2020-08-05 01:23:26 +02:00
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# GC6J01 - ポケモンコロシアム
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[OnFrame]
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# This game has extra memory card checks compared to most games,
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# presumably to prevent Pokémon duping. These can interfere with
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# saving your game when using savestates.
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#
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# 0x801cb5b8:
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# Originally a branch that checks if the save counter in memory
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# matches the one on the memory card. We patch this to instead
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# overwrite the counter in memory with the one from the memory
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# card. We need to do this because each memory card file actually
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# contains three save slots the game rotates when saving, and
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# when loading it loads the save with the biggest save counter.
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# So we need to make sure the newly written save (which uses
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# the value from memory + 1) is higher than any save currently
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# on the card.
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#
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# 0x801cb608:
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# Another branch. Not entirely sure what this one checks, but
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# not patching this one sometimes still makes it recognize the
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# memory card as 'not the same Memory Card as the one used to
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# load the saved data', so nop it out.
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#
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$Allow Memory Card saving with Savestates
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0x801cb5b8:dword:0x9005002c
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0x801cb608:dword:0x60000000
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2024-06-21 23:44:21 -04:00
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2024-07-15 03:44:05 +02:00
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[OnFrame_Enabled]
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$Allow Memory Card saving with Savestates
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2024-12-02 23:29:01 -05:00
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[ActionReplay]
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$16:9 Widescreen
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04261AC0 000034E0
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04261AC4 000034E4
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F6000001 80008180
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FFA01090 93E10024
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D2000000 00000003
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3DC03FAA 61CEAAAB
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91C20000 C2620000
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EFB300B2 00000000
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E0000000 80008000
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F6000001 80008180
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FF601090 7C7F1B78
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D2000000 00000004
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3DC03FAA 61CEAAAB
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91C20004 C2220004
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EF7100B2 39C00000
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60000000 00000000
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E0000000 80008000
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2024-06-21 23:44:21 -04:00
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[Patches_RetroAchievements_Verified]
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$Allow Memory Card saving with Savestates
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2024-12-02 23:29:01 -05:00
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[AR_RetroAchievements_Verified]
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$16:9 Widescreen
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