dolphin/Source/Core/Core/GeckoCode.h

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// Copyright 2010 Dolphin Emulator Project
2015-05-18 01:08:10 +02:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace Gecko
{
class GeckoCode
{
public:
GeckoCode() : enabled(false) {}
struct Code
{
u32 address = 0;
u32 data = 0;
std::string original_line;
};
std::vector<Code> codes;
std::string name, creator;
std::vector<std::string> notes;
bool enabled;
bool user_defined;
bool Compare(const GeckoCode& compare) const;
bool Exist(u32 address, u32 data) const;
};
void SetActiveCodes(const std::vector<GeckoCode>& gcodes);
bool RunActiveCodes();
void RunCodeHandler();
} // namespace Gecko