residual /= 2.0;
|
||||
}
|
||||
|
||||
return exponent;
|
||||
}
|
||||
|
||||
private int Clamp(int input, int min, int max)
|
||||
{
|
||||
if (input < min) return min;
|
||||
if (input > max) return max;
|
||||
return input;
|
||||
}
|
||||
|
||||
private void ChangeProgress(int progressPercentage)
|
||||
{
|
||||
EventHandler<System.ComponentModel.ProgressChangedEventArgs> progressChanged = ProgressChanged;
|
||||
if (progressChanged != null)
|
||||
{
|
||||
progressChanged(new object(), new System.ComponentModel.ProgressChangedEventArgs(progressPercentage, new object()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.2.0.%2a</ApplicationVersion>
|
||||
<ApplicationVersion>2.0.0.%2a</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
@ -55,12 +55,21 @@
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BNS.cs" />
|
||||
<Compile Include="CustomizeMii_BackgroundWorkers.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CustomizeMii_BnsConvert.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CustomizeMii_BnsConvert.Designer.cs">
|
||||
<DependentUpon>CustomizeMii_BnsConvert.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="CustomizeMii_ComplexForwarder.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -88,6 +97,9 @@
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="CustomizeMii_BnsConvert.resx">
|
||||
<DependentUpon>CustomizeMii_BnsConvert.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="CustomizeMii_ComplexForwarder.resx">
|
||||
<DependentUpon>CustomizeMii_ComplexForwarder.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
@ -121,12 +133,15 @@
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<Compile Include="CustomizeMii_Structs.cs" />
|
||||
<Compile Include="Wave.cs" />
|
||||
<Compile Include="Wii.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="License.txt" />
|
||||
<Content Include="Readme.txt" />
|
||||
<Content Include="Instructions.txt" />
|
||||
<None Include="Resources\btnCreateWad.png" />
|
||||
<None Include="Resources\CustomizeMii.ico" />
|
||||
<None Include="Resources\Instructions.rtf" />
|
||||
</ItemGroup>
|
||||
|
742
CustomizeMii/CustomizeMii_BackgroundWorkers.cs
Normal file
742
CustomizeMii/CustomizeMii_BackgroundWorkers.cs
Normal file
@ -0,0 +1,742 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using BNS;
|
||||
|
||||
namespace CustomizeMii
|
||||
{
|
||||
partial class CustomizeMii_Main
|
||||
{
|
||||
private bool internalSound;
|
||||
|
||||
void bwBannerReplace_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
pbProgress.Value = 100;
|
||||
lbStatusText.Text = string.Empty;
|
||||
SetText(tbReplace, BannerReplace);
|
||||
}
|
||||
|
||||
void bwBannerReplace_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwBannerReplace_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwBannerReplace = sender as BackgroundWorker;
|
||||
string thisFile = (string)e.Argument;
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
if (Directory.Exists(TempBannerPath)) Directory.Delete(TempBannerPath, true);
|
||||
|
||||
if (thisFile.EndsWith(".bin"))
|
||||
{
|
||||
bwBannerReplace.ReportProgress(0, "Loading banner.bin...");
|
||||
Wii.U8.UnpackU8(thisFile, TempBannerPath);
|
||||
}
|
||||
else if (thisFile.EndsWith(".app"))
|
||||
{
|
||||
bwBannerReplace.ReportProgress(0, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(thisFile, TempTempPath);
|
||||
bwBannerReplace.ReportProgress(50, "Loading banner.bin...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "meta\\banner.bin", TempBannerPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
bwBannerReplace.ReportProgress(0, "Loading WAD...");
|
||||
Wii.WadUnpack.UnpackWad(thisFile, TempTempPath);
|
||||
if (Wii.U8.CheckU8(TempTempPath + "00000000.app") == false)
|
||||
throw new Exception("CustomizeMii only handles Channel WADs!");
|
||||
bwBannerReplace.ReportProgress(30, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "00000000.app", TempTempPath + "00000000.app_OUT");
|
||||
bwBannerReplace.ReportProgress(60, "Loading banner.bin...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "00000000.app_OUT\\meta\\banner.bin", TempBannerPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
|
||||
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
|
||||
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
|
||||
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
|
||||
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
|
||||
this.Invoke(AddBannerTpls);
|
||||
this.Invoke(AddIconTpls);
|
||||
this.Invoke(AddBrlyts);
|
||||
this.Invoke(AddBrlans);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
if (Directory.Exists(TempBannerPath)) Directory.Delete(TempBannerPath, true);
|
||||
BannerReplace = string.Empty;
|
||||
ErrorBox(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwIconReplace_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
pbProgress.Value = 100;
|
||||
lbStatusText.Text = string.Empty;
|
||||
SetText(tbReplace, IconReplace);
|
||||
}
|
||||
|
||||
void bwIconReplace_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwIconReplace_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwIconReplace = sender as BackgroundWorker;
|
||||
string thisFile = (string)e.Argument;
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
if (Directory.Exists(TempIconPath)) Directory.Delete(TempIconPath, true);
|
||||
|
||||
if (thisFile.EndsWith(".bin"))
|
||||
{
|
||||
bwIconReplace.ReportProgress(0, "Loading icon.bin...");
|
||||
Wii.U8.UnpackU8(thisFile, TempIconPath);
|
||||
}
|
||||
else if (thisFile.EndsWith(".app"))
|
||||
{
|
||||
bwIconReplace.ReportProgress(0, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(thisFile, TempTempPath);
|
||||
bwIconReplace.ReportProgress(50, "Loading icon.bin...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "meta\\icon.bin", TempIconPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
bwIconReplace.ReportProgress(0, "Loading WAD...");
|
||||
Wii.WadUnpack.UnpackWad(thisFile, TempTempPath);
|
||||
if (Wii.U8.CheckU8(TempTempPath + "00000000.app") == false)
|
||||
throw new Exception("CustomizeMii only handles Channel WADs!");
|
||||
bwIconReplace.ReportProgress(30, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "00000000.app", TempTempPath + "00000000.app_OUT");
|
||||
bwIconReplace.ReportProgress(60, "Loading icon.bin...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "00000000.app_OUT\\meta\\icon.bin", TempIconPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
|
||||
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
|
||||
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
|
||||
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
|
||||
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
|
||||
this.Invoke(AddBannerTpls);
|
||||
this.Invoke(AddIconTpls);
|
||||
this.Invoke(AddBrlyts);
|
||||
this.Invoke(AddBrlans);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
if (Directory.Exists(TempIconPath)) Directory.Delete(TempIconPath, true);
|
||||
IconReplace = string.Empty;
|
||||
ErrorBox(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwSoundReplace_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
pbProgress.Value = 100;
|
||||
lbStatusText.Text = string.Empty;
|
||||
SetText(tbReplace, SoundReplace);
|
||||
}
|
||||
|
||||
void bwSoundReplace_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwSoundReplace_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwSoundReplace = sender as BackgroundWorker;
|
||||
string thisFile = (string)e.Argument;
|
||||
if (File.Exists(TempSoundPath)) File.Delete(TempSoundPath);
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
|
||||
if (thisFile.EndsWith(".bin"))
|
||||
{
|
||||
bwSoundReplace.ReportProgress(0, "Copying sound.bin...");
|
||||
File.Copy(thisFile, TempSoundPath);
|
||||
}
|
||||
else if (thisFile.EndsWith(".app"))
|
||||
{
|
||||
bwSoundReplace.ReportProgress(0, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(thisFile, TempTempPath);
|
||||
bwSoundReplace.ReportProgress(80, "Copying sound.bin...");
|
||||
File.Copy(TempTempPath + "meta\\sound.bin", TempSoundPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
bwSoundReplace.ReportProgress(0, "Loading WAD...");
|
||||
Wii.WadUnpack.UnpackWad(thisFile, TempTempPath);
|
||||
if (Wii.U8.CheckU8(TempTempPath + "00000000.app") == false)
|
||||
throw new Exception("CustomizeMii only handles Channel WADs!");
|
||||
bwSoundReplace.ReportProgress(50, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(TempTempPath + "00000000.app", TempTempPath + "00000000.app_OUT");
|
||||
bwSoundReplace.ReportProgress(90, "Copying sound.bin...");
|
||||
File.Copy(TempTempPath + "00000000.app_OUT\\meta\\sound.bin", TempSoundPath);
|
||||
Directory.Delete(TempTempPath, true);
|
||||
}
|
||||
|
||||
SetText(tbSound, SoundReplace);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (Directory.Exists(TempTempPath)) Directory.Delete(TempTempPath, true);
|
||||
if (File.Exists(TempSoundPath)) File.Delete(TempSoundPath);
|
||||
SoundReplace = string.Empty;
|
||||
ErrorBox(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwConvertToBns_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
if (File.Exists(TempBnsPath))
|
||||
{
|
||||
if (internalSound == true)
|
||||
SetText(tbSound, "BNS: Internal Sound");
|
||||
else
|
||||
SetText(tbSound, "BNS: " + Mp3Path);
|
||||
|
||||
btnBrowseSound.Text = "Clear";
|
||||
|
||||
if (!string.IsNullOrEmpty(SoundReplace))
|
||||
{
|
||||
SoundReplace = string.Empty;
|
||||
if (cmbReplace.SelectedIndex == 2) SetText(tbReplace, SoundReplace);
|
||||
if (File.Exists(TempSoundPath)) File.Delete(TempSoundPath);
|
||||
}
|
||||
}
|
||||
|
||||
if (File.Exists(TempWavePath)) File.Delete(TempWavePath);
|
||||
|
||||
lbStatusText.Text = string.Empty;
|
||||
Mp3Path = string.Empty;
|
||||
pbProgress.Value = 100;
|
||||
}
|
||||
|
||||
void bwConvertToBns_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
if (!string.IsNullOrEmpty((string)e.UserState)) currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bns_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwConvertToBns_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwConvertToBns = sender as BackgroundWorker;
|
||||
BnsConversionInfo bnsInfo = (BnsConversionInfo)e.Argument;
|
||||
string audioFile;
|
||||
|
||||
if (bnsInfo.AudioFile == "Internal Sound")
|
||||
{ audioFile = TempWavePath; internalSound = true; }
|
||||
else
|
||||
audioFile = bnsInfo.AudioFile;
|
||||
Mp3Path = audioFile; //Rather audioPath...
|
||||
|
||||
bool mp3 = audioFile.EndsWith(".mp3");
|
||||
if (mp3 && bnsInfo.Loop == BnsConversionInfo.LoopType.FromWave) bnsInfo.Loop = BnsConversionInfo.LoopType.None;
|
||||
|
||||
if (mp3)
|
||||
{
|
||||
bwConvertToBns.ReportProgress(0, "Converting MP3...");
|
||||
|
||||
ProcessStartInfo lameI = new ProcessStartInfo(System.Windows.Forms.Application.StartupPath + "\\lame.exe",
|
||||
string.Format("--decode \"{0}\" \"{1}\"", audioFile, "C:\\cmtempmp3wav.wav")); //Gotta go this step, cause the TempWavePath is too long for lame.exe
|
||||
lameI.CreateNoWindow = true;
|
||||
lameI.UseShellExecute = false;
|
||||
lameI.RedirectStandardError = true;
|
||||
|
||||
Process lame = Process.Start(lameI);
|
||||
|
||||
string thisLine = string.Empty;
|
||||
while (lame.HasExited == false)
|
||||
{
|
||||
thisLine = lame.StandardError.ReadLine();
|
||||
if (!string.IsNullOrEmpty(thisLine))
|
||||
{
|
||||
if (thisLine.StartsWith("Frame#"))
|
||||
{
|
||||
string thisFrame = thisLine.Remove(thisLine.IndexOf('/'));
|
||||
thisFrame = thisFrame.Remove(0, thisFrame.LastIndexOf(' ') + 1);
|
||||
string Frames = thisLine.Remove(0, thisLine.IndexOf('/') + 1);
|
||||
Frames = Frames.Remove(Frames.IndexOf(' '));
|
||||
|
||||
int thisProgress = (int)((Convert.ToDouble(thisFrame) / Convert.ToDouble(Frames)) * 100);
|
||||
bwConvertToBns.ReportProgress(thisProgress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lame.WaitForExit();
|
||||
lame.Close();
|
||||
|
||||
if (File.Exists("C:\\cmtempmp3wav.wav"))
|
||||
{
|
||||
FileInfo fi = new FileInfo("C:\\cmtempmp3wav.wav");
|
||||
fi.MoveTo(TempWavePath);
|
||||
}
|
||||
|
||||
if (!File.Exists(TempWavePath)) throw new Exception("Error converting MP3...");
|
||||
else audioFile = TempWavePath;
|
||||
}
|
||||
|
||||
bwConvertToBns.ReportProgress(0, "Converting To BNS...");
|
||||
|
||||
BNS_File bns = new BNS_File(audioFile, bnsInfo.Loop == BnsConversionInfo.LoopType.FromWave);
|
||||
bns.ProgressChanged += new EventHandler<ProgressChangedEventArgs>(bns_ProgressChanged);
|
||||
|
||||
bns.StereoToMono = bnsInfo.StereoToMono;
|
||||
bns.Convert();
|
||||
|
||||
if (bnsInfo.Loop == BnsConversionInfo.LoopType.Manual && bnsInfo.LoopStartSample > -1 && bnsInfo.LoopStartSample < bns.TotalSampleCount)
|
||||
bns.SetLoop(bnsInfo.LoopStartSample);
|
||||
|
||||
bns.Save(TempBnsPath);
|
||||
|
||||
if (File.Exists(TempWavePath))
|
||||
File.Delete(TempWavePath);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ErrorBox("Error during conversion:\n" + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwConvertMp3_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
if (File.Exists(TempWavePath))
|
||||
{
|
||||
SetText(tbSound, Mp3Path);
|
||||
|
||||
btnBrowseSound.Text = "Clear";
|
||||
|
||||
if (!string.IsNullOrEmpty(SoundReplace))
|
||||
{
|
||||
SoundReplace = string.Empty;
|
||||
if (cmbReplace.SelectedIndex == 2) SetText(tbReplace, SoundReplace);
|
||||
if (File.Exists(TempSoundPath)) File.Delete(TempSoundPath);
|
||||
}
|
||||
}
|
||||
|
||||
lbStatusText.Text = string.Empty;
|
||||
Mp3Path = string.Empty;
|
||||
pbProgress.Value = 100;
|
||||
}
|
||||
|
||||
void bwConvertMp3_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwConvertMp3_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwConvertMp3 = sender as BackgroundWorker;
|
||||
Mp3Path = (string)e.Argument;
|
||||
ProcessStartInfo lameI = new ProcessStartInfo(System.Windows.Forms.Application.StartupPath + "\\lame.exe",
|
||||
string.Format("--decode \"{0}\" \"{1}\"", e.Argument, "C:\\cmtempmp3wav.wav")); //Gotta go this step, cause the TempWavePath is too long for lame.exe
|
||||
