abb6b9927d
git-svn-id: svn://localhost/Users/andi/Downloads/code/trunk@26 eddbe33b-e435-4246-ac25-f5eb65f9a13c
1133 lines
43 KiB
C
1133 lines
43 KiB
C
/********************************************************************************************
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PNGU Version : 0.2a
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Coder : frontier
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More info : http://frontier-dev.net
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********************************************************************************************/
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#include <stdio.h>
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#include <malloc.h>
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#include "pngu.h"
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#include "../png.h"
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// Constants
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#define PNGU_SOURCE_BUFFER 1
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#define PNGU_SOURCE_DEVICE 2
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// Prototypes of helper functions
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int pngu_info (IMGCTX ctx);
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int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlpha);
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void pngu_free_info (IMGCTX ctx);
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void pngu_read_data_from_buffer (png_structp png_ptr, png_bytep data, png_size_t length);
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void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t length);
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void pngu_flush_data_to_buffer (png_structp png_ptr);
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int pngu_clamp (int value, int min, int max);
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// PNGU Image context struct
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struct _IMGCTX
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{
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int source;
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void *buffer;
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char *filename;
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PNGU_u32 cursor;
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PNGU_u32 propRead;
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PNGUPROP prop;
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PNGU_u32 infoRead;
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png_structp png_ptr;
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png_infop info_ptr;
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FILE *fd;
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png_bytep *row_pointers;
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png_bytep img_data;
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};
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// PNGU Implementation //
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IMGCTX PNGU_SelectImageFromBuffer (const void *buffer)
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{
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IMGCTX ctx = NULL;
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if (!buffer)
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return NULL;
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ctx = malloc (sizeof (struct _IMGCTX));
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if (!ctx)
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return NULL;
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ctx->buffer = (void *) buffer;
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ctx->source = PNGU_SOURCE_BUFFER;
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ctx->cursor = 0;
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ctx->filename = NULL;
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ctx->propRead = 0;
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ctx->infoRead = 0;
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return ctx;
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}
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IMGCTX PNGU_SelectImageFromDevice (const char *filename)
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{
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IMGCTX ctx = NULL;
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if (!filename)
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return NULL;
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ctx = malloc (sizeof (struct _IMGCTX));
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if (!ctx)
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return NULL;
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ctx->buffer = NULL;
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ctx->source = PNGU_SOURCE_DEVICE;
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ctx->cursor = 0;
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ctx->filename = malloc (strlen (filename) + 1);
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if (!ctx->filename)
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{
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free (ctx);
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return NULL;
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}
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strcpy(ctx->filename, filename);
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ctx->propRead = 0;
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ctx->infoRead = 0;
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return ctx;
