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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
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#include <string>
#include <GL/glx.h>
#include "VideoBackends/OGL/GLInterfaceBase.h"
#include "VideoBackends/OGL/GLInterface/X11_Util.h"
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class cInterfaceGLX : public cInterfaceBase
{
private:
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cX11Window XWindow;
Display *dpy;
Window win;
GLXContext ctx;
GLXFBConfig fbconfig;
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public:
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friend class cX11Window;
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void SwapInterval(int Interval) override;
void Swap() override;
void* GetFuncAddress(const std::string& name) override;
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bool Create(void *window_handle) override;
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bool MakeCurrent() override;
bool ClearCurrent() override;
void Shutdown() override;
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};