lameI.CreateNoWindow = true;
|
||||
lameI.UseShellExecute = false;
|
||||
lameI.RedirectStandardError = true;
|
||||
|
||||
Process lame = Process.Start(lameI);
|
||||
|
||||
string thisLine = string.Empty;
|
||||
while (lame.HasExited == false)
|
||||
{
|
||||
thisLine = lame.StandardError.ReadLine();
|
||||
if (!string.IsNullOrEmpty(thisLine))
|
||||
{
|
||||
if (thisLine.StartsWith("Frame#"))
|
||||
{
|
||||
string thisFrame = thisLine.Remove(thisLine.IndexOf('/'));
|
||||
thisFrame = thisFrame.Remove(0, thisFrame.LastIndexOf(' ') + 1);
|
||||
string Frames = thisLine.Remove(0, thisLine.IndexOf('/') + 1);
|
||||
Frames = Frames.Remove(Frames.IndexOf(' '));
|
||||
|
||||
int thisProgress = (int)((Convert.ToDouble(thisFrame) / Convert.ToDouble(Frames)) * 100);
|
||||
bwConvertMp3.ReportProgress(thisProgress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lame.WaitForExit();
|
||||
lame.Close();
|
||||
|
||||
if (File.Exists("C:\\cmtempmp3wav.wav"))
|
||||
{
|
||||
FileInfo fi = new FileInfo("C:\\cmtempmp3wav.wav");
|
||||
fi.MoveTo(TempWavePath);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (File.Exists(TempWavePath)) File.Delete(TempWavePath);
|
||||
Mp3Path = string.Empty;
|
||||
ErrorBox("Error during conversion:\n" + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwLoadChannel_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
pbProgress.Value = 100;
|
||||
lbStatusText.Text = string.Empty;
|
||||
}
|
||||
|
||||
void bwLoadChannel_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwLoadChannel_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwLoadChannel = sender as BackgroundWorker;
|
||||
EventHandler SetSourceWad = new EventHandler(this.SetSourceWad);
|
||||
byte[] WadFile = Wii.Tools.LoadFileToByteArray((string)e.Argument);
|
||||
bool hashesMatch = true;
|
||||
|
||||
if (Directory.Exists(TempUnpackPath)) Directory.Delete(TempUnpackPath, true);
|
||||
|
||||
bwLoadChannel.ReportProgress(0, "Loading WAD...");
|
||||
Wii.WadUnpack.UnpackWad(WadFile, TempUnpackPath, out hashesMatch);
|
||||
if (Wii.U8.CheckU8(TempUnpackPath + "00000000.app") == false)
|
||||
throw new Exception("CustomizeMii only edits Channel WADs!");
|
||||
|
||||
this.Invoke(SetSourceWad);
|
||||
|
||||
bwLoadChannel.ReportProgress(25, "Loading 00000000.app...");
|
||||
Wii.U8.UnpackU8(TempUnpackPath + "00000000.app", TempUnpackPath + "00000000.app_OUT");
|
||||
|
||||
bwLoadChannel.ReportProgress(50, "Loading banner.bin...");
|
||||
Wii.U8.UnpackU8(TempUnpackPath + "00000000.app_OUT\\meta\\banner.bin", TempUnpackPath + "00000000.app_OUT\\meta\\banner.bin_OUT");
|
||||
|
||||
bwLoadChannel.ReportProgress(75, "Loading icon.bin...");
|
||||
Wii.U8.UnpackU8(TempUnpackPath + "00000000.app_OUT\\meta\\icon.bin", TempUnpackPath + "00000000.app_OUT\\meta\\icon.bin_OUT");
|
||||
|
||||
bwLoadChannel.ReportProgress(90, "Gathering Information...");
|
||||
string[] ChannelTitles = Wii.WadInfo.GetChannelTitles(WadFile);
|
||||
string TitleID = Wii.WadInfo.GetTitleID(WadFile, 1);
|
||||
|
||||
SetText(tbAllLanguages, ChannelTitles[1]);
|
||||
|
||||
if (ChannelTitles[0] != ChannelTitles[1])
|
||||
SetText(tbJapanese, ChannelTitles[0]);
|
||||
if (ChannelTitles[2] != ChannelTitles[1])
|
||||
SetText(tbGerman, ChannelTitles[2]);
|
||||
if (ChannelTitles[3] != ChannelTitles[1])
|
||||
SetText(tbFrench, ChannelTitles[3]);
|
||||
if (ChannelTitles[4] != ChannelTitles[1])
|
||||
SetText(tbSpanish, ChannelTitles[4]);
|
||||
if (ChannelTitles[5] != ChannelTitles[1])
|
||||
SetText(tbItalian, ChannelTitles[5]);
|
||||
if (ChannelTitles[6] != ChannelTitles[1])
|
||||
SetText(tbDutch, ChannelTitles[6]);
|
||||
|
||||
SetText(tbTitleID, TitleID);
|
||||
|
||||
EventHandler AddBannerTpls = new EventHandler(this.AddBannerTpls);
|
||||
EventHandler AddIconTpls = new EventHandler(this.AddIconTpls);
|
||||
EventHandler AddBrlyts = new EventHandler(this.AddBrlyts);
|
||||
EventHandler AddBrlans = new EventHandler(this.AddBrlans);
|
||||
this.Invoke(AddBannerTpls);
|
||||
this.Invoke(AddIconTpls);
|
||||
this.Invoke(AddBrlyts);
|
||||
this.Invoke(AddBrlans);
|
||||
|
||||
bwLoadChannel.ReportProgress(100);
|
||||
EventHandler EnableCtrls = new EventHandler(this.EnableControls);
|
||||
this.Invoke(EnableCtrls);
|
||||
|
||||
if (!hashesMatch)
|
||||
System.Windows.Forms.MessageBox.Show("At least one content's hash doesn't match the hash in the TMD!\n" +
|
||||
"Some files of the WAD might be corrupted, thus it might brick your Wii!", "Warning",
|
||||
System.Windows.Forms.MessageBoxButtons.OK, System.Windows.Forms.MessageBoxIcon.Warning);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (Directory.Exists(TempUnpackPath)) Directory.Delete(TempUnpackPath, true);
|
||||
SourceWad = string.Empty;
|
||||
SetText(tbSourceWad, string.Empty);
|
||||
ErrorBox(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void bwCreateWad_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
EventHandler EnableControls = new EventHandler(this.EnableControls);
|
||||
EventHandler Initialize = new EventHandler(this.Initialize);
|
||||
pbProgress.Value = 100;
|
||||
lbStatusText.Text = string.Empty;
|
||||
this.Invoke(EnableControls);
|
||||
this.Invoke(Initialize);
|
||||
}
|
||||
|
||||
void bwCreateWad_ProgressChanged(object sender, ProgressChangedEventArgs e)
|
||||
{
|
||||
currentProgress.progressValue = e.ProgressPercentage;
|
||||
currentProgress.progressState = (string)e.UserState;
|
||||
|
||||
this.Invoke(ProgressUpdate);
|
||||
}
|
||||
|
||||
void bwCreateWad_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
BackgroundWorker bwCreateWad = sender as BackgroundWorker;
|
||||
WadCreationInfo wadInfo = (WadCreationInfo)e.Argument;
|
||||
EventHandler DisableControls = new EventHandler(this.DisableControls);
|
||||
this.Invoke(DisableControls);
|
||||
|
||||
bwCreateWad.ReportProgress(0, "Making TPLs transparent");
|
||||
MakeBannerTplsTransparent();
|
||||
MakeIconTplsTransparent();
|
||||
|
||||
bwCreateWad.ReportProgress(5, "Packing icon.bin...");
|
||||
byte[] iconbin;
|
||||
|
||||
if (!string.IsNullOrEmpty(IconReplace))
|
||||
iconbin = Wii.U8.PackU8(TempIconPath);
|
||||
else
|
||||
iconbin = Wii.U8.PackU8(TempUnpackPath + "00000000.app_OUT\\meta\\icon.bin_OUT");
|
||||
|
||||
if (cbLz77.Checked == true) iconbin = Wii.Lz77.Compress(iconbin);
|
||||
iconbin = Wii.U8.AddHeaderIMD5(iconbin);
|
||||
Wii.Tools.SaveFileFromByteArray(iconbin, TempUnpackPath + "00000000.app_OUT\\meta\\icon.bin");
|
||||
Directory.Delete(TempUnpackPath + "00000000.app_OUT\\meta\\icon.bin_OUT", true);
|
||||
|
||||
bwCreateWad.ReportProgress(25, "Packing banner.bin...");
|
||||
byte[] bannerbin;
|
||||
|
||||
if (!string.IsNullOrEmpty(BannerReplace))
|
||||
bannerbin = Wii.U8.PackU8(TempBannerPath);
|
||||
else
|
||||
bannerbin = Wii.U8.PackU8(TempUnpackPath + "00000000.app_OUT\\meta\\banner.bin_OUT");
|
||||
|
||||
if (cbLz77.Checked == true) bannerbin = Wii.Lz77.Compress(bannerbin);
|
||||
bannerbin = Wii.U8.AddHeaderIMD5(bannerbin);
|
||||
Wii.Tools.SaveFileFromByteArray(bannerbin, TempUnpackPath + "00000000.app_OUT\\meta\\banner.bin");
|
||||
Directory.Delete(TempUnpackPath + "00000000.app_OUT\\meta\\banner.bin_OUT", true);
|
||||
|
||||
if (!string.IsNullOrEmpty(SoundReplace) || !string.IsNullOrEmpty(tbSound.Text))
|
||||
{
|
||||
bwCreateWad.ReportProgress(50, "Packing sound.bin...");
|
||||
|
||||
if (!string.IsNullOrEmpty(SoundReplace))
|
||||
{
|
||||
File.Delete(TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin");
|
||||
File.Copy(TempSoundPath, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin");
|
||||
}
|
||||
else if (!string.IsNullOrEmpty(tbSound.Text))
|
||||
{
|
||||
if (tbSound.Text.EndsWith(".bns"))
|
||||
{
|
||||
Wii.Sound.BnsToSoundBin(tbSound.Text, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", false);
|
||||
}
|
||||
else if (tbSound.Text.StartsWith("BNS:"))
|
||||
{
|
||||
Wii.Sound.BnsToSoundBin(TempBnsPath, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", false);
|
||||
}
|
||||
else
|
||||
{
|
||||
string SoundFile = tbSound.Text;
|
||||
if (tbSound.Text.EndsWith(".mp3")) SoundFile = TempWavePath;
|
||||
|
||||
Wii.Sound.WaveToSoundBin(SoundFile, TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bwCreateWad.ReportProgress(60, "Packing 00000000.app...");
|
||||
int[] Sizes = new int[3];
|
||||
string[] Titles = new string[] { tbJapanese.Text, tbEnglish.Text, tbGerman.Text, tbFrench.Text, tbSpanish.Text, tbItalian.Text, tbDutch.Text };
|
||||
|
||||
for (int i = 0; i < Titles.Length; i++)
|
||||
if (string.IsNullOrEmpty(Titles[i])) Titles[i] = tbAllLanguages.Text;
|
||||
|
||||
byte[] nullapp = Wii.U8.PackU8(TempUnpackPath + "00000000.app_OUT", out Sizes[0], out Sizes[1], out Sizes[2]);
|
||||
nullapp = Wii.U8.AddHeaderIMET(nullapp, Titles, Sizes);
|
||||
Wii.Tools.SaveFileFromByteArray(nullapp, TempUnpackPath + "00000000.app");
|
||||
Directory.Delete(TempUnpackPath + "00000000.app_OUT", true);
|
||||
|
||||
string[] tikfile = Directory.GetFiles(TempUnpackPath, "*.tik");
|
||||
string[] tmdfile = Directory.GetFiles(TempUnpackPath, "*.tmd");
|
||||
byte[] tmd = Wii.Tools.LoadFileToByteArray(tmdfile[0]);
|
||||
|
||||
if (!string.IsNullOrEmpty(tbDol.Text))
|
||||
{
|
||||
bwCreateWad.ReportProgress(80, "Inserting new DOL...");
|
||||
string[] AppFiles = Directory.GetFiles(TempUnpackPath, "*.app");
|
||||
|
||||
foreach (string thisApp in AppFiles)
|
||||
if (!thisApp.EndsWith("00000000.app")) File.Delete(thisApp);
|
||||
|
||||
if (wadInfo.nandLoader == 0)
|
||||
{
|
||||
using (BinaryReader nandloader = new BinaryReader(System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("CustomizeMii.Resources.comex.app")))
|
||||
{
|
||||
using (FileStream fs = new FileStream(TempUnpackPath + "\\00000001.app", FileMode.Create))
|
||||
{
|
||||
byte[] temp = nandloader.ReadBytes((int)nandloader.BaseStream.Length);
|
||||
fs.Write(temp, 0, temp.Length);
|
||||
}
|
||||
}
|
||||
|
||||
if (tbDol.Text.StartsWith("Simple Forwarder:"))
|
||||
{
|
||||
CreateForwarderSimple(TempUnpackPath + "\\00000002.app");
|
||||
}
|
||||
else if (tbDol.Text.StartsWith("Complex Forwarder:"))
|
||||
{
|
||||
bwCreateWad.ReportProgress(82, "Compiling Forwarder...");
|
||||
CreateForwarderComplex(TempUnpackPath + "\\00000002.app");
|
||||
}
|
||||
else if (tbDol.Text == "Internal" || tbDol.Text.EndsWith(".wad"))
|
||||
{
|
||||
File.Copy(TempDolPath, TempUnpackPath + "\\00000002.app");
|
||||
}
|
||||
else
|
||||
{
|
||||
File.Copy(tbDol.Text, TempUnpackPath + "\\00000002.app");
|
||||
}
|
||||
|
||||
tmd = Wii.WadEdit.ChangeTmdBootIndex(tmd, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
using (BinaryReader nandloader = new BinaryReader(System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("CustomizeMii.Resources.Waninkoko.app")))
|
||||
{
|
||||
using (FileStream fs = new FileStream(TempUnpackPath + "\\00000002.app", FileMode.Create))
|
||||
{
|
||||
byte[] temp = nandloader.ReadBytes((int)nandloader.BaseStream.Length);
|
||||
fs.Write(temp, 0, temp.Length);
|
||||
}
|
||||
}
|
||||
|
||||
if (tbDol.Text.StartsWith("Simple Forwarder:"))
|
||||
{
|
||||
CreateForwarderSimple(TempUnpackPath + "\\00000001.app");
|
||||
}
|
||||
else if (tbDol.Text.StartsWith("Complex Forwarder:"))
|
||||
{
|
||||
bwCreateWad.ReportProgress(82, "Compiling Forwarder...");
|
||||
CreateForwarderComplex(TempUnpackPath + "\\00000001.app");
|
||||
}
|
||||
else if (tbDol.Text == "Internal")
|
||||
{
|
||||
File.Copy(TempDolPath, TempUnpackPath + "\\00000001.app");
|
||||
}
|
||||
else
|
||||
{
|
||||
File.Copy(tbDol.Text, TempUnpackPath + "\\00000001.app");
|
||||
}
|
||||
|
||||
tmd = Wii.WadEdit.ChangeTmdBootIndex(tmd, 2);
|
||||
}
|
||||
|
||||
tmd = Wii.WadEdit.ChangeTmdContentCount(tmd, 3);
|
||||
|
||||
bwCreateWad.ReportProgress(85, "Updating TMD...");
|
||||
File.Delete(tmdfile[0]);
|
||||
using (FileStream fs = new FileStream(tmdfile[0], FileMode.Create))
|
||||
{
|
||||
byte[] tmdconts = new byte[108];
|
||||
tmdconts[7] = 0x01;
|
||||
tmdconts[39] = 0x01;
|
||||
tmdconts[41] = 0x01;
|
||||
tmdconts[43] = 0x01;
|
||||
tmdconts[75] = 0x02;
|
||||
tmdconts[77] = 0x02;
|
||||
tmdconts[79] = 0x01;
|
||||
|
||||
fs.Write(tmd, 0, 484);
|
||||
fs.Write(tmdconts, 0, tmdconts.Length);
|
||||
}
|
||||
}
|
||||
|
||||
bwCreateWad.ReportProgress(85, "Updating TMD...");
|
||||
Wii.WadEdit.UpdateTmdContents(tmdfile[0]);
|
||||
|
||||
Wii.WadEdit.ChangeTitleID(tikfile[0], 0, tbTitleID.Text.ToUpper());
|
||||
Wii.WadEdit.ChangeTitleID(tmdfile[0], 1, tbTitleID.Text.ToUpper());
|
||||
|
||||
bwCreateWad.ReportProgress(90, "Trucha Signing...");
|
||||
Wii.WadEdit.TruchaSign(tmdfile[0], 1);
|
||||
Wii.WadEdit.TruchaSign(tikfile[0], 0);
|
||||
|
||||
bwCreateWad.ReportProgress(95, "Packing WAD...");
|
||||
if (File.Exists(wadInfo.outFile)) File.Delete(wadInfo.outFile);
|
||||
Wii.WadPack.PackWad(TempUnpackPath, wadInfo.outFile, false);
|
||||
|
||||
bwCreateWad.ReportProgress(100, " ");
|
||||
CreationTimer.Stop();
|
||||
|
||||
FileInfo fi = new FileInfo(wadInfo.outFile);
|
||||
double fileSize = Math.Round(fi.Length * 0.0009765625 * 0.0009765625, 2);
|
||||
|
||||
InfoBox(string.Format("Successfully created custom channel!\nTime elapsed: {0} ms\nFilesize: {1} MB\nApprox. Blocks: {2}", CreationTimer.ElapsedMilliseconds, fileSize, Wii.WadInfo.GetNandBlocks(wadInfo.outFile)));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
CreationTimer.Stop();
|
||||
EventHandler EnableControls = new EventHandler(this.EnableControls);
|
||||
this.Invoke(EnableControls);
|
||||
ErrorBox(ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
391
CustomizeMii/CustomizeMii_BnsConvert.Designer.cs
generated
Normal file
391
CustomizeMii/CustomizeMii_BnsConvert.Designer.cs
generated
Normal file
@ -0,0 +1,391 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
namespace CustomizeMii
|
||||
{
|
||||
partial class CustomizeMii_BnsConvert
|
||||
{
|
||||
/// <summary>
|
||||
/// Erforderliche Designervariable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Vom Windows Form-Designer generierter Code
|
||||
|
||||
/// <summary>
|
||||
/// Erforderliche Methode für die Designerunterstützung.
