772f3001ac
for our compatibility list ( http://crediar.no-ip.com/gc ) Please come to #DM on efnet if you want to help! updated DM to version 2.2 *Added code to prevent drives going into sleep mode git-svn-id: svn://localhost/Users/andi/Downloads/code/trunk@19 be6c1b03-d731-4111-a574-e37d80d43941
141 lines
2.5 KiB
C
141 lines
2.5 KiB
C
#ifndef _DIP_
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#define _DIP_
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#include "global.h"
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#include "string.h"
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#include "alloc.h"
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#include "ff.h"
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#include "vsprintf.h"
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#include "HW.h"
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#include "dol.h"
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#include "Patches.h"
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#include "vsprintf.h"
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#include "Config.h"
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#include "DVD.h"
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#include "elf.h"
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#include "usbstorage.h"
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enum opcodes
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{
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DVD_IDENTIFY = 0x12,
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DVD_READ_DISCID = 0x70,
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DVD_LOW_READ = 0x71,
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DVD_WAITFORCOVERCLOSE = 0x79,
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DVD_READ_PHYSICAL = 0x80,
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DVD_READ_COPYRIGHT = 0x81,
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DVD_READ_DISCKEY = 0x82,
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DVD_GETCOVER = 0x88,
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DVD_RESET = 0x8A,
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DVD_OPEN_PARTITION = 0x8B,
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DVD_CLOSE_PARTITION = 0x8C,
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DVD_READ_UNENCRYPTED = 0x8D,
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DVD_REPORTKEY = 0xA4,
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DVD_LOW_SEEK = 0xAB,
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DVD_READ = 0xD0,
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DVD_READ_CONFIG = 0xD1,
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DVD_READ_BCA = 0xDA,
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DVD_GET_ERROR = 0xE0,
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DVD_SET_MOTOR = 0xE3,
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DVD_SELECT_GAME = 0x23,
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DVD_GET_GAMECOUNT = 0x24,
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DVD_EJECT_DISC = 0x27,
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DVD_INSERT_DISC = 0x28,
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DVD_READ_GAMEINFO = 0x30,
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};
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enum GameRegion
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{
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JAP=0,
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USA,
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EUR,
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KOR,
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ASN,
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LTN,
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};
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#define DI_BASE 0x00002F00
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#define DI_STATUS (DI_BASE+0x00)
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#define DI_COVER (DI_BASE+0x04)
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#define DI_CMD_0 (DI_BASE+0x08)
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#define DI_CMD_1 (DI_BASE+0x0C)
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#define DI_CMD_2 (DI_BASE+0x10)
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#define DI_DMA_ADR (DI_BASE+0x14)
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#define DI_DMA_LEN (DI_BASE+0x18)
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#define DI_CONTROL (DI_BASE+0x1C)
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#define DI_IMM (DI_BASE+0x20)
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#define DI_CONFIG (DI_BASE+0x24)
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#define DI_SHADOW (DI_BASE + 0x30)
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#define DI_SSTATUS (DI_SHADOW+0x00)
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#define DI_SCOVER (DI_SHADOW+0x04)
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#define DI_SCMD_0 (DI_SHADOW+0x08)
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#define DI_SCMD_1 (DI_SHADOW+0x0C)
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#define DI_SCMD_2 (DI_SHADOW+0x10)
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#define DI_SDMA_ADR (DI_SHADOW+0x14)
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#define DI_SDMA_LEN (DI_SHADOW+0x18)
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#define DI_SCONTROL (DI_SHADOW+0x1C)
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#define DI_SIMM (DI_SHADOW+0x20)
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#define DI_SCONFIG (DI_SHADOW+0x24)
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typedef struct
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{
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union
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{
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struct
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{
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u32 Type :8;
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u32 NameOffset :24;
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};
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u32 TypeName;
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};
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union
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{
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struct // File Entry
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{
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u32 FileOffset;
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u32 FileLength;
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};
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struct // Dir Entry
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{
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u32 ParentOffset;
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u32 NextOffset;
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};
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u32 entry[2];
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};
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} FEntry;
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typedef struct
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{
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u32 Offset;
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u32 Size;
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FIL File;
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} FileCache;
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#define FILECACHE_MAX 1
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typedef struct
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{
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u8 *data;
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u32 len;
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} vector;
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typedef struct
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{
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u32 TMDSize;
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u32 TMDOffset;
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u32 CertChainSize;
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u32 CertChainOffset;
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u32 H3TableOffset;
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u32 DataOffset;
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u32 DataSize;
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} PartitionInfo;
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void DIInit( void );
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u32 DIUpdateRegisters( void );
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#endif
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