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}
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void PNGU_ReleaseImageContext (IMGCTX ctx)
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{
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if (!ctx)
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return;
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if (ctx->filename)
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free (ctx->filename);
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if ((ctx->propRead) && (ctx->prop.trans))
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free (ctx->prop.trans);
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pngu_free_info (ctx);
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free (ctx);
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}
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int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *imgprop)
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{
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int res;
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if (!ctx->propRead)
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{
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res = pngu_info (ctx);
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if (res != PNGU_OK)
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return res;
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}
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*imgprop = ctx->prop;
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return PNGU_OK;
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}
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int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
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{
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int result;
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PNGU_u32 x, y, buffWidth;
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// width needs to be divisible by two
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if (width % 2)
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return PNGU_ODD_WIDTH;
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// stride needs to be divisible by two
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if (stride % 2)
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return PNGU_ODD_STRIDE;
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result = pngu_decode (ctx, width, height, 1);
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if (result != PNGU_OK)
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return result;
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// Copy image to the output buffer
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buffWidth = (width + stride) / 2;
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for (y = 0; y < height; y++)
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for (x = 0; x < (width / 2); x++)
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((PNGU_u32 *)buffer)[y*buffWidth+x] = PNGU_RGB8_TO_YCbYCr (*(ctx->row_pointers[y]+x*6), *(ctx->row_pointers[y]+x*6+1), *(ctx->row_pointers[y]+x*6+2),
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*(ctx->row_pointers[y]+x*6+3), *(ctx->row_pointers[y]+x*6+4), *(ctx->row_pointers[y]+x*6+5));
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// Free resources
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free (ctx->img_data);
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free (ctx->row_pointers);
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// Success
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return PNGU_OK;
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}
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int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
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{
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int result;
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PNGU_u32 x, y, buffWidth;
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result = pngu_decode (ctx, width, height, 1);
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if (result != PNGU_OK)
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return result;
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buffWidth = width + stride;
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// Copy image to the output buffer
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++)
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((PNGU_u16 *)buffer)[y*buffWidth+x] =
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(((PNGU_u16) (ctx->row_pointers[y][x*3] & 0xF8)) << 8) |
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(((PNGU_u16) (ctx->row_pointers[y][x*3+1] & 0xFC)) << 3) |
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(((PNGU_u16) (ctx->row_pointers[y][x*3+2] & 0xF8)) >> 3);
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// Free resources
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free (ctx->img_data);
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free (ctx->row_pointers);
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// Success
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return PNGU_OK;
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}
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int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride, PNGU_u8 default_alpha)
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{
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int result;
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PNGU_u32 x, y, buffWidth;
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result = pngu_decode (ctx, width, height, 0);