|
||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.btnCancel = new System.Windows.Forms.Button();
|
||||
this.btnConvert = new System.Windows.Forms.Button();
|
||||
this.lbAudioFile = new System.Windows.Forms.Label();
|
||||
this.tbAudioFile = new System.Windows.Forms.TextBox();
|
||||
this.btnBrowseAudioFile = new System.Windows.Forms.Button();
|
||||
this.gbLoop = new System.Windows.Forms.GroupBox();
|
||||
this.tbLoopStart = new System.Windows.Forms.TextBox();
|
||||
this.rbEnterManually = new System.Windows.Forms.RadioButton();
|
||||
this.rbFromAudioFile = new System.Windows.Forms.RadioButton();
|
||||
this.rbNone = new System.Windows.Forms.RadioButton();
|
||||
this.gbWaveInfo = new System.Windows.Forms.GroupBox();
|
||||
this.lbStatusValue = new System.Windows.Forms.Label();
|
||||
this.lbLoopStartValue = new System.Windows.Forms.Label();
|
||||
this.lbLoopCountValue = new System.Windows.Forms.Label();
|
||||
this.lbFormatValue = new System.Windows.Forms.Label();
|
||||
this.lbChannelCountValue = new System.Windows.Forms.Label();
|
||||
this.lbSamplerateValue = new System.Windows.Forms.Label();
|
||||
this.lbBitdepthValue = new System.Windows.Forms.Label();
|
||||
this.lbStatus = new System.Windows.Forms.Label();
|
||||
this.lbLoopStart = new System.Windows.Forms.Label();
|
||||
this.lbLoopCount = new System.Windows.Forms.Label();
|
||||
this.lbFormat = new System.Windows.Forms.Label();
|
||||
this.lbChannelCount = new System.Windows.Forms.Label();
|
||||
this.lbSamplerate = new System.Windows.Forms.Label();
|
||||
this.lbBitdepth = new System.Windows.Forms.Label();
|
||||
this.cbSourceSound = new System.Windows.Forms.CheckBox();
|
||||
this.gbLoop.SuspendLayout();
|
||||
this.gbWaveInfo.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnCancel
|
||||
//
|
||||
this.btnCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
|
||||
this.btnCancel.Location = new System.Drawing.Point(186, 179);
|
||||
this.btnCancel.Name = "btnCancel";
|
||||
this.btnCancel.Size = new System.Drawing.Size(160, 23);
|
||||
this.btnCancel.TabIndex = 10;
|
||||
this.btnCancel.Text = "Cancel";
|
||||
this.btnCancel.UseVisualStyleBackColor = true;
|
||||
this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
|
||||
//
|
||||
// btnConvert
|
||||
//
|
||||
this.btnConvert.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.btnConvert.Location = new System.Drawing.Point(15, 179);
|
||||
this.btnConvert.Name = "btnConvert";
|
||||
this.btnConvert.Size = new System.Drawing.Size(160, 23);
|
||||
this.btnConvert.TabIndex = 9;
|
||||
this.btnConvert.Text = "Convert";
|
||||
this.btnConvert.UseVisualStyleBackColor = true;
|
||||
this.btnConvert.Click += new System.EventHandler(this.btnConvert_Click);
|
||||
//
|
||||
// lbAudioFile
|
||||
//
|
||||
this.lbAudioFile.AutoSize = true;
|
||||
this.lbAudioFile.Location = new System.Drawing.Point(12, 24);
|
||||
this.lbAudioFile.Name = "lbAudioFile";
|
||||
this.lbAudioFile.Size = new System.Drawing.Size(56, 13);
|
||||
this.lbAudioFile.TabIndex = 11;
|
||||
this.lbAudioFile.Text = "Audio File:";
|
||||
//
|
||||
// tbAudioFile
|
||||
//
|
||||
this.tbAudioFile.Location = new System.Drawing.Point(74, 21);
|
||||
this.tbAudioFile.Name = "tbAudioFile";
|
||||
this.tbAudioFile.ReadOnly = true;
|
||||
this.tbAudioFile.Size = new System.Drawing.Size(191, 20);
|
||||
this.tbAudioFile.TabIndex = 12;
|
||||
//
|
||||
// btnBrowseAudioFile
|
||||
//
|
||||
this.btnBrowseAudioFile.Location = new System.Drawing.Point(271, 20);
|
||||
this.btnBrowseAudioFile.Name = "btnBrowseAudioFile";
|
||||
this.btnBrowseAudioFile.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseAudioFile.TabIndex = 13;
|
||||
this.btnBrowseAudioFile.Text = "Browse...";
|
||||
this.btnBrowseAudioFile.UseVisualStyleBackColor = true;
|
||||
this.btnBrowseAudioFile.Click += new System.EventHandler(this.btnBrowseAudioFile_Click);
|
||||
//
|
||||
// gbLoop
|
||||
//
|
||||
this.gbLoop.Controls.Add(this.tbLoopStart);
|
||||
this.gbLoop.Controls.Add(this.rbEnterManually);
|
||||
this.gbLoop.Controls.Add(this.rbFromAudioFile);
|
||||
this.gbLoop.Controls.Add(this.rbNone);
|
||||
this.gbLoop.Location = new System.Drawing.Point(15, 72);
|
||||
this.gbLoop.Name = "gbLoop";
|
||||
this.gbLoop.Size = new System.Drawing.Size(331, 94);
|
||||
this.gbLoop.TabIndex = 14;
|
||||
this.gbLoop.TabStop = false;
|
||||
this.gbLoop.Text = "Loop";
|
||||
//
|
||||
// tbLoopStart
|
||||
//
|
||||
this.tbLoopStart.Enabled = false;
|
||||
this.tbLoopStart.Location = new System.Drawing.Point(227, 64);
|
||||
this.tbLoopStart.Name = "tbLoopStart";
|
||||
this.tbLoopStart.Size = new System.Drawing.Size(60, 20);
|
||||
this.tbLoopStart.TabIndex = 1;
|
||||
this.tbLoopStart.Text = "0";
|
||||
//
|
||||
// rbEnterManually
|
||||
//
|
||||
this.rbEnterManually.AutoSize = true;
|
||||
this.rbEnterManually.Location = new System.Drawing.Point(6, 65);
|
||||
this.rbEnterManually.Name = "rbEnterManually";
|
||||
this.rbEnterManually.Size = new System.Drawing.Size(215, 17);
|
||||
this.rbEnterManually.TabIndex = 0;
|
||||
this.rbEnterManually.Text = "Enter Manually Loop Start Sample:";
|
||||
this.rbEnterManually.UseVisualStyleBackColor = true;
|
||||
this.rbEnterManually.CheckedChanged += new System.EventHandler(this.rbSelectionChanged);
|
||||
//
|
||||
// rbFromAudioFile
|
||||
//
|
||||
this.rbFromAudioFile.AutoSize = true;
|
||||
this.rbFromAudioFile.Location = new System.Drawing.Point(6, 42);
|
||||
this.rbFromAudioFile.Name = "rbFromAudioFile";
|
||||
this.rbFromAudioFile.Size = new System.Drawing.Size(281, 17);
|
||||
this.rbFromAudioFile.TabIndex = 0;
|
||||
this.rbFromAudioFile.Text = "From Audio File (works only with pre-looped wave files)";
|
||||
this.rbFromAudioFile.UseVisualStyleBackColor = true;
|
||||
this.rbFromAudioFile.CheckedChanged += new System.EventHandler(this.rbSelectionChanged);
|
||||
//
|
||||
// rbNone
|
||||
//
|
||||
this.rbNone.AutoSize = true;
|
||||
this.rbNone.Checked = true;
|
||||
this.rbNone.Location = new System.Drawing.Point(6, 19);
|
||||
this.rbNone.Name = "rbNone";
|
||||
this.rbNone.Size = new System.Drawing.Size(51, 17);
|
||||
this.rbNone.TabIndex = 0;
|
||||
this.rbNone.TabStop = true;
|
||||
this.rbNone.Text = "None";
|
||||
this.rbNone.UseVisualStyleBackColor = true;
|
||||
this.rbNone.CheckedChanged += new System.EventHandler(this.rbSelectionChanged);
|
||||
//
|
||||
// gbWaveInfo
|
||||
//
|
||||
this.gbWaveInfo.Controls.Add(this.lbStatusValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbLoopStartValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbLoopCountValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbFormatValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbChannelCountValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbSamplerateValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbBitdepthValue);
|
||||
this.gbWaveInfo.Controls.Add(this.lbStatus);
|
||||
this.gbWaveInfo.Controls.Add(this.lbLoopStart);
|
||||
this.gbWaveInfo.Controls.Add(this.lbLoopCount);
|
||||
this.gbWaveInfo.Controls.Add(this.lbFormat);
|
||||
this.gbWaveInfo.Controls.Add(this.lbChannelCount);
|
||||
this.gbWaveInfo.Controls.Add(this.lbSamplerate);
|
||||
this.gbWaveInfo.Controls.Add(this.lbBitdepth);
|
||||
this.gbWaveInfo.Location = new System.Drawing.Point(363, 20);
|
||||
this.gbWaveInfo.Name = "gbWaveInfo";
|
||||
this.gbWaveInfo.Size = new System.Drawing.Size(135, 182);
|
||||
this.gbWaveInfo.TabIndex = 15;
|
||||
this.gbWaveInfo.TabStop = false;
|
||||
this.gbWaveInfo.Text = "Wave Info";
|
||||
//
|
||||
// lbStatusValue
|
||||
//
|
||||
this.lbStatusValue.Location = new System.Drawing.Point(75, 151);
|
||||
this.lbStatusValue.Name = "lbStatusValue";
|
||||
this.lbStatusValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbStatusValue.TabIndex = 7;
|
||||
//
|
||||
// lbLoopStartValue
|
||||
//
|
||||
this.lbLoopStartValue.Location = new System.Drawing.Point(75, 130);
|
||||
this.lbLoopStartValue.Name = "lbLoopStartValue";
|
||||
this.lbLoopStartValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbLoopStartValue.TabIndex = 7;
|
||||
//
|
||||
// lbLoopCountValue
|
||||
//
|
||||
this.lbLoopCountValue.Location = new System.Drawing.Point(75, 109);
|
||||
this.lbLoopCountValue.Name = "lbLoopCountValue";
|
||||
this.lbLoopCountValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbLoopCountValue.TabIndex = 7;
|
||||
//
|
||||
// lbFormatValue
|
||||
//
|
||||
this.lbFormatValue.Location = new System.Drawing.Point(75, 88);
|
||||
this.lbFormatValue.Name = "lbFormatValue";
|
||||
this.lbFormatValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbFormatValue.TabIndex = 7;
|
||||
//
|
||||
// lbChannelCountValue
|
||||
//
|
||||
this.lbChannelCountValue.Location = new System.Drawing.Point(75, 67);
|
||||
this.lbChannelCountValue.Name = "lbChannelCountValue";
|
||||
this.lbChannelCountValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbChannelCountValue.TabIndex = 7;
|
||||
//
|
||||
// lbSamplerateValue
|
||||
//
|
||||
this.lbSamplerateValue.Location = new System.Drawing.Point(75, 46);
|
||||
this.lbSamplerateValue.Name = "lbSamplerateValue";
|
||||
this.lbSamplerateValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbSamplerateValue.TabIndex = 7;
|
||||
//
|
||||
// lbBitdepthValue
|
||||
//
|
||||
this.lbBitdepthValue.Location = new System.Drawing.Point(75, 25);
|
||||
this.lbBitdepthValue.Name = "lbBitdepthValue";
|
||||
this.lbBitdepthValue.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbBitdepthValue.TabIndex = 7;
|
||||
//
|
||||
// lbStatus
|
||||
//
|
||||
this.lbStatus.AutoSize = true;
|
||||
this.lbStatus.Location = new System.Drawing.Point(6, 151);
|
||||
this.lbStatus.Name = "lbStatus";
|
||||
this.lbStatus.Size = new System.Drawing.Size(40, 13);
|
||||
this.lbStatus.TabIndex = 6;
|
||||
this.lbStatus.Text = "Status:";
|
||||
//
|
||||
// lbLoopStart
|
||||
//
|
||||
this.lbLoopStart.AutoSize = true;
|
||||
this.lbLoopStart.Location = new System.Drawing.Point(6, 130);
|
||||
this.lbLoopStart.Name = "lbLoopStart";
|
||||
this.lbLoopStart.Size = new System.Drawing.Size(59, 13);
|
||||
this.lbLoopStart.TabIndex = 5;
|
||||
this.lbLoopStart.Text = "Loop Start:";
|
||||
//
|
||||
// lbLoopCount
|
||||
//
|
||||
this.lbLoopCount.AutoSize = true;
|
||||
this.lbLoopCount.Location = new System.Drawing.Point(6, 109);
|
||||
this.lbLoopCount.Name = "lbLoopCount";
|
||||
this.lbLoopCount.Size = new System.Drawing.Size(39, 13);
|
||||
this.lbLoopCount.TabIndex = 4;
|
||||
this.lbLoopCount.Text = "Loops:";
|
||||
//
|
||||
// lbFormat
|
||||
//
|
||||
this.lbFormat.AutoSize = true;
|
||||
this.lbFormat.Location = new System.Drawing.Point(6, 88);
|
||||
this.lbFormat.Name = "lbFormat";
|
||||
this.lbFormat.Size = new System.Drawing.Size(42, 13);
|
||||
this.lbFormat.TabIndex = 3;
|
||||
this.lbFormat.Text = "Format:";
|
||||
//
|
||||
// lbChannelCount
|
||||
//
|
||||
this.lbChannelCount.AutoSize = true;
|
||||
this.lbChannelCount.Location = new System.Drawing.Point(6, 67);
|
||||
this.lbChannelCount.Name = "lbChannelCount";
|
||||
this.lbChannelCount.Size = new System.Drawing.Size(54, 13);
|
||||
this.lbChannelCount.TabIndex = 2;
|
||||
this.lbChannelCount.Text = "Channels:";
|
||||
//
|
||||
// lbSamplerate
|
||||
//
|
||||
this.lbSamplerate.AutoSize = true;
|
||||
this.lbSamplerate.Location = new System.Drawing.Point(6, 46);
|
||||
this.lbSamplerate.Name = "lbSamplerate";
|
||||
this.lbSamplerate.Size = new System.Drawing.Size(63, 13);
|
||||
this.lbSamplerate.TabIndex = 1;
|
||||
this.lbSamplerate.Text = "Samplerate:";
|
||||
//
|
||||
// lbBitdepth
|
||||
//
|
||||
this.lbBitdepth.AutoSize = true;
|
||||
this.lbBitdepth.Location = new System.Drawing.Point(6, 25);
|
||||
this.lbBitdepth.Name = "lbBitdepth";
|
||||
this.lbBitdepth.Size = new System.Drawing.Size(49, 13);
|
||||
this.lbBitdepth.TabIndex = 0;
|
||||
this.lbBitdepth.Text = "Bitdepth:";
|
||||
//
|
||||
// cbSourceSound
|
||||
//
|
||||
this.cbSourceSound.AutoSize = true;
|
||||
this.cbSourceSound.Enabled = false;
|
||||
this.cbSourceSound.Location = new System.Drawing.Point(15, 50);
|
||||
this.cbSourceSound.Name = "cbSourceSound";
|
||||
this.cbSourceSound.Size = new System.Drawing.Size(170, 17);
|
||||
this.cbSourceSound.TabIndex = 16;
|
||||
this.cbSourceSound.Text = "Take sound from source WAD";
|
||||
this.cbSourceSound.UseVisualStyleBackColor = true;
|
||||
this.cbSourceSound.CheckedChanged += new System.EventHandler(this.cbSourceSound_CheckedChanged);
|
||||
//
|
||||
// CustomizeMii_BnsConvert
|
||||
//
|
||||
this.AcceptButton = this.btnConvert;
