diosmios/Config.c

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1.6 KiB
C
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#include "Config.h"
DML_CFG *DMLCfg;
void ConfigInit( DML_CFG *Cfg )
{
DMLCfg = (DML_CFG*)malloc( sizeof( DML_CFG ) );
memset32( DMLCfg, 0, sizeof(DML_CFG) );
//If a loader supplied any options we use them otherwise use the code defines
if( Cfg->Magicbytes == 0xD1050CF6 )
{
memcpy( DMLCfg, Cfg, sizeof( DML_CFG ) );
} else {
dbgprintf("No valid config found in RAM\n");
dbgprintf("Version:%08X\n", DMLCfg->Version );
dbgprintf("Config :%08X\n", DMLCfg->Config );
DMLCfg->Config = 0;
#ifdef CHEATHOOK
DMLCfg->Config |= DML_CFG_CHEATS;
#endif
#ifdef DEBUGGER
DMLCfg->Config |= DML_CFG_DEBUGGER;
#endif
#ifdef DEBUGGERWAIT
DMLCfg->Config |= DML_CFG_DEBUGWAIT;
#endif
#ifdef CARDMODE
DMLCfg->Config |= DML_CFG_NMM;
#endif
#ifdef CARDDEBUG
DMLCfg->Config |= DML_CFG_NMM_DEBUG;
#endif
#ifdef ACTIVITYLED
DMLCfg->Config |= DML_CFG_ACTIVITY_LED;
#endif
#ifdef PADHOOK
DMLCfg->Config |= DML_CFG_PADHOOK;
#endif
DMLCfg->Magicbytes = 0xD1050CF6;
DMLCfg->Version = CONFIG_VERSION;
DMLCfg->VideoMode = DML_VID_DML_AUTO;
}
//Check if a memcard is inserted in Slot A
if( (read32(0xD806800) & 0x1000) == 0x1000 )
{
DMLCfg->Config &= ~DML_CFG_NMM; // disable NMM
}
dbgprintf("Config:%08X\n", DMLCfg->Config );
}
inline u32 ConfigGetConfig( u32 Config )
{
return !!(DMLCfg->Config & Config);
}
inline void ConfigSetConfig( u32 Config )
{
DMLCfg->Config |= Config;
}
inline void ConfigClearConfig( u32 Config )
{
DMLCfg->Config &= ~Config;
}
u32 ConfigGetVideMode( void )
{
return DMLCfg->VideoMode;
}
char *ConfigGetGamePath( void )
{
return DMLCfg->GamePath;
}
char *ConfigGetCheatPath( void )
{
return DMLCfg->CheatPath;
}