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if (result != PNGU_OK)
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return result;
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buffWidth = width + stride;
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// Check is source image has an alpha channel
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if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
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{
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// Alpha channel present, copy image to the output buffer
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for (y = 0; y < height; y++)
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memcpy (buffer + (y * buffWidth * 4), ctx->row_pointers[y], width * 4);
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}
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else
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{
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// No alpha channel present, copy image to the output buffer
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for (y = 0; y < height; y++)
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for (x = 0; x < width; x++)
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((PNGU_u32 *)buffer)[y*buffWidth+x] =
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(((PNGU_u32) ctx->row_pointers[y][x*3]) << 24) |
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(((PNGU_u32) ctx->row_pointers[y][x*3+1]) << 16) |
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(((PNGU_u32) ctx->row_pointers[y][x*3+2]) << 8) |
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((PNGU_u32) default_alpha);
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}
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// Free resources
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free (ctx->img_data);
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free (ctx->row_pointers);
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// Success
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return PNGU_OK;
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}
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int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer)
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{
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int result;
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PNGU_u32 x, y, qwidth, qheight;
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// width and height need to be divisible by four
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if ((width % 4) || (height % 4))
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return PNGU_INVALID_WIDTH_OR_HEIGHT;
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result = pngu_decode (ctx, width, height, 1);
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if (result != PNGU_OK)
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return result;
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// Copy image to the output buffer
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qwidth = width / 4;
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qheight = height / 4;
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for (y = 0; y < qheight; y++)
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for (x = 0; x < qwidth; x++)
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{
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int blockbase = (y * qwidth + x) * 4;
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PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
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PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
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((PNGU_u64 *) buffer)[blockbase] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
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((PNGU_u64 *) buffer)[blockbase+1] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
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((PNGU_u64 *) buffer)[blockbase+2] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
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((PNGU_u64 *) buffer)[blockbase+3] =
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(((field64 & 0xF800000000000000ULL) | ((field64 & 0xFC000000000000ULL) << 3) | ((field64 & 0xF80000000000ULL) << 5)) |
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(((field64 & 0xF800000000ULL) << 8) | ((field64 & 0xFC000000ULL) << 11) | ((field64 & 0xF80000ULL) << 13)) |
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(((field64 & 0xF800ULL) << 16) | ((field64 & 0xFCULL) << 19) | ((field32 & 0xF8000000ULL) >> 11)) |
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(((field32 & 0xF80000ULL) >> 8) | ((field32 & 0xFC00ULL) >> 5) | ((field32 & 0xF8ULL) >> 3)));
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}
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// Free resources
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free (ctx->img_data);
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free (ctx->row_pointers);
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// Success
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return PNGU_OK;
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}
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int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha)
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{
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int result;
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PNGU_u32 x, y, qwidth, qheight;
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PNGU_u64 alphaMask;
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// width and height need to be divisible by four