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.CancelButton = this.btnCancel;
|
||||
this.ClientSize = new System.Drawing.Size(510, 220);
|
||||
this.Controls.Add(this.cbSourceSound);
|
||||
this.Controls.Add(this.gbWaveInfo);
|
||||
this.Controls.Add(this.gbLoop);
|
||||
this.Controls.Add(this.btnBrowseAudioFile);
|
||||
this.Controls.Add(this.tbAudioFile);
|
||||
this.Controls.Add(this.lbAudioFile);
|
||||
this.Controls.Add(this.btnCancel);
|
||||
this.Controls.Add(this.btnConvert);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
|
||||
this.Name = "CustomizeMii_BnsConvert";
|
||||
this.Text = "CustomizeMii_BnsConvert";
|
||||
this.Load += new System.EventHandler(this.CustomizeMii_BnsConvert_Load);
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.CustomizeMii_BnsConvert_FormClosing);
|
||||
this.gbLoop.ResumeLayout(false);
|
||||
this.gbLoop.PerformLayout();
|
||||
this.gbWaveInfo.ResumeLayout(false);
|
||||
this.gbWaveInfo.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button btnCancel;
|
||||
private System.Windows.Forms.Button btnConvert;
|
||||
private System.Windows.Forms.Label lbAudioFile;
|
||||
private System.Windows.Forms.TextBox tbAudioFile;
|
||||
private System.Windows.Forms.Button btnBrowseAudioFile;
|
||||
private System.Windows.Forms.GroupBox gbLoop;
|
||||
private System.Windows.Forms.RadioButton rbNone;
|
||||
private System.Windows.Forms.RadioButton rbEnterManually;
|
||||
private System.Windows.Forms.RadioButton rbFromAudioFile;
|
||||
private System.Windows.Forms.TextBox tbLoopStart;
|
||||
private System.Windows.Forms.GroupBox gbWaveInfo;
|
||||
private System.Windows.Forms.Label lbBitdepth;
|
||||
private System.Windows.Forms.Label lbSamplerate;
|
||||
private System.Windows.Forms.Label lbChannelCount;
|
||||
private System.Windows.Forms.Label lbFormat;
|
||||
private System.Windows.Forms.Label lbLoopCount;
|
||||
private System.Windows.Forms.Label lbLoopStart;
|
||||
private System.Windows.Forms.Label lbStatus;
|
||||
private System.Windows.Forms.Label lbStatusValue;
|
||||
private System.Windows.Forms.Label lbLoopStartValue;
|
||||
private System.Windows.Forms.Label lbLoopCountValue;
|
||||
private System.Windows.Forms.Label lbFormatValue;
|
||||
private System.Windows.Forms.Label lbChannelCountValue;
|
||||
private System.Windows.Forms.Label lbSamplerateValue;
|
||||
private System.Windows.Forms.Label lbBitdepthValue;
|
||||
private System.Windows.Forms.CheckBox cbSourceSound;
|
||||
|
||||
}
|
||||
}
|
356
CustomizeMii/CustomizeMii_BnsConvert.cs
Normal file
356
CustomizeMii/CustomizeMii_BnsConvert.cs
Normal file
@ -0,0 +1,356 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using System.ComponentModel;
|
||||
using WaveFile;
|
||||
|
||||
namespace CustomizeMii
|
||||
{
|
||||
public partial class CustomizeMii_BnsConvert : Form
|
||||
{
|
||||
private bool lameExists;
|
||||
private int loopStartSample;
|
||||
private BackgroundWorker bwGatherInfo;
|
||||
private int bitDepth;
|
||||
private int sampleRate;
|
||||
private int channelCount;
|
||||
private int dataFormat;
|
||||
private int loopCount;
|
||||
private int loopStart;
|
||||
private bool error = false;
|
||||
private bool cancelled = false;
|
||||
|
||||
public string AudioFile { get { return tbAudioFile.Text; } }
|
||||
public bool LoopNone { get { return rbNone.Checked; } }
|
||||
public bool LoopFromAudio { get { return rbFromAudioFile.Checked; } }
|
||||
public bool LoopManually { get { return rbEnterManually.Checked; } }
|
||||
public int LoopStartSample { get { return loopStartSample; } }
|
||||
public int ChannelCount { get { return channelCount; } }
|
||||
|
||||
public CustomizeMii_BnsConvert(bool lameExists)
|
||||
{
|
||||
InitializeComponent();
|
||||
this.lameExists = lameExists;
|
||||
}
|
||||
|
||||
private void CustomizeMii_BnsConvert_Load(object sender, EventArgs e)
|
||||
{
|
||||
//this.Size = new System.Drawing.Size(358, 220);
|
||||
this.Size = new System.Drawing.Size(btnCancel.Location.X + btnCancel.Size.Width + 15, 220);
|
||||
|
||||
this.CenterToParent();
|
||||
bwGatherInfo = new BackgroundWorker();
|
||||
bwGatherInfo.WorkerSupportsCancellation = true;
|
||||
|
||||
bwGatherInfo.DoWork += new DoWorkEventHandler(bwGatherInfo_DoWork);
|
||||
|
||||
byte[] soundBin = Wii.Tools.LoadFileToByteArray(CustomizeMii_Main.TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", 32, 16);
|
||||
|
||||
if (soundBin[0] == 'R' && soundBin[1] == 'I' && soundBin[2] == 'F' && soundBin[3] == 'F')
|
||||
{ cbSourceSound.Enabled = true; }
|
||||
else if (soundBin[0] == 'L' && soundBin[1] == 'Z' && soundBin[2] == '7' && soundBin[3] == '7')
|
||||
if (soundBin[9] == 'R' && soundBin[10] == 'I' && soundBin[11] == 'F' && soundBin[12] == 'F')
|
||||
{ cbSourceSound.Enabled = true; }
|
||||
}
|
||||
|
||||
private void CustomizeMii_BnsConvert_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
cancelled = true;
|
||||
|
||||
if (bwGatherInfo.IsBusy)
|
||||
bwGatherInfo.CancelAsync();
|
||||
}
|
||||
|
||||
private void rbSelectionChanged(object sender, EventArgs e)
|
||||
{
|
||||
tbLoopStart.Enabled = rbEnterManually.Checked;
|
||||
}
|
||||
|
||||
private void btnConvert_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!File.Exists(tbAudioFile.Text) && tbAudioFile.Text != "Internal Sound")
|
||||
{
|
||||
tbAudioFile.Focus();
|
||||
tbAudioFile.SelectAll();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!int.TryParse(tbLoopStart.Text, out loopStartSample))
|
||||
{
|
||||
tbLoopStart.Focus();
|
||||
tbLoopStart.SelectAll();
|
||||
}
|
||||
|
||||
this.DialogResult = DialogResult.OK;
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void btnCancel_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.DialogResult = DialogResult.Cancel;
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void cbSourceSound_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (cbSourceSound.Checked)
|
||||
{
|
||||
tbAudioFile.Text = "Internal Sound";
|
||||
|
||||
FileStream fs = new FileStream(CustomizeMii_Main.TempUnpackPath + "00000000.app_OUT\\meta\\sound.bin", FileMode.Open);
|
||||
byte[] audio = new byte[fs.Length - 32];
|
||||
int offset = 0;
|
||||
|
||||
fs.Seek(32, SeekOrigin.Begin);
|
||||
fs.Read(audio, 0, audio.Length);
|
||||
fs.Close();
|
||||
|
||||
if ((offset = Wii.Lz77.GetLz77Offset(audio)) != -1)
|
||||
audio = Wii.Lz77.Decompress(audio, offset);
|
||||
|
||||
foreach (Label thisLabel in gbWaveInfo.Controls)
|
||||
if (thisLabel.Name.ToLower().Contains("value"))
|
||||
{
|
||||
thisLabel.ForeColor = System.Drawing.Color.Black;
|
||||
thisLabel.Text = "Gathering";
|
||||
}
|
||||
|
||||
bwGatherInfo.RunWorkerAsync(audio);
|
||||
|
||||
//this.Size = new System.Drawing.Size(510, 220);
|
||||
this.Size = new System.Drawing.Size(gbWaveInfo.Location.X + gbWaveInfo.Size.Width + 15, 220);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tbAudioFile.Text == "Internal Sound")
|
||||
tbAudioFile.Text = string.Empty;
|
||||
|
||||
//this.Size = new System.Drawing.Size(358, 220);
|
||||
this.Size = new System.Drawing.Size(btnCancel.Location.X + btnCancel.Size.Width + 15, 220);
|
||||
}
|
||||
}
|
||||
|
||||
private void btnBrowseAudioFile_Click(object sender, EventArgs e)
|
||||
{
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
if (lameExists)
|
||||
{ ofd.Filter = "Wave|*.wav|MP3|*.mp3|All|*.wav;*.mp3"; ofd.FilterIndex = 3; }
|
||||
else
|
||||
{ ofd.Filter = "Wave|*.wav"; }
|
||||
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (ofd.FileName != tbAudioFile.Text)
|
||||
{
|
||||
btnConvert.Enabled = false;
|
||||
|
||||
cbSourceSound.Checked = false;
|
||||
tbAudioFile.Text = ofd.FileName;
|
||||
|
||||
if (ofd.FileName.EndsWith(".wav"))
|
||||
{
|
||||
rbFromAudioFile.Enabled = true;
|
||||
|
||||
foreach (Label thisLabel in gbWaveInfo.Controls)
|
||||
if (thisLabel.Name.ToLower().Contains("value"))
|
||||
{
|
||||
thisLabel.ForeColor = System.Drawing.Color.Black;
|
||||
thisLabel.Text = "Gathering";
|
||||
}
|
||||
|
||||
bwGatherInfo.RunWorkerAsync(ofd.FileName);
|
||||
|
||||
//this.Size = new System.Drawing.Size(510, 220);
|
||||
this.Size = new System.Drawing.Size(gbWaveInfo.Location.X + gbWaveInfo.Size.Width + 15, 220);
|
||||
}
|
||||
else if (ofd.FileName.EndsWith(".mp3"))
|
||||
{
|
||||
channelCount = 0;
|
||||
btnConvert.Enabled = true;
|
||||
|
||||
if (rbFromAudioFile.Checked) rbNone.Checked = true;
|
||||
rbFromAudioFile.Enabled = false;
|
||||
|
||||
//this.Size = new System.Drawing.Size(358, 220);
|
||||
this.Size = new System.Drawing.Size(btnCancel.Location.X + btnCancel.Size.Width + 15, 220);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void bwGatherInfo_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
EventHandler UpdateValues = new EventHandler(this.UpdateValues);
|
||||
|
||||
try
|
||||
{
|
||||
Wave wave;
|
||||
if (e.Argument is byte[])
|
||||
{ wave = new Wave((byte[])e.Argument); }
|
||||
else
|
||||
{ wave = new Wave((string)e.Argument); }
|
||||
|
||||
try { bitDepth = wave.BitDepth; }
|
||||
catch { bitDepth = -1; }
|
||||
|
||||
try { sampleRate = wave.SampleRate; }
|
||||
catch { sampleRate = -1; }
|
||||
|
||||
try { channelCount = wave.ChannelCount; }
|
||||
catch { channelCount = -1; }
|
||||
|
||||
try { dataFormat = wave.DataFormat; }
|
||||
catch { dataFormat = -1; }
|
||||
|
||||
try { loopCount = wave.LoopCount; }
|
||||
catch { loopCount = -1; }
|
||||
|
||||
try { loopStart = wave.LoopStart; }
|
||||
catch { loopStart = -1; }
|
||||
|
||||
if (!cancelled)
|
||||
this.Invoke(UpdateValues);
|
||||
|
||||
if (e.Argument is byte[])
|
||||
{
|
||||
byte[] audio = e.Argument as byte[];
|
||||
using (FileStream fs = new FileStream(CustomizeMii_Main.TempWavePath, FileMode.Create))
|
||||
{
|
||||
fs.Write(audio, 0, audio.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
error = true;
|
||||
|
||||
if (!cancelled)
|
||||
this.Invoke(UpdateValues);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateValues(object sender, EventArgs e)
|
||||
{
|
||||
if (error == true)
|
||||
{
|
||||
foreach (Label thisLabel in gbWaveInfo.Controls)
|
||||
if (thisLabel.Name.ToLower().Contains("value"))
|
||||
{
|
||||
thisLabel.Text = "Error";
|
||||
thisLabel.ForeColor = System.Drawing.Color.Red;
|
||||
}
|
||||
|
||||
error = false;
|
||||
return;
|
||||
}
|
||||
|
||||
bool statusOk = true;
|
||||
|
||||
if (bitDepth == -1) lbBitdepthValue.Text = "Error";
|
||||
else lbBitdepthValue.Text = bitDepth.ToString();
|
||||
|
||||
if (sampleRate == -1) lbSamplerateValue.Text = "Error";
|
||||
else lbSamplerateValue.Text = sampleRate.ToString();
|
||||
|
||||
if (dataFormat == -1) lbFormatValue.Text = "Error";
|
||||
else if (dataFormat == 1) lbFormatValue.Text = "1 (PCM)";
|
||||
else lbFormatValue.Text = dataFormat.ToString();
|
||||
|
||||
if (channelCount == -1) lbChannelCountValue.Text = "Error";
|
||||
else if (channelCount == 1) lbChannelCountValue.Text = "1 (Mono)";
|
||||
else if (channelCount == 2) lbChannelCountValue.Text = "2 (Stereo)";
|
||||
else lbChannelCountValue.Text = channelCount.ToString();
|
||||
|
||||
if (loopCount == -1) lbLoopCountValue.Text = "Error";
|
||||
else lbLoopCountValue.Text = loopCount.ToString();
|
||||
|
||||
if (loopCount == -1) lbLoopStartValue.Text = "Error";
|
||||
else if (loopCount == 1) { lbLoopStartValue.Text = loopStart == -1 ? "Error" : loopStart.ToString(); }
|
||||
else lbLoopStartValue.Text = "-";
|
||||
|
||||
|
||||
|
||||
if (lbBitdepthValue.Text == "Error" || bitDepth != 16)
|
||||
{
|
||||
lbBitdepthValue.ForeColor = System.Drawing.Color.Red;
|
||||
statusOk = false;
|
||||
}
|
||||
else lbBitdepthValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (lbSamplerateValue.Text == "Error")
|
||||
{
|
||||
lbSamplerateValue.ForeColor = System.Drawing.Color.Red;
|
||||
statusOk = false;
|
||||
}
|
||||
else lbSamplerateValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (lbFormatValue.Text == "Error" || dataFormat != 1)
|
||||
{
|
||||
lbFormatValue.ForeColor = System.Drawing.Color.Red;
|
||||
statusOk = false;
|
||||
}
|
||||
else lbFormatValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (lbChannelCountValue.Text == "Error" || (channelCount > 2 || channelCount < 1))
|
||||
{
|
||||
lbChannelCountValue.ForeColor = System.Drawing.Color.Red;
|
||||
statusOk = false;
|
||||
}
|
||||
else lbChannelCountValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (lbLoopCountValue.Text == "Error" || loopCount > 1)
|
||||
lbLoopCountValue.ForeColor = System.Drawing.Color.Orange;
|
||||
else lbLoopCountValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (lbLoopStartValue.Text == "Error" || lbLoopStartValue.Text == "-")
|
||||
lbLoopStartValue.ForeColor = System.Drawing.Color.Orange;
|
||||
else lbLoopStartValue.ForeColor = System.Drawing.Color.Green;
|
||||
|
||||
if (!statusOk)
|
||||
{
|
||||
lbStatusValue.Text = "Not OK!";
|
||||
lbStatusValue.ForeColor = System.Drawing.Color.Red;
|
||||
|
||||
btnConvert.Enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
btnConvert.Enabled = true;
|
||||
|
||||
if (lbLoopCountValue.ForeColor == System.Drawing.Color.Orange ||
|
||||
lbLoopStartValue.ForeColor == System.Drawing.Color.Orange)
|
||||
{
|
||||
lbStatusValue.Text = "No Loop!";
|
||||
lbStatusValue.ForeColor = System.Drawing.Color.Orange;
|
||||
|
||||
if (rbFromAudioFile.Checked) rbNone.Checked = true;
|
||||
rbFromAudioFile.Enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
rbFromAudioFile.Enabled = true;
|
||||
|
||||
lbStatusValue.Text = "OK!";
|
||||
lbStatusValue.ForeColor = System.Drawing.Color.Green;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
CustomizeMii/CustomizeMii_BnsConvert.resx
Normal file
120
CustomizeMii/CustomizeMii_BnsConvert.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
111
CustomizeMii/CustomizeMii_ComplexForwarder.Designer.cs
generated
111
CustomizeMii/CustomizeMii_ComplexForwarder.Designer.cs
generated
@ -47,12 +47,6 @@ namespace CustomizeMii
|
||||
{
|
||||
this.lbAppFolder = new System.Windows.Forms.Label();
|
||||
this.tbAppFolder = new System.Windows.Forms.TextBox();
|
||||
this.panSdUsb = new System.Windows.Forms.Panel();
|
||||
this.rbUSB = new System.Windows.Forms.RadioButton();
|
||||
this.rbSD = new System.Windows.Forms.RadioButton();
|
||||
this.panDolElf = new System.Windows.Forms.Panel();
|
||||
this.rbELF = new System.Windows.Forms.RadioButton();
|
||||
this.rbDOL = new System.Windows.Forms.RadioButton();
|
||||
this.cbImage43 = new System.Windows.Forms.CheckBox();
|
||||
this.cbImage169 = new System.Windows.Forms.CheckBox();
|
||||
this.tbImage43 = new System.Windows.Forms.TextBox();
|
||||
@ -62,14 +56,12 @@ namespace CustomizeMii
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.btnOK = new System.Windows.Forms.Button();
|
||||
this.btnCancel = new System.Windows.Forms.Button();
|
||||
this.panSdUsb.SuspendLayout();
|
||||
this.panDolElf.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// lbAppFolder
|
||||
//
|
||||
this.lbAppFolder.AutoSize = true;
|
||||
this.lbAppFolder.Location = new System.Drawing.Point(12, 13);
|
||||
this.lbAppFolder.Location = new System.Drawing.Point(12, 17);
|
||||
this.lbAppFolder.Name = "lbAppFolder";
|
||||
this.lbAppFolder.Size = new System.Drawing.Size(107, 13);
|
||||
this.lbAppFolder.TabIndex = 0;
|
||||
@ -77,77 +69,15 @@ namespace CustomizeMii
|
||||
//
|
||||
// tbAppFolder
|
||||
//
|
||||
this.tbAppFolder.Location = new System.Drawing.Point(125, 10);
|
||||
this.tbAppFolder.Location = new System.Drawing.Point(125, 14);
|
||||
this.tbAppFolder.Name = "tbAppFolder";
|
||||
this.tbAppFolder.Size = new System.Drawing.Size(221, 20);
|
||||
this.tbAppFolder.TabIndex = 1;
|
||||
//
|
||||
// panSdUsb
|
||||
//
|
||||
this.panSdUsb.Controls.Add(this.rbUSB);
|
||||
this.panSdUsb.Controls.Add(this.rbSD);
|
||||
this.panSdUsb.Location = new System.Drawing.Point(15, 38);
|
||||
this.panSdUsb.Name = "panSdUsb";
|
||||
this.panSdUsb.Size = new System.Drawing.Size(157, 64);
|
||||
this.panSdUsb.TabIndex = 2;
|
||||
//
|
||||
// rbUSB
|
||||
//
|
||||
this.rbUSB.AutoSize = true;
|
||||
this.rbUSB.Location = new System.Drawing.Point(24, 35);
|
||||
this.rbUSB.Name = "rbUSB";
|
||||
this.rbUSB.Size = new System.Drawing.Size(87, 17);
|
||||
this.rbUSB.TabIndex = 0;
|
||||
this.rbUSB.TabStop = true;
|
||||
this.rbUSB.Text = "Try USB First";
|
||||
this.rbUSB.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// rbSD
|
||||
//
|
||||
this.rbSD.AutoSize = true;
|
||||
this.rbSD.Location = new System.Drawing.Point(24, 12);
|
||||
this.rbSD.Name = "rbSD";
|
||||
this.rbSD.Size = new System.Drawing.Size(80, 17);
|
||||
this.rbSD.TabIndex = 0;
|
||||
this.rbSD.TabStop = true;
|
||||
this.rbSD.Text = "Try SD First";
|
||||
this.rbSD.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// panDolElf
|
||||
//
|
||||
this.panDolElf.Controls.Add(this.rbELF);
|
||||
this.panDolElf.Controls.Add(this.rbDOL);
|
||||
this.panDolElf.Location = new System.Drawing.Point(189, 38);
|
||||
this.panDolElf.Name = "panDolElf";
|
||||
this.panDolElf.Size = new System.Drawing.Size(157, 64);
|
||||
this.panDolElf.TabIndex = 2;
|
||||
//
|
||||
// rbELF
|
||||
//
|
||||
this.rbELF.AutoSize = true;
|
||||
this.rbELF.Location = new System.Drawing.Point(41, 35);
|
||||
this.rbELF.Name = "rbELF";
|
||||
this.rbELF.Size = new System.Drawing.Size(84, 17);
|
||||
this.rbELF.TabIndex = 0;
|
||||
this.rbELF.TabStop = true;
|
||||
this.rbELF.Text = "Try ELF First";
|
||||
this.rbELF.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// rbDOL
|
||||
//
|
||||
this.rbDOL.AutoSize = true;
|
||||
this.rbDOL.Location = new System.Drawing.Point(41, 12);
|
||||
this.rbDOL.Name = "rbDOL";
|
||||
this.rbDOL.Size = new System.Drawing.Size(87, 17);
|
||||
this.rbDOL.TabIndex = 0;
|
||||
this.rbDOL.TabStop = true;
|
||||
this.rbDOL.Text = "Try DOL First";
|
||||
this.rbDOL.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// cbImage43
|
||||
//
|
||||
this.cbImage43.AutoSize = true;
|
||||
this.cbImage43.Location = new System.Drawing.Point(15, 141);
|
||||
this.cbImage43.Location = new System.Drawing.Point(15, 111);
|
||||
this.cbImage43.Name = "cbImage43";
|
||||
this.cbImage43.Size = new System.Drawing.Size(73, 17);
|
||||
this.cbImage43.TabIndex = 3;
|
||||
@ -158,7 +88,7 @@ namespace CustomizeMii
|
||||
// cbImage169
|
||||
//
|
||||
this.cbImage169.AutoSize = true;
|
||||
this.cbImage169.Location = new System.Drawing.Point(15, 171);
|
||||
this.cbImage169.Location = new System.Drawing.Point(15, 141);
|
||||
this.cbImage169.Name = "cbImage169";
|
||||
this.cbImage169.Size = new System.Drawing.Size(79, 17);
|
||||
this.cbImage169.TabIndex = 3;
|
||||
@ -169,7 +99,7 @@ namespace CustomizeMii
|
||||
// tbImage43
|
||||
//
|
||||
this.tbImage43.Enabled = false;
|
||||
this.tbImage43.Location = new System.Drawing.Point(94, 139);
|
||||
this.tbImage43.Location = new System.Drawing.Point(94, 109);
|
||||
this.tbImage43.Name = "tbImage43";
|
||||
this.tbImage43.Size = new System.Drawing.Size(171, 20);
|
||||
this.tbImage43.TabIndex = 4;
|
||||
@ -177,7 +107,7 @@ namespace CustomizeMii
|
||||
// tbImage169
|
||||
//
|
||||
this.tbImage169.Enabled = false;
|
||||
this.tbImage169.Location = new System.Drawing.Point(94, 168);
|
||||
this.tbImage169.Location = new System.Drawing.Point(94, 138);
|
||||
this.tbImage169.Name = "tbImage169";
|
||||
this.tbImage169.Size = new System.Drawing.Size(171, 20);
|
||||
this.tbImage169.TabIndex = 5;
|
||||
@ -185,7 +115,7 @@ namespace CustomizeMii
|
||||
// btnBrowseImage43
|
||||
//
|
||||
this.btnBrowseImage43.Enabled = false;
|
||||
this.btnBrowseImage43.Location = new System.Drawing.Point(271, 139);
|
||||
this.btnBrowseImage43.Location = new System.Drawing.Point(271, 109);
|
||||
this.btnBrowseImage43.Name = "btnBrowseImage43";
|
||||
this.btnBrowseImage43.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseImage43.TabIndex = 6;
|
||||
@ -196,7 +126,7 @@ namespace CustomizeMii
|
||||
// btnBrowseImage169
|
||||
//
|
||||
this.btnBrowseImage169.Enabled = false;
|
||||
this.btnBrowseImage169.Location = new System.Drawing.Point(271, 168);
|
||||
this.btnBrowseImage169.Location = new System.Drawing.Point(271, 138);
|
||||
this.btnBrowseImage169.Name = "btnBrowseImage169";
|
||||
this.btnBrowseImage169.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseImage169.TabIndex = 6;
|
||||
@ -206,16 +136,17 @@ namespace CustomizeMii
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.Location = new System.Drawing.Point(0, 116);
|
||||
this.label1.Location = new System.Drawing.Point(0, 55);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(358, 13);
|
||||
this.label1.Size = new System.Drawing.Size(358, 40);
|
||||
this.label1.TabIndex = 7;
|
||||
this.label1.Text = "The images must be 640 x 480, else they will be resized!";
|
||||
this.label1.Text = "The images must be 640 x 480, else they will be resized!\r\nThe 16:9 image should b" +
|
||||
"e made in 832 x 480 and resized\r\nto 640 x 480, it will be streched on the Wii!";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
||||
//
|
||||
// btnOK
|
||||
//
|
||||
this.btnOK.Location = new System.Drawing.Point(15, 209);
|
||||
this.btnOK.Location = new System.Drawing.Point(15, 179);
|
||||
this.btnOK.Name = "btnOK";
|
||||
this.btnOK.Size = new System.Drawing.Size(160, 23);
|
||||
this.btnOK.TabIndex = 8;
|
||||
@ -225,7 +156,7 @@ namespace CustomizeMii
|
||||
//
|
||||
// btnCancel
|
||||
//
|
||||
this.btnCancel.Location = new System.Drawing.Point(186, 209);
|
||||
this.btnCancel.Location = new System.Drawing.Point(186, 179);
|
||||
this.btnCancel.Name = "btnCancel";
|
||||
this.btnCancel.Size = new System.Drawing.Size(160, 23);
|
||||
this.btnCancel.TabIndex = 8;
|
||||
@ -237,7 +168,7 @@ namespace CustomizeMii
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(358, 245);
|
||||
this.ClientSize = new System.Drawing.Size(358, 220);
|
||||
this.Controls.Add(this.btnCancel);
|
||||
this.Controls.Add(this.btnOK);
|
||||
this.Controls.Add(this.label1);
|
||||
@ -247,17 +178,11 @@ namespace CustomizeMii
|
||||
this.Controls.Add(this.tbImage43);
|
||||
this.Controls.Add(this.cbImage169);
|
||||
this.Controls.Add(this.cbImage43);
|
||||
this.Controls.Add(this.panDolElf);
|
||||
this.Controls.Add(this.panSdUsb);
|
||||
this.Controls.Add(this.tbAppFolder);
|
||||
this.Controls.Add(this.lbAppFolder);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
|
||||
this.Name = "CustomizeMii_ComplexForwarder";
|
||||
this.Text = "CustomizeMii_ComplexForwarder";
|
||||
this.panSdUsb.ResumeLayout(false);
|
||||
this.panSdUsb.PerformLayout();
|
||||
this.panDolElf.ResumeLayout(false);
|
||||
this.panDolElf.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
@ -266,14 +191,8 @@ namespace CustomizeMii
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label lbAppFolder;
|
||||
private System.Windows.Forms.Panel panSdUsb;
|
||||
private System.Windows.Forms.Panel panDolElf;
|
||||
private System.Windows.Forms.Label label1;
|
||||
public System.Windows.Forms.TextBox tbAppFolder;
|
||||
public System.Windows.Forms.RadioButton rbUSB;
|
||||
public System.Windows.Forms.RadioButton rbSD;
|
||||
public System.Windows.Forms.RadioButton rbELF;
|
||||
public System.Windows.Forms.RadioButton rbDOL;
|
||||
public System.Windows.Forms.CheckBox cbImage43;
|
||||
public System.Windows.Forms.CheckBox cbImage169;
|
||||
public System.Windows.Forms.TextBox tbImage43;
|
||||
|
184
CustomizeMii/CustomizeMii_Main.Designer.cs
generated
184
CustomizeMii/CustomizeMii_Main.Designer.cs
generated
@ -80,6 +80,7 @@ namespace CustomizeMii
|
||||
this.tbAllLanguages = new System.Windows.Forms.TextBox();
|
||||
this.lbAllLanguages = new System.Windows.Forms.Label();
|
||||
this.tabOptions = new System.Windows.Forms.TabPage();
|
||||
this.btnOptionsExtract = new System.Windows.Forms.Button();
|
||||
this.btnForwarder = new System.Windows.Forms.Button();
|
||||
this.cbFailureChecks = new System.Windows.Forms.CheckBox();
|
||||
this.cbLz77 = new System.Windows.Forms.CheckBox();
|
||||
@ -150,6 +151,22 @@ namespace CustomizeMii
|
||||
this.cmForwarder = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.cmSimpleForwarder = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmComplexForwarder = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmOptionsExtract = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.cmExtractWad = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractDol = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.tsExtractSound = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractSoundAsBin = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractSoundAsAudio = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.tsExtractImages = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractBannerImages = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractIconImages = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmExtractBothImages = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmSound = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.cmLoadAudioFile = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmConvertToBns = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmDol = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.cmLoadDol = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cmDolFromSource = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.tabControl.SuspendLayout();
