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#ifndef UDPWRAPPER_H
#define UDPWRAPPER_H
#include <Common.h>
#include "ControllerEmu.h"
#include <IniFile.h>
#include <string>
class wxWindow;
class UDPWiimote;
class Wiimote;
class UDPWrapper : public ControllerEmu::ControlGroup
{
public:
UDPWiimote * inst;
int index;
bool updIR,updAccel,updButt,udpEn; //upd from update and udp from... well... UDP
std::string port;
UDPWrapper(int index, const char* const _name);
virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
void Refresh();
void Configure(wxWindow * parent); virtual ~UDPWrapper();
};
#endif