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if ((width % 4) || (height % 4))
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return PNGU_INVALID_WIDTH_OR_HEIGHT;
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result = pngu_decode (ctx, width, height, 0);
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if (result != PNGU_OK)
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return result;
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// Init some vars
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qwidth = width / 4;
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qheight = height / 4;
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// Check is source image has an alpha channel
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if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
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{
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// Alpha channel present, copy image to the output buffer
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for (y = 0; y < qheight; y++)
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for (x = 0; x < qwidth; x++)
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{
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int blockbase = (y * qwidth + x) * 4;
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PNGU_u64 tmp;
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PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16));
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PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16+8));
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// If first pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
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if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
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tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
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else
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tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4);
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// If second pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
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if ((fieldA & 0xE0ULL) == 0xE0ULL)
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tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
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else
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tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
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// If third pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
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if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
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tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
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else
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tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
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// If fourth pixel is opaque set MSB to 1 and encode colors in RGB555, else set MSB to 0 and encode colors in ARGB3444
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if ((fieldB & 0xE0ULL) == 0xE0ULL)
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tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
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else
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tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
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((PNGU_u64 *) buffer)[blockbase] = tmp;
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fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16));
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fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16+8));
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if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4);
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if ((fieldA & 0xE0ULL) == 0xE0ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
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if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
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if ((fieldB & 0xE0ULL) == 0xE0ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
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((PNGU_u64 *) buffer)[blockbase+1] = tmp;
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fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16));
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fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16+8));
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if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4);
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if ((fieldA & 0xE0ULL) == 0xE0ULL)
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// Opaque pixel, so set MSB to 1 and encode colors in RGB555
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tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
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else
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// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
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tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
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|
|
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
|
|
|
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
|
((PNGU_u64 *) buffer)[blockbase+2] = tmp;
|
|
|
|
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16));
|
|
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16+8));
|
|