|
||||
this.tabSource.SuspendLayout();
|
||||
this.tabTitle.SuspendLayout();
|
||||
@ -162,6 +179,9 @@ namespace CustomizeMii
|
||||
this.tabCredits.SuspendLayout();
|
||||
this.ssMain.SuspendLayout();
|
||||
this.cmForwarder.SuspendLayout();
|
||||
this.cmOptionsExtract.SuspendLayout();
|
||||
this.cmSound.SuspendLayout();
|
||||
this.cmDol.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnCreateWad
|
||||
@ -314,7 +334,7 @@ namespace CustomizeMii
|
||||
//
|
||||
// btnBrowseSource
|
||||
//
|
||||
this.btnBrowseSource.Location = new System.Drawing.Point(360, 12);
|
||||
this.btnBrowseSource.Location = new System.Drawing.Point(360, 13);
|
||||
this.btnBrowseSource.Name = "btnBrowseSource";
|
||||
this.btnBrowseSource.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseSource.TabIndex = 2;
|
||||
@ -514,6 +534,7 @@ namespace CustomizeMii
|
||||
//
|
||||
// tabOptions
|
||||
//
|
||||
this.tabOptions.Controls.Add(this.btnOptionsExtract);
|
||||
this.tabOptions.Controls.Add(this.btnForwarder);
|
||||
this.tabOptions.Controls.Add(this.cbFailureChecks);
|
||||
this.tabOptions.Controls.Add(this.cbLz77);
|
||||
@ -536,6 +557,16 @@ namespace CustomizeMii
|
||||
this.tabOptions.Text = "Options";
|
||||
this.tabOptions.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnOptionsExtract
|
||||
//
|
||||
this.btnOptionsExtract.Location = new System.Drawing.Point(360, 47);
|
||||
this.btnOptionsExtract.Name = "btnOptionsExtract";
|
||||
this.btnOptionsExtract.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnOptionsExtract.TabIndex = 14;
|
||||
this.btnOptionsExtract.Text = "Extract...";
|
||||
this.btnOptionsExtract.UseVisualStyleBackColor = true;
|
||||
this.btnOptionsExtract.Click += new System.EventHandler(this.btnOptionsExtract_Click);
|
||||
//
|
||||
// btnForwarder
|
||||
//
|
||||
this.btnForwarder.Location = new System.Drawing.Point(360, 109);
|
||||
@ -553,12 +584,15 @@ namespace CustomizeMii
|
||||
this.cbFailureChecks.Name = "cbFailureChecks";
|
||||
this.cbFailureChecks.Size = new System.Drawing.Size(172, 17);
|
||||
this.cbFailureChecks.TabIndex = 12;
|
||||
this.cbFailureChecks.Tag = "Independent";
|
||||
this.cbFailureChecks.Text = "/!\\ Turn off security checks /!\\";
|
||||
this.cbFailureChecks.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// cbLz77
|
||||
//
|
||||
this.cbLz77.AutoSize = true;
|
||||
this.cbLz77.Checked = true;
|
||||
this.cbLz77.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.cbLz77.Location = new System.Drawing.Point(11, 180);
|
||||
this.cbLz77.Name = "cbLz77";
|
||||
this.cbLz77.Size = new System.Drawing.Size(134, 17);
|
||||
@ -578,7 +612,7 @@ namespace CustomizeMii
|
||||
//
|
||||
// btnBrowseSound
|
||||
//
|
||||
this.btnBrowseSound.Location = new System.Drawing.Point(360, 144);
|
||||
this.btnBrowseSound.Location = new System.Drawing.Point(360, 145);
|
||||
this.btnBrowseSound.Name = "btnBrowseSound";
|
||||
this.btnBrowseSound.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseSound.TabIndex = 9;
|
||||
@ -609,7 +643,7 @@ namespace CustomizeMii
|
||||
//
|
||||
// btnBrowseDol
|
||||
//
|
||||
this.btnBrowseDol.Location = new System.Drawing.Point(360, 80);
|
||||
this.btnBrowseDol.Location = new System.Drawing.Point(360, 81);
|
||||
this.btnBrowseDol.Name = "btnBrowseDol";
|
||||
this.btnBrowseDol.Size = new System.Drawing.Size(75, 23);
|
||||
this.btnBrowseDol.TabIndex = 6;
|
||||
@ -1257,7 +1291,7 @@ namespace CustomizeMii
|
||||
this.cmSimpleForwarder,
|
||||
this.cmComplexForwarder});
|
||||
this.cmForwarder.Name = "contextMenuStrip1";
|
||||
this.cmForwarder.Size = new System.Drawing.Size(178, 70);
|
||||
this.cmForwarder.Size = new System.Drawing.Size(178, 48);
|
||||
//
|
||||
// cmSimpleForwarder
|
||||
//
|
||||
@ -1273,6 +1307,128 @@ namespace CustomizeMii
|
||||
this.cmComplexForwarder.Text = "Complex Forwarder";
|
||||
this.cmComplexForwarder.Click += new System.EventHandler(this.cmForwarderItem_Click);
|
||||
//
|
||||
// cmOptionsExtract
|
||||
//
|
||||
this.cmOptionsExtract.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cmExtractWad,
|
||||
this.cmExtractDol,
|
||||
this.tsExtractSound,
|
||||
this.tsExtractImages});
|
||||
this.cmOptionsExtract.Name = "cmOptionsExtract";
|
||||
this.cmOptionsExtract.Size = new System.Drawing.Size(153, 92);
|
||||
//
|
||||
// cmExtractWad
|
||||
//
|
||||
this.cmExtractWad.Name = "cmExtractWad";
|
||||
this.cmExtractWad.Size = new System.Drawing.Size(152, 22);
|
||||
this.cmExtractWad.Text = "WAD Contents";
|
||||
this.cmExtractWad.Click += new System.EventHandler(this.cmExtractWad_Click);
|
||||
//
|
||||
// cmExtractDol
|
||||
//
|
||||
this.cmExtractDol.Name = "cmExtractDol";
|
||||
this.cmExtractDol.Size = new System.Drawing.Size(152, 22);
|
||||
this.cmExtractDol.Text = "DOL";
|
||||
this.cmExtractDol.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// tsExtractSound
|
||||
//
|
||||
this.tsExtractSound.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cmExtractSoundAsBin,
|
||||
this.cmExtractSoundAsAudio});
|
||||
this.tsExtractSound.Name = "tsExtractSound";
|
||||
this.tsExtractSound.Size = new System.Drawing.Size(152, 22);
|
||||
this.tsExtractSound.Text = "Sound";
|
||||
//
|
||||
// cmExtractSoundAsBin
|
||||
//
|
||||
this.cmExtractSoundAsBin.Name = "cmExtractSoundAsBin";
|
||||
this.cmExtractSoundAsBin.Size = new System.Drawing.Size(143, 22);
|
||||
this.cmExtractSoundAsBin.Text = "As sound.bin";
|
||||
this.cmExtractSoundAsBin.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// cmExtractSoundAsAudio
|
||||
//
|
||||
this.cmExtractSoundAsAudio.Name = "cmExtractSoundAsAudio";
|
||||
this.cmExtractSoundAsAudio.Size = new System.Drawing.Size(143, 22);
|
||||
this.cmExtractSoundAsAudio.Text = "As Audiofile";
|
||||
this.cmExtractSoundAsAudio.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// tsExtractImages
|
||||
//
|
||||
this.tsExtractImages.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cmExtractBannerImages,
|
||||
this.cmExtractIconImages,
|
||||
this.cmExtractBothImages});
|
||||
this.tsExtractImages.Name = "tsExtractImages";
|
||||
this.tsExtractImages.Size = new System.Drawing.Size(152, 22);
|
||||
this.tsExtractImages.Text = "Images";
|
||||
//
|
||||
// cmExtractBannerImages
|
||||
//
|
||||
this.cmExtractBannerImages.Name = "cmExtractBannerImages";
|
||||
this.cmExtractBannerImages.Size = new System.Drawing.Size(111, 22);
|
||||
this.cmExtractBannerImages.Text = "Banner";
|
||||
this.cmExtractBannerImages.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// cmExtractIconImages
|
||||
//
|
||||
this.cmExtractIconImages.Name = "cmExtractIconImages";
|
||||
this.cmExtractIconImages.Size = new System.Drawing.Size(111, 22);
|
||||
this.cmExtractIconImages.Text = "Icon";
|
||||
this.cmExtractIconImages.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// cmExtractBothImages
|
||||
//
|
||||
this.cmExtractBothImages.Name = "cmExtractBothImages";
|
||||
this.cmExtractBothImages.Size = new System.Drawing.Size(111, 22);
|
||||
this.cmExtractBothImages.Text = "Both";
|
||||
this.cmExtractBothImages.Click += new System.EventHandler(this.cmOptionsExtract_MouseClick);
|
||||
//
|
||||
// cmSound
|
||||
//
|
||||
this.cmSound.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cmLoadAudioFile,
|
||||
this.cmConvertToBns});
|
||||
this.cmSound.Name = "cmSound";
|
||||
this.cmSound.Size = new System.Drawing.Size(159, 48);
|
||||
//
|
||||
// cmLoadAudioFile
|
||||
//
|
||||
this.cmLoadAudioFile.Name = "cmLoadAudioFile";
|
||||
this.cmLoadAudioFile.Size = new System.Drawing.Size(158, 22);
|
||||
this.cmLoadAudioFile.Text = "Load Audio File";
|
||||
this.cmLoadAudioFile.Click += new System.EventHandler(this.cmLoadAudioFile_Click);
|
||||
//
|
||||
// cmConvertToBns
|
||||
//
|
||||
this.cmConvertToBns.Name = "cmConvertToBns";
|
||||
this.cmConvertToBns.Size = new System.Drawing.Size(158, 22);
|
||||
this.cmConvertToBns.Text = "Convert To BNS";
|
||||
this.cmConvertToBns.Click += new System.EventHandler(this.cmConvertToBns_Click);
|
||||
//
|
||||
// cmDol
|
||||
//
|
||||
this.cmDol.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cmLoadDol,
|
||||
this.cmDolFromSource});
|
||||
this.cmDol.Name = "cmDol";
|
||||
this.cmDol.Size = new System.Drawing.Size(200, 48);
|
||||
//
|
||||
// cmLoadDol
|
||||
//
|
||||
this.cmLoadDol.Name = "cmLoadDol";
|
||||
this.cmLoadDol.Size = new System.Drawing.Size(199, 22);
|
||||
this.cmLoadDol.Text = "Load DOL File";
|
||||
this.cmLoadDol.Click += new System.EventHandler(this.cmLoadDol_Click);
|
||||
//
|
||||
// cmDolFromSource
|
||||
//
|
||||
this.cmDolFromSource.Name = "cmDolFromSource";
|
||||
this.cmDolFromSource.Size = new System.Drawing.Size(199, 22);
|
||||
this.cmDolFromSource.Text = "Take From Source WAD";
|
||||
this.cmDolFromSource.Click += new System.EventHandler(this.cmDolFromSource_Click);
|
||||
//
|
||||
// CustomizeMii_Main
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
@ -1308,6 +1464,9 @@ namespace CustomizeMii
|
||||
this.ssMain.ResumeLayout(false);
|
||||
this.ssMain.PerformLayout();
|
||||
this.cmForwarder.ResumeLayout(false);
|
||||
this.cmOptionsExtract.ResumeLayout(false);
|
||||
this.cmSound.ResumeLayout(false);
|
||||
this.cmDol.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
@ -1418,6 +1577,23 @@ namespace CustomizeMii
|
||||
private System.Windows.Forms.ContextMenuStrip cmForwarder;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmSimpleForwarder;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmComplexForwarder;
|
||||
private System.Windows.Forms.Button btnOptionsExtract;
|
||||
private System.Windows.Forms.ContextMenuStrip cmOptionsExtract;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractDol;
|
||||
private System.Windows.Forms.ToolStripMenuItem tsExtractSound;
|
||||
private System.Windows.Forms.ToolStripMenuItem tsExtractImages;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractBannerImages;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractIconImages;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractBothImages;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractSoundAsBin;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractSoundAsAudio;
|
||||
private System.Windows.Forms.ContextMenuStrip cmSound;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmLoadAudioFile;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmConvertToBns;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmExtractWad;
|
||||
private System.Windows.Forms.ContextMenuStrip cmDol;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmLoadDol;
|
||||
private System.Windows.Forms.ToolStripMenuItem cmDolFromSource;
|
||||
}
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -131,6 +131,15 @@ comex and Waninkoko for both their NAND Loader</value>
|
||||
<metadata name="cmForwarder.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>105, 7</value>
|
||||
</metadata>
|
||||
<metadata name="cmOptionsExtract.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>228, 7</value>
|
||||
</metadata>
|
||||
<metadata name="cmSound.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>376, 7</value>
|
||||
</metadata>
|
||||
<metadata name="cmDol.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>479, 7</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>42</value>
|
||||
</metadata>
|
||||
|
35
CustomizeMii/CustomizeMii_Structs.cs
Normal file
35
CustomizeMii/CustomizeMii_Structs.cs
Normal file
@ -0,0 +1,35 @@
|
||||
namespace CustomizeMii
|
||||
{
|
||||
public struct BnsConversionInfo
|
||||
{
|
||||
public enum LoopType
|
||||
{
|
||||
None,
|
||||
FromWave,
|
||||
Manual
|
||||
}
|
||||
|
||||
public LoopType Loop;
|
||||
public int LoopStartSample;
|
||||
public string AudioFile;
|
||||
public bool StereoToMono;
|
||||
}
|
||||
|
||||
public struct WadCreationInfo
|
||||
{
|
||||
public enum NandLoader : int
|
||||
{
|
||||
comex = 0,
|
||||
Waninkoko = 1
|
||||
}
|
||||
|
||||
public string outFile;
|
||||
public NandLoader nandLoader;
|
||||
}
|
||||
|
||||
public struct Progress
|
||||
{
|
||||
public int progressValue;
|
||||
public string progressState;
|
||||
}
|
||||
}
|
@ -55,8 +55,8 @@ C, E, F, H, J, L, M, N, P, Q, W
|
||||
INSERTING A NEW DOL
|
||||
|
||||
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.
