From e54efe2ea4ea8307fb95731560cf3703ddefca2b Mon Sep 17 00:00:00 2001 From: "crediar@rypp.net" Date: Mon, 25 Jun 2012 18:02:14 +0000 Subject: [PATCH] Added FAQ wiki page. git-svn-id: svn://localhost/Users/andi/Downloads/code/wiki@9 be6c1b03-d731-4111-a574-e37d80d43941 --- FAQ.wiki | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 FAQ.wiki diff --git a/FAQ.wiki b/FAQ.wiki new file mode 100644 index 0000000..e00ba42 --- /dev/null +++ b/FAQ.wiki @@ -0,0 +1,50 @@ +#labels Phase-Support,Featured +#Mashup of frequently asked questions + + + +[http://det1re.de/a/sneek/sneek_div.png] += I just get a black screen (no DIOS MIOS splash screen) = +Chances are high that your USB2IDE device isn't supported, try another USB2IDE device or wait for an update. + +[http://det1re.de/a/sneek/sneek_div.png] += I just get a black screen AFTER the DIOS MIOS splash screen = +Before anything check the [https://code.google.com/p/diosmios/wiki/GameIssues game issues] wiki page. + If your game isn't listed you should try the following: + * Verify that your dump is ok, just google for the md5 hash. + * Try to install the game with DiscEX (without -c) + * Assure that the game isn't just waiting for the debugger + * Try to use a game version that matches your region + * Verify your loader settings and turn off things like NMM/Force-Prog, NMM/Force-Prog can cause black screens + +[http://det1re.de/a/sneek/sneek_div.png] += It takes long for the DIOS MIOS splash screen to show up = +DIOS MIOS looks for an USB device on port 0 first and has code in place which waits for a device to become ready, only after (10seconds) it tries port 1. + * Simply connect your device to port 0 instead. + +[http://det1re.de/a/sneek/sneek_div.png] += I get a green screen after the DIOS MIOS splash screen = +This usually can have three reasons: + * You have the debugger with waiting enabled + * The game just crashed (should get a crash dump via USBGecko if `__`fwrite patch was applied) + * The game tried to switch from one video mode to another, usually happens when loading USA games on EUR systems or vice versa. + +[http://det1re.de/a/sneek/sneek_div.png] += I get "Fatal error apploader size is zero!" = +This means DM was unable to mount the selected ISO for whatever reason. + * Verify that your dump is ok, just google for the md5 hash. + * Try to install the game again (delete the old folder before) + +[http://det1re.de/a/sneek/sneek_div.png] += My system shuts down when using NMM while loading/saving = + * In short NMM isn't supported for that game. + * This means a fatal error occurred in the NMM code and it could no longer assure stable program execution. + + +[http://det1re.de/a/sneek/sneek_div.png] += Will NTFS ever be support? = + * No, it would also take way more space than there is available. Just so you know libNTFS for Wii/GC is about 500KB, total memory DM can use is 96KB and almost everything is already used up. + +[http://det1re.de/a/sneek/sneek_div.png] += Will WBFS ever be support? = +HAHA nice joke. \ No newline at end of file