if ((fieldA & 0xE000000000ULL) == 0xE000000000ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = 0x8000000000000000ULL | ((fieldA & 0xF800000000000000ULL) >> 1) | ((fieldA & 0xF8000000000000ULL) << 2) | ((fieldA & 0xF80000000000ULL) << 5);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = ((fieldA & 0xE000000000ULL) << 23) | ((fieldA & 0xF000000000000000ULL) >> 4) | (fieldA & 0xF0000000000000ULL) | ((fieldA & 0xF00000000000ULL) << 4);
|
|
|
|
if ((fieldA & 0xE0ULL) == 0xE0ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = tmp | 0x800000000000ULL | ((fieldA & 0xF8000000ULL) << 15) | ((fieldA & 0xF80000ULL) << 18) | ((fieldA & 0xF800ULL) << 21);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = tmp | ((fieldA & 0xE0ULL) << 39) | ((fieldA & 0xF0000000ULL) << 12) | ((fieldA & 0xF00000ULL) << 16) | ((fieldA & 0xF000ULL) << 20);
|
|
|
|
if ((fieldB & 0xE000000000ULL) == 0xE000000000ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = tmp | 0x80000000ULL | ((fieldB & 0xF800000000000000ULL) >> 33) | ((fieldB & 0xF8000000000000ULL) >> 30) | ((fieldB & 0xF80000000000ULL) >> 27);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = tmp | ((fieldB & 0xE000000000ULL) >> 9) | ((fieldB & 0xF000000000000000ULL) >> 36) | ((fieldB & 0xF0000000000000ULL) >> 32) | ((fieldB & 0xF00000000000ULL) >> 28);
|
|
|
|
if ((fieldB & 0xE0ULL) == 0xE0ULL)
|
|
// Opaque pixel, so set MSB to 1 and encode colors in RGB555
|
|
tmp = tmp | 0x8000ULL | ((fieldB & 0xF8000000ULL) >> 17) | ((fieldB & 0xF80000ULL) >> 14) | ((fieldB & 0xF800ULL) >> 11);
|
|
else
|
|
// Tranlucid pixel, so set MSB to 0 and encode colors in ARGB3444
|
|
tmp = tmp | ((fieldB & 0xE0ULL) << 7) | ((fieldB & 0xF0000000ULL) >> 20) | ((fieldB & 0xF00000ULL) >> 16) | ((fieldB & 0xF000ULL) >> 12);
|
|
((PNGU_u64 *) buffer)[blockbase+3] = tmp;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No alpha channel present, copy image to the output buffer
|
|
default_alpha = (default_alpha >> 5);
|
|
if (default_alpha == 7)
|
|
{
|
|
// The user wants an opaque texture, so set MSB to 1 and encode colors in RGB555
|
|
alphaMask = 0x8000800080008000ULL;
|
|
|
|
for (y = 0; y < qheight; y++)
|
|
for (x = 0; x < qwidth; x++)
|
|
{
|
|
int blockbase = (y * qwidth + x) * 4;
|
|
|
|
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
|
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase] =
|
|
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
|
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
|
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
|
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+1] =
|
|
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
|
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
|
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
|
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+2] =
|
|
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
|
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
|
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
|
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+3] =
|
|
alphaMask | ((field64 & 0xF800000000000000ULL) >> 1) | ((field64 & 0xF8000000000000ULL) << 2) |
|
|
((field64 & 0xF80000000000ULL) << 5) | ((field64 & 0xF800000000ULL) << 7) | ((field64 & 0xF8000000ULL) << 10) |
|
|
((field64 & 0xF80000ULL) << 13) | ((field64 & 0xF800ULL) << 15) | ((field64 & 0xF8ULL) << 18) |
|
|
((field32 & 0xF8000000ULL) >> 11) | ((field32 & 0xF80000ULL) >> 9) | ((field32 & 0xF800ULL) >> 6) | ((field32 & 0xF8ULL) >> 3);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// The user wants a translucid texture, so set MSB to 0 and encode colors in ARGB3444
|
|
default_alpha = (default_alpha << 4);
|
|
alphaMask = (((PNGU_u64) default_alpha) << 56) | (((PNGU_u64) default_alpha) << 40) |
|
|
(((PNGU_u64) default_alpha) << 24) | (((PNGU_u64) default_alpha) << 8);
|
|
|
|
for (y = 0; y < qheight; y++)
|
|
for (x = 0; x < qwidth; x++)
|
|
{
|
|
int blockbase = (y * qwidth + x) * 4;
|
|
|
|
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
|
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase] =
|
|
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
|
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
|
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
|
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+1] =
|
|
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
|
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
|
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
|
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+2] =
|
|
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
|
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
|
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
|
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+3] =
|
|
alphaMask | ((field64 & 0xF000000000000000ULL) >> 4) | (field64 & 0xF0000000000000ULL) | ((field64 & 0xF00000000000ULL) << 4) |
|
|
((field64 & 0xF000000000ULL) << 4) | ((field64 & 0xF0000000ULL) << 8) | ((field64 & 0xF00000ULL) << 12) |
|
|
((field64 & 0xF000ULL) << 12) | ((field64 & 0xF0ULL) << 16) | ((field32 & 0xF0000000ULL) >> 12) |
|
|
((field32 & 0xF00000ULL) >> 12) | ((field32 & 0xF000ULL) >> 8) | ((field32 & 0xF0ULL) >> 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Free resources
|
|
free (ctx->img_data);
|
|
free (ctx->row_pointers);
|
|
|
|
// Success
|
|
return PNGU_OK;
|
|
}
|
|
|
|
|
|
int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha)
|
|
{
|
|
int result;
|
|
PNGU_u32 x, y, qwidth, qheight;
|
|
PNGU_u64 alphaMask;
|
|
|
|
// width and height need to be divisible by four
|
|
if ((width % 4) || (height % 4))
|
|
return PNGU_INVALID_WIDTH_OR_HEIGHT;
|
|
|
|
result = pngu_decode (ctx, width, height, 0);
|
|
if (result != PNGU_OK)
|
|
return result;
|
|
|
|
// Init some variables
|
|
qwidth = width / 4;
|
|
qheight = height / 4;
|
|
|
|
// Check is source image has an alpha channel
