2015-05-24 06:55:12 +02:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-18 01:08:10 +02:00
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// Licensed under GPLv2+
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2013-04-17 23:09:55 -04:00
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// Refer to the license.txt file included.
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2009-02-23 06:17:57 +00:00
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2014-02-10 13:54:46 -05:00
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#pragma once
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2019-07-16 20:18:48 -04:00
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2014-09-07 20:06:58 -05:00
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#include "Common/CommonTypes.h"
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2009-02-23 06:17:57 +00:00
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2009-02-28 19:02:37 +00:00
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// These are accurate (disregarding AA modes).
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2019-04-28 11:39:59 +02:00
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constexpr u32 EFB_WIDTH = 640;
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constexpr u32 EFB_HEIGHT = 528;
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2009-02-23 06:17:57 +00:00
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2015-07-25 01:46:41 +08:00
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// Max XFB width is 720. You can only copy out 640 wide areas of efb to XFB
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// so you need multiple copies to do the full width.
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// The VI can do horizontal scaling (TODO: emulate).
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2019-04-28 11:39:59 +02:00
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constexpr u32 MAX_XFB_WIDTH = 720;
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2009-07-15 00:51:24 +00:00
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2016-11-10 00:41:16 +00:00
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// Although EFB height is 528, 576-line XFB's can be created either with
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2012-12-30 03:28:50 -06:00
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// vertical scaling by the EFB copy operation or copying to multiple XFB's
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// that are next to each other in memory (TODO: handle that situation).
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2019-04-28 11:39:59 +02:00
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constexpr u32 MAX_XFB_HEIGHT = 576;
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2009-02-23 06:17:57 +00:00
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2020-11-13 22:33:26 -05:00
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#define PRIM_LOG(...) DEBUG_LOG_FMT(VIDEO, ##__VA_ARGS__)
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2009-02-23 06:17:57 +00:00
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2013-02-21 11:45:29 +01:00
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// warning: mapping buffer should be disabled to use this
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2020-11-13 22:33:26 -05:00
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// #define LOG_VTX() DEBUG_LOG_FMT(VIDEO, "vtx: {} {} {}, ",
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// ((float*)g_vertex_manager_write_ptr)[-3],
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// ((float*)g_vertex_manager_write_ptr)[-2],
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// ((float*)g_vertex_manager_write_ptr)[-1]);
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2009-09-08 21:16:05 +00:00
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#define LOG_VTX()
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2009-02-23 06:17:57 +00:00
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2016-07-21 19:04:57 -04:00
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enum class APIType
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2010-06-14 14:36:01 +00:00
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{
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2016-07-21 19:04:57 -04:00
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OpenGL,
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D3D,
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2016-08-13 00:55:00 +10:00
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Vulkan,
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2016-07-21 19:04:57 -04:00
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Nothing
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2015-09-14 19:43:31 -04:00
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};
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2010-06-14 14:36:01 +00:00
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2010-12-27 03:09:11 +00:00
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inline u32 RGBA8ToRGBA6ToRGBA8(u32 src)
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{
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u32 color = src;
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color &= 0xFCFCFCFC;
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color |= (color >> 6) & 0x03030303;
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return color;
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}
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2010-12-27 18:09:03 +00:00
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inline u32 RGBA8ToRGB565ToRGBA8(u32 src)
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2010-12-27 03:09:11 +00:00
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{
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2011-01-29 04:31:56 +00:00
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u32 color = (src & 0xF8FCF8);
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color |= (color >> 5) & 0x070007;
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color |= (color >> 6) & 0x000300;
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color |= 0xFF000000;
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2010-12-27 03:09:11 +00:00
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return color;
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}
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2010-12-27 18:09:03 +00:00
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inline u32 Z24ToZ16ToZ24(u32 src)
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{
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return (src & 0xFFFF00) | (src >> 16);
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}
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