|
||||
Either load a forwarder or the DOL of any application. Note that some channles require more than just a DOL
|
||||
and thus may not work in a channel (e.g. MPlayer CE).
|
||||
Either load a forwarder, the DOL of any application or a WAD to use it's DOL. Note that some applications
|
||||
require more than just a DOL and thus may not work in a channel (e.g. MPlayer CE).
|
||||
Choose a NAND loader or just stick with the one selected (both will do fine).
|
||||
|
||||
You can also use the built-in forwarder creation by using the forwarder button right below the browse button
|
||||
@ -67,10 +67,15 @@ You need the ForwardMii.dll in order to use the forwarder creation.
|
||||
|
||||
INSERTING A NEW SOUND
|
||||
|
||||
For the sound, you can either use a wave file or the sound replace function to use the sound of an
|
||||
existing sound.bin/00000000.app/WAD.
|
||||
For the sound, you can either use a wave or mp3 (needs lame.exe) file or the sound replace function to use
|
||||
the sound of an existing sound.bin/00000000.app/WAD.
|
||||
If you want looped sound, open your wave file with wavosaur and add loop points before.
|
||||
|
||||
To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file
|
||||
or enter the loop start point manually. Wave files must be 16bit PCM.
|
||||
It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of
|
||||
the Wave will be taken.
|
||||
|
||||
|
||||
|
||||
EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)
|
||||
|
@ -50,6 +50,6 @@ using System.Resources;
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.2.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.2.0.0")]
|
||||
[assembly: AssemblyVersion("2.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("2.0.0.0")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
|
32
CustomizeMii/Properties/Resources.Designer.cs
generated
32
CustomizeMii/Properties/Resources.Designer.cs
generated
@ -1,21 +1,4 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:2.0.50727.4927
|
||||
@ -77,6 +60,13 @@ namespace CustomizeMii.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap btnCreateWad {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("btnCreateWad", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Icon CustomizeMii {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("CustomizeMii", resourceCulture);
|
||||
@ -85,14 +75,14 @@ namespace CustomizeMii.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die {\rtf1\ansi\ansicpg1252\deff0\deflang1031{\fonttbl{\f0\fnil\fcharset0 Arial;}}
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die {\rtf1\ansi\ansicpg1252\deff0\deflang1031{\fonttbl{\f0\fnil\fcharset0 MS Sans Serif;}}
|
||||
///{\colortbl ;\red255\green0\blue0;\red0\green0\blue255;}
|
||||
///{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sa200\sl276\slmult1\b\fs20 These are some basic instructions for CustomizeMii.\b0\par
|
||||
///{\*\generator Msftedit 5.41.21.2509;}\viewkind4\uc1\pard\sl276\slmult1\b\f0\fs17 These are some basic instructions for CustomizeMii.\b0\par
|
||||
///\par
|
||||
///\cf1 At the very beginning, let me say this again: Don't install any WADs without a proper brick protection!\cf0\par
|
||||
///\par
|
||||
///Ok, so you want to create your own custom channels?\par
|
||||
///First it is important to understand how the [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
|
||||
///First it is important to understand how [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
|
||||
/// </summary>
|
||||
internal static string Instructions {
|
||||
get {
|
||||
|
@ -118,6 +118,9 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="btnCreateWad" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\btnCreateWad.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="CustomizeMii" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CustomizeMii.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -1,6 +1,4 @@
|
||||
CustomizeMii is a 100% legal custom channel creator for the Wii.
|
||||
It's completely written by myself (some parts are based on other 100% legal codes).
|
||||
Use legal Base WADs to create your own legal custom channels.
|
||||
CustomizeMii is a custom channel creator for the Wii.
|
||||
The .NET Framework 2.0 is required to run this application!
|
||||
|
||||
For any further information, see: http://customizemii.googlecode.com
|
||||
@ -11,11 +9,22 @@ Thanks to icefire / Xuzz for the basic idea of this Application!
|
||||
-----------------------------------------------------------------------------------------
|
||||
Changelog:
|
||||
|
||||
Version 2.0
|
||||
- Added BNS conversion (Mono and Stereo, with and without loop)
|
||||
- Fixed MP3 conversion (some files didn't convert)
|
||||
- Lz77 checkbox is now ticked by default
|
||||
- Removed Lz77 compression of sound.bin as most sounds will get bigger
|
||||
- Added ability to insert DOLs from any channel WAD
|
||||
- Added ability to re-add the interal DOL (To switch the NAND Loader)
|
||||
- Added ability to extract the contents, DOL, sound and all images
|
||||
- Added displaying of approx. blocks to the success-message
|
||||
- Deleted some functions of the complex forwarder as they weren't working properly
|
||||
- Some bugfixes and improvements
|
||||
|
||||
Version 1.2
|
||||
- Fixed writing/reading of channel titles, so japanese characters will work now
|
||||
- Added checkbox (Options tab) to turn security checks off
|
||||
- Added built-in forwarder creator (Needs the ForwardMii.dll which is
|
||||
separately avaiable)
|
||||
- Added built-in forwarder creator (Needs the ForwardMii.dll which is separately avaiable)
|
||||
- You can choose MP3 files as channel sound (Needs lame.exe in application directory)
|
||||
- Bugfixes
|
||||
|
||||
|
@ -57,21 +57,27 @@ C, E, F, H, J, L, M, N, P, Q, W\par
|
||||
\b INSERTING A NEW DOL\b0\par
|
||||
\par
|
||||
Let's bring some life into the channel. In the "Options" tab, use the browse button for a new DOL.\par
|
||||
Either load a forwarder or the DOL of any application. Note that some channles require more than just a DOL\par
|
||||
and thus may not work in a channel (e.g. MPlayer CE).\par
|
||||
Either load a forwarder, the DOL of any application or a WAD to use it's DOL. Note that some applications\par
|
||||
require more than just a DOL and thus may not work in a channel (e.g. MPlayer CE).\par
|
||||
Choose a NAND loader or just stick with the one selected (both will do fine).\par
|
||||
\par
|
||||
You can also use the built-in forwarder creation by using the forwarder button right below the browse button for DOLs.\par
|
||||
You need to get the ForwardMii.dll in order to use the forwarder creation.\par
|
||||
You can also use the built-in forwarder creation by using the forwarder button right below the browse button\par
|
||||
for DOLs.\par
|
||||
You need the ForwardMii.dll in order to use the forwarder creation.\par
|
||||
\par
|
||||
\par
|
||||
\par
|
||||
\b INSERTING A NEW SOUND\b0\par
|
||||
\par
|
||||
For the sound, you can either use a wave file or the sound replace function to use the sound of an\par
|
||||
existing sound.bin/00000000.app/WAD.\par
|
||||
For the sound, you can either use a wave or mp3 (needs lame.exe) file or the sound replace function to use\par
|
||||
the sound of an existing sound.bin/00000000.app/WAD.\par
|
||||
If you want looped sound, open your wave file with wavosaur and add loop points before.\par
|
||||
\par
|
||||
To save space, you can convert your wav or mp3 files to BNS. You can take the loop from a prelooped wave file\par
|
||||
or enter the loop start point manually. Wave files must be 16bit PCM.\par
|
||||
It is possible to directly convert stereo Wave files to mono BNS files, note that only the left channel of\par
|
||||
the Wave will be taken.\par
|
||||
\par
|
||||
\par
|
||||
\par
|
||||
\b EDITING THE BANNER/ICON (If you're an advanced user and want to edit the brlyt/brlan, do that first!)\b0\par
|
||||
|
BIN
CustomizeMii/Resources/btnCreateWad.png
Normal file
BIN
CustomizeMii/Resources/btnCreateWad.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.2 KiB |
325
CustomizeMii/Wave.cs
Normal file
325
CustomizeMii/Wave.cs
Normal file
@ -0,0 +1,325 @@
|
||||
/* This file is part of CustomizeMii
|
||||
* Copyright (C) 2009 Leathl
|
||||
*
|
||||
* CustomizeMii is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* CustomizeMii is distributed in the hope that it will be
|
||||
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace WaveFile
|
||||
{
|
||||
/// <summary>
|
||||
/// A class for RIFF Wave files
|
||||
/// </summary>
|
||||
public class Wave
|
||||
{
|
||||
//Private Variables
|
||||
private int fmtOffset;
|
||||
private int dataOffset;
|
||||
private int smplOffset;
|
||||
private byte[] waveFile;
|
||||
|
||||
|
||||
|
||||
//Public Variables
|
||||
/// <summary>
|
||||
/// The Samplerate of the Wave file
|
||||
/// </summary>
|
||||
public int SampleRate { get { return GetSampleRate(); } }
|
||||
/// <summary>
|
||||
/// The Bitdepth of the Wave file
|
||||
/// </summary>
|
||||
public int BitDepth { get { return GetBitDepth(); } }
|
||||
/// <summary>
|
||||
/// The number of channels of the Wave file
|
||||
/// </summary>
|
||||
public int ChannelCount { get { return GetChannelCount(); } }
|
||||
/// <summary>
|
||||
/// The format of the Wave file's data. 1 = PCM
|
||||
/// </summary>
|
||||
public int DataFormat { get { return GetDataFormat(); } }
|
||||
/// <summary>
|
||||
/// The number of Loops in the Wave file
|
||||
/// </summary>
|
||||
public int LoopCount { get { return GetLoopCount(); } }
|
||||
/// <summary>
|
||||
/// The start sample of the first Loop (if exist)
|
||||
/// </summary>
|
||||
public int LoopStart { get { return GetLoopStart(); } }
|
||||
|
||||
|
||||
|
||||
//Public Functions
|
||||
|
||||
public Wave(string waveFile)
|
||||
{
|
||||
using (FileStream fs = new FileStream(waveFile, FileMode.Open))
|
||||
{
|
||||
byte[] temp = new byte[fs.Length];
|
||||
fs.Read(temp, 0, temp.Length);
|
||||
|
||||
this.waveFile = temp;
|
||||
}
|
||||
|
||||
if (!CheckWave()) throw new Exception("This is not a supported PCM Wave File!");
|
||||
|
||||
if (!GetFmtOffset()) throw new Exception("The format section couldn't be found!");
|
||||
if (!GetDataOffset()) throw new Exception("The data section couldn't be found!");
|
||||
GetSmplOffset();
|
||||
}
|
||||
|
||||
public Wave(byte[] waveFile)
|
||||
{
|
||||
this.waveFile = waveFile;
|
||||
|
||||
if (!CheckWave()) throw new Exception("This is not a supported PCM Wave File!");
|
||||
|
||||
if (!GetFmtOffset()) throw new Exception("The format section couldn't be found!");
|
||||
if (!GetDataOffset()) throw new Exception("The data section couldn't be found!");
|
||||
GetSmplOffset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the Wave file as a Byte Array
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public byte[] ToByteArray()
|
||||
{
|
||||
return waveFile;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the Wave file as a Memory Stream
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public MemoryStream ToMemoryStream()
|
||||
{
|
||||
return new MemoryStream(waveFile);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns only the audio data of the Wave file (No header or anything else)
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public byte[] GetAllFrames()
|
||||
{
|
||||
int dataLength = GetDataLength();
|
||||
|
||||
MemoryStream ms = new MemoryStream();
|
||||
ms.Write(waveFile, dataOffset, dataLength);
|
||||
|
||||
return ms.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes the Wave file
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
waveFile = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Private Functions
|
||||
|
||||
private int GetLoopStart()
|
||||
{
|
||||
if (smplOffset == -1) return 0;
|
||||
|
||||
byte[] temp = new byte[4];
|
||||
|
||||
temp[0] = waveFile[smplOffset + 52];
|
||||
temp[1] = waveFile[smplOffset + 53];
|
||||
temp[2] = waveFile[smplOffset + 54];
|
||||
temp[3] = waveFile[smplOffset + 55];
|
||||
|
||||
return BitConverter.ToInt32(temp, 0);
|
||||
}
|
||||
|
||||
private int GetLoopCount()
|
||||
{
|
||||
if (smplOffset == -1) return 0;
|
||||
|
||||
byte[] temp = new byte[4];