|
|
if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
|
|
{
|
|
// Alpha channel present, copy image to the output buffer
|
|
for (y = 0; y < qheight; y++)
|
|
for (x = 0; x < qwidth; x++)
|
|
{
|
|
int blockbase = (y * qwidth + x) * 8;
|
|
|
|
PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16));
|
|
PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16+8));
|
|
((PNGU_u64 *) buffer)[blockbase] =
|
|
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
|
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
|
((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
|
|
((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
|
|
((PNGU_u64 *) buffer)[blockbase+4] =
|
|
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
|
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
|
|
|
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16));
|
|
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16+8));
|
|
((PNGU_u64 *) buffer)[blockbase+1] =
|
|
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
|
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
|
((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
|
|
((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
|
|
((PNGU_u64 *) buffer)[blockbase+5] =
|
|
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
|
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
|
|
|
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16));
|
|
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16+8));
|
|
((PNGU_u64 *) buffer)[blockbase+2] =
|
|
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
|
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
|
((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
|
|
((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
|
|
((PNGU_u64 *) buffer)[blockbase+6] =
|
|
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
|
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
|
|
|
fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16));
|
|
fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16+8));
|
|
((PNGU_u64 *) buffer)[blockbase+3] =
|
|
((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
|
|
((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
|
|
((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
|
|
((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
|
|
((PNGU_u64 *) buffer)[blockbase+7] =
|
|
((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
|
|
((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No alpha channel present, copy image to the output buffer
|
|
alphaMask = (((PNGU_u64)default_alpha) << 56) | (((PNGU_u64)default_alpha) << 40) |
|
|
(((PNGU_u64)default_alpha) << 24) | (((PNGU_u64)default_alpha) << 8);
|
|
|
|
for (y = 0; y < qheight; y++)
|
|
for (x = 0; x < qwidth; x++)
|
|
{
|
|
int blockbase = (y * qwidth + x) * 8;
|
|
|
|
PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
|
|
PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase] =
|
|
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
|
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
|
((PNGU_u64 *) buffer)[blockbase+4] =
|
|
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
|
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+1] =
|
|
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
|
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
|
((PNGU_u64 *) buffer)[blockbase+5] =
|
|
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
|
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+2] =
|
|
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
|
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
|
((PNGU_u64 *) buffer)[blockbase+6] =
|
|
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
|
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
|
|
|
field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
|
|
field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
|
|
((PNGU_u64 *) buffer)[blockbase+3] =
|
|
(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
|
|
((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
|
|
((PNGU_u64 *) buffer)[blockbase+7] =
|
|
(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
|
|
((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
|
|
}
|
|
}
|
|
|
|
// Free resources
|
|
free (ctx->img_data);
|
|
free (ctx->row_pointers);
|
|
|
|
// Success
|
|
return PNGU_OK;
|
|
}
|
|
|
|
|
|
int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride)
|
|
{
|
|
png_uint_32 rowbytes;
|
|
PNGU_u32 x, y, buffWidth;
|
|
|
|
// Erase from the context any readed info
|
|
pngu_free_info (ctx);
|
|
ctx->propRead = 0;
|
|
|
|
// Check if the user has selected a file to write the image
|
|
if (ctx->source == PNGU_SOURCE_BUFFER);
|
|
|
|
else if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
{
|
|
// Open file
|
|
if (!(ctx->fd = fopen (ctx->filename, "wb")))
|
|
return PNGU_CANT_OPEN_FILE;
|
|
}
|
|
|
|
else
|
|
return PNGU_NO_FILE_SELECTED;
|
|
|
|
// Allocation of libpng structs
|
|
ctx->png_ptr = png_create_write_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (!(ctx->png_ptr))
|
|
{
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
ctx->info_ptr = png_create_info_struct (ctx->png_ptr);
|
|
if (!(ctx->info_ptr))
|
|
{
|
|
png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL);
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
if (ctx->source == PNGU_SOURCE_BUFFER)
|
|
{
|
|
// Installation of our custom data writer function
|
|
ctx->cursor = 0;
|
|
png_set_write_fn (ctx->png_ptr, ctx, pngu_write_data_to_buffer, pngu_flush_data_to_buffer);
|
|
}
|
|
else if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
{
|
|
// Default data writer uses function fwrite, so it needs to use our FILE*
|
|
png_init_io (ctx->png_ptr, ctx->fd);
|
|
}
|
|
|
|
// Setup output file properties
|
|
png_set_IHDR (ctx->png_ptr, ctx->info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB,
