82602a7ff0
git-svn-id: svn://localhost/Users/andi/Downloads/code/DML@30 be6c1b03-d731-4111-a574-e37d80d43941
97 lines
1.9 KiB
C
97 lines
1.9 KiB
C
#ifndef _CFG_
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#define _CFG_
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#include "string.h"
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#include "global.h"
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#include "alloc.h"
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#include "vsprintf.h"
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#include "HW.h"
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#define EXI_BASE 0x0D806800
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typedef struct GC_SRAM
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{
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/* 0x00 */ u16 CheckSum1;
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/* 0x02 */ u16 CheckSum2;
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/* 0x04 */ u32 ead0;
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/* 0x08 */ u32 ead1;
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/* 0x0C */ u32 CounterBias;
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/* 0x10 */ u8 DisplayOffsetH;
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/* 0x11 */ u8 BootMode; // Bit 6 PAL60 flag
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/* 0x12 */ u8 Language;
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/* 0x13 */ u8 Flags;
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/*
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bit desc 0 1
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0 -\_ Video mode
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1 -/
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2 Sound mode Mono Stereo
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3 always 1
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4 always 0
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5 always 1
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6 ?
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7 Prog mode off on
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*/
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/* 0x14 */ u8 FlashID[2*12];
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/* 0x2C */ u32 WirelessKBID;
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/* 0x30 */ u16 WirlessPADID[4];
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/* 0x38 */ u8 LastDVDError;
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/* 0x39 */ u8 Reserved;
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/* 0x3A */ u16 FlashIDChecksum[2];
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/* 0x3C */ u16 Unused;
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} GC_SRAM;
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typedef struct DML_CFG
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{
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u32 Magicbytes; // 0xD1050CF6
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u32 Version; // 0x00000002
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u32 VideoMode;
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u32 Config;
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char GamePath[255];
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char CheatPath[255];
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} DML_CFG;
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enum dmlconfig
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{
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DML_CFG_CHEATS = (1<<0),
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DML_CFG_DEBUGGER = (1<<1),
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DML_CFG_DEBUGWAIT = (1<<2),
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DML_CFG_NMM = (1<<3),
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DML_CFG_NMM_DEBUG = (1<<4),
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DML_CFG_GAME_PATH = (1<<5),
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DML_CFG_CHEAT_PATH = (1<<6),
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DML_CFG_ACTIVITY_LED= (1<<7),
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DML_CFG_PADHOOK = (1<<8),
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DML_CFG_FORCE_WIDE = (1<<9),
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DML_CFG_BOOT_DISC = (1<<10),
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DML_CFG_BOOT_DISC2 = (1<<11),
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DML_CFG_NODISC = (1<<12),
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};
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enum dmlvideomode
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{
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DML_VID_DML_AUTO = (0<<16),
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DML_VID_FORCE = (1<<16),
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DML_VID_NONE = (2<<16),
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DML_VID_FORCE_PAL50 = (1<<0),
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DML_VID_FORCE_PAL60 = (1<<1),
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DML_VID_FORCE_NTSC = (1<<2),
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DML_VID_FORCE_PROG = (1<<3),
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};
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enum VideoModes
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{
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GCVideoModeNone = 0,
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GCVideoModePAL60 = 1,
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GCVideoModeNTSC = 2,
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GCVideoModePROG = 3,
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};
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void ConfigInit( DML_CFG *Cfg );
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u32 ConfigGetConfig( u32 Config );
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u32 ConfigGetVideMode( void );
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char *ConfigGetGamePath( void );
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char *ConfigGetCheatPath( void );
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#endif |