|
||||
|
||||
temp[0] = waveFile[smplOffset + 36];
|
||||
temp[1] = waveFile[smplOffset + 37];
|
||||
temp[2] = waveFile[smplOffset + 38];
|
||||
temp[3] = waveFile[smplOffset + 39];
|
||||
|
||||
return BitConverter.ToInt32(temp, 0);
|
||||
}
|
||||
|
||||
private bool GetSmplOffset()
|
||||
{
|
||||
try
|
||||
{
|
||||
int length = (waveFile.Length > 5004 ? (waveFile.Length - 5000) : 0);
|
||||
for (int i = waveFile.Length - 4; i > length; i--)
|
||||
{
|
||||
if (waveFile[i] == 's' &&
|
||||
waveFile[i + 1] == 'm' &&
|
||||
waveFile[i + 2] == 'p' &&
|
||||
waveFile[i + 3] == 'l')
|
||||
{
|
||||
this.smplOffset = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
for (int i = 0; i < waveFile.Length - 4; i++)
|
||||
{
|
||||
if (waveFile[i] == 's' &&
|
||||
waveFile[i + 1] == 'm' &&
|
||||
waveFile[i + 2] == 'p' &&
|
||||
waveFile[i + 3] == 'l')
|
||||
{
|
||||
this.smplOffset = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
this.smplOffset = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool GetFmtOffset()
|
||||
{
|
||||
if (waveFile[12] == 'f' &&
|
||||
waveFile[13] == 'm' &&
|
||||
waveFile[14] == 't' &&
|
||||
waveFile[15] == ' ')
|
||||
{
|
||||
this.fmtOffset = 12;
|
||||
return true;
|
||||
}
|
||||
|
||||
int length = (waveFile.Length > 5004 ? 5000 : waveFile.Length - 4);
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if (waveFile[i] == 'f' &&
|
||||
waveFile[i + 1] == 'm' &&
|
||||
waveFile[i + 2] == 't' &&
|
||||
waveFile[i + 3] == ' ')
|
||||
{
|
||||
this.fmtOffset = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
this.fmtOffset = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
private int GetDataLength()
|
||||
{
|
||||
byte[] temp = new byte[4];
|
||||
|
||||
temp[0] = waveFile[dataOffset + 4];
|
||||
temp[1] = waveFile[dataOffset + 5];
|
||||
temp[2] = waveFile[dataOffset + 6];
|
||||
temp[3] = waveFile[dataOffset + 7];
|
||||
|
||||
return BitConverter.ToInt32(temp, 0);
|
||||
}
|
||||
|
||||
private bool GetDataOffset()
|
||||
{
|
||||
if (waveFile[40] == 'd' &&
|
||||
waveFile[41] == 'a' &&
|
||||
waveFile[42] == 't' &&
|
||||
waveFile[43] == 'a')
|
||||
{
|
||||
this.dataOffset = 40;
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < waveFile.Length - 4; i++)
|
||||
{
|
||||
if (waveFile[i] == 'd' &&
|
||||
waveFile[i + 1] == 'a' &&
|
||||
waveFile[i + 2] == 't' &&
|
||||
waveFile[i + 3] == 'a')
|
||||
{
|
||||
this.dataOffset = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
this.dataOffset = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
private int GetSampleRate()
|
||||
{
|
||||
byte[] temp = new byte[4];
|
||||
|
||||
temp[0] = waveFile[fmtOffset + 12];
|
||||
temp[1] = waveFile[fmtOffset + 13];
|
||||
temp[2] = waveFile[fmtOffset + 14];
|
||||
temp[3] = waveFile[fmtOffset + 15];
|
||||
|
||||
return BitConverter.ToInt32(temp, 0);
|
||||
}
|
||||
|
||||
private int GetBitDepth()
|
||||
{
|
||||
byte[] temp = new byte[2];
|
||||
|
||||
temp[0] = waveFile[fmtOffset + 22];
|
||||
temp[1] = waveFile[fmtOffset + 23];
|
||||
|
||||
return BitConverter.ToInt16(temp, 0);
|
||||
}
|
||||
|
||||
private int GetChannelCount()
|
||||
{
|
||||
byte[] temp = new byte[2];
|
||||
|
||||
temp[0] = waveFile[fmtOffset + 10];
|
||||
temp[1] = waveFile[fmtOffset + 11];
|
||||
|
||||
return BitConverter.ToInt16(temp, 0);
|
||||
}
|
||||
|
||||
private int GetDataFormat()
|
||||
{
|
||||
byte[] temp = new byte[2];
|
||||
|
||||
temp[0] = waveFile[fmtOffset + 8];
|
||||
temp[1] = waveFile[fmtOffset + 9];
|
||||
|
||||
return BitConverter.ToInt16(temp, 0);
|
||||
}
|
||||
|
||||
private bool CheckWave()
|
||||
{
|
||||
if (waveFile[0] != 'R' ||
|
||||
waveFile[1] != 'I' ||
|
||||
waveFile[2] != 'F' ||
|
||||
waveFile[3] != 'F' ||
|
||||
|
||||
waveFile[8] != 'W' ||
|
||||
waveFile[9] != 'A' ||
|
||||
waveFile[10] != 'V' ||
|
||||
waveFile[11] != 'E') return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -22,11 +22,11 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Wii
|
||||
{
|
||||
@ -257,7 +257,8 @@ namespace Wii
|
||||
{
|
||||
if (fs.Length < length) length = (int)fs.Length;
|
||||
byte[] filearray = new byte[length];
|
||||
fs.Read(filearray, offset, length);
|
||||
fs.Seek(offset, SeekOrigin.Begin);
|
||||
fs.Read(filearray, 0, length);
|
||||
return filearray;
|
||||
}
|
||||
}
|
||||
@ -530,6 +531,18 @@ namespace Wii
|
||||
return Headersize + Tools.AddPadding(GetCertSize(wadfile));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the title ID of the wad file.
|
||||
/// </summary>
|
||||
/// <param name="wadfile"></param>
|
||||
/// <param name="type">0 = Tik, 1 = Tmd</param>
|
||||
/// <returns></returns>
|
||||
public static string GetTitleID(string wadtiktmd, int type)
|
||||
{
|
||||
byte[] temp = Tools.LoadFileToByteArray(wadtiktmd);
|
||||
return GetTitleID(temp, type);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the title ID of the wad file.
|
||||
/// </summary>
|
||||
@ -883,6 +896,23 @@ namespace Wii
|
||||
return contents;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the boot index specified in the tmd
|
||||
/// </summary>
|
||||
/// <param name="wadfile"></param>
|
||||
/// <returns></returns>
|
||||
public static int GetBootIndex(byte[] wadtmd)
|
||||
{
|
||||
int tmdpos = 0;
|
||||
|
||||
if (IsThisWad(wadtmd))
|
||||
tmdpos = GetTmdPos(wadtmd);
|
||||
|
||||
int bootIndex = Tools.HexStringToInt(wadtmd[tmdpos + 0x1e0].ToString("x2") + wadtmd[tmdpos + 0x1e1].ToString("x2"));
|
||||
|
||||
return bootIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the approx. destination size on the Wii
|
||||
/// </summary>
|
||||
@ -953,6 +983,21 @@ namespace Wii
|
||||
return size.Replace(",", ".");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the approx. destination block on the Wii
|
||||
/// </summary>
|
||||
/// <param name="wadfile"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetNandBlocks(string wadtmd)
|
||||
{
|
||||
using (FileStream fs = new FileStream(wadtmd, FileMode.Open))
|
||||
{
|
||||
byte[] temp = new byte[fs.Length];
|
||||
fs.Read(temp, 0, temp.Length);
|
||||
return GetNandBlocks(temp);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the approx. destination block on the Wii
|
||||
/// </summary>
|
||||
@ -2226,26 +2271,6 @@ namespace Wii
|
||||
|
||||
public class WadUnpack
|
||||
{
|
||||
/// <summary>
|
||||
/// Unpacks the the wad file
|
||||
/// </summary>
|
||||
public static void UnpackWad(string pathtowad, string destinationpath)
|
||||
{
|
||||
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
|
||||
UnpackWad(wadfile, destinationpath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the wad file to *wadpath*\wadunpack\
|
||||
/// </summary>
|
||||
/// <param name="pathtowad"></param>
|
||||
public static void UnpackWad(string pathtowad)
|
||||
{
|
||||
string destinationpath = pathtowad.Remove(pathtowad.LastIndexOf('\\'));
|
||||
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
|
||||
UnpackWad(wadfile, destinationpath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the 00000000.app of a wad
|
||||
/// </summary>
|
||||
@ -2287,14 +2312,54 @@ namespace Wii
|
||||
throw new Exception("00000000.app couldn't be found in the Wad");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the the wad file
|
||||
/// </summary>
|
||||
public static void UnpackWad(string pathtowad, string destinationpath)
|
||||
{
|
||||
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
|
||||
UnpackWad(wadfile, destinationpath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the the wad file
|
||||
/// </summary>
|
||||
public static void UnpackWad(string pathtowad, string destinationpath, out bool hashesmatch)
|
||||
{
|
||||
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
|
||||
UnpackWad(wadfile, destinationpath, out hashesmatch);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the wad file to *wadpath*\wadunpack\
|
||||
/// </summary>
|
||||
/// <param name="pathtowad"></param>
|
||||
public static void UnpackWad(string pathtowad)
|
||||
{
|
||||
string destinationpath = pathtowad.Remove(pathtowad.LastIndexOf('\\'));
|
||||
byte[] wadfile = Tools.LoadFileToByteArray(pathtowad);
|
||||
UnpackWad(wadfile, destinationpath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the wad file
|
||||
/// </summary>
|
||||
public static void UnpackWad(byte[] wadfile, string destinationpath)
|
||||
{
|
||||
bool temp;
|
||||
UnpackWad(wadfile, destinationpath, out temp);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the wad file
|
||||
/// </summary>
|
||||
public static void UnpackWad(byte[] wadfile, string destinationpath, out bool hashesmatch)
|
||||
{
|
||||
if (destinationpath[destinationpath.Length - 1] != '\\')
|
||||
{ destinationpath = destinationpath + "\\"; }
|
||||
|
||||
hashesmatch = true;
|
||||
|
||||
if (!Directory.Exists(destinationpath))
|
||||
{ Directory.CreateDirectory(destinationpath); }
|
||||
if (Directory.GetFiles(destinationpath, "*.app").Length > 0)
|
||||
@ -2370,8 +2435,8 @@ namespace Wii
|
||||
byte[] thishash = sha1.ComputeHash(thiscontent);
|
||||
byte[] tmdhash = Tools.HexStringToByteArray(contents[i, 4]);
|
||||
|
||||
if (Tools.CompareByteArrays(thishash, tmdhash) == false)
|
||||
throw new Exception("At least one content's hash doesn't match the hash in the Tmd!");
|
||||
if (Tools.CompareByteArrays(thishash, tmdhash) == false) hashesmatch = false;
|
||||
// throw new Exception("At least one content's hash doesn't match the hash in the Tmd!");
|
||||
}
|
||||
}
|
||||
|
||||
@ -5317,19 +5382,72 @@ namespace Wii
|
||||
/// </summary>
|
||||
/// <param name="soundbin"></param>
|
||||
/// <param name="wavefile"></param>
|
||||
public static void SoundBinToWave(string soundbin, string wavefile)
|
||||
public static void SoundBinToAudio(string soundbin, string audiofile)
|
||||
{
|
||||
MemoryStream ms = new MemoryStream(Tools.LoadFileToByteArray(soundbin));
|
||||
byte[] wave = new byte[ms.Length - 32];
|
||||
FileStream fs = new FileStream(soundbin, FileMode.Open);
|
||||
byte[] audio = new byte[fs.Length - 32];
|
||||
int offset = 0;
|
||||
|
||||
ms.Seek(32, SeekOrigin.Begin);
|
||||
ms.Read(wave, 0, wave.Length);
|
||||
fs.Seek(32, SeekOrigin.Begin);
|
||||
fs.Read(audio, 0, audio.Length);
|
||||
fs.Close();
|
||||
|
||||
if ((offset = Lz77.GetLz77Offset(wave)) != -1)
|
||||
wave = Lz77.Decompress(wave, offset);
|
||||
if ((offset = Lz77.GetLz77Offset(audio)) != -1)
|
||||
audio = Lz77.Decompress(audio, offset);
|
||||
|
||||
Tools.SaveFileFromByteArray(wave, wavefile);
|
||||
Tools.SaveFileFromByteArray(audio, audiofile);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a BNS file to a sound.bin
|
||||
/// </summary>
|
||||
/// <param name="bnsFile"></param>
|
||||
/// <param name="soundBin"></param>
|
||||
public static void BnsToSoundBin(string bnsFile, string soundBin, bool compress)
|
||||
{
|
||||
byte[] bns = Tools.LoadFileToByteArray(bnsFile);
|
||||
|
||||
if (bns[0] != 'B' || bns[1] != 'N' || bns[2] != 'S')
|
||||
throw new Exception("This is not a supported BNS file!");
|
||||
|
||||
if (compress) bns = Lz77.Compress(bns);
|
||||
bns = U8.AddHeaderIMD5(bns);
|
||||
|
||||
Tools.SaveFileFromByteArray(bns, soundBin);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the length of the BNS audio file in seconds
|
||||
/// </summary>
|
||||
/// <param name="bnsFile"></param>
|
||||
/// <returns></returns>
|
||||
public static int GetBnsLength(string bnsFile)
|
||||
{
|
||||
byte[] temp = Tools.LoadFileToByteArray(bnsFile, 0, 100);
|
||||
return GetBnsLength(temp);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the length of the BNS audio file in seconds
|
||||
/// </summary>
|
||||
/// <param name="bnsFile"></param>
|
||||
/// <returns></returns>
|
||||
public static int GetBnsLength(byte[] bnsFile)
|
||||
{
|
||||
byte[] temp = new byte[4];
|
||||
temp[0] = bnsFile[45];
|
||||
temp[1] = bnsFile[44];
|
||||
|
||||
int sampleRate = BitConverter.ToInt16(temp, 0);
|
||||
|
||||
temp[0] = bnsFile[55];
|
||||
temp[1] = bnsFile[54];
|
||||
temp[2] = bnsFile[53];
|
||||
temp[3] = bnsFile[52];
|
||||
|
||||
int sampleCount = BitConverter.ToInt32(temp, 0);
|
||||
|
||||
return sampleCount / sampleRate;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user