|
|
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
|
|
// Allocate memory to store the image in RGB format
|
|
rowbytes = width * 3;
|
|
if (rowbytes % 4)
|
|
rowbytes = ((rowbytes / 4) + 1) * 4; // Add extra padding so each row starts in a 4 byte boundary
|
|
|
|
ctx->img_data = malloc (rowbytes * height);
|
|
if (!ctx->img_data)
|
|
{
|
|
png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL);
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
ctx->row_pointers = malloc (sizeof (png_bytep) * height);
|
|
if (!ctx->row_pointers)
|
|
{
|
|
png_destroy_write_struct (&(ctx->png_ptr), (png_infopp)NULL);
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
// Encode YCbYCr image into RGB8 format
|
|
buffWidth = (width + stride) / 2;
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
ctx->row_pointers[y] = ctx->img_data + (y * rowbytes);
|
|
|
|
for (x = 0; x < (width / 2); x++)
|
|
PNGU_YCbYCr_TO_RGB8 ( ((PNGU_u32 *)buffer)[y*buffWidth+x],
|
|
((PNGU_u8 *) ctx->row_pointers[y]+x*6), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+1),
|
|
((PNGU_u8 *) ctx->row_pointers[y]+x*6+2), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+3),
|
|
((PNGU_u8 *) ctx->row_pointers[y]+x*6+4), ((PNGU_u8 *) ctx->row_pointers[y]+x*6+5) );
|
|
}
|
|
|
|
// Tell libpng where is our image data
|
|
png_set_rows (ctx->png_ptr, ctx->info_ptr, ctx->row_pointers);
|
|
|
|
// Write file header and image data
|
|
png_write_png (ctx->png_ptr, ctx->info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
|
|
|
|
// Tell libpng we have no more data to write
|
|
png_write_end (ctx->png_ptr, (png_infop) NULL);
|
|
|
|
// Free resources
|
|
free (ctx->img_data);
|
|
free (ctx->row_pointers);
|
|
png_destroy_write_struct (&(ctx->png_ptr), &(ctx->info_ptr));
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
|
|
// Success
|
|
return PNGU_OK;
|
|
}
|
|
|
|
|
|
// This function is taken from a libogc example
|
|
PNGU_u32 PNGU_RGB8_TO_YCbYCr (PNGU_u8 r1, PNGU_u8 g1, PNGU_u8 b1, PNGU_u8 r2, PNGU_u8 g2, PNGU_u8 b2)
|
|
{
|
|
int y1, cb1, cr1, y2, cb2, cr2, cb, cr;
|
|
|
|
y1 = (299 * r1 + 587 * g1 + 114 * b1) / 1000;
|
|
cb1 = (-16874 * r1 - 33126 * g1 + 50000 * b1 + 12800000) / 100000;
|
|
cr1 = (50000 * r1 - 41869 * g1 - 8131 * b1 + 12800000) / 100000;
|
|
|
|
y2 = (299 * r2 + 587 * g2 + 114 * b2) / 1000;
|
|
cb2 = (-16874 * r2 - 33126 * g2 + 50000 * b2 + 12800000) / 100000;
|
|
cr2 = (50000 * r2 - 41869 * g2 - 8131 * b2 + 12800000) / 100000;
|
|
|
|
cb = (cb1 + cb2) >> 1;
|
|
cr = (cr1 + cr2) >> 1;
|
|
|
|
return (PNGU_u32) ((y1 << 24) | (cb << 16) | (y2 << 8) | cr);
|
|
}
|
|
|
|
|
|
void PNGU_YCbYCr_TO_RGB8 (PNGU_u32 ycbycr, PNGU_u8 *r1, PNGU_u8 *g1, PNGU_u8 *b1, PNGU_u8 *r2, PNGU_u8 *g2, PNGU_u8 *b2)
|
|
{
|
|
PNGU_u8 *val = (PNGU_u8 *) &ycbycr;
|
|
int r, g, b;
|
|
|
|
r = 1.371f * (val[3] - 128);
|
|
g = - 0.698f * (val[3] - 128) - 0.336f * (val[1] - 128);
|
|
b = 1.732f * (val[1] - 128);
|
|
|
|
*r1 = pngu_clamp (val[0] + r, 0, 255);
|
|
*g1 = pngu_clamp (val[0] + g, 0, 255);
|
|
*b1 = pngu_clamp (val[0] + b, 0, 255);
|
|
|
|
*r2 = pngu_clamp (val[2] + r, 0, 255);
|
|
*g2 = pngu_clamp (val[2] + g, 0, 255);
|
|
*b2 = pngu_clamp (val[2] + b, 0, 255);
|
|
}
|
|
|
|
|
|
int pngu_info (IMGCTX ctx)
|
|
{
|
|
png_byte magic[8];
|
|
png_uint_32 width;
|
|
png_uint_32 height;
|
|
png_color_16p background;
|
|
png_bytep trans;
|
|
png_color_16p trans_values;
|
|
int scale, i;
|
|
|
|
// Check if there is a file selected and if it is a valid .png
|
|
if (ctx->source == PNGU_SOURCE_BUFFER)
|
|
memcpy (magic, ctx->buffer, 8);
|
|
|
|
else if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
{
|
|
// Open file
|
|
if (!(ctx->fd = fopen (ctx->filename, "rb")))
|
|
return PNGU_CANT_OPEN_FILE;
|
|
|
|
// Load first 8 bytes into magic buffer
|
|
if (fread (magic, 1, 8, ctx->fd) != 8)
|
|
{
|
|
fclose (ctx->fd);
|
|
return PNGU_CANT_READ_FILE;
|
|
}
|
|
}
|
|
|
|
else
|
|
return PNGU_NO_FILE_SELECTED;;
|
|
|
|
if (png_sig_cmp(magic, 0, 8) != 0)
|
|
{
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_FILE_IS_NOT_PNG;
|
|
}
|
|
|
|
// Allocation of libpng structs
|
|
ctx->png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (!(ctx->png_ptr))
|
|
{
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
ctx->info_ptr = png_create_info_struct (ctx->png_ptr);
|
|
if (!(ctx->info_ptr))
|
|
{
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
png_destroy_read_struct (&(ctx->png_ptr), (png_infopp)NULL, (png_infopp)NULL);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
if (ctx->source == PNGU_SOURCE_BUFFER)
|
|
{
|
|
// Installation of our custom data provider function
|
|
ctx->cursor = 0;
|
|
png_set_read_fn (ctx->png_ptr, ctx, pngu_read_data_from_buffer);
|
|
}
|
|
else if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
{
|
|
// Default data provider uses function fread, so it needs to use our FILE*
|
|
png_init_io (ctx->png_ptr, ctx->fd);
|
|
png_set_sig_bytes (ctx->png_ptr, 8); // We have read 8 bytes already to check PNG authenticity
|
|
}
|
|
|
|
// Read png header
|
|
png_read_info (ctx->png_ptr, ctx->info_ptr);
|
|
|
|
// Query image properties if they have not been queried before
|
|
if (!ctx->propRead)
|
|
{
|
|
png_get_IHDR(ctx->png_ptr, ctx->info_ptr, &width, &height,
|
|
(int *) &(ctx->prop.imgBitDepth),
|
|
(int *) &(ctx->prop.imgColorType),
|
|
NULL, NULL, NULL);
|
|
|
|
ctx->prop.imgWidth = width;
|
|
ctx->prop.imgHeight = height;
|
|
switch (ctx->prop.imgColorType)
|
|
{
|
|
case PNG_COLOR_TYPE_GRAY:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_GRAY;
|
|
break;
|
|
case PNG_COLOR_TYPE_GRAY_ALPHA:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_GRAY_ALPHA;
|
|
break;
|
|
case PNG_COLOR_TYPE_PALETTE:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_PALETTE;
|
|
break;
|
|
case PNG_COLOR_TYPE_RGB:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_RGB;
