2015-05-24 06:55:12 +02:00
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// Copyright 2009 Dolphin Emulator Project
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2021-07-05 03:22:19 +02:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2010-07-06 16:16:07 +00:00
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2014-02-10 13:54:46 -05:00
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#pragma once
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2010-07-06 16:16:07 +00:00
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2017-02-18 03:14:30 -05:00
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#include <memory>
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2015-10-09 20:50:36 +02:00
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#include <vector>
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2014-12-22 10:25:05 -06:00
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2014-09-07 20:06:58 -05:00
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#include "Common/CommonTypes.h"
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2010-07-06 16:16:07 +00:00
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2014-02-17 05:18:15 -05:00
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#include "VideoBackends/Software/NativeVertexFormat.h"
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2016-09-18 12:05:10 -04:00
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#include "VideoBackends/Software/SetupUnit.h"
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2010-07-06 16:16:07 +00:00
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2015-10-09 20:50:36 +02:00
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#include "VideoCommon/VertexManagerBase.h"
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2014-12-07 21:51:45 +01:00
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2017-09-09 15:28:08 -04:00
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class SWVertexLoader final : public VertexManagerBase
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2010-07-06 16:16:07 +00:00
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{
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2015-10-09 20:50:36 +02:00
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public:
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SWVertexLoader();
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~SWVertexLoader();
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2013-04-13 23:54:02 -04:00
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2021-11-29 17:51:02 -08:00
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DataReader PrepareForAdditionalData(OpcodeDecoder::Primitive primitive, u32 count, u32 stride,
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bool cullall) override;
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2018-11-27 17:16:53 +10:00
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protected:
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void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
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2017-09-09 15:23:16 -04:00
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2021-04-30 14:48:27 -07:00
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void SetFormat();
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2017-09-09 15:23:16 -04:00
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void ParseVertex(const PortableVertexDeclaration& vdec, int index);
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2021-09-03 21:43:19 -07:00
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InputVertexData m_vertex{};
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2017-09-09 15:13:17 -04:00
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SetupUnit m_setup_unit;
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2010-07-06 16:16:07 +00:00
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};
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