|
|
break;
|
|
case PNG_COLOR_TYPE_RGB_ALPHA:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_RGB_ALPHA;
|
|
break;
|
|
default:
|
|
ctx->prop.imgColorType = PNGU_COLOR_TYPE_UNKNOWN;
|
|
break;
|
|
}
|
|
|
|
// Constant used to scale 16 bit values to 8 bit values
|
|
scale = 1;
|
|
if (ctx->prop.imgBitDepth == 16)
|
|
scale = 256;
|
|
|
|
// Query background color, if any.
|
|
ctx->prop.validBckgrnd = 0;
|
|
if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)) &&
|
|
(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)))
|
|
{
|
|
ctx->prop.validBckgrnd = 1;
|
|
ctx->prop.bckgrnd.r = background->red / scale;
|
|
ctx->prop.bckgrnd.g = background->green / scale;
|
|
ctx->prop.bckgrnd.b = background->blue / scale;
|
|
}
|
|
else if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA)) &&
|
|
(png_get_bKGD (ctx->png_ptr, ctx->info_ptr, &background)))
|
|
{
|
|
ctx->prop.validBckgrnd = 1;
|
|
ctx->prop.bckgrnd.r = ctx->prop.bckgrnd.g = ctx->prop.bckgrnd.b = background->gray / scale;
|
|
}
|
|
|
|
// Query list of transparent colors, if any.
|
|
ctx->prop.numTrans = 0;
|
|
ctx->prop.trans = NULL;
|
|
if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)) &&
|
|
(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)))
|
|
{
|
|
if (ctx->prop.numTrans)
|
|
{
|
|
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctx->prop.numTrans);
|
|
if (ctx->prop.trans)
|
|
for (i = 0; i < ctx->prop.numTrans; i++)
|
|
{
|
|
ctx->prop.trans[i].r = trans_values[i].red / scale;
|
|
ctx->prop.trans[i].g = trans_values[i].green / scale;
|
|
ctx->prop.trans[i].b = trans_values[i].blue / scale;
|
|
}
|
|
else
|
|
ctx->prop.numTrans = 0;
|
|
}
|
|
}
|
|
else if (((ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA)) &&
|
|
(png_get_tRNS (ctx->png_ptr, ctx->info_ptr, &trans, (int *) &(ctx->prop.numTrans), &trans_values)))
|
|
{
|
|
if (ctx->prop.numTrans)
|
|
{
|
|
ctx->prop.trans = malloc (sizeof (PNGUCOLOR) * ctx->prop.numTrans);
|
|
if (ctx->prop.trans)
|
|
for (i = 0; i < ctx->prop.numTrans; i++)
|
|
ctx->prop.trans[i].r = ctx->prop.trans[i].g = ctx->prop.trans[i].b =
|
|
trans_values[i].gray / scale;
|
|
else
|
|
ctx->prop.numTrans = 0;
|
|
}
|
|
}
|
|
|
|
ctx->propRead = 1;
|
|
}
|
|
|
|
// Success
|
|
ctx->infoRead = 1;
|
|
|
|
return PNGU_OK;
|
|
}
|
|
|
|
|
|
int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlpha)
|
|
{
|
|
png_uint_32 rowbytes;
|
|
int i;
|
|
|
|
// Read info if it hasn't been read before
|
|
if (!ctx->infoRead)
|
|
{
|
|
i = pngu_info (ctx);
|
|
if (i != PNGU_OK)
|
|
return i;
|
|
}
|
|
|
|
// Check if the user has specified the real width and height of the image
|
|
if ( (ctx->prop.imgWidth != width) || (ctx->prop.imgHeight != height) )
|
|
return PNGU_INVALID_WIDTH_OR_HEIGHT;
|
|
|
|
// Check if color type is supported by PNGU
|
|
if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_PALETTE) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_UNKNOWN) )
|
|
return PNGU_UNSUPPORTED_COLOR_TYPE;
|
|
|
|
// Scale 16 bit samples to 8 bit
|
|
if (ctx->prop.imgBitDepth == 16)
|
|
png_set_strip_16 (ctx->png_ptr);
|
|
|
|
// Remove alpha channel if we don't need it
|
|
if (stripAlpha && ((ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA)))
|
|
png_set_strip_alpha (ctx->png_ptr);
|
|
|
|
// Expand 1, 2 and 4 bit samples to 8 bit
|
|
if (ctx->prop.imgBitDepth < 8)
|
|
png_set_packing (ctx->png_ptr);
|
|
|
|
// Transform grayscale images to RGB
|
|
if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) )
|
|
png_set_gray_to_rgb (ctx->png_ptr);
|
|
|
|
// Flush transformations
|
|
png_read_update_info (ctx->png_ptr, ctx->info_ptr);
|
|
|
|
// Allocate memory to store the image
|
|
rowbytes = png_get_rowbytes (ctx->png_ptr, ctx->info_ptr);
|
|
if (rowbytes % 4)
|
|
rowbytes = ((rowbytes / 4) + 1) * 4; // Add extra padding so each row starts in a 4 byte boundary
|
|
|
|
ctx->img_data = malloc (rowbytes * ctx->prop.imgHeight);
|
|
if (!ctx->img_data)
|
|
{
|
|
pngu_free_info (ctx);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
ctx->row_pointers = malloc (sizeof (png_bytep) * ctx->prop.imgHeight);
|
|
if (!ctx->row_pointers)
|
|
{
|
|
free (ctx->img_data);
|
|
pngu_free_info (ctx);
|
|
return PNGU_LIB_ERROR;
|
|
}
|
|
|
|
for (i = 0; i < ctx->prop.imgHeight; i++)
|
|
ctx->row_pointers[i] = ctx->img_data + (i * rowbytes);
|
|
|
|
// Transform the image and copy it to our allocated memory
|
|
png_read_image (ctx->png_ptr, ctx->row_pointers);
|
|
|
|
// Free resources
|
|
pngu_free_info (ctx);
|
|
|
|
// Success
|
|
return PNGU_OK;
|
|
}
|
|
|
|
|
|
void pngu_free_info (IMGCTX ctx)
|
|
{
|
|
if (ctx->infoRead)
|
|
{
|
|
if (ctx->source == PNGU_SOURCE_DEVICE)
|
|
fclose (ctx->fd);
|
|
|
|
png_destroy_read_struct (&(ctx->png_ptr), &(ctx->info_ptr), (png_infopp)NULL);
|
|
|
|
ctx->infoRead = 0;
|
|
}
|
|
}
|
|
|
|
|
|
// Custom data provider function used for reading from memory buffers.
|
|
void pngu_read_data_from_buffer (png_structp png_ptr, png_bytep data, png_size_t length)
|
|
{
|
|
IMGCTX ctx = (IMGCTX) png_get_io_ptr (png_ptr);
|
|
memcpy (data, ctx->buffer + ctx->cursor, length);
|
|
ctx->cursor += length;
|
|
}
|
|
|
|
|
|
// Custom data writer function used for writing to memory buffers.
|
|
void pngu_write_data_to_buffer (png_structp png_ptr, png_bytep data, png_size_t length)
|
|
{
|
|
IMGCTX ctx = (IMGCTX) png_get_io_ptr (png_ptr);
|
|
memcpy (ctx->buffer + ctx->cursor, data, length);
|
|
ctx->cursor += length;
|
|
}
|
|
|
|
|
|
// Custom data flusher function used for writing to memory buffers.
|
|
void pngu_flush_data_to_buffer (png_structp png_ptr)
|
|
{
|
|
// Nothing to do here
|
|
}
|
|
|
|
|
|
// Function used in YCbYCr to RGB decoding
|
|
int pngu_clamp (int value, int min, int max)
|
|
{
|
|
if (value < min)
|
|
value = min;
|
|
else if (value > max)
|
|
value = max;
|
|
|
|
return value;
|
|
}
|
|
|